Scale a layer so it matches the image size. (Automate)

I need to scale a layer so it matches the image size.
The problem is that i need to automate this procedure and apply on a range of images all with different resolutions. (This is why i can't use CTRL+T and just drag the corners of the layer so it fits the image)
The layer that i need to resize is 2000x1500 pixels.
The images that i need the layer to match varies between 3000x2000 pixels and 5000x4000 pixels. (I know all about quality loss when i scale UP so please don't give me a lecture this).
It doesn't matter if the layer proportions changes.
I use Photoshop CS5.

jojonsson wrote:
I need to scale a layer so it matches the image size.
The problem is that i need to automate this procedure and apply on a range of images all with different resolutions. (This is why i can't use CTRL+T and just drag the corners of the layer so it fits the image)
The layer that i need to resize is 2000x1500 pixels.
The images that i need the layer to match varies between 3000x2000 pixels and 5000x4000 pixels. (I know all about quality loss when i scale UP so please don't give me a lecture this).
It doesn't matter if the layer proportions changes.
I use Photoshop CS5.
You state layer but do not state much more. Do you know how many layers these files will have. Will it always be the same layer in the layer stack that needs to be transformed. You state that it doesn't matter if the layer proportions changes by that do you mean you don't care if the layers aspect ration changes and its content becomes very distorted. Layer also supports transparency they need not be a rectangle transforming these layers will not fill in the transparent area or make the rectangular. 
You may be able to automate this with a script.  Install the ScriptListener and perform the transformation you want to do is steps. Use Ctrl-T set the anchor point to the top left corner and move the layers top left corner to the canvas's top left corner by entering 0 in the x and y fields . Then do a Menu Image size just to get the width and hight of the canvas in pixels and to make sure that the transform is written to Photoshop's script files. Then do a Ctrl-T again with the anchor point top left set the w and h fields to the width and height pixel sizes of the canvas.  Also record these steps i an action so you can see how Photoshop does the transforms.  You will see Photoshop records the steps and the value he used for the move to Top Left corner were calculated from the Layer original location.  You would need to make this same calculation in the script. Un install the plug-in and extract the transforms steps from the Photoshop script files you may now have the information you need to do the transforms you will still have to learn Photoshop scripting to learn how to get document canvas sizes and layer sizes and process the layers. Not an easy task.....

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    </propertyfile>
    <replaceregexp replace="deployment.number=\2\3.\5\6.\8\9" match="^deployment.number=[0-9]*(0|([1-9]))([0-9])(0|([1-9]))([0-9])(0|([1-9]))([0-9])$" file="nbproject/private/private.properties" byline="true"/>
    <antcall inheritrefs="true" inheritall="true" target="post-deploy"/>
    </target>
    <target name="post-deploy"/>
    <target name="for-all-configs">
    <antcall inheritrefs="false" inheritall="false" target="${target.to.call}">
    <param value="" name="config.active"/>
    </antcall>
    </target>
    <target name="jar-all">
    <antcall target="for-all-configs">
    <param value="jar" name="target.to.call"/>
    </antcall>
    </target>
    <target name="javadoc-all">
    <antcall target="for-all-configs">
    <param value="javadoc" name="target.to.call"/>
    </antcall>
    </target>
    <target name="deploy-all">
    <antcall target="for-all-configs">
    <param value="deploy" name="target.to.call"/>
    </antcall>
    </target>
    <target name="rebuild-all">
    <antcall target="for-all-configs">
    <param value="rebuild" name="target.to.call"/>
    </antcall>
    </target>
    <target depends="load-properties" name="clean-all">
    <fail unless="build.root.dir">Property build.root.dir is not set. By default its value should be \"build\".</fail>
    <fail unless="dist.root.dir">Property dist.root.dir is not set. By default its value should be \"dist\".</fail>
    <delete dir="${build.root.dir}"/>
    <delete dir="${dist.root.dir}"/>
    <antcall target="for-all-configs">
    <param value="clean" name="target.to.call"/>
    </antcall>
    </target>
    </project>
    I have pasted the content of that file, please do the needs....

