Resizing AppletViewer in JBuilder

Could someone tell me how you resize the appletviewer in JBuilder6 so you can view the full applet with this feature(when you press the play button)

Don't bother answering this now - I have worked it out myself now.
So I award the duke dollars to myself :)

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  • Applet working on JBuilder but not on appletviewer!!!!!

    I ve made a keybord.Here some buttons are missing. The user presses the buttons and shapes a word!When the jButton22 is pressed(Comparison button) the applet tells him if the result is true or false and displays an image(imageIcon foruser in jlabel forusers) with the correct result!!The jlabel for users is setVisible(false) and setVisible(true) when the comparison button is pressed and the result is wrong.My problem is that the jlabel works fine in JBuilder but when i run the applet in appletviewer the jlabel forusers isnt showing!!If i minimize and maximize the window then the label appears and from that point is working properly!Any suggestions would be appreciated!Thank you!!
    import java.awt.*;
    import java.awt.event.*;
    import java.applet.*;
    import javax.swing.*;
    public class Applet5 extends Applet {
    JLabel frase = new JLabel();
    JLabel forusers = new JLabel();
    JLabel string = new JLabel();
    JLabel message = new JLabel();
    JLabel plikt = new JLabel();
    JLabel gram = new JLabel();
    JLabel sint = new JLabel();
    JLabel vrah = new JLabel();
    JLabel end = new JLabel();
    JLabel dior = new JLabel();
    JLabel befforusers = new JLabel();
    JLabel[] jLabel = new JLabel[6];
    ImageIcon myIcon1 = new ImageIcon((Applet5.class.getResource("drawing/1.jpg")));
    ImageIcon myIcon2 = new ImageIcon((Applet5.class.getResource("drawing/2.jpg")));
    ImageIcon myIcon3 = new ImageIcon((Applet5.class.getResource("drawing/3.jpg")));
    ImageIcon myIcon4 = new ImageIcon((Applet5.class.getResource("drawing/4.jpg")));
    ImageIcon myIcon5 = new ImageIcon((Applet5.class.getResource("drawing/5.jpg")));
         ImageIcon foruser1 = new ImageIcon((Applet5.class.getResource("foruser/foruser1.jpg")));
         ImageIcon foruser2 = new ImageIcon((Applet5.class.getResource("foruser/foruser2.jpg")));
         ImageIcon foruser3 = new ImageIcon((Applet5.class.getResource("foruser/foruser3.jpg")));
         ImageIcon foruser4 = new ImageIcon((Applet5.class.getResource("foruser/foruser4.jpg")));
         ImageIcon foruser5 = new ImageIcon((Applet5.class.getResource("foruser/foruser5.jpg")));
        ImageIcon frases1= new ImageIcon((Applet5.class.getResource("frase/frase1.jpg")));
        ImageIcon frases2= new ImageIcon((Applet5.class.getResource("frase/frase2.jpg")));
        ImageIcon frases3= new ImageIcon((Applet5.class.getResource("frase/frase3.jpg")));
        ImageIcon frases4= new ImageIcon((Applet5.class.getResource("frase/frase4.jpg")));
        ImageIcon frases5= new ImageIcon((Applet5.class.getResource("frase/frase5.jpg")));
    ImageIcon telos = new ImageIcon((Applet5.class.getResource("end/telos.jpg")));
    ImageIcon diorth = new ImageIcon((Applet5.class.getResource("dior/dior.jpg")));
    String[] user= new String[6];
    JButton jButton1 = new JButton("1..");
    JButton jButton2 = new JButton("2..");
    JButton jButton3 = new JButton("3..");
    JButton jButton4 = new JButton("4..");
    JButton jButton5 = new JButton("5..");
    JButton jButton21 = new JButton("��������");
    JButton jButton22 = new JButton("��������");
    JButton jButton23 = new JButton("����������");
    JButton jButton24 = new JButton("������� ������");
    JButton jButton25 = new JButton("������");
    Font f = new Font("Palatino LinoType", Font.PLAIN, 18);
    Font g = new Font("TimesRoman", Font.PLAIN, 0);
    Font c = new Font("Palatino Linotype",Font.PLAIN, 14);
    Font p = new Font("Palatino Linotype",Font.PLAIN, 14);
    String s = new String();
    int nextLabelToShowIcon = 1;
    int l=0;
    int current = 0;
    int cur = 0;
    int str = 1;
    FlowLayout flowLayout1 = new FlowLayout();
        public void init() {
          try {
                    jbInit();
                  catch(Exception e) {
                    e.printStackTrace();
         user[1]=new String("82."+"ken"+"62."+"82."+"59."+"77."+"82."+"94."+"ken"+"107"+"127"+"77."+"ken"
             +"151"+"ken"+"1.."+"69."+"107"+"53."+"93."+"59."+"82."+"94."+"ken"+"30."+"1.."+"13."+"82."+"114"
             +"82."+"94.");
          user[2]=new String("1.."+"66."+"23."+"ken"+"74."+"31."+"77."+"ken"+"82."+"ken"+"30."+"62."+"1.."
           +"59."+"82."+"94."+"ken"+"62."+"1.."+"59."+"ken"+"82."+"114"+"62."+"ken"+"1.."+"77."+"ken"+"107"+"59."+"94."
