Replacing Assets

Here's the Q,
I have an existing Enc Project. I changed the video in Premiere with some Soundbooth updates and new audio files for the same video. It will not allow me to store over the orig (unedited avi). SO my chapter links and asset assignments are not in the current DVD build. I had to replace the orig asset within the same timeline. This broke all my dvd chapter and menu links.
I must be doing something wrong since I assumed the edits are transferrable to other projects directly.
Do I now have to create a new Encore DVD build (menus, chapter points), and assign all those links again??
Thanks

>I must be doing something wrong since I assumed the edits are >transferrable to other projects directly.
No, not really. When you work in Encore, you work on the data in its local cache, not the original sources. That's especially true once assets are transcoded or rendered for preview purposes. Therefore they will only update when manually reloading assets or relinking them.
Mylenium

Similar Messages

  • Replacing Assets Works, and Doesn't Work.

    I'm using a Dell 720 PC, QuadCore processor, Windows XP with all current service packs and patches, 4GB RAM, and Premier Production Studio CS3 (with all patches).
    I have a dual-boot system, with a "Clean" install (only the OS, Premier, TMPGEncXpress and Cineform NeoScene) on one disk, and a "Messy" install on another disk (all the above listed software, plus everything else under the sun, including anti-virus and anti-spyware software, email/ftp clients Nero 7 etc).
    I have an HD (1440x1080, 30FPS) project which was originally created on the Messy system. It's about 8 minutes long and created with a Canon XH-A1. The project consists of a video file (created in Adobe Media Encoder from the original Premier Pro CS3 project), one menu, one sub-menu, and two audio tracks.
    I booted to the Clean system and opened the project. I had done some work on the audio tracks, and rather than re-do the entire DVD and menus, I used Encore's "Replace Asset" feature and swapped the old audio track with the new one. No problem.
    Then I wanted to replace the main video asset with another, slightly higher quality version. I used the "Replace Asset" feature, as above, to replace the old video (a 250 MB M2V file) with the new one (also an M2V file, just slightly larger).
    It seems Encore replaces the video in a 2-step process. The progress bar zipped across to 100% on the first step, then rapidly went to 50% on the second step. From there, the time-to-completion indicator continued to increase, but the process never progressed past 50%. I looked at Windows' Task Manager, and my Quad Core processor was running at 25% overall and there was almost no disk activity. After 5 minutes, I cancelled the operation. Encore never recovered, and I had to kill it. I tried again, with the same results.
    I tried the exact same steps on the Messy Windows installation, and had no trouble replacing the video asset (it took about 6 seconds), so "something" on the Clean system is screwed up. I'd actually expect the Clean system to be the more reliable of the two!
    Do you think a reinstall of Encore is the only way to solve this? Has anyone else experienced this problem, and if so, what was the solution?
    Thanks.

    Are you using the same file name to replace the assets?
    If so - try using a different name for each incremental version instead as the cache might be getting confused/corrupted due to (apparent) multiple instances of the same asset.
    Failing that, what happens if you create new timelines instead of attempting to replace?

  • Replacing assets in the project. without losing chapter marks.

    From a workflow point of view, this is not a proper way, but since I'm a mere hobbyist, not so much of an issue.
    From PP I export an M2V file and an AC3 file, import those as assets into the Encore project, create a timeline, set my chapter markers, create a moving menu, render, great. No problem.
    Then I decide to change something in my timeline, so back to PP, modify my timeline, export again and then....
    b Try to replace assets
    but that does not work as I expect. (The manual and help file are rather abbreviated on these topics). Either I lose all my previous markers or I get a second clip right after the first one on my timeline, or - even worse - I get, after renaming files in Explorer, new assets on my timeline with the correct length, but cannot extend my timeline to reflect the length that is shown in the project window.
    A second problem I have encountered is that there is no way to save markers, no way to replace an asset in a timeline without losing all markers and, after creating new markers, having them revert to the default names and forgetting all the previously set names and links. Effectively, you have to start all over.
    What is the best way, once you have a timeline with chapter markers on them, to replace your asset?
    Any suggestions? TIA

