Real time playing

What does real time playing means and my videos also shows up as unrendered, what does that mean?

Frames will be dropped if your computer is not powerful enough.
Turn off the warning window.
It doesn't matter whether frames are dropped when you are playing back.
It would matter if they were dropped when you make a DVD etc. That is why you render everything before you make a DVD or Print back to DV Tape.
Which version of FCE are you using ?
Message was edited by: Ian R. Brown

Similar Messages

  • Getting video to play real time in an NTSC monitor question?

    I’m trying to get video in my NTSC preview monitor to play real time. It will send a picture to the preview monitor but will not play real time even when timeline is rendered. I’m coming out of the back of my video card (ATI Radeon 9600) through a DVI cable to my HDTV monitor. Do I need a Firewire digital to analog converter box in order to see video in real time? I don’t want to use my camera as a pass through. Does FCE support a second monitor at all during editing?
    Any info greatly appreciated!

    Thank you so much for the reply! I just purchased a Firewire Datavideo DAC-6 DV to Analog Video Converter and it even has component out to the NTSC monitor. It will be here on Wednesday! Good to know I can run a preview monitor while editing. Thanks again for assisting me.

  • Premiere Pro 8.1 won't play sped-up clip in real-time smoothly

    Just upgraded my computer to an x99 MB, Haswell E process (5820k), GTX 970, and 64 GB of RAM (only using 24 GB due to nvidia issue with 32 GB ram +).
    I have a few clips from a 5D MKII-III (h264 MOV) that I'm speeding up significantly (2500%).
    Premiere doesn't, and has never liked to play sped up clips smoothly for me in real-time. I thought this latest hardware upgrade would help, but same result.
    Has anyone experienced this?
    I can provide my clip offline if anyone wants to test it.
    My CPU util goes up significantly during playback, but doesn't spike on the new system (only 70% ish).

    Luke,
    I ran your .MOV clip in a fresh project, put it on the timeline, and set the speed to 2500%. Observations below were largely the same (most unexpected by the way!) for 3 very different systems (listed below):
    Initial playback was dropping some frames, but didn't really look too bad; CPU is definitely working the hardest for this workflow
    After changing two rather random things, all 3 systems could play this back with zero lost frames. Settings included: Memory: set so 8GB is available outside of Premiere Pro (default is 3GB), Sequence Setting: checked Max Render Quality box (default is off), and performed a "Render Audio" on the sequence (this takes less than one second and seems to help a bit).
    Rather interestingly, this particular workflow actually seemed to work a bit better when MPE was set to software only (GPU off)
    Systems tested included (all running CC 2014):
    3 year old x58 6-cor i7-970 with SSD array, 24GB RAM, GTX 480
    2x Xeon e5-2687w, 128GB RAM, GTX Titan, single Samsung 830 SSD for everything (OS/Programs/media/projects/swap/cache/scratch)
    1x Xeon e5-2687w v2, 64GB RAM, SSD array, GTX Titan
    Questions:
    What version of Premiere Pro are you using?
    How many dropped frames are you getting when you just playback this clip?
    Have you ever tried doing just a small project with just this clip (at 2500%)?
    Regards,
    Jim

  • How to determine time value of a .wav file in real time as it plays?

    Hi all.
    I need to build a vi in which a .wav sound file is represented in a Waveform graph, and at the same time, I want to play that file, and have a vertical cursor line running along the Waveform graph, in order to have a visual representation of where the sound track is, in terms of time.
    Making the .wav file to appear graphicaly on a Waveform graph was an easy task to do, but then, I was´nt able to extract the time information of that .wav file, at the same time that this file is being played.
    This is a very common situation in music players, video players etc, where some kind of graphical artifact, represents in real time where the track is while it plays.

    Hi, this is the first ActiveX control I have played with but its really cool.
    I read this first: -
    http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wmplay10/mmp_sdk/iwmpcontrolsinterface.asp
    Which covers "The IWMPControls interface provides a way to manipulate the playback of a media item."
    Then built the attached sample.
    It should now be straight forward to attach the position information shown to a graph control cursor postion.
    You will need to set a file of your own choosing in the VI first.
    Let us all know if this is what you wanted.
    Attachments:
    mediaplayer current play position demo.vi ‏39 KB

  • Reference monitor doesn't play simultaneously in real time? How is it used?