           +"ken"+"1.."+"93."+"77."+"53."+"99."+"82.");
          user[3]=new String("59."+"77."+"2.."+"ken"+"107"+"59."+"ken"+"30."+"ken"+"31."+"74."+"31."+"ken"+"29."
           +"46."+"82."+"107"+"2.."+"ken"+"107"+"82."+"ken"+"82."+"77."+"82."+"74."+"1.."+"ken"+"94."+"82."+"114"
           +"ken"+"13."+"65."+"1.."+"94."+"123"+"53."+"74."+"38."+"107"+"1.."+"59.");
          user[4]=new String("74."+"35."+"1.."+"65."+"127"+"94."+"ken"+"82."+"ken"+"159"+"ken"+"109"+"120"
           +"ken"+"82."+"59."+"62."+"38."+"82."+"120"+"ken"+"107"+"59."+"74."+"2.."+"ken"+"56."+"31."+"93."+"1.."
           +"85."+"82."+"77."+"107"+"2.."+"94.");
    jLabel[1] = new JLabel();
    jLabel[2] = new JLabel();
    jLabel[3] = new JLabel();
    jLabel[4] = new JLabel();
    jLabel[5] = new JLabel();
    jButton1.setPreferredSize(new Dimension(32, 30));
    jButton1.setIcon(myIcon1);
    jButton1.setFont(g);
    jButton1.setVerticalTextPosition(SwingConstants.CENTER);
    jButton1.setHorizontalTextPosition(SwingConstants.CENTER);
    jButton1.addActionListener(new Applet5_jButton1_actionAdapter(this));
    jButton2.setPreferredSize(new Dimension(32, 30));
    jButton2.setIcon(myIcon2);
    jButton2.setFont(g);
    jButton2.setVerticalTextPosition(SwingConstants.CENTER);
    jButton2.setHorizontalTextPosition(SwingConstants.CENTER);
    jButton2.addActionListener(new Applet5_jButton2_actionAdapter(this));
    jButton3.setPreferredSize(new Dimension(32, 30));
    jButton3.setIcon(myIcon3);
    jButton3.setFont(g);
    jButton3.setVerticalTextPosition(SwingConstants.CENTER);
    jButton3.setHorizontalTextPosition(SwingConstants.CENTER);
    jButton3.addActionListener(new Applet5_jButton3_actionAdapter(this));
    jButton4.setPreferredSize(new Dimension(36, 30));
    jButton4.setIcon(myIcon4);
    jButton4.setFont(g);
    jButton4.setVerticalTextPosition(SwingConstants.CENTER);
    jButton4.setHorizontalTextPosition(SwingConstants.CENTER);
    jButton4.addActionListener(new Applet5_jButton4_actionAdapter(this));
    jButton5.setPreferredSize(new Dimension(37, 30));
    jButton5.setIcon(myIcon5);
    jButton5.setVerticalTextPosition(SwingConstants.CENTER);
    jButton5.setHorizontalTextPosition(SwingConstants.CENTER);
    jButton5.setFont(g);
    jButton5.addActionListener(new Applet5_jButton5_actionAdapter(this));
    jButton21.addActionListener(new Applet5_jButton21_actionAdapter(this));
    jButton22.addActionListener(new Applet5_jButton22_actionAdapter(this));
    jButton23.addActionListener(new Applet5_jButton23_actionAdapter(this));
    jButton24.addActionListener(new Applet5_jButton24_actionAdapter(this));
    jButton25.addActionListener(new Applet5_jButton25_actionAdapter(this));
    frase.setIcon(frases1);
    frase.setPreferredSize(new Dimension(750,40));
    message.setPreferredSize(new Dimension(220, 30));
    befforusers.setPreferredSize(new Dimension(1000,50));
    forusers.setIcon(foruser1);
    forusers.setPreferredSize(new Dimension(1000,50));
    forusers.setVisible(false);
    end.setPreferredSize(new Dimension(210,30));
    end.setVisible(false);
    dior.setIcon(diorth);
    dior.setPreferredSize(new Dimension(81,30));
    dior.setVisible(false);
    plikt.setText("������������");
    gram.setText("�������� & ���������� ���������");
    sint.setText("����������");
    vrah.setText("������������");
    message.setFont(p);
    plikt.setFont(f);
    gram.setFont(c);
    sint.setFont(c);
    vrah.setFont(c);
    string.setVisible(false);
    this.setLayout(flowLayout1);
    jLabel[1].setPreferredSize(new Dimension(50, 50));
    jLabel[2].setPreferredSize(new Dimension(50, 50));
    jLabel[3].setPreferredSize(new Dimension(50, 50));
    jLabel[4].setPreferredSize(new Dimension(50, 50));
    jLabel[5].setPreferredSize(new Dimension(50, 50));
    this.add(plikt);
    this.add(gram);
    this.add(jButton1);
    this.add(jButton2);
    this.add(jButton3);
    this.add(jButton4);
    this.add(jButton5);
    this.add(dior);
    this.add(jButton21);
    this.add(jButton22);
    this.add(jButton23);
    this.add(jButton24);
    this.add(jButton25);
    this.add(end);
    this.add(frase);
    this.add(message);
    this.add(befforusers);
    this.add(forusers);
    this.add(jLabel[1]);
    this.add(jLabel[2]);
    this.add(jLabel[3]);
    this.add(jLabel[4]);
    this.add(jLabel[5]);
    this.add(string);
    private void next2(){
    if(str==0);
    string.setText(user[1]);
    if(str==1)
       string.setText(user[2]);
    if(str==2)
       string.setText(user[3]);
    if(str==3);
    string.setText(user[4]);
    if(str==4)
       string.setText(user[5]);
    str++;
