Refreshing Swing Applet

I have an applet (javax.swing.JApplet) running with textarea. I am updating the text area for each successful process. When the application is running, if any other window is opened, then minimised, the applet window will have the print of the opened window. I mean, that will not show the exact applet window it is suppose to show. even i tried repaint(), validate() methods to refresh it.
When there will be always a process running updating textarea. how can i refresh the applet ?

repaint();

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  • Swing applet refresh problem in JRE1.6

    Now , i met a problean in java swing project which troubled me for a long time, that i want to ask for some suggestions, I really very very thank you.
    The problean is :
    we use the swing in the applet , and run it with JRE 1.6, we find that the interface often disappear and appears blank when refresh the page , but when we use the mouse to over the control which in the interface ,then this control will appear . Then we try to reduce some not used codes/packets in this project , then we find that this phenomenon will appear less often.
    This defect will not appear in JRE 1.4 and JRE 1.5. And also it will not appear when just run it as a desktop program.
    I don't know if it is a bug in JRE 1.6 or it is due to our program. Can you give me some suggestions ? Thank you!
    More information like following document :
    =================================================================================================
    2, Problem happen condition :
         Applet with swing;
         Run in JRE1.6 environment;
         Open or refresh the applet web page;
         IE, Netscape, Mozilla , almost all explorers.
    3, Problean describe :
         Open the Start.html page and click the �Pre-Provisioning Tool� button to open the PPT.html page. There is a configuration applet which uses swing in the PPT page. When we open or refresh this page , the applet often disappear and show blank. And when we move the mouse over the position of the control which in the applet , these controls then will appear again. But if we use the buttons which in the applet to open and back to the applet tab page, it will not show blank.
         At last we find that this problem is a very common problem when run applet in JRE1.6. It may happen whenever you run the applet which uses swing controls in JRE1.6.
         And I find that we use �Ctrl + Alt + Del� to lock the computer and then login in again when the page is blank, then the page will turn ok and the applet will appear.
         This prolem just happen in JRE1.6 environment . If in JRE1.4 or 1.5 it performes good.
    4, What cause this issue :
         Until now , we have no successful and perfect solution to solve this problem completely. And we still don�t know the real reasons that causes this issue.. We find that there are some people in internet also met this issue and has no solution.
         But we can give some options to try to find the real reasons. And we also have been try some time :
    It may a bug for JRE1.6. We can sure that it is not a bug for explorers, because it happens the same in all explorers. If it�s a JRE bug , I think we can only to waite the newer version JRE to solve this issue.
    It due to our program. If this is true, I think we may modify the program to solve this sssue. But I�m afraid that it may need us to modify too much.
    5, What works we have been try :
    5.2 For our program : We try such ways :
         1) If the project too big and too much to download : We remove the not needed modules that in TCOTool project. .
         Result : This problem happened less often
         2) If some methods are not compatible between JRE 1.4/1.5 and JRE1.6 : I try to modify these method to fit JRE1.6 and compile the project by jDK1.6. (Methed such as show() to setVisible(true), hidden() to setVisible(false) )
         result : This problem happened less often but it�s also will happen.
         3) If operator too much when open PPT/SUT : such as load xml file too much times and so on.
    6, About our project :
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    <OBJECT
    classid = "clsid:8AD9C840-044E-11D1-B3E9-00805F499D93"
    codebase = "application/x-java-applet;version=1.6"
    width="860" height="640">
    <PARAM NAME = CODE VALUE = "com.installApplet" >
    <PARAM NAME = CODEBASE VALUE = "./jar/" >
    <PARAM NAME = ARCHIVE VALUE = "TCOTools.jar" >
    <PARAM NAME = MAYSCRIPT VALUE = true >
    <PARAM NAME = "type" VALUE = "application/x-java-applet;version=1.6">
    <PARAM NAME = "scriptable" VALUE = "false">
    <PARAM NAME = "java.security.manager" VALUE>
    <PARAM NAME = "java.security.policy" VALUE="java.policy" />
    <PARAM NAME = "func" VALUE="1" />
    <COMMENT>
         <EMBED
    type = "application/x-java-applet;version=1.6" \
    CODE = "com.installApplet" \
    JAVA_CODEBASE = "./jar/" \
    ARCHIVE = "TCOTools.jar" \
    WIDTH = "100px" height="30px" \
    MAYSCRIPT = true \
    java.security.manager = \
    java.security.policy ="java.policy" / \
    func="1" \
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    </OBJECT>
    6.2 The TCOTools.jar is almost 15Mb totally. So it need sometime to download this file. But we just test it in local.
    =======================================================================================================
    Welcome you to send mail to [email protected]

    I will start by stating that I really have no idea what the problem could be. I will add to that by stating that I am going way out on a limb here.
    That said - have you checked all your browser settings, cleared your cache and all the other things one usually does when an Applet acts quirky?
    Also, have you tried the Applet tag instead of Object just for a test?
    Sorry I can't do better than that, but w/o seeing the code, it's going to be difficult for anyone to help I think unless they have had a similar problem.

