Render Video with  Nvidia Gefore GTX 860m

Is there a way to render video with my Nvidia Gefore GTX 860m graphics card in Premire Pro CS6? It's not on the list, and the option is grayed out.

Add it to the list

Similar Messages

  • Render video with Nvidia Gefore GTX 860m graphics card

    Is there a way to render video with my Nvidia Gefore GTX 860m graphics card in Premire Pro CS6? It's not on the list, and the option is grayed out.

    Add it to the list

  • MSi GE70 Apache Pro w/ nVidia GeForce GTX 860M Graphics Issues

    Hi there,
    I recently purchased an MSi gaming notebook with nVidia GTX 860M graphics. However, just recently I've been having game-breaking issues with textures rendering, artifacts and particles as well as the drivers crashing now and again(desktop flashing and flickering).
    I've only had this laptop for just over two months and am quite disappointed with issues coming up already.
    To get to the specifics; I have recently been playing through the Mass Effect trilogy and, just the other day, started up a file in Skyrim. The following screenshots show my biggest issues aside from the obviously serious driver crashing issues. I believe the issues started maybe a month into owning this laptop and since it has been getting progressively worse. I feel as though I have been all over the internet trying to find a fix to this, I've tried everything suggested, everything that I could think of, and I am just about ready to have it sent back. I was hoping someone may have some other options before I do send it in.
    https://www.dropbox.com/s/d8koa8f8i1z9j3d/Photo%202014-09-30%2C%201%2040%2044%20AM.jpg?dl=0
    On the title screen for Mass Effect 3 I get these consistent blue and red glowing orbs, they also occur on several other maps within gameplay.
    https://www.dropbox.com/s/a9c47w320u5xylb/Photo%202014-09-30%2C%201%2043%2016%20AM.jpg?dl=0
    Once I get in-game, this occurs everywhere. Textures "expanding" off of characters into random points.
    https://www.dropbox.com/s/v37un4vespalosx/Photo%202014-09-30%2C%201%2045%2036%20AM.jpg?dl=0
    This happens occassionally on characters; ridiculously shadowed faces to the point where they are barely recognisable.
    https://www.dropbox.com/s/8cebgs4t10ghnh0/Photo%202014-09-30%2C%201%2046%2020%20AM.jpg?dl=0
    On almost all wall textures there are white glowing particles like the ones behind the character here. In extreme cases, the wall becomes a texture of textures. All of the textures in the game are miniaturized into a wall of textures on certain objects.
    I've also had signs and the game's menus and interface stretched and skewed all over the place. If I continue to play it with the above issues, the game eventually hangs and I have to alt+tab out and back in, or close it using the task manager. All of these issues also occur in Skyrim and any game using the same, or similar, engines. The only game I have been able to play almost seamlessly without any issues is Ragnarok Online 2, an online MMORPG.
    I have tried the following:
    nVidia's GeForce Control Panel: any and all combination of options.
    Re-installing video drivers.
    Re-installing DirectX and PhysX.
    Formatting and a fresh install of Windows and all games and drivers.
    Any other troubleshooting other forums have provided.
    Removing the pagefile for virtual memory limits.
    Using Intel HD graphics to test for other issues.
    PC/nVidia power settings.
    The one time I thought it may be fixed, all it took was me plugging in my laptop to cause the issues all over again. I've tried downloading MSi Afterburner to check GPU temperatures and I rarely even go over 65~70. I'm absolutely out of ideas. It was suggested to me by a family member that it may be a hardware issue, hence the consideration for sending it in.
    I'm running Windows 7 64-bit
    nVidia GeForce GTX 860M
    Intel Core i7-4710HQ CPU @ 2.50GHz
    12GB of RAM
    Any ideas/help would be greatly appreciated. I would really rather not have to send it back. I've also posted this over at the nVidia forums because I'm -hoping- it's a software issue.
    Thanks in advance!