      private void next1(){
        if(cur==0)
      forusers.setIcon(foruser2);
      else if(cur==1)
      forusers.setIcon(foruser3);
      else if(cur==2)
      forusers.setIcon(foruser4);
      else if(cur==3)
      forusers.setIcon(foruser5);
      else if(cur==4)
      forusers.setIcon(foruser6);
        cur++;
      private void next(){
        if(current==0)
    frase.setIcon(frases2);
    else if(current==1)
    frase.setIcon(frases3);
    else if(current==2)
    frase.setIcon(frases4);
    else if(current==3)
    frase.setIcon(frases5);
    current++;
    void jButton1_actionPerformed(ActionEvent e)  {
    if (nextLabelToShowIcon == 1)
    jLabel[1].setIcon(myIcon1);
    else if (nextLabelToShowIcon == 2)
    jLabel[2].setIcon(myIcon1);
    else if (nextLabelToShowIcon == 3)
    jLabel[3].setIcon(myIcon1);
    else if (nextLabelToShowIcon == 4)
    jLabel[4].setIcon(myIcon1);
    else if (nextLabelToShowIcon == 5)
    jLabel[5].setIcon(myIcon1);
    s = s + jButton1.getText();
    nextLabelToShowIcon++;l++; jButton21.setVisible(true); dior.setVisible(false);
    void jButton2_actionPerformed(ActionEvent e)  {
    if (nextLabelToShowIcon == 1)
    jLabel[1].setIcon(myIcon2);
    else if (nextLabelToShowIcon == 2)
    jLabel[2].setIcon(myIcon2);
    else if (nextLabelToShowIcon == 3)
    jLabel[3].setIcon(myIcon2);
    else if (nextLabelToShowIcon == 4)
    jLabel[4].setIcon(myIcon2);
    else if (nextLabelToShowIcon == 5)
    jLabel[5].setIcon(myIcon2);
    s = s + jButton2.getText();
    nextLabelToShowIcon++;l++; jButton21.setVisible(true); dior.setVisible(false);}
    void jButton3_actionPerformed(ActionEvent e)  {
    if (nextLabelToShowIcon == 1)
    jLabel[1].setIcon(myIcon3);
    else if (nextLabelToShowIcon == 2)
    jLabel[2].setIcon(myIcon3);
    else if (nextLabelToShowIcon == 3)
    jLabel[3].setIcon(myIcon3);
    else if (nextLabelToShowIcon == 4)
    jLabel[4].setIcon(myIcon3);
    else if (nextLabelToShowIcon == 5)
    jLabel[5].setIcon(myIcon3);
    s = s + jButton3.getText();
    nextLabelToShowIcon++;l++; jButton21.setVisible(true); dior.setVisible(false);}
    void jButton4_actionPerformed(ActionEvent e)  {
    if (nextLabelToShowIcon == 1)
    jLabel[1].setIcon(myIcon4);
    else if (nextLabelToShowIcon == 2)
    jLabel[2].setIcon(myIcon4);
    else if (nextLabelToShowIcon == 3)
    jLabel[3].setIcon(myIcon4);
    else if (nextLabelToShowIcon == 4)
    jLabel[4].setIcon(myIcon4);
    else if (nextLabelToShowIcon == 5)
    jLabel[5].setIcon(myIcon4);
    s = s + jButton4.getText();
    nextLabelToShowIcon++;l++; jButton21.setVisible(true); dior.setVisible(false);}
    void jButton5_actionPerformed(ActionEvent e)  {
    if (nextLabelToShowIcon == 1)
    jLabel[1].setIcon(myIcon5);
    else if (nextLabelToShowIcon == 2)
    jLabel[2].setIcon(myIcon5);
    else if (nextLabelToShowIcon == 3)
    jLabel[3].setIcon(myIcon5);
    else if (nextLabelToShowIcon == 4)
    jLabel[4].setIcon(myIcon5);
    else if (nextLabelToShowIcon == 5)
    jLabel[5].setIcon(myIcon5);
    s = s + jButton5.getText();
    nextLabelToShowIcon++;l++; jButton21.setVisible(true); dior.setVisible(false);}
    void jButton21_actionPerformed(ActionEvent e) {
    if(nextLabelToShowIcon>1){
    jLabel[l].setIcon(null);
    s = s.substring(0, s.length()-3);
    l = l - 1;
    nextLabelToShowIcon = nextLabelToShowIcon - 1;}
    else{
    jButton21.setVisible(false);
    dior.setVisible(true);
    l=0;
    s="";
    nextLabelToShowIcon=1;}
    void jButton22_actionPerformed(ActionEvent e) {
    if(s.length()>0){
        if (s.equals(user[str])) {
          message.setText("������ ����� �����");
        else {
          forusers.getIcon();
          forusers.setVisible(true);
          befforusers.setVisible(false);
          message.setText("�����. � ����� ������� ����� : ");
    repaint();
    jButton1.setDisabledIcon(myIcon1);
    jButton2.setDisabledIcon(myIcon2);
    jButton3.setDisabledIcon(myIcon3);
    jButton4.setDisabledIcon(myIcon4);
    jButton5.setDisabledIcon(myIcon5);
    jButton1.setEnabled(false);
    jButton2.setEnabled(false);
    jButton3.setEnabled(false);
    jButton4.setEnabled(false);
    jButton5.setEnabled(false);
    jButton21.setEnabled(false);
    void jButton23_actionPerformed(ActionEvent e) {
    dior.setVisible(false);
    jButton21.setEnabled(true);
    jButton21.setVisible(true);
    s="";
    l=0;
    nextLabelToShowIcon=1;
    message.setText("");
    befforusers.setVisible(true);
    forusers.setVisible(false);
    jLabel[1].setIcon(null);
    jLabel[2].setIcon(null);
    jLabel[3].setIcon(null);
    jLabel[4].setIcon(null);
    jLabel[5].setIcon(null);
      jButton1.setEnabled(true);