    This is not the first time I am re-thinking my work flow to match the way Adobe designed their software . . . conforming if you will.
    Based on the way Premiere and Encore is designed, I think Adobe is expecting ALL changes to the video content to be completely ironed out, video set in stone, before adding chapter markers and exporting to Encore . . . as if adding chapters is part of the DVD burning process rather than part of the video itself. I have been around long enough to understand where that thinking comes from, but it is not very visionary thinking oh great architects of Adobe.
    Conforming my work flow: (high level work flow)
    1> burn DVD without chapters
    2> customer reviews the video content without chapters
    3> customer submits change requests
    4> goto step one until no video content change requests
    ----- architectural divide ----
    5> Still in Premiere, add chapters & export to Encore
    6> Now in Encore, edit chapter text
    7> set the poster frames
    6> burn DVD with chapters
    7> customer reviews chapter information
    8> customer submits chapter change requests
    9> goto step six until no chapter content change rquests
    This is the workflow I will use conform, but it is not the workflow I want to use. Two reasons:
    1> I want my customer to have the convienience of using chapters during the video review process.
    2> I do not want to put my customer through two aproval processes.
    Steven Bland

  • Replace asset for a Premiere dynamic linked sequence

    I linked Premiere sequences via Dynamic Link to Encore. I had trouble with Encore freezing during transcode. Therfore to make it quick I rendered the sequences to MPEG-2 from Premiere using AME. This worked. I tried to replace the assets, but when I click right on an imported sequence Replace Asset is greyed out. Even it is a sequence from Premiere it is an asset and should be able to be replaced. I can't remove the sequence asset from the timeline in Encore, because all the chapter markers and links are set already. It is an instructional DVD of 4 hours with 120 chapter markers and 12 menus. Nothing you want to do over again.
    I tried to use Locate Transcode instead. My thought is that I can point to the transcoded MPEG-2 files to have Encore "replace" the asset. I got an error that the length of the sequence and the transode file don't match. I don't know why this is since it is the same timeline that was just rendered from Premiere.
    Does anybody has any insight or know a proper way to replace a Dynamic Linked Sequence with the rendered MPEG-2 file?
    Marcus

    Hi Stan,
    apparently a DL sequence is not treated as a regular asset, which is not understandable. There should be a possibility to replace a DL sequence with another clip. Revert to original doesn't work either. In my case I wanted to replace the DL sequence with the encoded files. I encoded the files directly from Premiere due to the AME queue not using GPU problem. As a workaround for my case I found the option "Locate transcoded file". I could point to the transcoded files and was able to burn the disc.
    Marcus

  • Replacing Assets...MPEG 2's

    Hi, I had two timelines, long version and short version encoded at 7500 for preview DVD's. I also made an 8500 version for replication. I went to replace assets today and the short version would not take the new files, at least the name didn't change in the timeline. Then when I went to burn a disc, program crashed, abnormal..closed down etc...
    I had to actually delete the timeline and make a new one, I also went into the source folder and deleted the audio transcodes...then it worked fine. Is this a bug or something that I'm doing wrong? Thanks

    Joe, I actually think I was dealing with two different issues, one is the above limitation and the other I still don't know. True, I forgot to revert to original before replacing, but it's odd that it would crash the program during the burn process. I had to remove the timeline, reimport and make a new timeline before I could burn. Also odd that I replaced two timelines and one wouldn't "take", it just kept the old the mpegs, while the other updated the files. Just a little scary when you've spent weeks authoring a project and then go to burn and it says "abnormal condition"...these kind of things age you :-)

  • Replace Asset Chapter Errors

    Exporting out of Premiere as DV AVI for use in Encore 2.0
    I have a wedding video that needed some corrections. The overall length has changed, so the exact position of the chapters has changed. The total number of chapters remains the same, as well as the chapter names. But whenever I replace the asset in Encore with the new one, Encore seems to still be using the old chapter locations, so they're all off.
    I would like to have Encore see the new positions of those chapter markers and keep them linked to the same buttons so I don't have to reauthor this beast. Anyone know how to do that?