    Quote
    It was suggested to me by a family member that it may be a hardware issue, hence the consideration for sending it in.
    Quote
    To me it sounds like a hardware issue (especially if you have rolled back to factory default and reinstalled from scratch)
    It wouldn't be a hardware issue since you can play other games without problem.
    Easiest way to tell if it's a hardware issue or not is to run the benchmark tool for example 3DMark 11 and see if the problem also happens during the benchmark.
    For the rendering problem you were talking, please provide not only the problem picture but also the picture without problem to let us make the comparison.
    I'm sorry to say, but some of the picture I'm not really getting what the problem you're talking about.
    For the shadow face, here are few user provided fix which might be helpful.
    http://forums.steampowered.com/forums/showthread.php?t=2282965
    http://forum.bioware.com/topic/55984-shadows-way-too-darkblack-intendedscreenshot-solved/
    Quote
    Re-installing DirectX and PhysX.
    NVIDIA moderator says some of the games is required to play some older Physx games, but not sure if it works.
    If you would like to have a try.
    https://forums.geforce.com/default/topic/524066/geforce-drivers/official-nvidia-r310-61-beta-display-driver-feedback-thread-released-11-20-12-/post/3714758/#3714758
    I'd suggest to post the issue on EA, steam or obioware and see if there are people looking into it.

  • Will Premiere Pro CC work OK with Nvidia GeForce GTX 765M?

    Will Premiere Pro CC work OK with Nvidia GeForce GTX 765M?

    This laptop I am on right vnow has a n nVidai GTX 765M and it works beautifully on Premiere CS6, CC and CC 2014.  You do have to add it to the Adobe file "cuda_supported_cards.txt file or simp[ly delete it.  I hope you know that you have to be plugged in to the AC line to successfully what to edit with a laptop.  Also you can improve the GPU performance if you reset the memory clock on the GPU to 1500 MHz from the default 1000 MHz.  It is because nVidia.slows down the clock to conserve battery.  If you register on the site you can see my results on our Premiere Pro BenchMark (PPBM) site.

  • Can HP Workstation z600 support Nvidia Gefore GTX 660 ti?

    Hi every one,
    I have a HP Workstation z600 and I install a Nvidia Geforce GTX 660 ti video card into it. I used for 4 months without problems, but last week when I was using the computer this shut down by him self and a red light comes with 4 beep sounds; Additionally, the power supply green light does not do anything. I check on internet about that problem and what I found was that this is because the power supply is dead.
    I suspect my video card burned my power supply, because the power supply is only for single 6 pin of power and the video card that I have is for two-6 pin of power. My video card works on a single 6 pin of power supply, because I adapted an extra Molex connector in my card. I check on interet about which video card are supported by my computer and I found the Nvidia Quadro 5000 and Nvidia Quadro k5000 are good for my computer.
    The thing is, I want to know if Z600 can really support the GTX 660 ti? I am worrying because I do not want to buy another power supply for my computer and this can burned again.
    Here are some photos of how I connected my video card to my computer.

    Hi:
    According to the specs for the z600, it has a 650W power supply and the GTX660 ti requires a 450W power supply, so theoretically, the card should not have blown the P/S.
    You may also want to post your question on the HP Business Support Forum -- z Workstations section.
    http://h30499.www3.hp.com/t5/Workstations-z-series-xw-series/bd-p/bsc-272#.U5nJ2f1OXGg

  • Adobe Premiere Pro CC 2014 compatible with Nvidia 970 GTX?

    Good afternoon.
    I'm an owner of a GIGABYTE Nvidia 660 GTX Ti OC 2GB. The card is detected by Adobe Premiere Pro CC 2014 (Even though,i think,it said that it's not listed or something but will work under my own risk..Is there a way to check if it's certified/supported via my own program and NOT the typical "This is the list of supported GPUs"?)
    Anyways,i was thinking of buying one of the new 970GTX cards to game on better,but also to make full advantage of it's properties to do much more faster encoding/exporting (you know,create a H.264 MP4 720p@29,97FPS file) than my actual 660GTX card with Adobe Premiere Pro CC 2014.
    The thing is,any owner of such card (GIGABYTE,MSI,doesn't matter) have tried to launch Adobe Premiere Pro CC 2014 and export stuff by using the GPU's full potential to make everything faster?.. Because i have this fear of "Getting the newest n greatest Nvidia card so far and in the end see/notice it'll not work with Premiere Pro CC 2014"
    ....Can somebody please help me with this big fear of mine,please?
    Thanks in advance
    DV

    Locked... duplicate discussion... see GTX 970 and Premiere Pro

  • Adobe muse crashs video with nvidia geoforce GT 430

    Hy, I'm having problems when i try change or input new images into slideshow. It's crashes video drive nvidia geoforce GT 430.
    So i can't change images in slides show in my page.
    Thanks

    Hi Saniit.
    Yes I had done it. I created a new page and the same thing happened.
    So I ended up going back to the previous driver, nvidia 335.23 and now Muse slideshow is working normally.
    I also got in touch with Nvidia, I'm waiting for reply
    Thanks
    Carlos

  • Can I render Videos with my GPU? With AME or Adobe Premiere?

