Recording Camera Movements

Hi
Is there a way to simply record the camera movements in 3d space as i move the camera with the mouse.
In the puppet pin system, i can press the ctrl key and mouse down on one of the pins, as i move the mouse arround, the movements are recorded and i can play back the movement.
With the camera, i would like to move the camera withe the mouse and have those movements be saved. I dont want to dray a path and have the camera follow it, I want to move the camera and see the result as i go and record it all in real time.
I seem to remember something like a null recorder?
Thank You
Jerry C

Window --> Motion Sketch
The data will be 2D, though, so it may still be of limited use. There is no true way to interactively record 3D motion in AE.
Mylenium

Similar Messages

  • Can digital camera movies (MPEGs) be downloaded to and played on Apple TV?

    Can digital camera movies (MPEGs) be downloaded to and played on Apple TV? I know that it can play downloaded "real" movies, but what about movies made on digital cameras

    Some cameras will record in mpeg4, however they may have unsupported audio formats or otherwise not fit the specifications required for the tv. In essence some cameras may produce video that will play directly on the tv.
    If your files are mpeg4 and won't play, itunes will most likely convert them to the correct format (advanced/convert for Apple TV), if they are mpeg1, mpegstreamclip will convert them for you. If your files are mpeg2, mpegstreamclip will still do the job but you will need to install the Quicktime mpeg2 playback component ($20)

  • No audio when recording a movie on iMovie?

    I recorded a movie of myself as an intended blog video for YouTube but there is no audio when I play it back.
    I have checked System Preferences to ensure built-in microphone settings are good and they are.
    I have a 2011 Macbook Pro with up-to-date software.
    I found my similar posts online to mine but no answers.
    Operating System 10.7.5
    Thank you in advance for your help.

    Hi
    This is a bit unclear to me.
    No audio when recording
    No Video-editing program I know off play any feedback (at standard settings) while recording. FinalCut is even worse that it doesn't play the sound while importing from Camera either (one need to connect speakers to the Camera-audio-out to get this)
    So first - I'm not sure if You can get audio out while recording in iMovie at all.
    BUT
    If there is no sound - When Your captured video is played back - then the problem is more severe and I would start with.
    • Trashing iMovie pref and cache files
    and see if that helps.
    Please - be more descriptive - so that one can do the same actions to see if Your problem is Yours only or if it is the same on more Macs.
    Yours Bengt W

  • I have Video camera movies that are HD format.. I am doing editing work on them using Final Cut Pro, but using DV PAL format for the projects I am editing. When I then tried to copy my work done in FCP Project that's originally DV PAL , into a new FCP Pro

    I have Video camera movies that are HD format.. I am doing editing work on them using Final Cut Pro, but using DV PAL format for the projects I am editing. When I then tried to copy my work done in FCP Project that's originally DV PAL , into a new FCP Project that is HD, and tried reconnect media with original HD movies (video), the sequence project got distorted for all the text, shapes used and all.. everything changed its orientation and scale.. Is there a way by which I can preserve my work done on DV PAL and switch it preserving its proportions, scale and orientation, but on a HD project sequence?? Appreciate your help and advice..

    Yes.  A couple of ways that might work.
    First Way
    What you need to do is load one of your hd clips in the viewer and edit into a new HD sequence.  Does it display correctionly? 
    OK, select the clip in the hd timeline and copy (command-c).  Now go to the HD sequence with the material that's distorted.  Select all (command-a) and paste attributes (option-v) and choose basic motion and distort.  That should maek things work.  What won't work is anything that you've adjusted as far as basic motion or distort in your PAL sequence.  That I'm pretty sure you'll have to redo.
    Second Way. 
    Choose your original PAL sequence and do a Media Manage changing the sequence preset to the appropriate HD paramenters with the media offline.  You then should be able to reconnect these clips with your original HD media.

