Rendering after effects CC

Как в этой версии можно сжать видео, если раньше можно было сохранять в мр4 / h264.
Возможно ли в after effects CC так же сжать проект/видео??
http://vk.com/mail?act=show&id=2983

After Effects has never been very good at creating H.264 video. It is better to render to a high-quality codec like Cineform, DNxHD, or Quicktime with the PNG codec and then use the Adobe Media Encoder to make your H.264 file. Or, if you prefer, just put your After Effects composition in the Adobe Media Encoder to make the h.264 and do not bother with rendering in After Effects at all.
The Adobe Media Encoder can do multipass encoding and After Effects can not.
That is why the Adobe team took the option to render as an h.264 out of After Effects. However, you can put it back in by going into the preferences.

Similar Messages

  • Computer specs for nice 3D rendering/ after effects rendering and video rendering in general ?

    Hi there! I would like to know what the perfect specs for a laptop/workstation/computer are, so that I could do my creative work from home..my old laptop (Macbook Pro, 8Gb Ram, V 2010) is not good enough for 3D rendering, not even Video rendering or After Effects... I need to know what graphics card for eg or how much Ram or what I need to look for in a computer so that I won't get any error messages after rendering for half a day anymore...;) (--> very annoying) Money is not a first priority...i would first like to know, what the best option would be that one could have and then down size from there;)
    I would appreciate every help:) my laptop is dying...i need something new and better;)
    cheers stephs

    Regardless of workflow, you want a workstation, not a laptop. You will get much more bang for your buck.
    Also, as others have said, Windows machines tend to be better choices than Macs right now. And that's coming from two people who used to use/love Macs...
    In general, you want the fastest clock speed on your processor that you can afford. You want as many cores as you can get with that nice, high clock speed.
    Ideally, you want 4GB of RAM per core of your processor - MINIMUM 16 GB of RAM, (but get as much as you can afford).
    You want an SSD for your cache and a good-sized regular hard drive to hold footage, renders, etc.
    GPU matters for Premiere and any third-party plugins that use it (like Red Giant Universe, Element 3d, Mettle's ShapeShifter, etc.), but not for AE and not for Cinema 4D (which comes free with AE these days).
    Again, this is just some generalization. For more specific info, we'll need to know more about what you're doing.
    Also, you don't need to take our word for any of this; read what Adobe has to say on the matter: FAQ: What computer and components should I buy?

  • GLITCHES WHEN RENDERING AFTER EFFECTS MOVIES

    FORUM,
    I have a dual 1gig MDD with 1.5 GIGs ram, last year had a major system meltdown and replaced my mobo and processor cards. Everything has been ok (minor freezes now and again) and I installed a Radeon 9800 pro mac edition ( a few months ago). Since about then, everytime I render a movie in after effects pro 6.5, I get random dropouts in some frames. Anybody having a problem with this type of thing?

    Random dropouts could be due to not having enough RAM. anytime AE is performing a Render it uses all the Free RAM it can get ahold of. If your Mac does not have enough Free RAM you can encounter hics burps and dropped frames in all sorts of rendering whethere it is with a video app, a compositing app, or even burning DVD's.
    One good bit of advice is to clean out your OSX system caches anytime you go do to a render. make sure nothing else is running in the foreground or background other than OSX and AE. even go as far as taking your Mac off any Network it may be connected too such as an internal LAN or the broadband LAN.
    A good freeware utiltiy I use before I do renders for my 3D Animation projects, is called Yasu 2.0
    http://www.versiontracker.com/dyn/moreinfo/macosx/21674. It allows you to run various common CRON scripts as well as allow you to empty various system caches and frees up much needed RAM for your processes.
    If you still have issues with your rendering then I highly advise get more RAM if you can.
    you list your Mac as a Dual 1gig MDD. MDD models can take up to 2GB RAM using 4x 512MB PC2700 DDR333 SDRAM DIMM's. PC2700 RAM is not too pricey now and every little bit of RAM will make your apps run faster, especially when you have to Render in AE.