    > Originally created as Sequence markers in Premiere, exported out as DV AVI. I would have thought that Encore would see the new markers and make the adjustments automatically, but it doesn't seem to be doing so.
    Yet again, I must reiterate what the proper practise is here in these situations.
    DO NOT try to replace assets with something using the same name, but a different cut/edit/length. This is asking for trouble.
    When you import an asset/create a timeline, you are creating files that refer back to assets, giving details of those assets.
    If something changes this much, delete & reimport with a new name. It is an Abstraction Layer tool, and does not have a special "telepathic mode".
    Please try to remember Encore is an authoring/assembly tool, and NOT an editor.

  • Replacing Assets With Slightly Longer Versions?

    I am putting the finishing touches on a 1.75hr, NTSC 4:3, 14 Timelines, 5.1 (AC3), 2 lead-in AVIs, one Main Menu + 3 Scene Selection Menus (non-animated) and one Play All Playlist Project and have done several +RW burns to check things out. I have made a few minor changes to the AVI (uncompressed) and AC3 files in PP2 - edited, and re-Exported. Mainly adding 2sec. of black at the beginning as some of the Timelines seem to start (set-top players) into the first Title, or Clip; changed some Audio levels and panned the 5.1 a bit, corrected some of my spelling errors; and trimmed a frame, or two, where the Handles were too short at Transitions. Nothing major.
    In a Save_As Encore Project, I used Revert To Original, so that the Transcoding info would be cleared. Shut down Encore, moved my old AVIs and AC3s to another folder, and moved my new ones into the original folder, from which the old files (same file names) had been Imported As Asset, into Encore. Nearly everything was fine.
    I did notice that on three of the Timelines, when played on set-top, the Audio and Video were cut off, near the new end, but at what I would guess to be the timing for the Assets, that I replaced. It was as if Encore had memorized the exact length of the previous Asset, and applied that to the replacement, truncating the last few seconds (about the length of the Black Video added in PP2, give, or take, the few frames removed, etc.).
    Now, I have made the final corrections to the AVIs & AC3s and need to complete the Project. My question is one of workflow. Since Encore seems to recall the old length, and a few of the Assets have changed length again, though not by much, is it better to delete those Assets from their respective Timelines, delete them from the Project, re-Import and just place them on the correct Timeline, or is there an easier way? Or, is there a way to tell Encore to forget what it remembered, regarding the exact length of those Assets? Most of the work is in the navigational linking, and the menus have all been tweaked to my satisfaction, so Id rather not start a new Project. If its just doing the delete, delete, re-Import, drag to Timeline, I can live with that. Just wondering if there is an easier way, that I am not aware of.
    Also, and a quick test would probably answer this for me, if I delete an Asset from its Timeline, will the Menu Links be broken, in the time it will take me to re-Import and place the new Asset on the Timeline? Id just rather not destroy my Links if possible. Im guessing that the Links go to the respective Timeline, whether its empty, for a moment, or not.
    I know that Neil Wilkes has cautioned against replacing Assets in Encore, but it has worked, nearly perfectly on this Project, with one minor little glitch.
    Any thoughts, pointers, cautions, etc. will be greatly appreciated.
    [Note to Neil: I dont want to ignore your warnings, as I greatly appreciate all of your posts, but this Project is almost there.]
    TIA,
    Hunt
    PS, maybe I should have posted to the main EncoreDVD2 forum, rather than Importing Assets, but I thought that this question fit here. If it needs to be moved, I understand.