  • Help! camera movements changing b/w keyframes

    Please help!  I'm making a kinetic type video and the camera movements change in between the keyframes I set up.  For example; if I want the camera to just shift to the right, I copy the frame position, and then change the X axis.  When I switch between the two frames everything is right, except the frames that AE makes up in between is also changing the Y axis... but the Y is the same on each keyframe.  I've tried looking everywhere for help, everywhere in the program, tried re-doing it mutiple times, restarting AE, ect and I cant figure it out... Please help!

    You have a "boomrang" effect, and this can be corrected easily. Select your keyframes, right click and go to "Keyframe Interpolation" and select "linear".
    In the preferences menu (edit > preferences > general) you can check the preference "default interpretation to linear" wich is unchecked by default.
    Also, one of the neat new feature of AE CS4 is the ability to separate dimensions. It's really time saving when animating cameras or complicated x,y,z mouvement. For that, select your position property, right clic and select "separate dimension". Now you will be able to animate the x,y,z property independantly.

  • How to create shape that follows camera movement

    Hi
    I am trying to create a little axis representation on the bottom of the canvas that would be fixed in position relative to the camera and the axis. (i.e. if camera moves or rotate, the axis representation will stay at the same place and rotate accordingly). What is the best way to do this ? Do I extend the Camera/Mouse class and tell it to update the transform group of the axis shapes whenever it moves ? Does anyone have a example of how they did it ?
    Thanks, Dave

    Julie,
    To get something that resembles a straight pill (or a capsule) as the one you describe, you may:
    1) Create the outer rounded shape and split it into two: one on top with the stroke, one below with the solid fill corresponding to the colour adjacent to the stroke;
    2) Select the filled path and Object>Path>Offset Path, using a negative value that is half the width less a suitable small amount (1pt or something);
    3) Change the fill of the small inner path to a paler grey or white;
    4) Select both the filled paths and Object>Blend>Make (with Smooth or a suitable number of steps in the Object>Blend Options).
    To easily get something that is more like a round pill, you may apply horizontal gradients to the paths in the blend, along with a suitable number of steps.
    With a new version, you may also use the new 3D features.

  • Why Won't This Digital Camera Movie Load Into iPhoto

    I shot 186 photos and 12 movies with my Canon digital camera this past week while my wife and I were on vacation. The photos and 11 movies (all about one minute or less) loaded just fine but my longest one (3 minutes which is the maximum for my digital camera) will not load. Is there a maximum time limit for digital camera movies that I have exceeded with iPhoto?

    Hi David,
    when you say "will not load" do you meant it won't open in Quicktime or it didn't download into iPhoto?
    This is what I do;
    When iPhoto 5 first came out I really think it was programmed to import the smaller 30 sec video clips that cameras were taking at the time. Since then, digital cameras, at least my Canon S2 can take clips as large as your memory card can hold. The first time I tried to download my images and movie clips with my new camera, iPhoto stalled at the movie clips. I wasn't going to take any chances messing up my iPhoto Library so I started using Image Capture to download all my images and Movie clips. I actually like doing it this way a lot better. My movie clips are downloaded into my Movies folder where I then put them in a dated folder.
    My photos are downloaded into my Pictures folder, where I then put them in a dated folder. I import the dated folder into iPhoto. I also keep all dated folders from photo downloads in the Pictures folder till I get enough Movie folders and Photo folders to fill a DVD. I burn them and then delete them from the hard drive.
    This way I have the photos in iPhoto and I also have just the photos backed up to DVD.
    The Movies I keep on the hard drive in their dated folders until I use all the clips for my iMovie projects for the Year. I then make sure they are all burned to DVD, then I delete those from my hard drive.
    Using Image Capture to download images and video clips:
    Open up Image Capture which is found in the Applications folder.
    When it is opened, go to Image Capture/Preferences
    Under the General button choose
    Camera: When a camera is connected, open Image Capture.
    The next time you connect your camera Image Capture will open.
    In the window that opens you will see an Options button. Click on that button to set your options.
    To find out more about Image Capture (it can do a lot more) Click on Help in the menu bar when Image Capture is open.
    iPhoto: How to Change the "Open Automatically" Preference
    If you find you can't change any of Image Captures preferences or can't access any drop down menus or they are greyed out, check to make sure Image Capture is loose in the Applications folder and not within a sub folder.

