Saving Files in PDF using third party plugin

I have been using the Office 2007 plugin "save as PDF" to convert all my office documents to PDF format. However, after upgrading my reader version to 9.0, each time I try to convert a document, the output is a jumbled list of words with no structure. I tried reinstalling Adobe Reader, but to no avail. Any suggestions?
I use Windows Vista SP1 by the way. The problem did not occur when I had version 8.1 of the reader installed. My computer is a HP with a Intel Dual Core processor and 2GB RAM Memory....

Yeah. I was going to say that you should just re-install Adobe 8.1.2.
Have you tried it?
Duane

Similar Messages

  • How to use third party plugins in PP CC 2014

    This is my first venture to use a third party plugin, in this case it's a transition plugin, and I'm trying to get it to work in my newly updated Premiere Pro CC 2014 on my Windows computer. I unzipped the files for the plugin into the Program Files/Adobe/Common/Plug-ins/7.0/MediaCore folder. When I open PP and go to add one of the new transitions, they don't appear in the Video Transitions drop down menu to select and apply them. I did some googling and saw a workaround involving an adjustment layer, but also saw several posts that said the 2014 version enables drag and drop compatibility. Any input greatly appreciated.

    It's called the Fancy Particles Transition Pack authored by Stefato which I found on Videohive here: Motion Graphics - Fancy Particle Transitions Pack | VideoHive. There were four versions which came zipped and I unzipped them to the MediaCore folder reference in my original post. When I saw the 7.0 in the path I kinda figured something may have changed on the internals between PP 7 and PP8. Still hoping someone will come through with a solution.

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    Hello,
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    I need two simple things : add reverb (the built in reverb is really bad), and enhancer.< </div>
    What you NEED is a better recordist at the concert, someone who understands the peculiarities of your specific video deliver plans.
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    Hello all,
    I’ve been searching many forums for the better part of a day trying to get some workflow questions sorted. I’m experiencing (very) slow export times, and mediocre playback for a machine that should be screaming fast.
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    Media I work with is footage from the RED Epic (normally 5K) as well as DSLR footage from the 5d.
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    Should I consider switching to FCPX or (besides the iMovie-likeness) does it carry problems of its own?

    Hi This Is Ironclad,
    thisisironclad wrote:
    Hello all,
    I’ve been searching many forums for the better part of a day trying to get some workflow questions sorted. I’m experiencing (very) slow export times, and mediocre playback for a machine that should be screaming fast.
    The biggest issue is that most people have is that updating OS X causes certain folders to be set to Read Only. See this blog post: Premiere Pro CC, CC 2014, or 2014.1 freezing on startup or crashing while working (Mac OS X 10.9, and later).
    thisisironclad wrote:
    Hello all,
    I’ve been searching many forums for the better part of a day trying to get some workflow questions sorted. I’m experiencing (very) slow export times, and mediocre playback for a machine that should be screaming fast.
    Here is what I’m working with:
    2014 Mac Pro
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    -64GB Ram
    -Dual AMD FirePro D700 6GB
    -1TB Flash Storage
    It's a nice base system. How about an additional speedy disk for media cache files. You also did not mention which version of OS X you are running.
    thisisironclad wrote:
    Software:
    -Magic Bullet Looks 2.5.2
    The Red Giant website does not indicate that this software is yet updated to work with Premiere Pro CC 2014.1 (8.1). Proceed with caution here.
    thisisironclad wrote:
    Issues I have:
    -Playback is fine at 1/2 or even full, but once effects (especially magic bullet looks) start to go on the clips, it’s very choppy and has difficult playback at 1/4
    I would not use this plug-in until you get the OK from the manufacturer.
    thisisironclad wrote:
    -Export times (especially with magic bullet looks) will take the better part of 1-4 hours for a video that is 3-6 minutes long. This doesn’t seem like it should be the case for a maxed out MacPro
    Again, I suspect your plug-in.
    Keep in mind that exports are largely CPU based but you can make sure that GPU acceleration is enabled for AME at the bottom of the Queue panel.
    thisisironclad wrote:
    So my questions are:
    Do these seem like the right sequence/export settings for mastering at 1080p? If not, what would you suggest?
    It's OK.
    thisisironclad wrote:
    Would using offline editing help at all?
    No need when you should be able to edit natively. Relinking might also be an issue.
    thisisironclad wrote:
    Do you place your effects on adjustment layers?
    That's one way you can do it with the benefit of being more organized.
    thisisironclad wrote:
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    I do. Of course, that's a preference.
    thisisironclad wrote:
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    Try the following:
    Sign out from Creative Cloud, restart Premiere Pro, then sign in
    Update any GPU drivers
    Trash preferences
    Ensure Adobe preference files are set to read/write(Hopefully you checked this out already)
    Delete media cache
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    Disconnect any third party hardware
    If you have a CUDA GPU, ensure that the Mercury Playback Engine is set to CUDA, not OpenCLYou have AMD GPUs.
    Disable App Nap
    Reboot
    thisisironclad wrote:
    Should I consider switching to FCPX or (besides the iMovie-likeness) does it carry problems of its own?
    I really shouldn't answer that question.
    Hope this helps.
    Thanks,
    Kevin

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    Hi,
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    There are other instruments too, and ones I've beta tested where I've got into the technical details and had to have the preset format changed or simplified because hosts had difficulties storing the data correctly. It's quite a complex thing, in the main, and different instruments implentation of preset handling mean that the whole thing is full of workarounds, compromises, or plain failure to use the feature completely.
    Other instruments, such as Minimonsta, lose functionality when saving via the host - for example, you only get the meta patches and patch morphing functions when saving via the plugin's own file format, and that stuff doesn't happen when saving via the host.
    I could go on and on about this - every develop has different requirements and they mostly all either do it very basically and rely on the host, or bypass the hosts save/load functionality and implement their own which they can be in control of and that will work across hosts and across platforms. For instance, there is little point having a beautifully organised Oddity library if all those sounds are now unavailable to me if I choose to work in Live...
    That's why the whole preset thing is a complicated mess and isn't liable to be sorted soon.
    There is a developer over on the PC trying to make a system to unify this stuff between plugins - it's PC only right now, and I forget the details this second, but it's acknowledgement that people recognise this whole thing is a mess and looking at ways to improve the situation.
    Sid Merrett wrote:
    I hadn't spotted that - thanks. You can't use the Logic Library window to search for Plugin Settings, only Channel Strip Settings.
    You *can* use it to search for plugin presets, but only within the context of a single plugin. Ie, if I select the ES2, I can see, and search, the ES2 plugin settings. But often I want "a bass sound", I don't necessarily know that I was an "ES2 bass sound", or a "Minimonsta bass sound" or whatever.
    The point being, I just want a sound that will work, and I don't know where it will come from. Forcing me to choose and instrument first can be counter productive. How many times have you needed a sound, and you go "Ok, there might be something in pluginX that'll work?" - you load up pluginX, flip through the sounds, don't find anything useful, then go "Ok, let's try pluginY", no... pluginZ etc etc
    I miss Soundiver in many ways. *Ideally*, I'd like one central method of storing my presets which will work cross-plugin, cross-host, cross-format and cross-platform that is a standard that all developers and hosts support, and that offers the main core features that developers need, from simple, single patches with names, up to full meta data, cataloging, organising, author and notes tagging and so on. You can still give the users a choice to use the individual plugin and individual plugin's gui for patch selection, but you can get far more standardised if you want, with the advantages that gives - and you don't have to export patches into the system, as it's developer supported, all presets for your instruments would be instantly available in the library, just as they are in the instrument directly.
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