      jButton2.setEnabled(true);
      jButton3.setEnabled(true);
      jButton4.setEnabled(true);
      jButton5.setEnabled(true);
    void jButton24_actionPerformed(ActionEvent e) {
    jButton21.setVisible(true);
    jButton21.setEnabled(true);
    dior.setVisible(false);
    nextLabelToShowIcon=1;
      jButton1.setEnabled(true);
      jButton2.setEnabled(true);
      jButton3.setEnabled(true);
      jButton4.setEnabled(true);
      jButton5.setEnabled(true);
      jButton6.setEnabled(true);
    l=0;
    befforusers.setVisible(true);
    forusers.setVisible(false);
    next1();
    next();
    next2();
    s="";
    message.setText("");
    jLabel[1].setIcon(null);
    jLabel[2].setIcon(null);
    jLabel[3].setIcon(null);
    jLabel[4].setIcon(null);
    jLabel[5].setIcon(null);
    void jButton25_actionPerformed(ActionEvent e) {
    public void paint(Graphics g) {
    super.paint(g);}
    private boolean isStandalone = false;
    public String getParameter(String key, String def) {
      return isStandalone ? System.getProperty(key, def) :
      (getParameter(key) != null ? getParameter(key) : def);
    private void jbInit() throws Exception {
        public String getAppletInfo() {
          return "Applet Information";
      public String[][] getParameterInfo() {
        return null;
      public static void main(String[] args) {
        Applet5 applet = new Applet5();
        applet.isStandalone = true;
        Frame frame = new Frame();
        frame.add(applet, BorderLayout.CENTER);
        applet.init();
        applet.start();
        frame.setSize(450,400);
        Dimension d = Toolkit.getDefaultToolkit().getScreenSize();
        frame.setLocation((d.width - frame.getSize().width) / 2, (d.height - frame.getSize().height) / 2);
        frame.setVisible(true);
        frame.setResizable(false);
    class Applet5_jButton1_actionAdapter
    implements java.awt.event.ActionListener {
    Applet5 adaptee;
    Applet5_jButton1_actionAdapter(Applet5 adaptee) {
    this.adaptee = adaptee;
    public void actionPerformed(ActionEvent e) {
    adaptee.jButton1_actionPerformed(e);
    class Applet5_jButton2_actionAdapter
    implements java.awt.event.ActionListener {
    Applet5 adaptee;
    Applet5_jButton2_actionAdapter(Applet5 adaptee) {
    this.adaptee = adaptee;
    public void actionPerformed(ActionEvent e) {
    adaptee.jButton2_actionPerformed(e);
    class Applet5_jButton3_actionAdapter
    implements java.awt.event.ActionListener {
    Applet5 adaptee;
    Applet5_jButton3_actionAdapter(Applet5 adaptee) {
    this.adaptee = adaptee;
    public void actionPerformed(ActionEvent e) {
    adaptee.jButton3_actionPerformed(e);
    class Applet5_jButton4_actionAdapter
    implements java.awt.event.ActionListener {
    Applet5 adaptee;
    Applet5_jButton4_actionAdapter(Applet5 adaptee) {
    this.adaptee = adaptee;
    public void actionPerformed(ActionEvent e) {
    adaptee.jButton4_actionPerformed(e);
    class Applet5_jButton5_actionAdapter
    implements java.awt.event.ActionListener {
    Applet5 adaptee;
    Applet5_jButton5_actionAdapter(Applet5 adaptee) {
    this.adaptee = adaptee;
    public void actionPerformed(ActionEvent e) {
    adaptee.jButton5_actionPerformed(e);
    class Applet5_jButton21_actionAdapter
    implements java.awt.event.ActionListener {
    Applet5 adaptee;
    Applet5_jButton21_actionAdapter(Applet5 adaptee) {
    this.adaptee = adaptee;
    public void actionPerformed(ActionEvent e) {
    adaptee.jButton21_actionPerformed(e);
    class Applet5_jButton22_actionAdapter
    implements java.awt.event.ActionListener {
    Applet5 adaptee;
    Applet5_jButton22_actionAdapter(Applet5 adaptee) {
    this.adaptee = adaptee;
    public void actionPerformed(ActionEvent e) {
    adaptee.jButton22_actionPerformed(e);
    class Applet5_jButton23_actionAdapter
    implements java.awt.event.ActionListener {
    Applet5 adaptee;
    Applet5_jButton23_actionAdapter(Applet5 adaptee) {
    this.adaptee = adaptee;
    public void actionPerformed(ActionEvent e) {
    adaptee.jButton23_actionPerformed(e);
    class Applet5_jButton24_actionAdapter
    implements java.awt.event.ActionListener {
    Applet5 adaptee;
    Applet5_jButton24_actionAdapter(Applet5 adaptee) {
    this.adaptee = adaptee;
    public void actionPerformed(ActionEvent e) {
    adaptee.jButton24_actionPerformed(e);
    class Applet5_jButton25_actionAdapter
    implements java.awt.event.ActionListener {
    Applet5 adaptee;
    Applet5_jButton25_actionAdapter(Applet5 adaptee) {
    this.adaptee = adaptee;
    public void actionPerformed(ActionEvent e) {
    adaptee.jButton25_actionPerformed(e);
    }

