S_ALR_87012993 Problem

This report displays all the Cost Elements including the capitalized asset cost element.   The end result is the report shows all the costs expended to the order PLUS the eventual capitalized asset as Total Costs.  From that it deducts the AUC Settlement leaving a "Balance".  This "Balance" is not a true balance of the order but generally the amount of the capitalized asset. 
For instance, if the company spends $250,000 in construction costs which end up in a piece of equipment after the order is capitalized, then the total Costs line will show $500,000 with $250,000 settled to AUC leaving a "balance" of $250,000.
This isn't right. 
Being a standard SAP report, it would seem that this can not be changed.  Is there a configuration change or some other change that could be made that would correct this report? 
Thanks for any help you can give me.

I'm embarrassed.  That was so simple and obvious that it was hiding in plain sight.
Thank you.

Similar Messages

  • S_ALR_87012993 Line items displaying problem

    Hi everyone,
    launching the report S_ALR_87012993 - Orders: Actual/Plan/Variance from period 4 to period 4 2007 I find a trouble on displaying line items of the order: the balance of internal order is corrected, in fact it's the balance of April, but when I enter in the order, the line items displayed have registration date in the year 2006, so that the line items amount is different from the one I expect.
    Using the same user on another personal computer the problem doesn't occur.
    Can anyone help me to detect the cause of the problem and to solve it?
    Thank you so much,
    Jesse

    Hi,
    The IP address is not relevant to the user.In a network,the user can log on with any system.Rather it is relevant to the Network and the system within this network.Thus every pc will have its own peculiar IP address.It is possible to place restrictions based on the IP address.
    GUI is about interface;to my knowledge,GUI has no role in this context.It is possible,you have authorization restrictions here.
    I suggest you to take the help of the technical guys in solving the problem.
    Regards,
    Ramesh.

  • Report S_ALR_87012993 issue: GREP blocks

    Hello experts,
    When I run report S_ALR_87012993 I get the following error:
    "Internal error: More then 999 GREP blocks were requested"
    Message no. GR215
    Diagnosis
    An internal error occurred in the Report Writer.
    When running the program, you selected the option to store your results permanently.  However, when the selected data was stored in blocks in the GREP file, the maximum number of blocks was exceeded.
    System Response
    The selection program was terminated.
    Procedure
    Inform your system administrator.
    You may have to increase the block size for the GREP blocks.
    Is there anyone who knows what the problem is and how it can be solved?

    The solution that worked for me was:
    1.-Implement note 64537.  Import transport request of the change to your productive client.
    2.-Regenerate report group using transaction code GR55 using report group 6O00.
    3.-Run report S_ALR_87012993 again and it will work.
    Best regards!
    Alex.

  • Internal Order Report  S_ALR_87012993 showing settled cost

    HI ,
    The issue here is related to IO report  S_ALR_87012993 showing up settled cost against a particular Cost Element/GL account. However when we use the drill down function it says "No actual Line Item exist". I have checked the line item details for that particular GL account which does not have any posting to it with the said IO and moreover no FI Posting is done to that GL account during that relevant period. Hence the IO report is showing up variance .
    I have checked the Settlement documents for  that period for the said IO (Table AUAK ) through Transaction Code KOB8 , but none of these settlement indicates that particular Cost element/GL Account.
    I have executed KOB1 which does not show up any line item with the said combination.
    Any idea why the system /report showing up such settlement to that particular Cost Element/GL account which does not have any Actual Line Item posted with that particular IO.
    Regards
    Jaydip

    This is very very strange. Are you sure is not facing some profile problems to view information ?
    KOB1 and S_ALR_87012993 have the same information: actual.
    When you run settlement, it goes to inventory delivery account or to wip account depends on order status.
    Sometimes people set a different account for settlement.
    Check the balance account in transaction FS10N/FBL3N it must be the same because FI and CO are balanced for this account.
    Regards

  • Balance different  in  S_ALR_87012993 due to over settle

    User encounter a problem during run an order report using T-code S_ALR_87012993.
    The balances for the IO in this report suppose is Zero balance, but the report come out with a balance of RMB 12,846.91.  When I drill into order actual line item (i.e. T-code KOB1), the balance shown in KOB1 Zero Balance.
    Please advices why the 2 report balance not the tally with each other.
    Supposedly the balance should be NIL in both reports.

