Recording sound with in built microphone

I want to record individual students reading for assessing and analysis purposes. I dont really want to use a microphone as it is more of a distraction and concern to the students. So I would like to know what's the easiest way to record (what program to use) with the in built mic and how to do that.

It's very easy to record through the built in microphone with Garageband. Just open a session, load a new INSTRUMENT track, turn off the metronome, and hit record.

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  • Recording sound with Soundbooth

    I managed to record sound with the system 'sound recorder', but when I try to record sound in soundbooth with the same mic (simple cheap mic) there is nothing showing on the meter and nothing records. Can somebody please explain to me what is the problem?

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  • Distorted / choppy recorded sound with Audigy 2 ZS and Vista 64-bit

    Hi, I wonder if anybody has any idea of why this issue is happening. First let me give you my PC specs:
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  • Record audio with help of microphone,

    Hello
    i need to record audio with help of microphone,
    can any 1 tell me how it is possible and what is
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    I am having flash 8 and flash communication(media) server 2.0
    Please let me know which are the possible ways to this type
    of communication.
    regards
    Bipin N

    have you found the samples in your Flash Media Server
    2/applications folder? have a look at tutorial_list and
    sample_guestbook for two examples of mic recording.

  • I can not record audio with the internal microphone or a external microphone? What is the fix?

    I can not record audio with the internal microphone or a external microphone? What is the fix?

    jw000.w wrote:
    I do appologize and appreciate it! Im and running OS X
    Please click on the following link & do the necessary in providing the info previously requested.
    http://support.apple.com/kb/HT1758 How to identify iMac models
    Click on the Apple>About This Computer.  The window will tell you which version OS is currently installed on your iMac.
    =========================
    It would help us to know which computer model you have, which OS you're using, how much RAM, etc. You can have this info displayed on the bottom of every post by completing your system profile and filling in the information asked for.This will help in providing you with the proper and/or correct solutions.
    Thank You.

  • IMovie not recording sound with iSight image

    In system preferences > sound, I have Built-in microphone selected. But Audacity won't record sound (never works anyway) and iMovie will record image from the iSight, but no sound.
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    You're welcome. After further investigation, not only does the volume in the system preferences affect the mic, the actual "voice over" (microphone icon) does as well, even though I'm recording with iSight and not, specifically, a voice over.
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    While Premiere and Soundbooth both support a Windows audio standard called ASIO, both also include a driver that will let you use audio devices that do not support this format.  The driver is configured by default, but may not always select the proper input port - depending on the audio device and what Windows reports to the application.
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  • Recording Sound with video

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  • Photo booth will not record sound with video

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    Have you got your Input Sound in System Prefs set to Internal microphone or Line in?

  • Recording sound with correct earbuds?

    With the new 3.1 update and the addition of voice memos, if I get the earbuds with the built in microphone, will that function even work?

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  • How to record sound with JMF?

    I just want to record a clip of sound and save it in a WAV file. I exhausted the web but just couldn't find a tutorial. Would someone be kind enough to give me a tutorial or a sample code? The simpler the better. Thanks.

    Hi there,
    The following lines of code will record sound for 5 sec and save it in file C:/test.wav.
    import java.io.IOException;
    import javax.media.CannotRealizeException;
    import javax.media.DataSink;
    import javax.media.Format;
    import javax.media.Manager;
    import javax.media.MediaLocator;
    import javax.media.NoDataSinkException;
    import javax.media.NoProcessorException;
    import javax.media.NotRealizedError;
    import javax.media.Processor;
    import javax.media.ProcessorModel;
    import javax.media.format.AudioFormat;
    import javax.media.protocol.FileTypeDescriptor;
    public class WAVWriter {
         public void record(){
              AudioFormat format = new AudioFormat(AudioFormat.LINEAR, 44100, 16, 1);
              ProcessorModel model = new ProcessorModel(new Format[]{format}, new FileTypeDescriptor(FileTypeDescriptor.WAVE));
              try {
                   Processor processor = Manager.createRealizedProcessor(model);
                   DataSink sink = Manager.createDataSink(processor.getDataOutput(), new MediaLocator("file:///C:/test.wav"));
                   processor.start();
                   sink.open();
                   sink.start();
                   Thread.sleep(5000);
                   sink.stop();
                   sink.close();
                   processor.stop();
                   processor.close();
              } catch (NoProcessorException e) {
                   // TODO Auto-generated catch block
                   e.printStackTrace();
              } catch (CannotRealizeException e) {
                   // TODO Auto-generated catch block
                   e.printStackTrace();
              } catch (IOException e) {
                   // TODO Auto-generated catch block
                   e.printStackTrace();
              } catch (NoDataSinkException e) {
                   // TODO Auto-generated catch block
                   e.printStackTrace();
              } catch (NotRealizedError e) {
                   // TODO Auto-generated catch block
                   e.printStackTrace();
              } catch (InterruptedException e) {
                   // TODO Auto-generated catch block
                   e.printStackTrace();
         public static void main(String[] args) {
              new WAVWriter().record();
    }I hope this will help. Don't forget to go through JMF guide (http://www.cdt.luth.se/~johank/smd151/jmf/jmf2_0-guide.pdf), especially page 81... it's not always helpfull, but sometimes, it may give you some good answers.
    Happy coding!!!