  • Baking a Layer with Camera Movement

    Picking up on my adjacent post...
    I'm trying to bake a layer in a project that has camera movement... we start on a man in closeup and then we zoom out to a long shot. But if I turn off the camera, the man is in closeup and stays that way. Baked and imported into the project, you'll have just the man's head when the camera pulls back in the live project.
    With the camera on during baking, there's the move. But now import that into the project, and the camera motion is double applied -- the baking time and the live time.
    How is this done?
    Thanks very much for your help.

    You can export the layer with the camera turned on, which will "bake in" the camera move, then when you bring it back in, put it in a 2D group so that it's not affected by the project camera.

  • Frustrated: No visible camera movement through 3d

    Hope someone can help me, an AE beginner.  Here's what I want to do and haven't been able to so far.  I want to move one camera in a simple, slightly curving path through 3D and have it move towards and then past stationary still photos. 
    What I have so far. 
    One comp consisting of 5 layers.  All layers set to 3D.
    Top layer is a solid with fractal noise effect animated creating a fog/cloudy look (background)  Z axis= 200
    2nd layer is a still photo scaled pretty small.  Appears as small rectangle in front view.   Z axis=  -- 200
    3rd layer is a null object. (entitled camera master)  This layer/cam follows simple straight motion path from Z axis = -- 400 to 450, all the way through
    photo layer and solid (foggy/cloudy) layer.
    4th layer is a null object entitled camera movement and its parent is "camera master" layer
    5th layer is 35mm camera and its parent is "camera movement layer".
    (got this camera set-up somewhere on internet.)
    Basic set up is one camera with a 2D photo in front of it and a solid object (set at comp height/width) in the background.  Space between each.  Camera path is straight line through both to a spot behind 1st layer (foggy background).
    When I preview/play this in custom view the camera moves right through and past both top layers which seems to be what I want...that is the camera moving towards the photo...it growing larger and sliding past camera and off frame and approaching background, going through it and out to nothing...but this does not happen....there is absolutely no visible movement on the photo's or background's part.  Now i know I could animate it and put it on a motion path to scale up or move towards the cam. etc... but this is AE...can't I "dolly" a camera through/around stationary objects/layers?
    Hope someone can help me here because I'm stuck.

    Should setting the photo to 3D (in layers panel) make a difference?  that's what i've done...  Also the photo is scaled down smaller than comp size.  Currently topmost layer (background solid) is visible beyond photo.

  • Distortion tools won't work and camera movements either...why?

    2 questions:
    Over the course of my work with motion I have somehow disabled the option of being able to control skew and all distortion effects with my mouse. I am having to do everything with control points now.
    1. What did I do?
    I've selected the tool and the object in the timeline and I just can't manipulate the object.
    My other question involves the camera tool. I get no response from any of my camera effects and no control over any camera movement. It just remains a stagnant shot.
    2. Wgat did I do?
    Thank you for your help.

    Try:
    - Reset the iOS device. Nothing will be lost      
    Reset iOS device: Hold down the On/Off button and the Home button at the same time for at
    least ten seconds, until the Apple logo appears.
    - Reset all settings                            
    Go to Settings > General > Reset and tap Reset All Settings.
    All your preferences and settings are reset. Information (such as contacts and calendars) and media (such as songs and videos) aren’t affected.
    - Restore from backup. See:                                               
    iOS: Back up and restore your iOS device with iCloud or iTunes
    - Restore to factory settings/new iOS device.                       
    If still problem, make an appointment at the Genius Bar of an Apple store since it appears you have a hardware problem.
      Apple Retail Store - Genius Bar
    Unless you purchased the optional AppleCare+ extended warranty,
    Apple will exchange your iPod for a refurbished one for $99 for 16 GB 5G and $149 for the other 4Gs. They do not fix yours.
      Apple - iPod Repair price             

