Remove "play button" screen.

Can my projects open to the first page of the module instead of a blank screen with a play button that needs clicked to begin?

Can my projects open to the first page of the module instead of a blank screen with a play button that needs clicked to begin?

Similar Messages

  • I want to remove play button

    I publised project with html5. I preview in browser. It show play button but I want remove play button from project.
    How to remove play button in HTML5 project?

    It doesn't make any sense the inhibit the loading of an HTML page with the play button. Apple is inhibiting the playing of video and audio on iOS, not HTML.
    After the page is completely loaded you should be able to bypass the screen by calling the function attached to the button.
    "Apple has made the decision to disable the automatic playing of video on iOS devices, through both script and attribute implementations.
    In Safari, on iOS (for all devices, including iPad), where the user may be on a cellular network and be charged per data unit, preload and auto-play are disabled. No data is loaded until the user initiates it." - Apple documentation.

  • Remove play button from inserted SWF

    I'm using Acrobat 9 Pro. When inserting an animated SWF, it usually has a triangular play button. Is there a way to remove that button?

    You can use "Create poster from file" under the Advanced options, and use a screenshot of the SWF. The play button graphic won't be added.

  • Removing play button / position bar in html5 (captivate conversion)

    hello nice people
    does anyone know if it is possible to remove the play button and position bar that appears after running the SWF to HTML5 conversion tool.
    I think it's a big problem expecting people to click play to run your app...
    any help would be greatly appreciated
    regards

    I agree. Here's another discussion: http://forums.adobe.com/message/4587553#4587553#4587553. However, it doesn't provide a solution.

  • How to remove play button after videos starts

    In the style of the youTube video playback design, I have a
    large play button over my 320x240 flv video. The button is
    programmed to play the flv when clicked on. How do I get rid of the
    button once the video starts to play? can I bring it back when the
    video is over to replay? Is there simple action script to tell the
    button to do this?

    How to do it step-by-step? Because i'm beginner in FLash and that things of animation, codes, functions...
    And I create that simple animation in other program, not using the Adobe Flash, but I think can be edited that file animation in Flash because I have the files ".swf" and ".flv"...
    I don't know how to do it in Adobe Flash CS3, but I have that program installed in my pc, then can you talk me what to do it?
    Sorry my bad english, i'm from Brazil.
    That is the folder contains the files:
    https://dl.dropboxusercontent.com/u/11826717/off/laranja/files_animation.jpg
    That is the Download the files of that folder if you want see better:
    https://dl.dropboxusercontent.com/u/11826717/off/laranja/laranja.rar

  • How do I Remove The Play button & White Screen that shows on the IPad?

    Can anyone tell me how to remove the play button that apears on a white screen before the course starts? it only shows on the iPad and if this is going to be published as an IOS app using phone gap build i dont want this to show.
    I have found some javascript that i have tried but it dosent seem to remove the white screen or browser warning does anyone know the correct javascript to use?
    Current Javascript:
    http://floatlearning.com/2013/10/a-more-mobile-friendly-captivate-html-template/
    <script type='text/javascript' src='assets/js/fastclick.js'></script>
    <script type='text/javascript'>
    $(function() {
    FastClick.attach(document.body);
    $("#CPUnSupportedBrowserWarning_ID").remove(); // Removes browser warning
    cp.movie.play(); // Skips play button screen
    </script>
    I am using the latest version of Captivate 7.0.1 on Mac
    Thanks,
    Oliver