    Frans,
    Welcome to the forum.
    Sorry that I did not update that thread - my bad. As I got no replies, I sort of forgot about it, until today. Thanks for that "trip down memory lane."
    What I did - Deleted the Assets, and did a Save_As (a Save would probably have worked too, but I do not like overwriting Projects, just in case). I then Closed, and Opened my Save_As Project, Imported those new Assets, and the Menu links were just waiting for me, so not that much work. Problem solved.
    Upon a few years' reflection, one course of action, that would likely have saved a few steps, would have been to clean the Media Cache. Even when on uses Revert to Original, or Replace Asset, En can still "remember" some things in the Media Cache, especially if one has already done a few burns, as was my case. In 2007, I was not as aware of that behavior, as I have become with many more Projects, and years of reading of others' issues.
    On on hand, En's "memory" can be good, such as the linking to Menus, etc., but OTOH, can get in the way. Guess that we users will just have to benefit from one, and work around the other, as there does not seem to be a way to force "selective memory."
    Good luck, and let us know how it works for you.
    Hunt
    PS - from 2007, I am surprised that this thread survived. So very many (and not just mine) were lost forever with several forum changes. One never knows what will spring out of the "vault... "

  • Replacement Asset Functionality

    Hi All,
    We would like know about the replacement asset field functionality on the Basic asset information page. If we were to replace 100 existing assets
    A) Create 100 new assets and dispose the old 100 assets. The new assets will not depreciate as they are just a replacement
    B) Anyway to use the replacement asset field?
    Thanks in advance for your responses

    Hello,
    May I know the SRM release ?
    I feel sorry to mention no standard correction can be provided in SRM 5.0 for driver B46_CREATE_ASSET anymore for the following resons:
      The driver would become incompatible as of missing import
      parameters (BBP_BAPI1022_FEGLG003 - structure for
      timedependent data does not exist in SRM 5.0).
    Thanks and regards
    Summer

  • Replacing assets for updated assets

    I just finished a project, including the DVD, but upon delivery my client noticed one tiny glitch that I hadn't. I went back through FCP and corrected it, re-exported it in Compressor, and have imported the new video and audio files into DVDSP. My question is, is there a way for me to simply replace the old video/audio with the new in terms of all my chapter connections. The movie is exactly the same in length and time ( I only had to correct one image and remove the motion blur effect--so length and such were not effected).
    It seems like there should be an easy work around instead of having to go in and re-create the fonts etc in all the chapter menus.
    Thanks for your advice in advance!

    Not always that easy. Many times the project or the container (menu, track) becomes corrupt.
    It is suppose to work were you replace the old asset file with a new file named the same in the same place and DVDSP will see that the asset has changed and wala... all is well. The reality is that the best thing to do is create a new asset with a version number update (i.e. bill001) then import this new asset and then remove the old one from it's container and replace with the new one. Then double check any chapter markers (if applicable).
    o| TonyTony |o

  • After replace asset length difference

    The video asset in my timline is a m2v file. The audio asset is a WAV file. Both have been created with the stand a lone version of ProCoder 2. The assets imported correctly and were displayed correctly on the timeline. I had to make changes to the original Premiere project and replaced the assets. The new assets are shorter. Encore shows the striped pattern at the end of the assets. I can trim the end of video to the correct ending, but the trim of the audio doesn't work. I can't trim the audio to the same spot as the video. It only allows a trim one frame short of the video. If I create a new timeline it works fine, but then I have to recreate all my 54 chapter marks. I can strangly trim the video and the audio to the previous I-frame, but only the video to the actual length. in another project the audio was even stopping between a frame.
    Marcus

    I have this issue with all my projects. As far as I'm aware, there is no workaround; it seems like a waste of time adding chapter points!

  • Is it possible to replace all assets in a project?

    Hi
    I have just finished the first DVD of a series consisting of 26 menus (18 buttons each, except for the main menu which has 25 buttons), 75 playlists, 323 video files, 24 audio files, 33 timelines (up to 45 chapters each). In every case a video file corresponds to just one chapter. Total 3,4 Gb more or less.
    I had a lot of problems (general error, out of memory, sorry an abnormal condition has occurred...) during the DVD build process, and I finally had to start from scratch and create new versions every few steps to get this thing to build. Took a long time as I had to save as, then build to see if it worked, then close the file, then reopen and start a new version, ended up with 27 versions.
    I have to prepare the rest of the DVDs, which will have exactly the same structure, although some of the videos may be slightly different in length (just a few seconds difference).
    Is it possible at all just to rename all the assets to avoid re authoring the whole thing, and then review only the timelines including the different lenghted videos?
    Thanks a lot