    I performed some testing on your program, and get an ArrayIndexOutOfBoundsException on one of the buttons. So, I guess there have to be some implementation logic error.
    Since I have no idea what your program is trying to achieve, here's what you can do:
    1. Try to shorten your program.
    2. Add your code piece by piece.
    3. Perform some logic testing.
    4. Repeat steps 2 & 3.

  • I can't view my JApplet in appletviewer. Why?

    I tried writing a simple program on my own and i compiled them in JPadpro 3.6. there is no error. no warnings too.
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    the comments stated in the viewer was:
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    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    class login extends JApplet
         //initialize
         JLabel loginTitle, loginLabel, passLabel;
         JTextField loginText, passText;
         JButton loginBut, cancelBut, resetBut;
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         resize(400,300);
         Container content = getContentPane();
         content.setLayout(new FlowLayout());
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         content.add(resetBut);
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    The error message printed to the console quite clearly states the problem: applet not public, cannot access applet with modifiers ""
    change your declaration of "class login extends JApplet" to "public class login extends JApplet", and you'll find it works fine.

  • What happens on resize (and how can I force it to happen without resizing)?

    Hello everybody!
    After running into this for the umpteenth time, I have decided to ask somebody who knows better. So, here goes:
    Often, when I change something in the layout of an applet or an application (e.g. removing a JComponent and replacing it with another one), it doesn't get updated. I need to resize the Application window or the AppletViewer window, and then the change is correctly displayed and everything works fine. For Applets, I figured out that I can pack() as a workaround, but this can have some nasty side effects. I haven't been able to find anything for Applets though (an Applet doesn't have a pack() method).
    So, does anyone know what exactly happens when I resize that window and why then my changes to the layout are applied? And, more importantly, what I have to do to reproduce this effect without resizing?
    Thanks a lot in advance,
    Wojtek

    Thanks for the reply! Doesn't work though (invalidate-revalidate was one of my first tries...):
    - Applet has no revalidate().
    - If I put all my stuff into an extra JPanel that I add to the Applet, and revalidate() the JPanel after changing the stuff in it, nothing happens, I still need to resize.
    Any other ideas?

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    when i test my applet with appletviewer, it work finely
    but when i try it in internet explorer 6 it can do properly
    like in appletviewer. what's wrong with it?
    for information, i build my applet with jbuilder 5 and i have
    setting my html file so ie6 can recognize my applet with <object>
    </object> tag. what's problem exactly with my development?

    If you look in the Plug-in console (right click on the icon on your task bar in Windows) you will probably see that you have a Security Exception because unsigned applets are not allowed to connect to other hosts.
    Solutions
    1. buy a certificate and sign the applet
    2. for testing, use PolicyTool to grant the required SocketPermission(s)
    Search the archives for details of how to do either.
    Regards
    Matthew

  • Applet is UNABLE to resize browser frame !!!

    Hello,
    I've developed signed swing applet that I want to be able to resize or move its parent frame (the browser). In a case of the appletviewer there is no problem, but when working with the browser the applet's command to the parent frame (IE6) to resize has no effect. Actually, after setting a new size to IE window getSize returns correct (new) dimensions but the window itself remains unchanged.
    Do you have any idea how can I make this working ??????
    THANX

    Sum-shusSue
    My applet creates a modal dialog - this is the only applet's GUI, and I want to resize browser's window from within the applet, not by the JavaScript code, because I need the browser's window to get resized ONLY AFTER the applet has got loaded and run.

  • Netscape crashes when resizing window

    I have a web page with the following outline in a frame:
    |        |      |
    | applet | html |
    |        |      |
    -----------------When this browser window is resized netscape craps out! All windows close(even ones unrelated to my page) and then netscape exits. This only happens occasionally and not all the time. It happens in netscape6.2 and netscape7.
    Any/all help is appreciated. Thanks!