  • Problem Rendering - After Effects CS4 and CS5

    Hello,
    This problem happens on both my laptops, both of which are more than capable of running and rendering in after effects. When I render the video, it comes out verry choppy and slow. My specs are:
    Dell Studio XPS 1645
    Intel Core i7 820QM Quad Core @ 1.62 GHz
    ATi Mobility Radeon HD 5730
    8GB of DDR3 RAM
    Dell XPS M1730
    Intel Core 2 Duo Overclocked to 3.4GHz
    NVIDIA 8800M GTX in SLi
    8GB of DDR2 RAM
    If the problem is with hardware, I'm going to have to wait for my new desktop in August.

    I have this issue when I try to render a project and continue to do other work on my computer. It seems as you compete for CPU resources you do corrupt the rendered file. On my core i7 with 32gb of ram and 2 gforce gtx 480's hooked in an sli config, I dont have this problem since more resources are available than what my AMD Phenom II 980 with 16GB and no video card has.
    Some of the effects and such are so cpu intensive that to get a good render you need to schedule the render before you leave the office, go to bed, etc. Basically, when you start the render, leave the computer alone and you will get a nice smooth file.
    Also, I like to do my renders in Adobe Media Encoder.. you can import a project into it and allow this app to do the render.. seems to render faster than AE..
    I know this what posted in October and I amreplying 5 months later but I figure this is good info for someone who finds this searching for a solution to the same problem.

  • Rendering After Effects Comps can be very slow

    I have a PP CS6 project which has quite a few in-line After Effects comps in the main sequence.  The are all image stabilisation (for clips which are are of a different size of the sequence).  When I render then most of fairly quick (several frames a second) but some are very slow (a frame every few seconds).  The settings on the warp stabilise is the same for all of them.  It seems to be the longer clips that cause problems (sometimes over 30 secs). Anyone know why or got a way to speed up the longer clips?
    Ben

    Captain Mench wrote:
    Now -- if you need to export an alpha channel out of AE then you'll need some specific formats.
    Good luck,
    CaptM
    Welcome home, Mench!
    To maintain the alpha channel from AE, the OP will want to look up how to be using two codecs, Animation and ProRes 4444. Both are extensively described in the help system for FCP and After Effects or just google them for several hours of interesting reading. The OP will also need to understand the concept of an alpha channel which, come to think of it, was difficult for me.
    bogiesan

  • Rendering After Effects to Final Cut Pro

    I'm very new to Final Cut Pro and After Effects. I've managed to learn the basics for FCP on Lynda.com and I can create a basic video. What I'd like to do now is create text intro that I can apply to the beginning of all my videos. I learned about the text effects in After Effects. From with After Effects I can open a text effect and create the text that I want. My question is, what settings should I use to export this to a format that I can then import into my movie timeline in FCP?
    I'm creating HD videos in YouTube at 720p.
    Any help would be greatly appreciated.

    Captain Mench wrote:
    Now -- if you need to export an alpha channel out of AE then you'll need some specific formats.
    Good luck,
    CaptM
    Welcome home, Mench!
    To maintain the alpha channel from AE, the OP will want to look up how to be using two codecs, Animation and ProRes 4444. Both are extensively described in the help system for FCP and After Effects or just google them for several hours of interesting reading. The OP will also need to understand the concept of an alpha channel which, come to think of it, was difficult for me.
    bogiesan

  • Purging every frame whilst rendering After Effects project with Media Encoder?

    SOOOOO.
    I am rendering with ACCURATE anti-aliasing on Vector files.
    This causes rendering to crash if I do not purge every frame.
    IF
    I want to render in background using Media Encoder,
    CAN
    I get IT to purge every frame also?
    Does it follow the project settings?
    Or is this a different preference in Media Encoder?
    Thanks
    Tris

    > I never saw the point in multiprocessing either, why not just use all processors to do one frame at a time rather than splitting RAM and threads.
    That is done, too. Different compositions benefit from different allocation of resources.
    See this video for a demonstration of multithreading as well as Render Multiple Frames Simultaneously multiprocessing:
    http://www.video2brain.com/en/videos-5355.htm
    > Ditto Open GL rendering. why would you?
    The OpenGL - Interactive mode is very useful. OpenGL - Always and using OpenGL to render for final output are seldom useful.