    Graciela Caro,
    When faced with a similar Project (ended up being a set of 18 DVD-5's with the same structure), I built a test Project to work out the details and finally got everything as I wanted, then burned a DVD RW.
    I took the "test" and built a "template" with all of my Bins/Folders, Menus (knowing that I'd change these, as each DVD would be similar, but unique) and Imported just the Assets that would be common, like the First Play and a lead-in to the Main Menu. This I Saved to a master folder. For each individual DVD, I opened that "template" Project and did a Save_As into the appropriate folder for that piece of the Project, i.e. Barry_DVDs_01. For each of these, I Imported the Assets unique to that phase of the overall Project. Then, it was just a matter of creating the individual Playlists, etc., and linking. I helped myself by doing a Flowchart in Illustrator. For each phase, I swapped out the Menus, and altered the Links to suit. This gave me the full schematic of each sub-Project. I used these for myself in the Linking process, and also used them for the client to sign off on. He knew exactly what was going to be on each DVD in the set, and how the navigation would work. In Illustrator, I kept things in their Layers, so it was easy to make changes for each sub-Project. Any changes after the Flowchart had been approved cost more $. The client knew this and could see exactly what was happening at every step.
    Though it's some additional work, if you have the Project (your "test") finialized, and know that you'll be duplicating it many times, just with different Assets, I'd urge you to adopt something similar. It should not take long to re-create a blank Project with all of the common aspects in it. Use this as a "template," and do a Save_As of it, to begin each phase. It keeps the XML Links that have to be re-done to a minimum, 'cause you're starting with a semi-clean slate for each one.
    As Jbowden points out, just replacing the Assets can lead to problems. I did not even want to go the Replace Assets command route, to keep the Project file from possibly getting corrupted by overwriting the Links, even using the correct, approved process.
    Just make sure to place a copy of your "template" Project well away from the area that your working in on your I/O system. Make it Read Only, for safe-keeping, in case you forget to do the Save_As. I actually made two copies - one onto a DVD just for safety.
    Good luck,
    Hunt

  • Jerky Playback & asset replacement issue

    Hi,
    Just downloaded the trial version in order to see if it corrects some things I needed on 1.5
    So appart from the better responce and added features wich are great I have 2 problems (so far!).
    Problem No1 is that the playback of the mpeg (*.m2v) file on the timeline and DVD Preview is very jerky and unstable. I used the same assets in 1.5 and playback is fine there.
    Problem No2 and major for me is that when I replace assets in a previously created project the asset length doesn't adjust automaticaly. That is not a problem if the asset beeing replaced was longer since I can drag the end of the replacement asset on the timeline, and it snaps to the right length. But when the asset beeing replaced is shorter than the new asset there is no way I can drag the end of it to he new duration. Only way is to delete the m2v from the timeline and re-enter it, but that deletes all chapters and links to allready created menus with it. Is there anything I can do about that? I use asset replacement every day and this is a major drawback for me. I will have to stick to 1.5 for the time beeing...
    Anyhow thanks for a great piece of software wich I was much expecting and sure to buy soon.
    Cheers
    Christos