    I thought the point is to have two monitors playing back simultaneously for scopes / composite or to send to a secondary feed for clients, similar to video village on set.

    Not sure why you started a new thread on this ..but anyway.
    The reference monitor is not designed or suitable for a secondary feed to external monitors.
    It is used to have two looks at same frame eg a composite and a scope
    or two looks at  different frames eg unganged .  This maybe for a CC and grading comparison.
    It is not absolutely vital that it plays in real time for either of these instances.

  • ITunes (11 I think) in smart playlists and folders won't apply the "Last Played" search criteria in real time.  Please fix!!!

    The major iTunes recent makeover, generally *****. 
    It's ugly to look at; it's grey and blue-grey and more grey.  god, how drab can you get.  You know how in the Finder we can assign colors to files, folders & applications.  It would be fantastic to be able to do that to playlists and the folders of playlists within iTunes.  Please add some color!  And/Or let us choose the color format for our personal copy of iTunes, like some browsers do.
    But more importantly I have some rather sophisticated smart playlists; many of which source other (smart) playlists & folders of playlists in my collection.  With this current iTunes makeover (iTunes version 11 I think), they screwed something up.  None of my smart playlists will apply in real time the "Last Played" search criteria.  This is very annoying.  Please, please fix it.
    And how about the ability to duplicate a playlist, to make new playlist.  Not to have two of the same playlists, but so the second one can then be edited to something similar to the first (as opposed to having to build a new similar sophisticated playlist from scratch).  This would save a lot of time in some cases.

    The major iTunes recent makeover, generally *****. 
    It's ugly to look at; it's grey and blue-grey and more grey.  god, how drab can you get.  You know how in the Finder we can assign colors to files, folders & applications.  It would be fantastic to be able to do that to playlists and the folders of playlists within iTunes.  Please add some color!  And/Or let us choose the color format for our personal copy of iTunes, like some browsers do.
    But more importantly I have some rather sophisticated smart playlists; many of which source other (smart) playlists & folders of playlists in my collection.  With this current iTunes makeover (iTunes version 11 I think), they screwed something up.  None of my smart playlists will apply in real time the "Last Played" search criteria.  This is very annoying.  Please, please fix it.
    And how about the ability to duplicate a playlist, to make new playlist.  Not to have two of the same playlists, but so the second one can then be edited to something similar to the first (as opposed to having to build a new similar sophisticated playlist from scratch).  This would save a lot of time in some cases.

  • After effects running prerendered @ 17 FPS and fluctuating up to 20 when it should be playing @ real time.  After effects 2014 CC  , brand new Mac pro strapped 10.10.1

    I have this on both machines running 10.10.1 OS X and AE 2014.  I see on line that others are having this issue.  I think it needs a Patch ASAP. 

    Hello.  Basically I can create a  new comp  that is set to 1920 x 1080, @ 30 frames per second for 1 minute TRT.  I create a new solid layer, say red.  I hit space bar or play on the screen,  and it does not play in real time.  ITs on my Imac as well.  same OS and Same Version software. 
    After effects running prerendered @ 17 FPS and fluctuating up to 20 when it should be playing @ real time.  After effects 2014 CC  , brand new Mac pro strapped 10.10.1
    created by Dave LaRonde in After Effects - View the full discussion
    Well, before you hit the panic button, why don't you tell us precisely what you're doing when AE plays at 17fps -- the keys you hit, the buttons you click to begin play.
    If the reply above answers your question, please take a moment to mark this answer as correct by visiting: https://forums.adobe.com/message/7102588#7102588 and clicking ‘Correct’ below the answer
    Replies to this message go to everyone subscribed to this thread, not directly to the person who posted the message. To post a reply, either reply to this email or visit the message page:
    Please note that the Adobe Forums do not accept email attachments. If you want to embed an image in your message please visit the thread in the forum and click the camera icon: https://forums.adobe.com/message/7102588#7102588
    To unsubscribe from this thread, please visit the message page at , click "Following" at the top right, & "Stop Following"
    Start a new discussion in After Effects by email or at Adobe Community
    For more information about maintaining your forum email notifications please go to https://forums.adobe.com/thread/1516624.
    Geoffrey M. Wetzel
    [email protected]
    [email protected]
    302.353.0798

  • Play in real time

    How do I get a premiere file to play in real time? I have png sequenses on the time line if that helps answer the question.