    Hey, thanks for you reply
    I cant seem to find that function this is what captivate 7.0.1 generatesin terms of HTML:
    <!DOCTYPE html>
    <html>
    <head>
    <meta name='viewport' content='initial-scale = 1, minimum-scale = 1, maximum-scale = 1'/>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <meta http-equiv="x-ua-compatible" content="IE=10">
    <title>Brainstorming eLearning Course</title>
    <style type="text/css">#initialLoading{background:url(assets/htmlimages/loader.gif) no-repeat center center;background-color:#ffffff;position:absolute;margin:auto;top:0;left:0;right:0;bottom :0;z-index:10010;}</style>
    <script>
    function initializeCP()
              function cpInit();
              cp.movie.play();
                        document.body.innerHTML = " <div class='cpMainContainer' id='cpDocument' style='left: 0px; top:0px;' >          <div id='main_container' style='top:0px;position:absolute;'>          <div id='projectBorder' style='top:0px;left:0px;position:absolute;display:block'></div>          <div class='shadow' id='project_container' style='left: 0px; top:0px;position:absolute;' >          <div id='project' class='cp-movie' style='width:1024px ;height:748px '>                    <div id='project_main' class='cp-timeline cp-main'>                              <div id='div_Slide' onclick='cp.handleClick(event)' style='top:0px; width:1024px ;height:748px ;position:absolute;-webkit-tap-highlight-color: rgba(0,0,0,0);'></div>                    </div>                    <div id='autoplayDiv' style='display:block;text-align:center;position:absolute;left:0px;top:0px;'>                               <img id='autoplayImage' src='' style='position:absolute;display:block;vertical-align:middle;'/>                              <div id='playImage' tabindex='9999' role='button' aria-label='play' onkeydown='cp.CPPlayButtonHandle(event)' onClick='cp.movie.play()' style='position:absolute;display:block;vertical-align:middle;'></div>                    </div>          </div>          <div id='toc' style='left:0px; float:left;position:absolute'>          </div>          <div id='playbar' style='left:0px; float:left;position:absolute'>          </div>          <div id='cc' style='left:0px; float:left;position:absolute;visibility:hidden;pointer-events:none;' onclick='cp.handleCCClick(event)'>                    <div id='ccText' style='left:0px;float:left;position:absolute;width:100%;height:100%;'>                    <p style='margin-left:8px;margin-right:8px;margin-top:2px;'>                    </p>                    </div>                    <div id='ccClose' style='background-image:url(./assets/htmlimages/ccClose.png);right:0px; float:right;position:absolute;cursor:pointer;width:13px;height:11px;' onclick='cp.showHideCC()'>                    </div>          </div>          <div id='pwdv' style='display:block;text-align:center;position:absolute;width:100%;height:100%;left:0px; top:0px'></div>          <div id='exdv' style='display:block;text-align:center;position:absolute;width:100%;height:100%;left:0px; top:0px'></div>          </div>          </div></div><div id='blockUserInteraction' class='blocker' style='width:100%;height:100%;'>          <table style='width:100%;height:100%;text-align:center;vertical-align:middle' id='loading' class='loadingBackground'>                    <tr style='width:100%;height:100%;text-align:center;vertical-align:middle'>                              <td style='width:100%;height:100%;text-align:center;vertical-align:middle'>                                         <image id='preloaderImage'></image>                                        <div id='loadingString' class='loadingString'>Loading...</div>                              </td>                    </tr>          </table></div> <div id='initialLoading'></div>";
                        cp.DoCPInit();
              if((typeof InitAppPackager !== "undefined") && (typeof InitAppPackager === "function"))
                        InitAppPackager(cpInit);
              else
                        cpInit();
    </script>
    </head>
    <body>
                        <div id='initialLoading'></div>
    <script>
                        (function()
                                  if(document.documentMode < 9)
                                            document.body.innerHTML = "";
                                            document.write("The content you are trying to view is not supported in the current Document Mode of Internet Explorer. Change the Document Mode to Internet Explorer 9 Standards and try to view the content again.<br>To change the Document Mode, press F12, click Document Mode: <current mode>, and then select Internet Explorer 9 Standards.");
                                            return;
                                  window.addEventListener("load",function()
                                            setTimeout(function()
                                                      var script = document.createElement('script');
                                                      script.type = 'text/javascript';
                                                      script.src = 'assets/js/CPXHRLoader.js';
                                                      script.defer = 'defer';
                                                      script.onload = function()
                                                                var lCSSLoaded = false;
                                                                var lJSLoaded = false;
                                                                function constructDIVs()
                                                                          if(lCSSLoaded && lJSLoaded)
                                                                                    initializeCP();
                                                                cpXHRJSLoader.css('assets/css/CPLibraryAll.css',function() {
                                                                          lCSSLoaded = true;
                                                                          constructDIVs();
                                                                var lJSFiles = [  'assets/js/jquery-1.6.1.min.js','assets/js/CPM.js' ];
                                                                cpXHRJSLoader.js(lJSFiles,function()
                                                                          //console.log("js loaded");
                                                                          lJSLoaded = true;
                                                                          constructDIVs();
                                                      document.getElementsByTagName('head')[0].appendChild(script);
                                            },1);
                                  },false);
    </script>
    <noscript style="text-align:center;font-size:24px;">Enable Javascript support in the browser.</noscript>
    </body>
    </html>

