Rendering timeline causes multicam clips to jump sync.

working on a project using multiclip editing, a performance with 2 camera angles. Video tracks are in great shape; after editing the 1 hour sequence, I added dissolves to cuts.
Playing back after rendering there are slight but noticable jumps around the dissolves. I tested a very short sample, and exported, and there now appears to be a syncing issue THAT DOESN'T SHOW UP PRIOR TO RENDERING. If I add both angles to a time line, and lower the opacity of the top angle, any where I scan, the angles are in sync, tightly.
WHAT could be causing this?
*This is using FCP 7.0.3; the clips were captured via firewire from XHA1s cameras running directly into individual MBPs, into Quicktime Pro.

Here are a few screen grabs illustrating the problem:
The first shows multi clip in the Viewer after double clicking the track on timeline:
The second shows the Viewer reverting back to one shot when I start playing the timeline, as soon as I stop, the viewer changes back to multicam view as seen in first image:
and here are my viewer settings
Any additional thoughts?

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