    Hello,
    As this is the std. report, it should not give wrong figures. 1.Please check for any filters in the report.
    2.Check the value types selected for the report.
    3.Check the additional account assignement made if any for the internal order (as this will not figure out in KOB1)
    Thanks

  • A problem with threads

    I am trying to implement some kind of a server listening for requests. The listener part of the app, is a daemon thread that listens for connections and instantiates a handling daemon thread once it gets some. However, my problem is that i must be able to kill the listening thread at the user's will (say via a sto button). I have done this via the Sun's proposed way, by testing a boolean flag in the loop, which is set to false when i wish to kill the thread. The problem with this thing is the following...
    Once the thread starts excecuting, it will test the flag, find it true and enter the loop. At some point it will LOCK on the server socket waiting for connection. Unless some client actually connects, it will keep on listening indefinatelly whithought ever bothering to check for the flag again (no matter how many times you set the damn thing to false).
    My question is this: Is there any real, non-theoretical, applied way to stop thread in java safely?
    Thank you in advance,
    Lefty

    This was one solution from the socket programming forum, have you tried this??
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         boolean active = true;          
         public void run(){
              ss.setSoTimeout(90);               
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                   try{                       
                        serverSocket = ss.accept();
                   catch (SocketTimeoutException ste){
                   // do nothing                   
         // interrupt thread           
         public void deactivate(){               
              active = false;
              // you gotta sleep for a time longer than the               
              // accept() timeout to make sure that timeout is finished.               
              try{
                   sleep(91);               
              }catch (InterruptedException ie){            
              interrupt();
    }

  • A problem with Threads and MMapi

    I am tring to execute a class based on Game canvas.
    The problem begin when I try to Play both a MIDI tone and to run an infinit Thread loop.
    The MIDI tone "Stammers".
    How to over come the problem?
    Thanks in advance
    Kobi
    See Code example below:
    import java.io.IOException;
    import java.io.InputStream;
    import javax.microedition.lcdui.Graphics;
    import javax.microedition.lcdui.Image;
    import javax.microedition.lcdui.game.GameCanvas;
    import javax.microedition.media.Manager;
    import javax.microedition.media.MediaException;
    import javax.microedition.media.Player;
    public class MainScreenCanvas extends GameCanvas implements Runnable {
         private MainMIDlet parent;
         private boolean mTrucking = false;
         Image imgBackgound = null;
         int imgBackgoundX = 0, imgBackgoundY = 0;
         Player player;
         public MainScreenCanvas(MainMIDlet parent)
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              try
                   imgBackgound = Image.createImage("/images/area03_bkg0.png");
                   imgBackgoundX = this.getWidth() - imgBackgound.getWidth();
                   imgBackgoundY = this.getHeight() - imgBackgound.getHeight();
              catch(Exception e)
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              mTrucking = true;
              Thread t = new Thread(this);
              t.start();
          * stops thread
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              mTrucking = false;
         public void play()
              try
                   InputStream is = getClass().getResourceAsStream("/sounds/scale.mid");
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                   player.setLoopCount(-1);
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                   player.start();
              catch(Exception e)
                   System.out.println(e.getMessage());
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              play();
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    You can also try to provide a greater Priority to your player thread so that it gains the CPU time when ever it needs it and don't harm the playback.
    However a loop in a Thread and that to an infinite loop is one kind of very bad programming, 'cuz the loop eats up most of your CPU time which in turn adds up more delays of the execution of other tasks (just as in your case it is the playback). By witting codes bit efficiently and planning out the architectural execution flow of the app before start writing the code helps solve these kind of issues.
    You can go through [this simple tutorial|http://oreilly.com/catalog/expjava/excerpt/index.html] about Basics of Java and Threads to know more about threads.
    Regds,
    SD
    N.B. And yes there are more articles and tutorials available but much of them targets the Java SE / EE, but if you want to read them here is [another great one straight from SUN|http://java.sun.com/docs/books/tutorial/essential/concurrency/index.html] .
    Edited by: find_suvro@SDN on 7 Nov, 2008 12:00 PM