  • Rendering After Effect as Transparent cc2014

    When i render my it as a transparent quick time file it doesn't work are these setting right
    this is what i see when i import the mov into my premiere project
    Thank you for your help
    Calum Swanson

    No it doesn't this is what i see once the render is placed in AE:
    However it does appear to be transparent in the composition window
    thank you for all helping
    Calum Swanson

  • After Effects: Why does my background revert to black when I export?

    For a recent project, I chose a deep red background, but when I exported it, it was black!
    Thanks for any help.

    yancowles wrote:
    Except that if you render directly out of AE, it does use the background colour of the comp.
    The difference is that AME renders After Effects comps via the Dynamic Link protocol, which always assumes that an alpha channel is present (background is transparent) when it renders the After Effects comp. (This does not necessarily reflect whether or not the exported file has an alpha channel. You choose that in the export settings.)
    As Todd says:
    1) Best practice in After Effects is to use a colored solid layer if you want a colored background; it provides more control when compositing layers.
    2) Please file a feature request if you'd like to see AME behave differently.

  • After Effects Error: Unable To Allocate Space...

    I have never seen this before...I am stumped.
    I am on After Effects 8.0.2 on a PC at work (Windows XP Pro 2002 SP2 / Intel Xeon 3.6 Ghz / 3.25 GB RAM) and I keep getting the following error when rendering:
    "After Effects Error: Unable to Allocate Space for 4290 x 4590 image buffer"
    My Comp is nowhere near that size (1280 x 720) nor is anything in it (PS document 1200 x 1500 / 720p video / solids are comp size). I have reset Cache sizes until I am blue in the face / have enabled Disk Cache / dumped preferences / cursed at the machine / nothing works.
    Any suggestions would be appreciated...thanks.
    Joey

    Just thinkin; out loud, so sorry if it's stuff you've already considered, Joey:
    Any scale settings expanding objects beyond the size of the comp? Text especially can blow out memory when scaled up large.
    Same goes for 3D objects close to the camera.
    As you're a Mac-o-file you've probably been saved in the past by the extra RAM accessible - SP will only give AE 2GB.

  • AME and After Effects

    I've been making good use of rendering After Effects files in Adobe Media Encoder lately (CS6).  When it comes to needing alpha channels, it doesn't seem to get the job done.
    In the AE encoder, I can do a Quicktime, Animation, RGB+Alpha, Straight (unmatted) color.  If I try to do this through AME, I can make it a Quicktime Animation but can't seem to set my RGB+Alpha and Straight (unmatted) settings.  Is there another workaround?
    When rendering out 50 comps from a project, it's helpful to have it render in the background using AME so I can keep working in After Effects.

    Jack,
    To set whether or not AME encodes an alpha channel, you need to set the bit depth appropriately. See the first part of my response here for how to navigate the difference in terminology:
    http://forums.adobe.com/message/4652418#4652418
    AME encodes alpha channels in QuickTime only as straight, there is no control over premul vs. straight. That's a limitation in AME, it just doesn't have that level of control. (There's a further complication that when After Effects feeds the comp to AME, it does not provide the comp background color as part of the composite. So even if there was a premul option, AME would premul only against black.)
    Please submit a feature request for AME if you'd like to see this changed:
    http://www.adobe.com/go/wish
    If alpha channel control is an important part of your workflow then you may want to investigate Lloyd Alvarez's Background Renderer script, which will allow you to render your AE comps using a background instance of AE (instead of AME) while you keep working:
    http://aescripts.com/bg-renderer/

  • Adobe Media Encoder renders in Lossless, such as After Effects?

    Adobe Media Encoder renders Lossless like After Effects too?

    There are multiple codecs that can losslessly encode video. One example is the PNG video codec in a QuickTime container. Another example (which matches the After Effects output module named Lossless) is the Animation video codec in a QuickTime container.