    >png sequenses
    Also, read Photo Scaling for Video http://forums.adobe.com/thread/450798
    -Too Large May = Crash http://forums.adobe.com/thread/879967
    -And another crash report http://forums.adobe.com/thread/973935

  • How do I play slow motion video in real time?

    I accidentally recorded video on my iPhone 5s in slow motion, and now I want to import it into iPhoto and play it in real-time.  How can I do that?

    Thank you for taking the time to contribute. Unfortunately, you are referring to the dekstop version of iMovie - my question specifies iMovie for iPhone (and I asked in the iMovie for iOS forum).
    I would find it hard to believe that Apple included a way to record slow-motion but not be able to get that footage into iMove (iOS App version).
    Thanks.

  • MY IMOVIE IS VERY SLOW, I CANT WORK IN REAL TIME WHEN I PLAY MY PROJECT

    WHAT HAPPEN WHITH IMOVIE?
    I CAN'T WORK IN REAL TIME MY PROJECT, THE CLIPS , THE TRANSITIONS, EVERYTHING IS VERY SLOW.
    PLEASE I NEED HELP URGENT. I HAVE TO PRESENT A WORK FOR THIS MONDAY, AND I TRUSTED IN IMOVIE UNTIL TODAY.
    UUURGENT!!

    Hi
    What Mac OS are You using - Mac OS X.0.? - I doubt
    What version of iMovie ?
    Free space on Start-Up (Mac OS) Hard Disk - How much ?
    What material did You feed iMovie ? Interlaced SD-Video, HD or what ?
    Yours Bengt W

  • Questions on working in real time

    Hi.  Just have a couple of questions about working in real time, actually on the swf.
    Firstly, I want to create a sort of drag and drop interface.  Is it possible to have one stage act as two seperate stages?  By this, I mean is it possible to have the left hand side of my stage hold all the components, they get dragged to the right hand side of the stage and placed anywhere, the user can then click save, and only the right hand side of the stage is saved?
    Secondly, I am testing a few things out.  What would I do to get a type of free transform on an image on the stage in real time, in the swf?  So once the movie is played, the user could then resize any image how they like by dragging a corner of the image..
    Cheers for any advise.

    What I would like is the movie to display to the user.  When they see the movie, it looks like the screen is split in two.  On the left hand side of the screen will be the components which can be dragged and dropped.  The right hand side of the screen will be a birthday card, whereby the users can drop and drag components to personalise the card.  I then want the user to be able to save the card, but a normal save will save the whole screen, including the components side of the screen.  All I want is the right hand side of the screen saved, where their card has been created.  Would this be done with two movies, and communication between the two.  Or is this possible to do on just one stage?

  • How can I change a Mixer filter in real-time? (11.5)

    Hi all,
    I'm currently coding (or trying to code) an interactive soundboard that users can play with in their software. They can turn inputs on and off, increase the volume, change the EQ, etc. The nice is, and I was really pleased to discover this, Director already has a feature called an 'Audio Mixer' that has filters to satisfy all these functionalities! The bad thing, I can't figure out how to change these filters in real time.
    For example, here's the code to MUTE a specific mixer (activated when the user toggles a button):
    member("channelOneMix").mute()
    But how do I tell it go INTO that mixer, find the existing High Pass Filter, and change the value of that High Pass Filter's 'highCutOffFreq' property? It's a classic case of knowing exactly what I need to tell the code to do, but I have no idea of the SYNTAX of actually telling it to do that.
    I hate to be 'that guy', but it is somewhat urgent. This is for a college assignment due Wednesday (yikes!). I didn't quite know what I was getting myself into with this code, but the end is in sight if I can figure out how to write this particular code.
    Many gratuitous thanks in advance for any assistance!
    PS: It won't be enough to simply add a new filter to the list. The user needs to be able to turn a dial up or down to increase or decrease the High Pass Filter, in conjunction with several other dials manipulating other filters. I need to be able to actually change what the filter's value is.