  • Simple Play Button Help

    Hi, I'm really new to flash and I have just completed an animation.  I would like to add a play button at the beginning of the animation that plays the whole thing through.  My buttons name is playbutton_btn and all the animation starts on frame 2 (frame one is a blank frame in all layers but the actionscript on the button.)  here is the code I have so far (in the first frame of the animation.
    stop();
    playbutton_btn.addEventListener(MouseEvent.CLICK, playit);
    function playit(event:MouseEvent):void {
        gotoAndPlay(2);
    This is in the hope that it will stop when played and prompt the viewer with the play button screen and when clicked play the animation through to the finish.
    I get the error:
    1120: Access of undefined property playbutton_btn.
    If anyone could give me a hand or point me in the right direction that would be great:).
    Cheers.

    Since the error you are getting isn't the error I would expect for what I am having you check anyways, I have a suspiscion that you need to go into your Flash Publish Settings and be sure to select AS3 as the actionscript version.  I suspect it is not currently so.

  • HTML5 and the White Screen/ Play Button Conundrum

    I'm publishing a session to Scormcloud.com as HTML5. I have to have a playbar with a play button, or I'm stuck on a white screen.
    I'd like to remove that button, but if I do, the session will never play past the white screen. I've looked at all of the existing options online to address this... please help.
    This is the same in both CP7 and CP8

    lefthook77
    I am experiencing the same issue as well. I do not recall this happening in my previously published project. Then went back in for a revision and am now experiencing this. Wonder if this came after Captivate was updated to 7.0.1.237.
    Even with Autoplay turned off and no Play Bar I would be happy with the user having to click a play icon to start the project. Except this update seems to be causing the Play icon to become static and overlay every slide in my project!
    Very frustrating. Have searched the web and have not found any REAL solution yet. Looks like it may be a Chrome compatibility issue. As you can see at the end it is only a temp fix because once the coding becomes a norm you have to go back and change the source files again.
    HTML5 Captivate Projects Freezing in Google Chrome v. 36 + - CaptivateDev.com

  • IPod nano 3rd gen. Apple logo remains on screen and iTunes doesn't recognise it's plugged in, I can't even turn it off. I've tried to get to disc menu but when I hold the 'menu and select button' it reboots it doesn't recognise the select and play button

    iPod nano 3rd gen. Apple logo remains on screen and iTunes doesn't recognise it's plugged in, I can't even turn it off. I've tried to get to disc menu but when I hold the 'menu and select button' it reboots and then doesn't recognise the select and play button to show the tick. I'm helpless.

    Try:
    - iOS: Not responding or does not turn on
    - Also try DFU mode after try recovery mode
    How to put iPod touch / iPhone into DFU mode « Karthik's scribblings
    - If not successful and you can't fully turn the iOS device fully off, let the battery fully drain. After charging for an least an hour try the above again.
    - Try on another computer                 
    - If still not successful that usually indicates a hardware problem and an appointment at the Genius Bar of an Apple store is in order.
    Apple Retail Store - Genius Bar       

  • My iPod is showing a white screen. I could not see anything. But I can listen to songs by blindly pressing the play button twice. The battery comes only for an hour.? How do I get the display and longer battery?

