"Rise of Atlantis" Mac game created "out of range" message through switch

I've got a mac-mini. I've been running the mac game download from apple "Rise of Atlantis" for a while now. I have an older SONY SDM-HS95P DVI/SVGA monitor (capable of 1280 x 1024 resolution) connected to the mac via DVI to SVGA adapter out of the mac mini, and SVGA into the Monitor. No problems when launching or playing the game.
However, I just added an SVGA Distribution Amp to the chain (capable of 1600 x 1280). So now it's DVI to SVGA adapter out of the mac min, SVGA into the SVGA Distribution Amp, and one SVGA output of the DA goes to the SONY computer monitor, and the other SVGA output of the Distribution Amp goes to my SONY HDTV via it's PC/SVGA input. I did this so I could stream videos off the computer to the TV. This all works well. I change my screen resolution from 800 x 600 (when sitting in front of the computer so all text is very big because of bad eyes) to 1260 x 768 when streaming to the HDTV so the picture fills the screen.
However, I just introduced a problem with the game "Rise to Atlantis" that I didn't have before I added the distribution amp. When launching the game now, the screen flashes to black and I get an
"out of range" message. The message stays there, and from the mac mini, I can't even get it back to the normal screen without rebooting the mac mini.
However, if I remote into the Mac Mini via remote desktop connection from my 27" imac quad core, I can see the game and control the computer. But this isn't a viable solution.
I have tried setting the mac mini display resolutions to lower, middle and higher resolution settings before actually launching the program, but nothing helps. I also disconnected the SVGA output of the SVGA distribution amp. going to the HDTV to see if that would help, but it does not.
So it appears that the SVGA Distribution amp. is causing some sort of a hiccup that throws the SONY computer display to black and that "out of range" message.
Can anyone suggest anything that might allow me to keep things hooked up as they are and still be able to play the game? 'Rise of Atlantis" is a mac game, downloadable from apple, ....but it's the type of game that seems to take over the entire screen....so you can't see FINDER or your desktop when playing it...it's definetly throwing the SONY display into some sort of "take over" mode.
Any input would be appreciated.

No, I did not try swapping the outputs as neither is marked primary or secondary, indicating that they were in any way different. However, I did resolve the issue. I didn't realize that in "Rise Of Atlantis" it was automatically set to display FULL SCREEN and that I could set it to NOT do that. I made that change and now I can see FINDER/DESKTOP behind the game while it still pretty much fills the screen and this has eliminated the problem I posted about. However, thank you very much for your input. I appreciate it.

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