  • No Audio In After Effects CS5.5(Even after rendering)

    I currently have the After Effects CS5.5 Trial Version installed. I am running into a bad audio problem. For the first 2 days I have used it, the audio was fine, it played automatically and I didn't even have to render first to get it. Then, the third day, I got on that day and the audio jsut flat out didnt work. I did look it up on the forums and google, and nothing helped. I have tried rendering(with audio), using different video files and clips, and even reinstaling the trial. Nothing worked. The RAM Preview plays sound fine, and when I double-tap "L", the soundwaves do show, and they are accurate when played on the preview. I have tried WMV, AVI, and mp4 files, none of which have worked. I can edit and add effects and import picture and other files fine, but the audio simply doesnt work. I can't get audio by playing it normally.
    I know it is not usual to ask questions about the trial, or to even have them answered, but this is important because I want to buy After Effects CS5.5, and before I do, I need to know if this is a computer problem, or if I did something to mess up the program, or if there is even a way to solve it. I don't want to buy it and realize I can't even use it with audio for some reason.
    P.S. I am fairly new to this, so if you blast me with some complex, in-depth instructions, please try to make it rather simple, or just explain it well.
    Thank You and sorry for the inconvenience,
    Chris Madaras

    >  I can't get audio by playing it normally.
    You said that audio played when you used RAM preview. That is how you play audio.
    See this:
    "FAQ: How can I play or preview sound (audio)?"
    ...and this:
    "FAQ: Why is there no audio (sound) in my output file?"
    Since you're new to After Effects, I very strongly recommend that you work your way through the materials here:
    "Getting started with After Effects"

  • After Effects CS5.5 Error Rendering known clean project even after Reinstall and after System Restore

    I've been getting frequent, but not consistent, errors during rendering AE CS5.5 projects with lots of 3D layers and lights. I have gone back to a known clean project to confirm the issue isn't with a particular project. The error is usually an error invoking the advanced 3D render engine. This is sometimes followed by a bad tracked memory id popup. But sometimes the program just hangs up.
    My System:
    i7 [email protected]
    24GB RAM
    Windows 7 professional 64 bit SP1
    NVidia Geforce GTX 570
    I have trashed the preferences, cleaned the cache, turned off rendering multiple frames, deleted Open GL, updated the graphics card drivers and even tried reverting to old graphics card drivers. Window's Memory Diagnostic Tool didn't find any problems. System File Checker Tool didn't find any corrupt files. My system drive is not fragmented.  I have reinstalled AE, reinstalled all of CS5.5, and did a system restore to a known working point (both with and without doing the Windows updates that have occurred since the restore point). None of this fixed the problem.
    I have tried the script BG Renderer to render in the background. I have consistently gotten the following error running the script, which I'm hoping will be a clue:
    "aerender ERROR An existing connection was forcible closed by the remote host.
    :Unable to receive at line 314
    aerender ERROR: After Effects can not render for aerender. Another instance of aerender, or another script, may be running; or, AE may be waiting for a response from a modal dialog, or for a render to complete. Try running aerender without the - reuse flag to invoke a separate instance of After Effects."
    The first two times I tried to render with BG Renderer, the error came right after closing AE. But I still got the same error if I left AE open and just sat and watched.
    Any help is appreciated.

    Update: I believe I have discovered the problem! It was a bad RAM stick. Windows Memory Diagnostic tool found nothing wrong, and nothing in my system seemed to be effected other than the ability to render complex AE projects with 3D layers. After a complete system restore to a known working point failed to help, I opened up the machine. Finding nothing loose, I methodically tested all the memory sticks to find the culprit. Everything is running smoothly now, albeit on less RAM.

  • After Effects CC (AERENDER) licensing errors for multiple CORE renders on a SINGLE machine.

    I am hoping someone  can assist me with an issue I am having in After Effects CC, or know who I should reach out to.
    I currently use SMEDGE as a render farm tool. It can launch multiple instances (per core of a licensed machine) of aerender to render a project. This was worked beautifully on CS6, but with CC is breaks. It shoots out the following error: "After Effects error: Unable to obtain a license. Please run the full application to correct the problem or get a more detailed message."  My machine is licensed with me logged in and I can run AE CC GUI with no issue.
    Is there a way to activate multiple aerender nodes on a single licensed machine? I have an 8-proc machine that used to be able to launch 8 instances of aerender on CS6, since A.E.CC, no more.
    Any help would be appreciated as it has cut my render time down drastically.
    Thanks,
    -Eric

    Yes.
    ... though we think that what we have in store for next year will make such little hacks seem silly. (We have a large portion of our team working on some projects that should make folks like you who want faster rendering very happy.)

Maybe you are looking for