Replacing smart object content using Droplets ???

Hi,
I have a .psd with a smart object as one of the layers.
I could easily go to Layers>Smart Objects>Replace Contents...
but I have a couple of thousand files to replace.
Is there a way to create a droplet so i can just drop the files into it
and it automatically replaces the content of the smart object
then saves out a new file for me?
This would help me tremendously.
I would appreciate any help.
Moo...

In my opinion this task will need some Scripting unless the Layer-names and Layer-structure are identical in all the files.
One should be able to include the Script in a Droplet, but one might just as well use a dialog within the Script itself, I guess.
If you should find no other option you might be able to get some help in the Photoshop Scripting Forum.

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    When I try to scale down a Smart Object, by using the Free Transform tool, I get over-sharped edges. I suspect this is an interpolation issue. Mind you when I do the same on a raster layer I can overcome it since there is an option box where I can choose interpolation method.

    flamestudios wrote:
    That worked for me, even if I would prefer to be able to choose interpolation method when I transform Smart Object layers, just like you can on raster ones.
    That not an option and its never an option using DOM scripting code you need to retrieve the users interpolation method set the one you want to use and then restore the users preference.  Adobe even broke that in CS6. If you try the retrieve the user preference and it set to "Bicubic Automatic" which happens to be Adobe's default setting CS6 script encounters an internal error. If you catch the error and you can know the user setting is "Bicubic Automatic" If you change the setting your unable to restore the users setting for like you can not retrieve "Bicubic Automatic" using DOM code you can not set it with DOM code.  Perhaps you can with Action Manager scriptlistener code.  I'll give Adobe some more time to fix this before adding special code into my scripts to get around the CS6 problem.

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