    Thanks for your help!
    The problem is that I think that I changed the "default" name for the state where the photos were taken. I have 50 differents locations, that are all correct, and photo per photo, I can modify the original location, but only at "local" level.
    How can I change the name displayed in State section as "Casa David i Mireia" for "Catalunya" that is the real name for the State where the photos where taken?
    I don't if this post is comprehensive. I'm not sure.
    Thanks for your time!
    Jordi

  • RAM Previews No Longer Real Time

    Work computer.   Mid 2010 Mac Pro with 64GB of RAM.  Running After Effects version 11.0.4.2.   Multiprocessing off.   AJA Control Panel v3.
    1920 x 1080 comps, 29.97 fps, no 3D.
    The Mac was running Mountain Lion and RAM previews were FINE.  Zero issues.             Ever.
    The computer was upgraded to Mavericks 10.9.5.      I use the term upgrade loosely, BTW.       Now  ...  RAM previews no longer play in real time.  Most I get - and it fluctuates - is 19, 20, 23 frames per second, never 29.97.    Sometimes it blasts all the way up to 40, 45, 47 like it’s playing catch-up, but that’s rare.
    - Restarted the computer. No change.
    - All projects.   Makes no difference, old legacy projects or new.
    - Even simple 1-layer projects with simple position animation, no effects - not real time.
    - 8 bit mode, not just 16 or 32 bit.
    - Color management both on and off.
    - Simulate output on and off.
    - Preferences -> Video Preview was set to AJA, so I tried Computer Monitor Only.  That doesn’t work either.
    - Full Rez, Half, Quarter. . .. . doesn’t matter.    Never real-time.
    I've seen others ask about this issue but none of the posts ever resulted in "you need to set 'this' to 'that'" etc.        Have any suggestions? 
    Thank you,
    Marc

    Marc Trzepla wrote:
    I am not a programmer but I've always run under the assumption that things "get faster", not slower.  The fact that what once worked flawlessly was crippled by an "upgrade" boggles me.     
    Mavericks and Yosemite have both have quite a number of issues when folks upgrade to them.
    Apple is really starting to bother me lately. First the attitude evident in the Final Cut debacle, then the Mac Pro annoyance, and now the OS upgrade issues... I know smartphones are making them boatloads of money, but they really seem to be neglecting their professional users who've been with them for years before iPhones were even a thing!

  • Experimenting with FCP/ Real time rendering question

    Hello, I am preparing to purchase a Mac Pro and spent some time at the local mac affiliate store playing with FCP and motion.
    In fcp I took two clips and dropped them in the timeline, adding the 3d cube transition, and some filters to both clips.
    I was looking at performance of real time rendering on teh base config of the MP I plan on purchasing.
    I then added another clip above these two, intending on dropping the opacity to further push the RTR (real time rendering). This clip overlapped the transition of the two other clips in v1 and v2.
    When attempting to play the timeline the viewer window now said "Not Rendered"
    My question is:
    Is there a limit to how many tracks can be run under the RTR? Why did I get this message?
    My main reason of the move to a Mac Pro is to get away from constantly pre-rendering.
    Thanks everyone in advance!

    In fcp I took two clips and dropped them in the timeline, adding the 3d cube transition, and some filters to both clips.I was looking at performance of real time rendering on teh base config of the MP I plan on purchasing. I then added another clip above these two, intending on dropping the opacity to further push the RTR (real time rendering). This clip overlapped the transition of the two other clips in v1 and v2.
    <
    Sounds like you know what you're doing and what you expect. A factor that has not been mentioned yet, besides RAM, prefs and drive speeds, is your video format.
    Also, the new rev of FCP is taking advantage of tons of processing overhead, vastly increasing the amount of stuff you can do in real time. However, real time is largely a preview operation, regardless of the machine or system, unless you are using proprietary codecs, such as Media 100, that might be hardware-assisted. Output is almost always a rendering issue, multiple stacked or processed layers require the creation of new media.
    The only way you're going to be able to decide if Macintosh and FCP are right for you is to demo thoroughly and that requires using your own footage.
    bogiesan