    By: "I cannot seem to get appletviewer to pop up a new browser window." . . . I guess you mean a new appletviewer window, right? Because you know that appletviewer ignores the html and shows only the Applet . . . right? Don't get mad at me now, I don't mean any disrespect ;^)
    In place of running - or in addition to running - it from appletviewer, can you place debug code in the status of the browser at significant points and see exactly where the code breaks (if it is the code)?
    Did you turn on the Java Console and watch the log? Does the log "stick" after Netscape crashes?
    All thoughts. . . hope you get it working.
    Of course, personally, as a time saver . . . I would reinstall Netscape just as someone else mentioned. It can't hurt, and it may save you time.

  • Resizing applet

    Hi,
    I have an applet which is quite large, when you run the applet using appletviewer it fills the whole screen, this means when I run the applet in an HTML document it is partly obscured and you have to scroll. I know you can size the applet in HTML but this will obscure it. It means I have to resize the layout in java, which would mean resizing every component etc (there are a few). I would like the applet to open and just fill the bowser screen. Is there an easy way around this.
    cheers
    macnero

    1. Use a layout
    2. Use constants for the frame size
    3. Allow Java to "fit" all of the components in the frame, don't explicitly try to assign sizes of you don't need to do so.

  • Starting size of my appletviewer window

    I want to create an applet of a certain size using Eclipse. I then want to run it using Eclipses appletviewer. My problem is that the appletviewer opens in a window smaller than the content i want to view. Although I can resize the appletviewer-window manually, I'd like to have it in a proper size from the beginning. Do you know how to set the window size at developing time?
    thanks

    At which place of my applet do i have to call the setSize() method? And what setSize() method? Applet.setSize() ?
    edit: Placed it in the init() method. Workd. Thanks
    Message was edited by:
    haunse

  • Resized animated gif ImageIcon not working properly with JButton etc.

    The problem is that when I resize an ImageIcon representing an animated gif and place it on a Jbutton, JToggelButton or JLabel, in some cases the image does not show or does not animate. More precicely, depending on the specific image file, the image shows always, most of the time or sometimes. Images which are susceptible to not showing often do not animate when showing. Moving over or clicking with the mouse on the AbstractButton instance while the frame is supposed to updated causes the image to disappear (even when viewing the non-animating image that sometimes appears). No errors are thrown.
    Here some example code: (compiled with Java 6.0 compliance)
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    public class Test
         public static void main(String[] args)
              new Test();
         static final int  IMAGES        = 3;
         JButton[]           buttons       = new JButton[IMAGES];
         JButton             toggleButton  = new JButton("Toggle scaling");
         boolean            doScale       = true;
         public Test()
              JFrame f = new JFrame();
              f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
              JPanel p = new JPanel(new GridLayout(1, IMAGES));
              for (int i = 0; i < IMAGES; i++)
                   p.add(this.buttons[i] = new JButton());
              f.add(p, BorderLayout.CENTER);
              f.add(this.toggleButton, BorderLayout.SOUTH);
              this.toggleButton.addActionListener(new ActionListener() {
                   @Override
                   public void actionPerformed(ActionEvent e)
                        Test.this.refresh();
              f.setSize(600, 300);
              f.setVisible(true);
              this.refresh();
         public void refresh()
              this.doScale = !this.doScale;
              for (int i = 0; i < IMAGES; i++)
                   ImageIcon image = new ImageIcon(i + ".gif");
                   if (this.doScale)
                        image = new ImageIcon(image.getImage().getScaledInstance(180, 180, Image.SCALE_AREA_AVERAGING));
                   image.setImageObserver(this.buttons);
                   this.buttons[i].setIcon(image);
                   this.buttons[i].setSelectedIcon(image);
                   this.buttons[i].setDisabledIcon(image);
                   this.buttons[i].setDisabledSelectedIcon(image);
                   this.buttons[i].setRolloverIcon(image);
                   this.buttons[i].setRolloverSelectedIcon(image);
                   this.buttons[i].setPressedIcon(image);
    Download the gif images here:
    http://djmadz.com/zombie/0.gif
    http://djmadz.com/zombie/1.gif
    http://djmadz.com/zombie/2.gif
    When you press the "Toggle scaling"button it switches between unresized (properly working) and resized instances of three of my gif images. Notice that the left image almost never appears, the middle image always, and the right image most of the time. The right image seems to (almost) never animate. When you click on the left image (when visble) it disappears only when the backend is updating the animation (between those two frames with a long delay)
    Why are the original ImageIcon and the resized ImageIcon behaving differently? Are they differently organized internally?
    Is there any chance my way of resizing might be wrong?

    It does work, however I refuse to use SCALE_REPLICATE for my application because resizing images is butt ugly, whether scaling up or down. Could there be a clue in the rescaling implementations, which I can override?
    Maybe is there a way that I can check if an image is a multi-frame animation and set the scaling algorithm accordingly?
    Message was edited by:
    Zom-B

  • How can I get just the text to resize, rather than the entire web page?

