Save for web animated gifs (ipad vs desktop)

I am exporting animated gifs out of photoshop and wondering why there is a discrepancy in the display speed of the animated gifs when viewing on an ipad compared to on the desktop.
Specifically the ipad displays the gif quite a bit slower than in the desktop...
so something that views on the desktop in normal speed is slower than desired on the ipad and something at the desired speed on the ipad is super fast on the desktop...

was related to the loading times...gifs at every other results in a faster play speed...

Similar Messages

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    No fix, alas. This has been a problem in the mac version since PSE 6. If your gif is small, you can duplicate layers so that they appear to stay onscreen longer, but the best advice is to not use PSE/mac for this, unfortunately.

  • Looping options in Save for Web - Animated GIF

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    -Joe

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  • Save For Web & Devices Won't Export Gif Format

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    Now I've read up on it, it seems the issue is indeed gamma.
    (I really appreciate the "that's impossible, you must be doing something wrong" comments, by the way. Not "hmm, I don't know," but actually "what you've described in detail isn't happening; you're imagining things." Super helpful.)
    Anyway the real question is: is there a way to stop Photoshop from including gamma data? It's apparently an optional portion of the PNG spec.
    The whole gamma thing is unfortunate, but the *really* unfortunate bit is that Photoshop includes this information at all, particularly in a Save for Web context.
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  • CS5 Save for Web won't let me save to Windows volume

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    That might be part of what is going on (and doesn't look a thing like our internal filenames or anything else I recognize).
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  • Animated Gif - Save for web not showing full frame range

    Hey,
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  • .gif preview slow in Save for Web

    I am having an issue in Save for Web where the .gif animation preview works very slow and choppy. I am an advertising designer and many times I need to work on animated .gif banners. I am working with Photoshop CS6. When I play the animation in the frame timeline the animation speed works as intended, a little choppy but the timing isn't too bad. However when I go into the Save for Web screen and play the animation it always appears a lot slower and looks choppy. Anything se to 0.0 or No Delay runs as if its set to .1 seconds. Now if I export the file and open it in Chrome the animation speed seems to go back to normal. This wasn't always the case, I tested this 2 or 3 months ago and the animation speed in the export was also slow and choppy but it must have been fixed in one of the updates since then.
    My issue is I don't want to have to preview everything in Chrome after I export it, and then possibly have to go back and tweak it then save again, preview again etc. I have never encountered this issue in previous versions on Photoshop or other machines. Ususally my experience has been the opposite, the frame timeline has always been slower, but previewing in Save fro Web has shown a pretty accurate preview.
    I also have a HP laptop running Windows 7, photoshop CS6 and I don't encounter this issue at all. It seems that everyones default answer on all of the forums is "different browsers handle .gif animation speeds differently, etc.." but int he past I have saved a .gif on my mac and it was slow and choppy in the Chrome, then I saved the same file on my PC transfered it back to the mac and previewed in Chrome and the animation played quickly and smoothly.
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    I don't use a Mac but the first the first thing I do when I have performance problems with Photoshop on my PC is to do some house cleaning.  I reset my Photoshop Preference to a saved copy I made when Photoshop was working well.  I Also clean my disk up clearing caches and temp files so the plenty of scratch space.  I close all applications and look at the machine CPU utilization. Then try Photoshop to see if it is back to its normal performance.

  • GIF/Save for Web problem (PSE 7)

    I've tried searching for an answer to this problem but nothing seems to address quite what's happening.
    I recently had to replace my laptop, and switched from Windows XP to Windows 7.  I transferred PSE 7 from the old system to the new system, and have had no trouble with it- until now.  I have a 52-layer Photoshop-format image that I would like to save as an animated .gif, with each layer as a different frame.  File >> Save As has the option to save Layers as Frames, but if I check it, then click "Save", nothing happens.  Nothing at all.  On my old system, I'd get a new dialogue with options like quality, duration per frame, loop, etc, but that's not happening anymore, and nothing saves (if I go to find the new .gif file, it's just not there). If I DON'T choose "Layers as Frames", the .gif dialogue comes up just fine, and it has no trouble saving as a static .gif.  But it seems that it's just refusing to save it in animated format.
    I'm having the same issue with "Save For Web".  Neither the file menu option or the keystroke command will bring up the dialogue to let me save it that way.  It thinks for maybe a second, but then doesn't do anything else, and doesn't save the image.
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    I've also tried opening old animated .gifs that I created with XP, and they will not re-save as animated .gifs either.  I get the "Do you want to save the changes made" dialogue, but clicking "Yes" doesn't do anything and doesn't save the updates.  I'm at a complete loss for why this function no longer works.

    Glad you got it working.
    It takes some getting use to the differences between xp and windows 7
    in regards to permissions and all that stuff. Even when you install
    programs on an administrative account, problems still persist sometimes.
    What i do is always install programs by right clicking on the installer and
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  • Gif becomes grainy/pixelated in 'Save For Web'

    Hello! I recently switched laptops and I have been having major issues trying to regain the quality gifs I used to make. After I have my gif set to go, I go to save it in 'Save For Web'. This is where all of my problems start. My gif no longer looks smooth, but the entire thing has a grainy or pixelated look -- and it doesn't change no matter how I fiddle with my settings. When switching from the 'original' to the 'optimized' tab in the save for web page, you can obviously see a loss of quality. It may be slight, but it makes a huge difference to me.
    Here's a side by side reference:
    Not sure if it will help, but here are my settings when saving (I have changed from 'pattern' to 'diffusion' and nothing changes):
    Thank you for any help you can provide!