  • Which command i use to run SWING APPLET

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  • URGENT!!! Swing applets

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    Thanks to Mike and other friends who already replied on this topic.
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    ~~~~~~~~~~~~~~~~~~~~~
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    --Ratan                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           

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    Bobby,
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            content.add(gameInterface);
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    Interface -------------------------------------
    * Class GameInterface - Lets you manipulate the game components using swing components
    * @author (Liam Morren)
    * @version (v1.0)
    import java.awt.*;
    import javax.swing.*;
    import java.awt.event.*;
    import javax.swing.event.*;
    public class GameInterface extends JPanel
        // instance variables -------------------------------------------------------------------------------------------------------------------------------------
        private GameScene gameScene; // Reference to the game scene
        private JTabbedPane gameTabs; // Tabs for Game, Balls and Background
        // Scene panel
        JButton pause, start, reset; // Buttons
        // Balls panel
        JRadioButton redBall, greenBall, blueBall, archBall, figureOfEightBall; // Radio buttons
        JCheckBox canSplit; // Check box
        JComboBox setAllPaths, setAllTypes, newBall, selectBall; // Drop down boxes
        JButton deleteBall; // Button
        Ball currentBall; // Current ball being changed
        // Background panel
        JRadioButton black, white, red, green, blue, hide, show, stop, move, arch, figureOfEight; // Radio buttons
        // Constructors -------------------------------------------------------------------------------------------------------------------------------------------
         * Constructor for objects of class GameInterface
        public GameInterface(GameScene gameSceneIn)
            gameScene = gameSceneIn; // Reference to the game scene
            gameTabs = new JTabbedPane(); // JTabbedPane to hold different toolbars
            gameTabs.setPreferredSize(new Dimension(200, 494)); // Set the preffered size for the tabbed pane
            currentBall = gameScene.getBall(0); // First ball
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            gameTabs.addTab("Scene", makeScenePanel());
            gameTabs.addTab("Balls", makeBallsPanel());
            gameTabs.addTab("Background", makeBackgroundPanel());
            add(gameTabs); // Add the tab to the game interface panel
            setPreferredSize(new Dimension(200, 200));
        // Other methods ------------------------------------------------------------------------------------------------------------------------------------------
         * makeScenePanel
         * @return JPanel - The scene panel with buttons added
        private JPanel makeScenePanel()
            // Make scene panel
            JPanel scenePanel = new JPanel();
            scenePanel.setLayout(new BoxLayout(scenePanel, BoxLayout.Y_AXIS)); // Change layout
            pause = new JButton("Pause"); // Make buttons
            start = new JButton("Start");
            reset = new JButton("Reset");
            // Add button actions
            pause.addActionListener(new ActionListener() // Add button listener to pause button
                public void actionPerformed(ActionEvent ev) // Overide actionPerformed() method
                    gameScene.setPaused(true); // Pause game
            start.addActionListener(new ActionListener() // Add button listener to start button
                public void actionPerformed(ActionEvent ev) // Overide actionPerformed() method
                    gameScene.setPaused(false); // Unpause game
            reset.addActionListener(new ActionListener() // Add button listener to reset button
                public void actionPerformed(ActionEvent ev) // Overide actionPerformed() method
                    gameScene.reset(); // Reset game
                    updateSelectBallComboBox();
                    changeSelectedBall(0);
            scenePanel.add(pause); // Add buttons to scene panel
            scenePanel.add(start);
            scenePanel.add(reset);
            return scenePanel;
         * makeBackgroundPanel
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        private JPanel makeBackgroundPanel()
            // Make scene panel
            JPanel backgroundPanel = new JPanel();
            backgroundPanel.setLayout(new GridLayout(5, 1, 2, 2)); // Change layout
            // Make buttons
            // background colour buttons
            JPanel backgroundcolour = new JPanel(); // Change backgroundcolour panel
            backgroundcolour.setBorder(BorderFactory.createLineBorder(Color.black));
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            white = new JRadioButton("white");
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            ButtonGroup backColourGroup = new ButtonGroup(); // Group buttons so only one can be pressed at a time
            backColourGroup.add(black); // Add buttons to group
            backColourGroup.add(white);
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            backgroundcolour.add(new JLabel("Background colour")); // Add label
            backgroundcolour.add(black); // Add buttons to colours panel
            backgroundcolour.add(white);
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            green = new JRadioButton("Green");
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            blue = new JRadioButton("Blue");
            ButtonGroup colourGroup = new ButtonGroup(); // Group buttons so only one can be pressed at a time
            colourGroup.add(red); // Add buttons to group
            colourGroup.add(green);
            colourGroup.add(blue);
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            colours.add(new JLabel("Change colours")); // Add label
            colours.add(red); // Add buttons to colours panel
            colours.add(green);
            colours.add(blue);
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                public void actionPerformed(ActionEvent ev) // Overide actionPerformed() method
                    if (gameScene.getBackgroundEffect().getColour() != 0)
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                public void actionPerformed(ActionEvent ev) // Overide actionPerformed() method
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            JPanel hideShow = new JPanel(); // Change hideShow panel
            hideShow.setBorder(BorderFactory.createLineBorder(Color.black));
            hide = new JRadioButton("Hide"); // Radio buttons to hide show
            show = new JRadioButton("Show");
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            ButtonGroup hideShowGroup = new ButtonGroup(); // Group buttons so only one can be pressed at a time
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            hideShowGroup.add(show);
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            hideShow.add(new JLabel("Hide / Show")); // Add label
            hideShow.add(hide); // Add buttons to hideShow panel
            hideShow.add(show);
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            blueBall = new JRadioButton("Blue"); // Blue choice
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            selectedBallPanel.add(greenBall);
            selectedBallPanel.add(blueBall);
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    }Kind regards
    Liam morren

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