    Christos.
    For the asset replacement options that are not working as you expect, try this:
    PROBLEM:
    When replacing an asset in a timeline that is longer than the original, it is not always possible to extend the duration of the new clip by dragging it.
    METHOD:
    1. Create a new project.
    2. Import an .m2v file and it's corresponding .wav file.
    3. Make a timeline with these assets.
    4. Click the .m2v or .wav asset in the project window, press Ctrl-H, and replace it with an .m2v file that is LONGER than the original. After importing notice in the timeline that the new length is the same as the old one.
    5. Drag the tail of the replaced clip to extend its duration.
    RESULT:
    When you drag the tail of the .m2v or .wav file to extend the duration, the clip 'flickers." If you release the mouse when the clip "flickers" off or when the mouse is beyond the maximum duration of the clip, it reverts to the original duration. The same behaviour is exhibited when trimming the clip.
    Note: Although .avi files exhibit similar flickering, you can extend or trim the clips without issue.
    EXPECTED:
    The duration of the clip should always be extended or trimmed to the point where the mouse is when the button is released. If the mouse is beyond the maximum duration of the clip, the duration should be extended to its maximum (like PPro).
    WORKAROUND:
    1. Position the CTI at the desired out point.
    2. Drag the tail of the .m2v or .wav file as close to the CTI as possible while it still "flickers" on.
    3. Zoom in on the tail of the clip and repeat step 2 until the clip reaches the desired duration.

  • Replacing MPG assets - unreliable

    What's the best way to replace an MPG asset that is in use in Enc2.0, while keeping its chapter points/poster frames in position?
    When I export a new version of the MPG from PPro2, Enc2.0 sees it, and opens it, but if the new version is longer, it won't allow me to extend the timeline to its true length...
    Also, if the new version is "shifted in time" because it has extra material at the start/middle, all the existing Encore created chapter points will now be at the wrong time. Is there a way in Enc2.0 to select all the chapters markers and drag them? If not, is there a way to copy all chapters and paste them into a new timeline.
    My current work around is to import the new MPG as a new asset and manually recreate all the chapter points. I'm also going to try adding the chapters in PPro2, but that still won't help me with the poster frames. I think a copy/paste chapters markers would be the best option if it exists. If not, Adobe should add it!

    Try the "Edit Original" command in Encore if you haven't already.
    Another option would be the Replace Asset command.

  • Chapter Problem with Multiple Timeline Assets

    Using Premiere Pro 2.0 and DV assets exported from Premiere.
    Normally I just create a single export out of Premiere and all works well. This time I decided to try a different workflow, taking advantage of Encore's ability to add multiple assets to the same timeline. This way, I figured, if any changes are needed, only one part will have to be reexported and retranscoded, instead of the whole thing.
    So the first asset places in the timeline OK. The second asset generates a warning message, asking me if I want to "replace existing chapters with source marker in the asset".
    Now first of all, there are no existing chapters in the section of timeline where the new asset is being added, so I don't know why it's asking if I want to replace them. But that's a minor annoyance. The real problem is that all the chapter markers in the second asset, whether I click Yes or Cancel in response to the warning, end up squished towards the beginning of the second asset. The first chapter marker is correct, and all chapter markers thereafter are redistributed 12 frames apart from there. I only noticed this when I expanded the timeline view.
    I thought maybe I had exported from Premiere incorrectly, but if I remove the first asset and place the second asset in the timeline first, the chapters appear where they should. It seems that any asset after the first exhibits this squished marker syndrome, and I don't have a clue why, or how to fix it.
    Anyone have any ideas here?

    OK, I just tried replacing the middle timeline clip here. Logistically, it works.
    Here's what I did.
    1. New project. Add 3 pre-transcoded elementary mpeg and ac3 streams to the timeline.
    2. Check project.
    3. Fix the reported error about gaps between clips. Unfortunately, I had to move the 3rd clip 12 frames away from the 2nd clip. This will introduce a 12-frame gap between clips. I did not try to build with the error uncorrected. NB: There was no gap error concerning the boundary between clips 1 and 2, so I expect the problem is clip specific.
    4. Build a disc image. All of the audio was ac3, and with the different audio clip lengths (all less than 1/2 second difference), Encore re-transcoded the audio, and only the audio. My suggestion here is to use .wav files only.
    5. Use File>Replace Asset to replace the middle clip audio and video streams with new, shorter ones.
    6. Trim out the danger stripes in the timeline and butt the video and audio of the 3rd clip perfectly up against the end of the middle clip.
    7. Check project. No gap error this time.
    8. Build disc image.
    I mounted each image in turn and played them in WinDVD. They played as expected. I cannot speak to how truly seamless the playback is because all of the clips I have for testing fade to black at the end. But WinDVD did not hesitate when going from clip to clip and there were no freeze frames that I could see.
    So upgrading to CS3 will let you do what you want. It may be a perfect solution, and it may not, but it is certain to be better than what you get from En 1.5 going from timeline to timeline.

