RollOver hover timing issue

I have 9 buttons on a Flash animation and when I hover over
one of the buttons, a graphic is displayed. As I move the mouse off
the button, the graphic is removed. I am using the following script
to make the graphic display:
service_desk.onRollOver = function () {
service_desk.gotoAndPlay("_over");
service_desk.onRollOut = function () {
service_desk.gotoAndPlay("_out");
monitoring.onRollOver = function () {
monitoring.gotoAndPlay("_over");
monitoring.onRollOut = function () {
monitoring.gotoAndPlay("_out");
The issue I am having is that if I move my mouse from one
button to another too quickly, the first button does not perform
the “_out” so I have to mouse back over the button to
have the monitoring.gotoAndPlay("_out"); work. If I move my mouse
slowly from button to button, everything seems to work just fine.
Can someone please suggest a way to fix this? I am willing to
use a different technique; I just need to get this working.

This a problem with flash. The workaround is like this -
Make a large invisible button behind all the 9 button. and
code the Rollin for the large button to explicitly reset the
smaller buttons
LargeButton.onRollover = function() {
service_desk.gotoAndPlay("_out");
Alternately u could use anonymous timer functions for each
button to check the state of the rollover and call
this.gotoAndPlay("_out) at a certain interval

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