Run swf
On my PC I cant run swf file from a folder if I click on it as I get an error (no program asscoiated with this ).
On my laptop it works fine.
Both have flash installed.
I did this and nothing happens.
In the programs to chose from flash doesnt appear
Similar Messages
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Adobe flash player and run swf
I creat a swf file with software demo builder version 9. but when run it with flash player version 11.8.800.94, flash player dosen't have any toolbar in below for move forward and move back video.but other swf file that creat with version 8 demo builder dosen't have any problem. meanwhile when I run swf file flash player show below error.
Thanks...It seems that going to Preferences>Security> Check allow plug ins, then manage sites, and then allowing one site allows all??? Seems like a lot to go through. I have installed the player 4 times now and just got it figured out!
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What does "Running swf tags for frame" mean?
it is under the "other" and "swf processing" section of total frame time.
Thanks,
GratHi,
We have a iPad 3 application that loads a LOT of remote swfs that is used for graphics only, but we are getting slower fps for every swf loaded.
The remote swfs are between 8-10kb and have only 1 frame and no tweens or code, and when they are loaded we stop them(mc.stop()) and set both enabled and visible to false and never add them to the displaylist.
And as the attached image shows, "Running SWF tags for frame" seems to take all the frame time, the image shows when the app is idle.
Is it possible to disable a swf completly?
Thanks,
Simon
(iPad3 iOS6.0, Release version, Apparat-TDSI enabled, Air 3.6, 20-30 remote swfs) -
I've created an animation .swf file in Flash and inserted it on a new webpage. When I go to view it in live mode, it's blank. When I view it in the IE browser I keep getting a message that I need a newer version of Adobe Flash player, which is not the case, and even going through the install process doesn't help. When uploaded, it doesn't appear on the webpage. This is Dreamweaver in the CS6 release on a Windows 7 64 bit system. The animation file runs fine when viewed from the original folder, but does not funciton (blank screen) when opened from the copied file Dreamweaver puts in the site folder. Can anyone offer any suggestions? Also, is there a way to loop a .flv file? This could be a work-around if I can't resolve the .swf issue.
Thank you in advance for any help you can offer.
MarkHi Jon,
Unfortunately not. The website is actually an HTML module logded in a third party program. Even in the development stage though I can't see the .swf file in either the live mode or by viewing with IE. Flash video files play fine as have the other graphics I've incorporated. It seems like a file is missing to make the .swf animation work properly. When I copied the file over from the original folder, Dreamweaver also placed "expressInstall.swf " and "swfobject_modified.js" in a scripts folder. I'm wondering if there should be another or different file to make this work.
Mark -
I have exported a swf file from indesign CS5.5 ( contains audio, interaction, movie...) and I want to run it on my iPad, and off-course I can not install flash player on iPad. How can I solve this problem Without loosing interactivity? What is the right format to create an interactive brochure and become suitable with ipad ?. Thanks a lot Sahar
sahar2002eg wrote:
What is the right format to create an interactive brochure and become suitable with ipad ?.
Use the iBooks Author app to create .ibooks format, or follow instructions provide by Adobe to produce an .epub format file using InDesign. -
Running swf file within a dreamweaver page
Hi all ive been really struggling in getting my web shot gallery to run with my dreamweaver page on my site, ive managed to get it running on its own on my server but soon as i put in my site it does not run, i only get a white screen
www.gazell.co.uk/renault.html
thats the white screen but if you navigate on the left go to photos then renault the actual gallery works but not with the page i would like
please advise ThanksHave you uploded al lscripts associated with the SWF? Auxiliary SWF assets such as palyer skins? Was the gallery created relative to the same root directory as your site? One problem I definitely see is the use of spaces in file names, which could lead to names being truncated or misinterpreted....