    First, JJMack is correct: lots of colours (around 32100) in this example do make it harder to convert without grain.
    Second, the quality of the GIFs you produced in Save for Web (SfW) prior to the purchase of the new laptop were never any "better" - it merely means that the previous screen was unable to display the results at a decent enough quality to actually discern the differences between the original and the GIF version with reduced colours. Screen quality does matter.
    Second, Photoshop's Save for Web colour reduction algorithms are quite old-fashioned, and (far) better methods are available. Not in Photoshop, however. For a good conversion you will have to look elsewhere.
    Here is the original version @2x zoom (32101 colours):
    Photoshop's version. The best visual quality I could achieve in SfW (diffusion dither at 81%, perceptual). Obvious banding issues, and a very grainy result.
    Next up: RIOT (Radical Image Optimization Tool). RIOT features a newer "NeuQuant neural-net" colour quantization algorithm. Notice how the gradients are quite nicely retained, although here and there some issues pop up (lips/makeup, building, arm highlight, and greenery are missing colour). Overall, though, the final result is much less grainy looking than Photoshop's effort. At the expense of smaller areas with unique colours.
    Next, let's try Color Quantizer with standard settings,  a two factor gradient priority, and 256 colours. Dithering was set to Shiau-Fan @75%. Slight banding in the lighter areas of the background, and the building and lips are again missing colours from the original. Much less grainy than Photoshop's version.
    Colour Quantizer features a quality mask brush, which allows us to safeguard smaller areas with unique colours from colour degradation. I painted a mask for the lips, the building and greenery in the background, the skin of the woman on the right in the background, the lighter area around the vent, and the forehead to preserve those areas' quality as much as possible.
    I feel this result speaks for itself. There is slight banding visible in the lighter area of the wall on the right, but still much less pronounced compared to SfW's version. The colours are all there, especially the important ones for the makeup and the smooth facial tones of Kate. The shoulder's highlight is also preserved nicely. Even the woman on the right in the background looks spot on (which was yet another sore point in SfW's version).
    Arguably the best version. Far superior to Photoshop's failed effort.
    Fourth, if you are still using GIF to optimize still images: STOP NOW. GIF is terrible in comparison to properly optimized and compressed PNG files. Only use GIF when small animated movies are your goal.
    Here is a 512 colour version produced in Color Quantizer (Photoshop's SfW function lets us down once more, unfortunately: there is no option to reduce an image to 512 colours for PNG):
    This last version is visually (mostly) indistinguishable from the original, and clocks in at only 52kb.
    Of course, if you are saving this as a still image, jpg should have been your choice in the first place, since it is a photo.
    Conclusions:
    - avoid Photoshop's "Save for Web" function if your intention is a quality colour reduction;
    - avoid GIF for still images. Either use PNG or JPG. JPG works best for photos;
    - avoid Photoshop and SfW if your intention is to optimize PNGs well. Sfw cannot save PNG files with reduced colours beyond 256 colours;
    - fall back to external and/or online utilities to optimize PNG and GIF files. Color Quantizer and RIOT deliver better results than SfW. Or use online optimization tools to optimize animated GIFs (Optimize animated GIF). You can also optimize each frame in a tool such as CQ, and then import the individual frames into a animated GIF utility. Remember, each frame can save its own custom 256 colour palette;
    - for optimum quality a quality mask tool, such as the one in CQ, is a very effective and efficient method to guarantee the best possible conversion;
    - file sizes of png files created in external utilities almost always beat the ones generated in Photoshop and SfW;
    - a better choice to export PNG files is Photoshop CC Generator. At least that one allows for 8bit PNG files with full transparency (another missing essential feature that SfW fails to provide).
    Other resources (these refer to png, but are also effective for GIF optimization in Photoshop):
    http://www.smashingmagazine.com/2009/07/15/clever-png-optimization-techniques/
    PNG Optimization Guide: More Clever Techniques - Smashing Magazine
    Color Quantizer: Color quantizer
    RIOT standalone version (no installation required): http://download.criosweb.ro/download.php?sid=R

  • Exporting animation using Save for Web and Devices problem

    The animation plays as it should when the "Play" button is pressed at the bottom of the "Save for Web and Devices" Menu , but when I Preview it the individual frames don't disappear once they've shown , so you can see them all at the end of the animation . This is also how they save as a .gif ( although using the "Save as html" option reverts to looking as it should , each frame appearing and disappearing in turn) How do I save as gif without this happening?Many thanks for any help

    Thanks!  It was under the object - slice.  You've saved my sanity

  • Save for web as aninatwd gif, text does s keep true color

    Save for web as animated gif, text does not keep true color in Photoshop

    GIF is a limited format with only 256 colors. unsuitable colors will be quantized to the next available color or emulated using dithering. Everything else we cannot know, since you haven't provided proper information. Quite possible that you have color management issues...
    Mylenium

  • Exporting an animation using save for web

    I am trying to export my animation as a GIF using save for web but when I try saving it gives me an error message saying: "Could not complete this operation. an unknown error has occurred." I am using Photoshop CC 2014.

    I am on windows 8, The document is a PSD of course. It's a app UI animation using mostly smart objects and a timeline for the animations. My save options were:
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    Color: 128
    Dither: (Blank)
    Matte: (Blank)
    Web snap: 0%
    Preview: Monitor color
    Metadata: Copyright and contact info
    Percent: 100%
    Quality: Bicubic  smoother
    Looping options: forever

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