Resize animation in cs5 64 bit bug?

Hello,
I'm trying to resize an animation I have larger, it has 12 layers, and 20 frames or so on each layer.  I'm using edit multiple frames and selecting them all, and it is working to resize them, but randomly it will delete one of my objects for a few of the frames.  When I scrub through the timeline after the resize, something is always missing, but it's always a random object and only for a few frames.  Has anyone else had this problem?

Well, I guess I can get it to work by inputting values in the properties panel, instead of using the scale handles in the viewport....weird.  Guess it's still a bug, though. Has anyone else seen this problem?

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