  • Camera move stutter in motion

    having a problem with rendered motion projects with an irregular stutter in camera moves in a couple of 1080i motion 5 projects, i have a key frame animated view point camera doing some relatively fast moves over 3d objects. the objects are PSD files, both images and PSD text. the moves are basically ease in, ease out, both horizontal and vertical.
    it's not simply the stutter one gets with a credit crawl... i.e. too few frames over too fast a motion... rather it's inconsistent, every 6th frame or so, a small jump back or repeated frame. i have tried every export setting combination i can think of, best, normal, motion blur, frame blending, inderlaced, progressive adjusting the project shutter angle, etc. i'm exporting at pro res 4444. and the stutter is present there as well as when i transcode to .h264
    i have the latest update of motion from the other day, ATI 5870 and 18Gb of ram on an 8 core mac pro, running os 10.8
    any thoughts how i can get rid of this stutter?  thanks!

    thanks, so much for the reply! sadly i'd tried both to no effect. I had been using the mountain lion beta; not sure how or why it would have affected motion, but i just got the newest ML beta and preliminary results seem to promissing. i'll test it out with someo of the earlier projects and report back. thanks again!

  • Cannot transfer videos taken from my Canon camera(MOV files) to the iPad 4. They have previous with no problems at all. Is this an update issue?

    Cannot transfer videos taken from my Canon camera(MOV files) to the iPad 4. They have previous with no problems at all. Is this an update issue? I tried to sync them over using iTunes last night but it says that they cannot be played on the device. But they have previously

    1, you can't at the moment, though with iOS 5 in the Autumn, from http://www.apple.com/ios/ios5/features.html#photos :
    Even organize your photos in albums — right on your device
    2, by removing it from you synced from and re-syncing. Only photos taken with the iPad, copied to it via the camera connection kit, or saved from emails/websites etc can be deleted directly on the iPad (either via the trashcan icon in the top right corner if viewing the photo in full screen, or via the icon of the box with the arrow coming out of it in thumbnail view)
    3, the location of the photos that you synced to the iPad should be listed on the iPad's Photos tab when connected to your computer's iTunes.
    4, you can copy the photos from your iPad to your computer : http://support.apple.com/kb/HT4083 . You should also be able to delete them from the iPad as part of the transfer process to your computer, and it's then your choice whether to add them to your sync photo list so as to copy them back to the iPad. Copying them to your computer would allow you to organise them into folders and therefore be able to sync them back into separate albums.
    5, I don't use Dropbox either. There are some third-party browser apps in the iTunes App Store that allow you to download pages so that you can view them when offline e.g. Atomic Web (the whole page is saved within Atomic Web, it doesn't place a photo into the Photos app)
    6, deleting content should help. If you remove an app from your iPad then you also remove the content that it's got on the iPad - so if you then decide to reinstall it back onto the iPad then you will need to manually add back any content that you want in it. None of the Apple built-in apps (including Photos) can be removed from the iPad

  • Stuutering during cam movement

    Hello,
    I’m experiencing some problems with converting a movie
    (DV PAL 16:9 25fps) to a flash movie. The problem especially
    appears during camera movements like panning and tilting. During
    these movements the movie starts to stutter/jump as if the camera
    moves in a bumpy way.
    This also appears with faster movements on screen.
    I tried different compression settings but nothings seems to
    help completely. Even the bitrate calculator didn’t help.
    In the help files I found something about compression
    problems during movements with interlaced video formats. Therefore
    I tried different setups with deinterlacing, but this also
    didn’t help. Even a progressive source file didn’t seem
    to be a solution.
    Does anyone know a solution for my problem?
    Compression settings I used were from 400 kbps to 900 kbps
    with a resolution of 420x236 25fps and 30fps. Both codec’s.
    I hope someone has an answer for this problem.