    Hey guys:
    I record xbox gameplays and post them on youtube. although, my question is can i render my videos with my GPU instead of my CPU with AME or Adobe Premiere and if i can i would like to know please. i usually record 25-40 minute long videos and i like to to render them at maximun depth so they can look nice and crisp but each video is taking around 12 to 15 hours to render.

    Try File > Export > Media straight from Premiere Pro instead of the queue in AME. You do not need to check Maximum Bit Depth when you're exporting directly from Premiere Pro which uses the GPU for certain processes, including scaling.

  • Compatibility MSI 945GCM478 with nvidia Gforce GTX 285

    Hello everybody. I,m new and spanish (so excuse my english). I´d like to know if it´s possible to switch nvidia Geforce GTX 285 grafic board (or other double-slot wide) in the pci-e slot of MSI 945GCM478 motherboard. I´m not sure because the intel ICH7 area
    Thanks

    Looking at the heatsink, it's not much higher than the pci-e slot. If that is true, then I don't see why it wouldn't fit. BUT! You will only know for sure after trying.
    If you find that it doesn't fit, you can always replace the chiset's heatsink for something like this: http://www.thermalright.com/new_a_page/product_page/chipset/hr05_sli/product_chitset_cooler_hr05_sli.html
    And no, replacing a heatsink is not difficult to do.

  • Premiere CS5 will not render video with titles on the fly in preview window

    I am trying to use CS5 and notice if I add a title to the timeline overlapping any video and then attempt to play the video as soon as it hits the part with the title the video stops playing in the preview window. The background sound keeps going but video play back stops. In premiere CS4 it would render titles on the fly no problem. Why wont it do it in CS5? I should not have to render the timeline it should do at least a rough realtime playback without a full render. In CS4 it would play any and all effects on the fly depending on the resolution and the performence would vary depending on how many and what effects and transitions were applied to the clips but its very useful to get a quick idea how it will look. If I scrub, the titles playback while scrubbing no problem its only with actual playback it happens. Other effects and transitions I apply seem to render on the fly and play back in the preview window ok, it only seems to be the titles having the issues.
    Any ideas?

    Version = 5.0
    Language = english
    Latest updates = applied
    Issue happens regardless of sequence settings
    Windows 7 64 bit
    latest updates
    english
    1650x900 , 32 bit color
    Intel core 2 duo 3ghz cpu
    8 gig ram
    Nvidia 9600 gt with latest drivers
    multiple monitor setup
    Audigy 2 platinum pro sound card from creative , latest drivers
    3 hard drives,  drive 1 = 1TB with 747gb free, drive 2= 1TB with 750 gb free, drive 3 = 200gb drive with 75 gig free
    Usualy capture video from a canon HV30 using Cineform Neoscene capture software, this is 1440x1080 HD 24p clips. (issue with the titles happens on any imported video in any format though, even with no clips but on a matt background)
    Cineform Neoscene capture software version 5 latest version
    Only using stock premiere plugins
    No error message
    I want to use the built in premiere title function to place titles along with fades and what not and then play back clips in the preview windows with the titles applied rendering on the fly. This works perfectly in CS4, just not in CS5. When I try it in CS5 after you hit the play button it will play the clip but as soon as you get to the part of the clip where the title is the video playback will freeze, mind you the clip is still playing in the sense that audio is still going just the video playback stops in the preview window. As a note if you scrub the video on the timeline the video clips will display with the titles applied it should, it is only when you hit the play button the problem happens.
    I have tried adjusing the quality settings in the preview window, updated my gfx card drivers and system drivers along with directx. Premiere is updated. I have tested other effects and transitions and they display fine, including super imposures such as chroma key or ultra key. I have adjust playback settings not that there was much to adjust there.
    I will say again in CS4 never had this issue, I am surprised to see it here.
    Please any ideas would be appriciated thx.

  • Render video with embedded markers?

    I once brought in an quicktime animation file someone gave me and when I dropped it into a comp there were markers already in place on the video!
    I'm wondering if its possible to render a video and somehow embed the markers?
    The benifits would be that I can mark sync points for editors when using multi layered graphics.
    Just wondering if this is possible & if not, could it be possible later on?