Mylenium -
I have a swf that uses actionscript 3.0 to drag and drop images, activate buttons that run movie clips and manage the display list. It runs flawlessly when I execute it directly (i.e. double-click the swf), but I want to publish it on the web -- so I used File -> Publish to create the necessary html file, but when I run it in a browser (I've only tried IE) the initial screen looks perfect, but none of the buttons and drag and drop features work. Also, when I run the swf using File -> Publish Preview, it fails exactly the same way if I choose HTML, but works perfectly if I choose Flash.
I created a pared-down version of the fla (see the code below) to try to isolate the problem, and the behavior is exacly the same. I'm attaching the swf and html files for the pared-down version.
Any ideas?
Thanks
----- actionscript 3.0 code -----
import flash.display.StageDisplayState;
import flash.display.Scene;
import flash.display.MovieClip;
stage.displayState = StageDisplayState.FULL_SCREEN;
// for displaying scenario text
var myTextMovie:MovieClip;
var myHideTextMovie:MovieClip;
showtext14_btn.addEventListener(MouseEvent.MOUSE_DOWN, showText);
function showText(evt:MouseEvent):void {
myTextMovie = new Myclass14();
addChild(myTextMovie);
myTextMovie.x = 530;
myTextMovie.y = 240;http://www.caleuche.com/Special/FlashDevelopment/WebTest2.swf
http://www.caleuche.com/Special/FlashDevelopment/WebTest2.html
This button is supposed to run a movie clip that displays a text box. One other bit of information that I've uncovered since my last post is that a co-worker can't get the swf to work under any circumstances. She tried double-clicking it directly (it's on a network folder that she has access to) and also running it using a flash player called Swiff Player. In both cases the button is displayed, but clicking it does nothing (except display the rollover states). The only difference I can think of is that I have Flash CS3 Professional installed on my computer and she doesn't. Might it be some sort of permissions problem or something I have set wrong in the Publish Settings?
Thanks for your interest and help. -
How to run swf's using Proscenium
I've followed the directions and downloaded Flash Builder along with the sample code. I've been able to compile the applications to swf files, however I can't get them to run. The instructions say to download the player from http://www.adobe.com/support/flashplayer/downloads.html however, those are all 10.x, and when using the Desktop player I get errors about not being able to call native functions, and when I try running in a browser with Flash Player 11 the movie does not load or run.
I'm using Windows 7 64-Bit.
What is the minimum player version required to run the demo's, and is there a Flash 11 Debug Desktop Player that can be used instead of running thru a browser?
The exact error I'm getting in the Desktop Player is:
"VerifyError: Error #1079: Native methods are not allowed in loaded code."
In a web browser with Flash Player 10.x or 11.x when I right-click I get:
"Movie not loaded..."I'm attempting this process and noticed a couple things. Where you say "Flex Compiler" pane, for me it shows up as "ActionScript Compiler" pane, and the "-target-player=11" was already set, and I got an error when I added it again, and so removed that one and just left the one already there. Also when I tried using another specific sdk, I got an error that other arguments where unvalid, and so I specified Flex 4.5 as the other version hit apply, and then went back to 4.5.1 and said ok and everything seemed fine. Then I went to clean the project and got a bunch of errors, all the same error...
Description
Resource
Path
Location
Type
configuration variable 'compiler.library-path' value contains unknown token 'PLAYERGLOBAL'
ProsceniumTutorials
Unknown
Flex Problem
So now I'm trying to figure out if I need to add that back in.
...Just fiddled with this some more and found that some of the settings seem to still require closing/opening Flash Builder?
Select the "Flex Compiler" pane.
In the "Additional Compiler Arguments" text box add:
-target-player=11
To refresh the entire contents of the Flex SDK components choose "Use a specfic SDK" and then switch to a different SDK than 4.5.1 and click the "Apply Button"
then switch it back to 4.5.1 in that combo box, or to "Use Default SDK" if your default is 4.5.1
Click "OK"
P.S. This would be a WHOLE lot easier if there was 4.5.2 version of the Flash Builder that installed with the Flash 11 player, etc, etc.
