Render Compression Issue
I'm editing footage from a Canon 60D, 1080p, and have been editing it at full quality, as it has been functioning quite well thus far. The issue is when I render footage and then export it. While rendering, a loss in quality occurs. Through render compression, the image loses color information and degrades in overall quality. I've checked by render compression settings, which point to my sequence settings. I've included an image of my sequence settings in this post. Any advice? I need to do some color work and can't have the image quality degraded as a result of rendering, or anything else for that matter.
You kind of have it backwards - H.264 is the very compressed format, Pro Res is the high quality codec.
The file size is growing because H.264 is highly, highly compressed video. H.264 is designed for image acquisition and delivery, but not editing or post production. When you transcode to ProRes, your are 'unpacking" the video that has been compressed (jammed) together as tightly as possible into blocks of frames - into distinct frames with a much greater storage of data per frame. This is why many high end cameras, and many DSLR shooters record on devices that use the ProRes codec - it bypasses the tremendous compression of H.264.
ProRes is a much better codec than H.264, which is why once your material is in ProRes, it will maintain quality as you move through editing and color correction, delivering an excellent quality master file that you can then compress into any delivery codecs you need.
MtD
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Hello Gurus,
we have some strange behaviours with cube compression.
All requests are compressed, but in F table we still have some records.
The same records are stored in E table too, but with BEx query execution we can see correct result.
If we execute query in debug on RSRT, with SQL code display, the query reads only from F table or aggregates.
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Regards.Vito Savalli wrote:>
> Hi Lars, thanks for your support.
> We don't have an open support message for this issue, but if it will be necessary, we will open it.
>
> I - The same records are stored in E table too, but with BEx query execution we can see correct result.
> You - The first part of this sentence is technically impossible. At least the request ID must be different in F- and E-fact table.
>
> Ok for the request ID, I know it. But, if we don't consider request ID (of course isn't equal) and we check the characteristics values by SID analysis, we find the same complete key both in F and in E table.
>
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> I - If we execute query in debug on RSRT, with SQL code display, the query reads only from F table or aggregates. How it is possible?
> You - Easy - you're statement about all requests being compressed is not true and/or it reads the necessary data from the aggregates.
>
> I executed with RSRT one of record which is in both tables.
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The sounds are mostly too long for the amount of time
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Most dangerously -- I think but haven't quite convinced
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GUH!
And this is the $800 product which is little more than a
basic text editor for scripting and an animation timeline that
hasn't gotten updated functionality since 1999.This is a peer-to-peer public forum - if you demand
individual and undivided attention to your issue
then you can use the official adobe tech support.
As for your issue...let's go step by step:
[*The sounds are mostly too long for the amount of time
allotted to them in the
timeline, and cut previous sounds off. I'm speculating this
might be a possible
issue. That is, I have say a 5 second sound, which has only 3
seconds of time
to play, before another sound interrupts it in the same
timeline layer.*]
Is this intended? You are having an issue with 5 second
sounds being cut off after 3 seconds...why
not place them on different layers to avoid this? I don't
understand the workflow here.
[*There are two separate layers of sound playing at the same
time.*]
Ok - that makes more sense, so you have 2 layers both
containing sounds that cut each other off?
[*All the original sounds are imported into the movie as
44.1/16bit AIFFs. They
are mono files (might be another possible issue).*]
Mono shouldn't matter - but the quality of the original will
matter - specifically the levels, if
the overall level is originally too high (or "hot"), then
clipping will occur once compressed from
Flash (in some cases).
[Sometimes everything's great. I test or export the movie
and the sound is fine.]
Can you provide the FLA?
[Other times I test or export the movie -- with exactly the
same audio settings
as the last time when it worked -- and now get unbearably
hideous
hissing/cracking instead of the correct sound.]
Never heard of this before - need to see the FLA.
[And this is the $800 product which is little more than a
basic text editor for
scripting and an animation timeline that hasn't gotten
updated functionality
since 1999.]
You may take exception to this but it sounds very much like
user error or something beyond Flash
(like an issue with the source audio files). Your opinion is
subjective but AS3, Flash, Flex is
hardly "little more than a text editor". True the timeline
hasn't changed much over the years but
funny that it is still the king when it comes to animation
across so many mediums - why fix what
ain't broken and works so very well for so many worldwide?
Chris Georgenes
Adobe Community Expert
www.mudbubble.com
www.keyframer.com
www.howtocheatinflash.com
Mr Distortion wrote:
> Boing.
>
> These Adobe boards are not very useful with so little
traffic (how many posts
> with 0 responses?). And having such noticeably little
traffic keeps the traffic
> low -- why waste precious time posting as I have done
with such little chance
> of assistance?
>
> Solution: get Adobe support people in masquerading as
users to actually get
> questions answered, so the boards will grow in
popularity, and eventually be
> self-supporting.
> -
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