  • How to record sound with Java Sound?

    I just want to record a clip of sound and save it to a WAV file. I exhausted the web but didn't find a tutorial. Would someone be kind enough to give me a tutorial or a sample code? The simpler the better. Thanks.

    Here's the code I used to record and play sound. Hope the length do not confound you.
    import javax.sound.sampled.*;
    import java.io.*;
    // The audio format you want to record/play
    AudioFormat.Encoding encoding = AudioFormat.Encoding.PCM_SIGNED;
    int sampleRate = 44100;
    byte sampleSizeInBits = 16;
    int channels = 2;
    int frameSize = 4;
    int frameRate = 44100;
    boolean bigEndian = false;
    int bytesPerSecond = frameSize * frameRate;
    AudioFormat format = new AudioFormat(encoding, sampleRate, sampleSizeInBits, channels, frameSize, frameRate, bigEndian);
    //TO RECORD:
    //Get the line for recording
    try {
      targetLine = AudioSystem.getTargetDataLine(format);
    catch (LineUnavailableException e) {
      showMessage("Unable to get a recording line");
    // The formula might be a bit hard :)
    float timeQuantum = 0.1F;
    int bufferQuantum = frameSize * (int)(frameRate * timeQuantum);
    float maxTime = 10F;
    int maxQuantums = (int)(maxTime / timeQuantum);
    int bufferCapacity = bufferQuantum * maxQuantums;
    byte[] buffer = new byte[bufferCapacity]; // the array to hold the recorded sound
    int bufferLength = 0;
    //The following has to repeated every time you record a new piece of sound
    targetLine.open(format);
    targetLine.start();
    AudioInputStream in = new AudioInputStream(targetLine);
    bufferLength = 0;
    for (int i = 0; i < maxQuantums; i++) { //record up to bufferQuantum * maxQuantums bytes
      int len = in.read(buffer, bufferQuantum * i, bufferQuantum);
      if (len < bufferQuantum) break; // the recording may be interrupted
      bufferLength += len;
    targetLine.stop();
    targetLine.close();
    //Save the recorded sound into a file
    AudioInputStream stream = AudioSystem.getAudioInputStream(new ByteArrayInputStream(buffer, 0, bufferLength));
    AudioFileFormat.Type fileType = AudioFileFormat.Type.WAVE;
    File file = new File(...); // your file name
    AudioSystem.write(stream, fileType, file);
    //TO PLAY:
    //Get the line for playing
    try {
      sourceLine = AudioSystem.getSourceDataLine(format);
    catch (LineUnavailableException e) {
      showMessage("Unable to get a playback line");
    //The following has to repeated every time you play a new piece of sound
    sourceLine.open(format);
    sourceLine.start();
    int quantums = bufferLength / bufferQuantum;
    for (int i = 0; i < quantums; i++) {
      sourceLine.write(buffer, bufferQuantum * i, bufferQuantum);
    sourceLine.drain(); //Drain the line to make sure all the sound you feed it is played
    sourceLine.stop();
    sourceLine.close();
    //Or, if you want to play a file:
    File audioFile = new File(...);//
    AudioInputStream in = AudioSystem.getAudioInputStream(audioFile);
    sourceDataLine.open(format);
    sourceDataLine.start();
    while(true) {
      if(in.read(buffer,0,bufferQuantum) == -1) break; // read a bit of sound from the file
      sourceDataLine.write(buffer,0,buffer.length); // and play it
    sourceDataLine.drain();
    sourceDataLine.stop();
    sourceDataLine.close();You may also do this to record sound directly into a file:
    targetLine.open(format);
    targetLine.start();
    AudioInputStream in = new AudioInputStream(targetLine);
    AudioFileFormat.Type fileType = AudioFileFormat.Type.WAVE;
    File file = new File(...); // your file name
    new Thread() {public void run() {AudioSystem.write(stream, fileType, file);}}.start(); //Run this in a separate thread
    //When you want to stop recording, run the following: (usually triggered by a button or sth)
    targetLine.stop();
    targetLine.close();Edited by: Maigo on Jun 26, 2008 7:44 AM

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