  • Multiclip Editing in Real Time

    I have this concert footage I am syncing and I am now up to 9 angles all in standard DEF DV NTSC. I have 1 or 2 more to put in. So I will have say 11 total angles. I know I can view and make cuts in real time up to 16 on the screen at 1 time I've read. I need to see in REAL time the 16 angles and edit in real time these concerts. I've done it with 4 angles and it works great in FCP 5. Even have done it with 6 angles.
    I notice when I play it back with 9 angles though, within about 20 seconds, I start to see the time code updating every 5 or 10 frames and then I start to get sound drop outs and video drop outs...sometimes the video freezes as well. I have unchecked all the boxes in the View menu that are important for speed according to the manual, but nevertheless I think around the 8th angle or so, I get this problem.
    Where is the bottleneck? I have this card in for my display: GeForce 6800 Ultra. And I have 4 GB of RAM. My 2nd 400 GB hard drive has about 30 GB left on it.
    Is my GeForce 6800 Ultra what determines my ability to see more streams in real time? Is there some way I can watch these 11 streams without any drop outs and edit real time?
    And if I need a faster system, what area of my system would I need to improve. Ideally I want to be able to edit 16 stream in real time without any slowdown in the sound and video drop outs. I need to make these cuts precisely as I feel the flow of the music and see all streams together. Soon I will do this with HDV footage as well.
    Any help would be VERY much appreciated. Thanks-
    Dual 2.5 Ghz PowerPC G5   Mac OS X (10.4.1)  

    What displays are connected to the 6800?
    If it's driving two displays, I think it divides its onboard RAM between the two (128/128). I read some time ago that ATI had released a little app that allowed you to turn off the second display connector on its cards, so all of the RAM would be funneled to the main display. I don't know if there's a way to do that with the nVidia card.
    But if there is, that might help. IOW, you'd have to work on a single display, but all 256MB of RAM would be available to it. That might help, if it's even possible.
    If you pare down the files on your media drive, so that it's less than 60% full, with all files living in the first 60% of the platters (the outer and middle tracks), that would help. To do that, you'd trash enough files to get down to 60% full then copy them all to another volume, wipe the original media volume, then move the files back.
    Make sure External Devices is set to None, so the G5 doesn't have to push video out the FW port.
    Repair Premissions, quit all unneeded apps and processes, and make sure your boot volume isn't more than 60% full. YOu could also set RT Extreme Display Quality to Low. Leave Frame Rate to Full, though, or FCP will intentional drop frames to maintain real-time playback.
    Others may have additional suggestions, but if none of our suggestions resolve this, then you might consider buying a fast RAID array. Expensive, yes, and not typically needed for DV, but it will drive more streams of video than you can do now.
    Then again, I don't need to use multi-clip, so I don't know whether your particular problem is typical or not.

Maybe you are looking for

  • DVI to S Video Adapter (PAL)

    I have just tried this connector on my PM G5 Dual 2.7, from the adadptor I used SVideo to RGB scart lead this is the same lead I use with my Windows media centre to connect to my CRT television and this works perfectly, when used with the MAC the pic

  • Help with purchasing

    I am currently running an old G5 mac with CS4 and am in the process of updating to a new imac and a new Macbook pro. I would like to run creative cloud on both but do I need to install the original CS4 and update or can I just sign up for a year and

  • Making an existing component to wear a scrollpane

    I don't want to have a scrollpane. I just want TheComponent that wears a scrollpane. For example, I want to put a scrollpane on the editor component of a combobox. Or more generically and as a related question, how could we write a class extending C,

  • Recommendations for a Bluetooth iSynch-capable cell phone Not Motorola

    Hi all, I am in the market for a new phone that willl enable me to interact with iCal and Address Book. I have always hated the Motorola menu systems, currently have a Sony Ericcson Z500, and had great success a long time ago with Nokias in the Winte

  • E-Mail Portfolios

    Is it possible in Acrobat X to add e-mail portfolios together into oneportfolio file? It appears that Adobe's relationship with Microsoft Outlook is unique in the way that it converts e-mails into a portfolio not seen anywhere else. I have tried to "