Also why aren't there instructions and sample FLA's for using proscenium with Flash Professional? -
Running SWF in standalone player, 6680, N80
Hi,
I'm new to Flash Lite 2 development. I've created a small swf
file using Flash 8, in which I used some animation and some
ActionScript code (1 .fla and 2 .as files).
I've set the "Publish Settings" to "Flash Lite 2.0" and
"ActionScript 2.0" and published my swf.
I am trying to test this swf on my Nokia N80 and 6680 phones,
on each of which I installed Flash Lite Player 2.1 for Symbian
(N80: v.3.0 and 6680: V.2.0 FP2). The player works on both phones.
However, neither phone runs my swf !!
On the N80 I'm getting "file is corrupted" error message from
the Flash Player. I've tried to change my pblish settings but it
won't let me use Flash Lite 1.1, because I've used ActionScript 2.0
APIs (see attached Output errors below).
On the 6680 I'm getting "Messaging: Unkown file format" error
message (Flash Player is not even launched).
I would appreciate any kind help on this.
Thanks.
[Output window error when trying to publish as FL1.1]rubnov » On devices with Flash 2.0 preinstalled, SWF
open directly in Flash Player with no user interaction (i.e: you
can open them from the file browser).
Flash Lite 2 "Developer Edition" is a different beast. It's
not even signed, so you'll get a warning when installing it.
Honestly, if your user is able to install the current Flash
Player I don't think it'd be a problem for them to open the player
and then loading the SWF from there.
Current Flash Lite 2 users belong to two groups:
* Those with "new" terminals (Nokia 5200, 5300, etc...) that
already have Flash Lite 2 installed and won't notice this problem.
* Developers/power users that have manually installed Flash
Lite 2, and won't have a problem with opening the SWF files from
the player.
OTOH, it would be cool if Adobe could get the player signed,
so installation becomes easier. Also, signing could also mean that
the newly installed player "takes over" the ability to open SWF
files, thus negating the need to open them from inside the player.
Just my .02.
Ale Muñoz
http://sofanaranja.com
http://bomberstudios.com -
Hello.
In short, I'm looking for a method of running a swf file on a
server, without a browser, and rendering it to an image rather than
the screen.
I'm fairly sure there isn't an answer to this, but I figured
I'd ask in case someone here knows of magic I don't.
Thanks for your time.A swf is rendered in the Flash Player and can't be rendered
to an image.
psycotca0 wrote:
> Hello.
> In short, I'm looking for a method of running a swf file
on a server, without
> a browser, and rendering it to an image rather than the
screen.
>
> I'm fairly sure there isn't an answer to this, but I
figured I'd ask in case
> someone here knows of magic I don't.
>
> Thank's for your time.
>
Dan Smith > adobe community expert
Flash Helps >
http://www.smithmediafusion.com/blog/?cat=11
twitter:
http://twitter.com/dmode -
Problem running swf file outside dev environment
If I copy my bin-debug folder outside the dev environment
i.e. any where in hard disk and run the html file the swf is unable
to connect to the HttpService.
Is there any way to solve this problem.. Its working fine
when i am running it from inside of flex builder bin-debug dir.
"Crossdomain.xml" is also provided.
ThanksThis is probably due to security restrictions of running a
file on your local machine that access network resources. Try
running the SWF file via a network request and not opening it as a
file (use the
http:// protocol rather than file:// in your
browser).
matt horn
flex docs -
RUNNING .SWF FILES THROUG SERVLET
I WANT TO RUN THE .SWF(FLASH FILES) THROUGH SERVLET.IF ANYBODY HAS CODE PLEASE MAIL ME URGENTLY ON [email protected]
you should be a little be more precise to tell us what you want to do.
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I was messing around the other night and trying to download
Flash Player 9. No clue what happened here but now when I click on
a .swf I'm getting an error that says "$" is not a supported format
and my .swf is completely disappearing. Anyone have any idea what I
did here? Prior to this, I was getting all of my movies running in
Flash Player 6, even though I can't find a Flash Player 6 version
anywhere on my computer (I'm sure it's there somewhere). Captivate
shows I have Flash Player 7 and 8 but now nothing runs.