    Hello Friends,
    I've two iPod Nanos (4th gen - 8GB). I'm facing a severe problem with both of them. For both iPods, I tried to do this method Simultaneously press the top button + home (central) button. But of no use.
    1. My first iPod is showing a white screen. I could not see anything. But I can listen to songs by blindly pressing the play button twice. The battery comes only for an hour.? How do I get the display and longer battery?
    2. My second iPod is facing more severe problem. None of the buttons are working. When I connect it my PC it showing "CONNECTED- eject before disconnecting". But it is not ejecting with all the usual methods. When I manually and physically disconnect it from the PC the same "CONNECTED- eject before disconnecting" is still showing till the battery goes off. After that if i press any button it is showing low battery signal. And when i re-connect it to the PC the same process is repeating. When I tied to restore it to the factory settings I'm getting "Error" report.
    (I'm using windows 7)
    Friends, Please help me with the above problems. It will be a great help.
    Thank You.
    R.SAMALA

    Sounds like some hardware issues, meaning you'll want to take or send the iPods in for service or repairs. You can choose to have Apple do an out of warranty exchange for the prices indicated in the link below or find another third party service perhaps even local to your area.
    http://www.apple.com/support/ipod/service/prices/
    B-rock

  • How to make a big screen PLAY button for FLV which will fade away after the movie starts?

    I wanted to make play button. Kind of this huge one in the middle of the screen as users used to see on YouTube.
    Here is the code for it which seems to work:
    play_btn.addEventListener(MouseEvent.CLICK, onClick_Play);
          function onClick_Play(event:MouseEvent) :void {
      SWF_flv2.play();
    The problem is it doesn't dissapear once the video plays. How shoudl it be done, the whole video has to go to another frame with no play_btn on it or there is a code which can make it fade away?

    The FLVPlayback component can be set to use any number of controls for the video playback. You should use those for playback control once the video has started. If you do want to create all of your own custom controls, here's an Adobe tutorial on the FLVPlayback control structure: http://help.adobe.com/en_US/as3/components/WS5b3ccc516d4fbf351e63e3d118a9c65b32-7f00.html
    And here is a third party tutorial on creating your own controls: http://www.lemlinh.com/as3-video-player-tutorials-roundup/

  • Why do I keep getting a white screen and just play button when previewing in browser? CP 7 and 8

    It doesn't matter what I try, I just keep getting a white screen show up with a play button in the middle. Once I have pressed the play button in the middle the rest of the slides play, this is not good - I need to ensure company logo is first thing users see.

    Hi
    Are you using chrome browser ?
    Chrome version 36 has some issues with captivate html5 output. Please find the following workaround for the issue.
    http://blogs.adobe.com/captivate/2014/07/update-on-captivate-html-5-content-playback-issue -in-google-chrome-browser.html
    Regards,
    Hari

  • Feature Change: Remove useless adjust screen brightness button.

    Remove useless button for screen brightness.
    both buttons serve same function.

    Oh - that explains it better.
    You do know that not every computer using Windows 10 has a key available to adjust screen brightness though, right?  Or, as in the case of the Surface, if you don't have a keyboard, the only way to adjust the brightness is only the software one? 
    For you it might not make sense, but include ~1 billion more people, and I think they should just leave both. 

  • Splash Screen "Play" button Trouble

    I have a splash screen at the beginning of my animation.  When I push the play button, I want it to go straight to the animated map and start playing, but it just goes to the map and the user has to push play again.  How do I make it so the play button on the splash screen makes the map automatically start moving in the animation?

    How is all of this set up? Is the map animation on the main timeline or is this animation in its own movieClip? If the map animation is on the main timeline, how are navigating to that part of the movie? Are you using "gotoAndStop()" or "gotoAndPlay()" or something else?

  • What does it mean when the screen shows only the time and the play button

    what does it mean when i turn on my i-pod and it has a white screen and all it displays is the time and the play button cant get to the main screen to play music

    Is the hold switch in the on position?  Try resetting the iPod. To do this, press and hold both the Select/Center and menu buttons together long enough for the Apple logo to appear.  The iPod may have simply locked up.
    B-rock

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