    I used to be able to re-size just text on a webpage by typing Ctrl + +. Today, the entire webpage re-sizes, and when I move to another page it reverts. (I see this mostly in Facebook.). Why did this change, and can I go back to having just the text re-size?

    ''How can I get just the text to resize -- zoom text only''
    steps
    #"Alt" if no menu bar, then
    # View > Zoom > Zoom Text Only
    Zoom text of web pages - MozillaZine Knowledge Base
    :http://kb.mozillazine.org/Zoom_text_of_web_pages
    <br><small>Please mark "Solved" one answer that will best help others with a similar problem -- hope this was it.</small>

  • How can I implement a status bar at the bottom of a resizable application?

    Hello all,
    I am a JavaFx newbie and I am implementing an application (a Sokoban game), with a menu at the top of the frame and a gaming area covering the rest of the frame. To support the game, I have to load images at certain positions in the gaming area.
    The game also includes a level editor with another menubar and where images are set to other positions.
    I implemented this in another view, swiching from the game mode to the level editor mode and vice versa is just done by setting the other view visible. Up to now this works, here the important statements building these details:
    Group root = new Group();
    gameView = new Group(); // for gaming mode
    le_view = new Group()   // for level editor mode
    MenuBar gameMenubar = new MenuBar();
    Menu menuGame = new Menu(bundle.getString("MenuGame"));
    ... building the menu items and menues ...
    gameView.getChildren().add(gameMenubar);
    ImageView buildingView[][] = new ImageView[22][22];
    for (nCol = 0; nCol < 22; nCol++) {
        for (nRow = 0; nRow < 22; nRow++) {
            buildingView[nCol][nRow] = new ImageView();
            buildingView[nCol][nRow].setX(nCol * 26 + 5);
            buildingView[nCol][nRow].setY(nRow * 26 + 40);
            gameView.getChildren().add(buildingView[nCol][nRow]);
    gameView.setVisible(true);
    root.getChildren().add(gameView);
    ... same stuff to build the le_view ...
    le_View.setVisible(false);
    root.getChildren().add(le_View);
    Scene scene = new Scene(root, 800, 600, Color.CORNSILK); Now I want to introduce a status bar at the bottom of the frame, which of course has to follow the bottom of the frame, if it is resized. And of course the menu and the status bar should not grow vertically, if the height of the frame is increased.
    The implementation seems to be easy with StackPane for the frame and one BorderPane for each mode.
    For the first step I only tried implementing the game mode with only one BorderPane (just setting the menu, the gaming area and the status bar each into a HBox and setting these three HBoxes at the top, into the center and at the bottom). I also tried this via GridPane and via VBox; I always get any erroneous behaviour:
    Either the menubar is visible, but the menus do not pop up the menu items, or the anchor point of the menu and of gaming area are set 100 pixels left of the left frame border and move into the frame when the frame width is increased, or the menu is set 20 pixels below the top of the frame, or HBox with the menu grows when the frame height is increased, so that the anchor point of the gaming area moves down.
    Can you describe me a correct construction of such a frame? Thanks in advance.
    Best regards
    Gerhard