ThanksIf you just attempt to run the swf file created by Flash CS3,
your system will try to load the swf using the Flash runtime. This
will not work, since the SWF contains AIR code not available in the
Flash runtime. To run your AIR application outside of the Flash
authoring environment, you must first package it to create an AIR
installation file, and then install your app from that AIR file.
Use the "Commands> AIR- Create AIR File" menu command to create
the AIR installation file. -
Running swf from an Executable
I would like to use swf files as interfaces for my C++
executable files in the Windows environment. I have found a few
examples of how to do this on some web sites, but I would like to
know more. Specifically, I would like to know about the best way to
do this with AS 3. I have tried Zinc, but it does not have the
power that I need. What is the root technology that I should be
looking at? ActiveX?
I assume that there are no specific books on "Using Flash
Interfaces from Executable Files;" but I am looking for something
definitive to study up on so that I can program this sort of thing
from scratch. Any pointers in the right direction would be
appreciated. I am not looking for tutorials on how to do this from
within Visual Studio for AS 1 or 2 files - I already know where to
find those.I just spent all day trying to figure out how to adjust the
size of a Flash Paper document. This will set it to your .swf size
and also scale it if you stretch the window (combined from various
other posts and my own original work)
Stage.scaleMode = "noScale";
Stage.align = "TL";
//create MovieClip holder for FlashPaper
//create instance of MovieClip holder and place on stage
var mFlashPaperMC:MovieClip =
_root.createEmptyMovieClip("mFlashPaperMC",
_root.getNextHighestDepth());
var mFlashPaper;
//flash paper interface
var mFlashPaperListener:Object = new Object();
mFlashPaperListener.onLoaded =
function(mFlashPaper:Object):Void {
//loading is complete, so we can now adjust the current
page, zoom, etc.
//mFlashPaper.setCurrentPage(mFlashPaper.getNumberOfPages());
//mFlashPaper.setCurrentZoom(33);
mFlashPaper.addListener(this);
//LISTENS FOR RESIZE AND RESIZES FLASH PAPER
var mStageListener:Object = new Object();
mStageListener.onResize = function() {
mFlashPaper.setSize(Stage.width, Stage.height);
Stage.addListener(mStageListener);
loadFlashPaper("QuickStartHelp.swf", mFlashPaperMC,
Stage.width, Stage.height, mFlashPaperListener);
stop();
function loadFlashPaper(path_s, dest_mc, width_i, height_i,
loaded_o) {
var intervalID = 0;
var loadFunc = function () {
dest_mc._visible = false;
mFlashPaper = dest_mc.getIFlashPaper();
if (!mFlashPaper) {
return;
if (mFlashPaper.setSize(width_i, height_i) == false) {
return;
dest_mc._visible = true;
clearInterval(intervalID);
loaded_o.onLoaded(mFlashPaper);
intervalID = setInterval(loadFunc, 100);
dest_mc.loadMovie(path_s);
} -
Captivate 5 zip output in Blackboard Vista not running swf
After loading a Captivate 5-generated zipped file, uploading it to Blackboard Vista, browsing to files (while in COURSE CONTENT screen), selecting the .htm files, and attempting to preview it, this error is generated: blackboard.purdue.edu : server does not support RFC 5746, see CVE-2009-3555
Other info: the Adobe loading icon appears and runs to approx 71% then disappears, leaving a blank screen. Inquiry into the console errors shows the above error.
This entire process was run prior to Christmas to upload a number of other files, all prepared in the same fashion, uploaded and linked in the same manner. All of these output zipped files were generated as Flash10.
The process today has been attempted as both Flash10 and 9.
Any thoughts?
Thanks.Here is some information about this error message:
http://support.mozilla.com/en-US/questions/746438
What you may be looking at here is not the fault of Captivate but a need for someone in your IT department to update their server software.
Firefox now picks up this security vulnerability and tells you.
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