    That depends entirely on whether the format supports embedded markers. Quicktime does. Windows Media does. FLV does. In fact even footage from cameras does. now the bad news: AE most of the time AE is not able to read this stuff. These things are not unified across different formats and recording devices and eventually it became too much trouble and never worked right. So more or less the answer is no. it would be better to provide the native files to people you work with to make sure such metadata stuff actually comes through.
    Mylenium

  • Can apple release macbook pro with nvidia Geforce GTX 760

    can you please add macbook pro a nvidia GTX 760 graphics card

    No, we can't. We are users just like yourself
    Seeing as how the nvidia GTX 760 is a graphics card for the PCIe bus structure which the MBP does not have, I think you chances of getting Apple to do that are right up there with the snowball in you know where.
    Allan

  • MSI GT70-2OC with NVIDIA Geforce GTX 770m: performance issues

    I've setup some games on my gaming laptop and I'm seeing lower frame rates with various games (30-50), and there is a "line" in the 3D graphics (I'm assuming that has something to do with the refresh rate). Any idea as to what might be causing this issue? Any ideas on how I can boost the performance of my GTX 770m?
    thanks,
    fb

    Quote
    It was suggested to me by a family member that it may be a hardware issue, hence the consideration for sending it in.
    Quote
    To me it sounds like a hardware issue (especially if you have rolled back to factory default and reinstalled from scratch)
    It wouldn't be a hardware issue since you can play other games without problem.
    Easiest way to tell if it's a hardware issue or not is to run the benchmark tool for example 3DMark 11 and see if the problem also happens during the benchmark.
    For the rendering problem you were talking, please provide not only the problem picture but also the picture without problem to let us make the comparison.
    I'm sorry to say, but some of the picture I'm not really getting what the problem you're talking about.
    For the shadow face, here are few user provided fix which might be helpful.
    http://forums.steampowered.com/forums/showthread.php?t=2282965
    http://forum.bioware.com/topic/55984-shadows-way-too-darkblack-intendedscreenshot-solved/
    Quote
    Re-installing DirectX and PhysX.
    NVIDIA moderator says some of the games is required to play some older Physx games, but not sure if it works.
    If you would like to have a try.
    https://forums.geforce.com/default/topic/524066/geforce-drivers/official-nvidia-r310-61-beta-display-driver-feedback-thread-released-11-20-12-/post/3714758/#3714758
    I'd suggest to post the issue on EA, steam or obioware and see if there are people looking into it.

  • Visualization problems with NVIDIA GeForce GTX 470

    I've been suffering of this problem for a long time, since I switched to Photoshop CC and it happens with every NVDIA driver I installed.
    When I open a photo and zoom in and out a few times, drag it, arrange two photos like in the picture, I get those red stripes and eventually PS crashes.
    If I disable use graphical GPU in the prefences the problem disappears.

    I just checked that for my manufacturer (Point Of View) and gpu model, I've got the last BIOS update installed. I'm pretty sure the card is installed properly and doesn't overheat. I'll try to contact NVIDIA, too.
    Adobe Photoshop versione: 14.2.1 (14.2.1 20140207.r.570 2014/02/07:23:00:00) x64
    Sistema operativo: Windows 7 64 bit
    Versione: 6.1 Service Pack 1
    Architettura di sistema: Famiglia CPU Intel:6, Modello:15, Stepping:11 con MMX, Intero SSE, SSE FP, SSE2, SSE3
    Conteggio processore fisico: 2
    Velocità processore: 2669 MHz
    Memoria incorporata: 8191 MB
    Memoria disponibile: 4050 MB
    Memoria disponibile per Photoshop: 7173 MB
    Memoria usata da Photoshop: 100 %
    Dimensioni porzioni immagine: 128 K
    Livelli cache immagine: 1

  • Is the nvidia geforce gtx 860m compatible to latest premiere?

    is it compatible to gpu acceleration?

    Absolutely if it has at least 1 GB of dedicated video RAM, you will  have to help it become available as it is not current listed in the tested file (cuda_supported_cards.txt) that is in CC 2014.  All you have to do is either delete the file or add it to it.  There are many versions of this GPU so the performance depends on what you really have.  Some version have 1152 cores or some have only 640.  Clock speeds vary and amounts of VRAM also.  So your question cannot be answered without a lot more detail but in general I would say yes.  I looked at several laptops that all would work..

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