    Hello Gerhard,
    Glad the code helped, thanks for a fun layout exercise.
    For the draft code I just pulled an icon off the internet over a http connection.
    If you haven't done so already place any icons and graphics you need local to your project, so that resource lookups like:
    Image img = new Image("http://www.julepstudios.com/images/close-icon.png");become
    Image img = new Image("close-icon.png");then performance may improve.
    Another possible reason for your performance problem could be that when you use a vbox, the vbox content can overflow the area of the borderpane center and might be sitting on top of the menu pane, making you unable to click the menu (which is what happens to me when I try that with the draft program with the vbox wrapping mod, then resize the scene to make it smaller). This was a trick which caught me and the reason that I used a Group originally rather than a vbox. I found a vbox still works but you need to tweak things a bit. The trick I saw was that the order in which you add stuff to the borderpane is important. The borderpane acts like a stack where the last thing added floats over the top of everything else if you size the scene small enough. For your project you want the menu on top always, so it always needs to be the last thing added to the borderpane, but when you swap in the level pane for the game pane, then back out again, the game pane can end up on top of the menu which makes the menu seem like you can't click it (only when the scene is sized small enough). It was quite a subtle bug which took me a little while to work out what was happening. For me the solution was to add just one vbox to the center of the border, and then swap the game pane and the level editor in and out of the vbox, that way the center of the layout always stayed behind the menu bar and the status bar.
    I added some revisions to reflect the comments above and placed some comments in the code to note what was changed and why.
    public class SampleGameLayoutRevised extends Application {
      public static void main(String[] args) { Application.launch(args); }
      public void start(Stage stage) throws Exception {
        final BorderPane gameLayout = new BorderPane();
        final Group gameView = new Group();
        final MenuBar gameMenubar = new MenuBar();
        final Menu gameMenu = new Menu("Mode");
        final VBox centerView = new VBox();
        centerView.setStyle("-fx-background-color: darkgreen");  // we set a background color on the center view to check if it overwrites the game menu.
        MenuItem playGameMenu = new MenuItem("Play Game");
        MenuItem levelEditMenu = new MenuItem("Edit Levels");
        gameMenu.getItems().add(playGameMenu);
        gameMenu.getItems().add(levelEditMenu);
        gameMenubar.getMenus().add(gameMenu);
        final StackPane levelEditView = new StackPane();
        levelEditView.getChildren().add(new Text("Level Editor"));
        ImageView buildingView[][] = new ImageView[22][22];
        Image img = new Image("http://www.julepstudios.com/images/close-icon.png");  // use of http here is just for example, instead use an image resource from your project files.
        for (int nCol = 0; nCol < 22; nCol++) {
          for (int nRow = 0; nRow < 22; nRow++) {
            ImageView imgView = new ImageView(img);
            imgView.setScaleX(0.5);
            imgView.setScaleY(0.5);
            buildingView[nCol][nRow] = imgView;
            buildingView[nCol][nRow].setX(nCol * 20 + 5);
            buildingView[nCol][nRow].setY(nRow * 20 + 40);
            gameView.getChildren().add(buildingView[nCol][nRow]);
        final VBox statusBar = new VBox();
        final Text statusText = new Text("Playing Game");
        statusBar.getChildren().add(statusText);
        statusBar.setStyle("-fx-background-color: cornsilk"); // we set a background color on the status bar,
                                                              // because we can't rely on the scene background color
                                                              // because, if the scene is sized small, the status bar will start to overlay the game view
                                                              // and if we don't explicitly set the statusBar background the center view will start
                                                              // to bleed through the transparent background of the statusBar.
        gameLayout.setCenter(centerView); // we add the centerview first and we never change it, instead we put it's changeable contents in a vbox and change out the vbox content.
        gameLayout.setBottom(statusBar);
        gameLayout.setTop(gameMenubar);   // note the game layout is the last thing added to the borderpane so it will always stay on top if the border pane is resized.
        playGameMenu.setOnAction(new EventHandler<ActionEvent>() {
          public void handle(ActionEvent event) {
            centerView.getChildren().clear();  // here we perform a centerview vbox content swap.
            centerView.getChildren().add(gameView);
            statusText.setText("Playing Game");
        levelEditMenu.setOnAction(new EventHandler<ActionEvent>() {
          public void handle(ActionEvent event) {
            centerView.getChildren().clear();  // here we perform a centerview vbox content swap.
            centerView.getChildren().add(levelEditView);
            statusText.setText("Editing Level");
        playGameMenu.fire();
        Scene scene = new Scene(gameLayout, 800, 600, Color.CORNSILK);
        stage.setScene(scene);
        stage.show();
    }Other than that I am not sure of a reason for the slowdown you are seeing. In my experience JavaFX has been quick and responsive for the tasks I have been using it for. Admittedly, I just use if for a bunch of small trial projects, but I've never seen it unresponsive for a minute.
    - John

  • In Windows 8.1, the Thunderbird window keeps resizing

    I have a new Transformer T100A laptop, running Windows 8.1 Pro. I run Thunderbird in desktop mode. The height of the Thunderbird window keeps getting small, while the width remains the same. I usually have my folder mails in the top pane, and the open message in the bottom pane. When I open Thunderbird, it often, but not always, comes up with such a short window that I can't see any of the open message at all, and only a few lines of the messages in the folder. This happens often even when I haven't closed Thunderbird, but the computer has gone into battery saving mode. This is not a huge problem, but it's annoying to have to resize the window almost every time I use Thunderbird.

    Hi,
    You can try the steps in following article:
    Using Pictures from Active Directory
    http://msitpros.com/?p=1036
    This response contains a reference to a third party World Wide Web site. Microsoft is providing this information as a convenience to you. Microsoft does not control these sites and has not tested any software or information found on these sites; therefore,
    Microsoft cannot make any representations regarding the quality, safety, or suitability of any software or information found there. There are inherent dangers in the use of any software found on the Internet, and Microsoft cautions you to make sure that you
    completely understand the risk before retrieving any software from the Internet.
    For your reference, here is the similar thread with different method:
    http://social.technet.microsoft.com/Forums/en-US/d6e7b2c3-c343-4900-a01d-24bfb30357b6/is-there-a-solution-to-set-user-account-picture-from-active-directory-thumbnailphoto-attribute-in?forum=w8itproinstall
    Hope these would be helpful.
    Kate Li
    TechNet Community Support

  • How resize pictures in table on PAGES 5.2?

    The new version 5.2 was be optmized for import image in table, but how resize these pictures in table?

    DO NOT use Pages 5.2.    Use Keynote or Numbers.  The latest versions of these apps are stable.  Pages 5.2 nothing but trouble.
    Here is what I do with my art, which must be perfect for commercial printing and other purposes.
    Export the page with your table and art out as a PDF.  Then bring the PDF into Adobe Illustator and make any changes you need to get the art looing exactly like what you want.  Save the art from AI ouit to PDF.  AI creates bullet proof PDF files.  Then drag the clean PDF back into Pages.
    One reason AI is the preferred route is that Adobe comlpliant PDF files  are the standard in the commercial printing industry.  These days, all files going to commercial printers must be in clean PDF format.  As you would expect, there are some excellent apps for pre-flighint PDF files.
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