  • Asset property refresh?

    If I generate an H264 file that is VBR and import it into an Encore Project and later decide to re-render the H264 file as CBR from Premiere, Encore appears to retain properties from the VBR file because it will build an unusable ISO image that is half the size of the H264 file that was imported after it was changed to CBR.  How can I get Encore to forget the original files characteristics?  It would seem Encore should detect the change in the file and handle this.
    I have verified that this is what is happening by using a new project with the CBR file and it builds correctly.  I have tried the replace asset function and that won't do the trick.  I have already authored a finished progect with all the chapter markers and links to five menu pages and I don't want to start over.
    I also have yet to get CS5.1 to import my H264 files without an error.  The same files work fine in CS5 with the exception of the problem mentioned above.
    Terry

    I was wondering if the file's properties are stored in any kind of editable file such as xml.
    I think the conclusion in the past has been that, because Encore is built on the sonic authorcore, its project file is very different from Premiere (an XML file that can be edited just as you propose). But no one has stepped up to explain how this might be done in Encore.
    My other idea was to save all my menus as files and just start a new project and import them.  That saves a lot of the work, but I can't figure out a way the export or save or copy/paste the chapter markers and poster frames.  I don't want to sound whiney, but this project is long and there are probably over sixty of them and to play though the timeline to re-establish all of them is time consuming.
    Here is my method for a redo.
    Create new project with new name. Some people advocate a new directory, but I think I usually skip that. The new project name will create new directories under it.
    Import as menu, and I usually just go to the old menu directory from the bad project and pull the menus from there. I rarely found that the problems requiring a redo were in the psd menu file itself. That is risky in some situations, but I suspect not yours. On the side of caution, yes, "save menu as file" and bring into the new project.
    All relinking simply has to be done again.
    Poster frames are clearly the most painful, but I just bite the bullet and do the following. When setting the chapter points in the original project, I make sure they are on gop breaks, unless the timeline was not transcoded. (I now do all that part using dynamic link and set the chapters in Premiere.) And same for the poster frames. When preparing for a redo, I just go through the original Encore project, step by chapter, select the chapter, and write down the chapter point time code and poster frame time code. On the redo, just reverse the process.  Go to a timecode, set a chapter, select the chapter, and set the poster frame. (You can do this in the properties panel, so you don't need to hunt around in the timeline.)
    We fantasize about a new feature in Encore where you can import chapter points and poster frames from a test file.

Maybe you are looking for

  • How to config a shared cache for multiple environments with C API

    How to config a shared cache for multiple environments with C API?  Just like Java edition. Chapter 2. Database Environments I want to open large number of databases, at least 10,000. But as the counts of databases opened increase, the db->open opera

  • File structure of logic pro/studio

    hi can someone explain the file structure of logic studio/logic pro please? (on the pc, most things were in the for example: emagic folder in program files). is there an equivalent of program files folder on mac? where i can explore apps would logic

  • Capacity requirements generation at phase level only

    Hi gurus, Is there any setting to get capacity requirements generation at phase level only? At present in my system iam getting for both operation and phase. Since we do confirmation at phase level only, practically system should not generate capacit

  • PREORDER IPHONE 3G S NOT WORKING!

    When they ask for my billing information I enter everything like they ask and then it says "The Address you have entered cannot be found" And I tried to call Apple but their phone system keeps sending me to the wrong thing. I obviously know that my a

  • Airprinter wordt niet meer gezien door ipad

    Ik heb een aantal maanden gewoon draadloos kunnen printen met de hp photosmart 5515, maar ineens is deze niet meer te vinden. De instellingen en het testrapport van de printer geven aan dat alles correct is ingesteld. Wat kan het zijn?