    After testing, testing and testing it seems to be a
    hard/software problem witch only ocures at the office....
    Proccesor speed can't be the problem...

  • Matching up camera  move

    I'm relatively new to shake and had a question. I need to comp a live, underwater shot (w/camera moving-pan) with a GS shot with a similar move. My problem is the two shots/movements aren't exactly lined up. What is the best way to go about matching/sinking up the two shots? Please help.
    Thank you

    Since you're new to Shake, I would suggest you work through Tutorial Chapter 7
    "Tracking and Stabilization".
    I assume that the underwater shot needs a dose of SmoothCam, as Patrick suggests,
    but maybe the foreground moves were shot with a dolly, so you can skip the
    stabilization? Otherwise you have to stabilize the foreground, too.
    Either way, since the camera moves don't match exactly, you probably
    need to insert a Move2D node in the foreground after SmoothCam and
    before the comp. Then you could manually keyframe additional motion
    to make the camera paths match.

  • 3D camera movements from 2D photo - alternative software?

    Hi,
    I would like to create videos from 2D photos that look like the images are 3D images.
    This is an example of what i'm trying to achieve - note that I am not interested in the transitions, lens flare or other effects. Just the camera movements.
    http://vimeo.com/7701467
    I CAN do this in After Effects but since I am only looking to be able to make camera movements based on either a layered PSD file or multiple files I'm actually looking for an alternative to After Effects.
    Talking to the Adobe people a couple of times they said that it could be done in Photoshop Extended but I've just finished testing v5 and I couldn't see how to do it. On the other hand they couldn't load the video linked above so they may not have understood the question.
    So does anyone have any ideas of software that can do this, from Adobe or otherwise.
    I don't own After Effects and I really don't want to have to buy it just for this.
    I thought about asking on the Photoshop forum but I decided to ask here first since you guys may know of alternatives and also you also have just the one platform.
    Thanks.

    This is sometimes called the Kid Stays in the Picture effect. It involves separating foreground, middle ground, and background elements into different layers. You do this by duplicating the original layer then masking out the various elements and then cloning in or painting in the missing areas. For example, if you have a girl standing in front of a bench that's in a park you'll want to duplicate the layer 3 times, mask out everything but the girl from the top layer, mask out everything but the bench in the middle layer but paint in the bench where the girl is covering it, then paint out the girl and the bench from the background or bottom layer.
    There is no one click solution. Once you have your layers then you can create the animation in any program that will create multi layered animations. This process isn't quick, it takes some fairly advanced Photoshop skills, and it takes the right kind of original photograph.
    Google Kid stays in the Picture Effect and you'll find a half dozen detailed tutorials on the subject.

Maybe you are looking for

  • Authorizations IP In BI7

    Hello We need to create Cost Centre authorizations for an input ready query in IP, so every Cost Centre responsible is only allowed to plan data for his cost centre. Actually we are using the old 3.x authorization concept with authorization objects d

  • Can we Run 10g Forms & Reports without Application Server

    Currently We are using form 5 and reports 3.5 we are willing to upgrade . we are told that we can upgrade only to 10g developer suit and for that Application Server is must Our requirement is for LAN based application only Do we have to go-in for app

  • NullPointer after Reimport Model

    Hi, I have reimpoert a model to add a new output-parameter. So I made a reimport. Than a DC-Build and than I edit my model binding to add the new parameter in my context. But now I get a Nullpointer-Exception. It seems, that it makes the model-execut

  • Help with Logic 9 install

    I have just upgraded from logic 8 to logic 9, The install seemed to work fine, but I cant seem to find logic 9 on my mac. Has anyone else experienced this?

  • How to generate a NEW #Mat No for comb made in"Charc & Charc Values" in S O

    Hi Gurus ! I' m working on VC, What should I do to generate a new material num for Characterstic and characterstic values combination made in sales order screen Here is the problem My Super BOM is Config Material -- CAR 10. ENGINE 70 HP WITH 4 SEAT 2