  • J2ME problem with threads

    Hi all,
    I would like to ask you for a help. I need to write a small program at my university. I started to write a midlet which function would be to countdown time for sports activities. I woul like to start a new thread - the one that counts down - and at the same time make the main thread sleep. After the "countdown" thread finishes, the main thread wakes up and waits for user input. The problem is that when the "countdown" thread finishes his work, I've got Uncaught exception java/lang/NullPointerException. error and the midlet halts.
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    import java.lang.*;
    import java.util.*;
    import javax.microedition.lcdui.*;
    import javax.microedition.midlet.*;
    public class intervals extends MIDlet implements CommandListener
    public Display ekran;
    private SweepCanvas sweeper;
    private Form rundy;
    private TextField round0, round1, round2, round3, round4, round5, round6, round7, round8;
    private long czas,x;
    private Command exitCommand;
    private Command addRound;
    private Command delRound;
    private Command start;
    private TextField repeat;
    private Form odliczanie;
    private Alert ostrz;
    Licznik thread;
    String test;
    StringItem test1;
    int parz,i,j,k;
    static int l;
    int ilrund;
    int ilpowt;
    Item sec;
    long sec1;
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        addRound = new Command("Dodaj","Dodaj rund&#281;", Command.ITEM,1);
        delRound = new Command("Usu&#324;","Usu&#324; ostatni&#261; rund&#281;", Command.ITEM,1);
        start = new Command("Start", Command.ITEM,1);
        odliczanie = new Form("Odliczanie");
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            k=Integer.parseInt(round.getString());
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            thread=new Licznik(k,odliczanie);
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            ekran.setCurrent(rundy);
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        rundy.addCommand(addRound);
        rundy.addCommand(exitCommand);
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        Canvas obrazek = new MyCanvas();
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        while (System.currentTimeMillis()<czas+1000)
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        ekran.setCurrent(rundy);
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    public void destroyApp(boolean unconditional)
        notifyDestroyed();
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        if (c == exitCommand)
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            notifyDestroyed();
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                    round0=dodaj(round0);break;
                case 2:
                    round1=dodaj(round1);break;
                case 3:
                   round2= dodaj(round2);break;
                case 4:
                    round3=dodaj(round3);break;
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                    round4=dodaj(round4);break;
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            rundy.addCommand(delRound);
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                    rundy.deleteAll();
                if(rundy.size()==0)
                    rundy.removeCommand(delRound);
                    rundy.removeCommand(start);
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            ilrund=rundy.size()-1;
            if(this.repeat.size()>0)
                ilpowt=Integer.parseInt(this.repeat.getString());
            ekran = Display.getDisplay(this);
            for (i=1; i<=ilpowt;i++)
                odliczanie= new Form("Odliczanie");
                 for (j=0;j<ilrund;j++)
                    switch(j)
                         case 0:
                             odliczanie(round0);
                             break;
                         case 1:
                             odliczanie(round1);
                             break;
                         case 2:
                             odliczanie(round2);
                             break;
                         case 3:
                             odliczanie(round3);
                             break;
                         case 4:
                             odliczanie(round4);
                             break;
                         case 5:
                             odliczanie(round5);
                             break;
                         case 6:
                             odliczanie(round6);
                             break;
                         case 7:
                             odliczanie(round7);
                             break;
                         case 8:
                             odliczanie(round8);
                             break;
    class Licznik extends Thread
        int czas1,k;
        Form forma;
        monitor m;
        public Licznik(int k,Form formap)
            czas1=k;
            forma=formap;
        public synchronized void run()
            while(czas1>0)
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                try{Thread.sleep(1000);} catch(InterruptedException e){e.printStackTrace();}
                czas1--;
            if(czas1<=0)
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        }and monitor class
    public class monitor
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    synchronized void get()
        if(!busy)
            try
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            }catch(InterruptedException e){e.printStackTrace();}
        notify();
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            try
            wait();
            }catch(InterruptedException e){e.printStackTrace();}
        busy=true;
        notify();
    }Can anybody help me with this?

    Groovemaker,
    Your Licznik class has a member m of type monitor, which has not been instantiated (in other words is null) hence, when calling m.put() you get NullPointerException. Please also mind, that using Thread.sleep(1000) is not an accurate way of measuring time.
    If I may, please use recommended for Java class naming conventions - some of your names use lower case, while other don't which is confusing to the reader.
    Daniel

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    Ooops. sorry!
    I did.
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            if( objMainProcess == null ) return false;
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    Thanks DrClap for your reply. Everything you said is right. It is not easy to make them alternate since SetState() could be called from different places where the state could be anything else but a status message. Like a GREETING message for example. It is a handshaking message but not a status message.
    Again as you said, There is a reason I can't call sendMessage() inside setState().
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    Thanks,
    B.D.

  • Problem with threads running javaw

    Hi,
    Having a problem with multi thread programming using client server sockets. The program works find when starting the the application in a console using java muti.java , but when using javaw multi.java the program doesnt die and have to kill it in the task manager. The program doesnt display any of my gui error messages either when the server disconnect the client. all works find in a console. any advice on this as I havent been able to understand why this is happening? any comment would be appreciated.
    troy.

    troy,
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    Graeme.Hi Graeme,
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    PrintWriter out;
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    * @param aHostPort is a port number of the host.
    * @param aLoginName is the users login name.
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