RT playback on imported clips

I'm new to FCP, I've been reading up on various basic differences between how Final Cut and Avid handle imported clips. I know that FCP doesn't recreate media for imported clips, simply references wherever they lay. I know that the imported clips need to have the same settings as the sequence you add them to, otherwise it needs to be rendered. (Side note: Is there a way to conform all clips to be the same format? I will be using lots of QTs and they won't all be the same format. Seems a pain to have to work outside the app to get them to import and play nicely inside the app.)
I can play the clips just fine in the Viewer, can't get them to play in the Canvas. I've made sure the frame size, compression, pixels (square), frame rate are the same. The only difference is the audio rate - the QT has audio at 22 KHz and I can't find that as an option in the Sequence settings. Could that be why I get a red bar requiring rendering in the Canvas/Timeline? I tried turning off audio, but I still have the red bar. It's driving me mad!
I've read through the manual, the help and a reference book but all I get is "they need to have the same settings and then the clip will play in the sequence." There must be a setting someplace I haven't read about.
Thanks!

jlplasterer wrote:
What am I doing wrong? I'm working off internal storage and 1 firewire drive. I've tried moving the clips off the internal over to the firewire storage before importing, and I've tried keeping them on the internal. All this talk of RT playback on FCP with various formats is great, but I can't get 1 stream of imported material to play back at all.
You need to share much more about the clip(s) in question. What codec? frame size?
Certain formats - especially what we call delivery formats (Sorenson Video 3, H.264, MPEG-4) - will not play in realtime on many systems, due in part to lack of horsepower from the playback machine (your computer) and/or bandwidth from the storage device (your hard drive or disks). There are other codecs that fall into this category (non-real time playback) but since your audio is 22 kHz, it sounds like heavily compressed, delivery codec files are what you're working with.
FCP 6's Mixed Format Timeline can require substantial horsepower and bandwidth, depending on the codecs/frame sizes involved, so one trick might be to lower the setting for Playback Quality and Frame Rate in the RT settings in your Timeline.

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