  • Feather radius for selection depending on the image size

    Greetings everyone,
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    gr

    You would need to use Photoshop scripting to do that. Also using number of Pixels might not be what you want to use.  While number pixel is an absolute number pixels you have have no size information till there is a DPI resolution involved. At 300 DPI 300 pixels are 1" in size at 72 DPI 300 pixels are 4.16 inches in size.
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    Adobe Photoshop Version: 13.0.1 (13.0.1.3 20131024.r.34 2013/10/24:21:00:00) x64
    Operating System: Windows NT
    Version: 6.2
    System architecture: Intel CPU Family:6, Model:12, Stepping:3 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
    Physical processor count: 4
    Processor speed: 3193 MHz
    Built-in memory: 8098 MB
    Free memory: 5146 MB
    Memory available to Photoshop: 7079 MB
    Memory used by Photoshop: 60 %
    Image tile size: 128K
    Image cache levels: 4
    OpenGL Drawing: Enabled.
    OpenGL Drawing Mode: Advanced
    OpenGL Allow Normal Mode: True.
    OpenGL Allow Advanced Mode: True.
    OpenGL Allow Old GPUs: Not Detected.
    Video Card Vendor: NVIDIA Corporation
    Video Card Renderer: GeForce GTX 960/PCIe/SSE2
    Display: 2
    Display Bounds:=  top: 0, left: 0, bottom: 1080, right: 1920
    Display: 1
    Display Bounds:=  top: 0, left: -3840, bottom: 2160, right: 0
    Video Card Number: 1
    Video Card: NVIDIA GeForce GTX 960
    OpenCL Unavailable
    Driver Version: 9.18.13.4788
    Driver Date: 20150313000000.000000-000
    Video Card Driver: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    Video Mode: 3840 x 2160 x 4294967296 colors
    Video Card Caption: NVIDIA GeForce GTX 960
    Video Card Memory: 2048 MB
    Video Rect Texture Size: 16384
    Serial number: 92628972888245698235
    Application folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\
    Temporary file path: C:\Users\Owner\AppData\Local\Temp\
    Photoshop scratch has async I/O enabled
    Scratch volume(s):
      Startup, 111.8G, 37.8G free
    Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Required\
    Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Plug-ins\
    Additional Plug-ins folder: not set
    Installed components:
       A3DLIBS.dll   A3DLIB Dynamic Link Library   9.2.0.112  
       ACE.dll   ACE 2012/06/05-15:16:32   66.507768   66.507768
       adbeape.dll   Adobe APE 2012/01/25-10:04:55   66.1025012   66.1025012
       AdobeLinguistic.dll   Adobe Linguisitc Library   6.0.0  
       AdobeOwl.dll   Adobe Owl 2012/06/26-12:17:19   4.0.95   66.510504
       AdobePDFL.dll   PDFL 2011/12/12-16:12:37   66.419471   66.419471
       AdobePIP.dll   Adobe Product Improvement Program   6.0.0.1654  
       AdobeXMP.dll   Adobe XMP Core 2012/02/06-14:56:27   66.145661   66.145661
       AdobeXMPFiles.dll   Adobe XMP Files 2012/02/06-14:56:27   66.145661   66.145661
       AdobeXMPScript.dll   Adobe XMP Script 2012/02/06-14:56:27   66.145661   66.145661
       adobe_caps.dll   Adobe CAPS   6,0,29,0  
       AGM.dll   AGM 2012/06/05-15:16:32   66.507768   66.507768
       ahclient.dll    AdobeHelp Dynamic Link Library   1,7,0,56  
       aif_core.dll   AIF   3.0   62.490293
       aif_ocl.dll   AIF   3.0   62.490293
       aif_ogl.dll   AIF   3.0   62.490293
       amtlib.dll   AMTLib (64 Bit)   6.0.0.75 (BuildVersion: 6.0; BuildDate: Mon Jan 16 2012 18:00:00)   1.000000
       ARE.dll   ARE 2012/06/05-15:16:32   66.507768   66.507768
       AXE8SharedExpat.dll   AXE8SharedExpat 2011/12/16-15:10:49   66.26830   66.26830
       AXEDOMCore.dll   AXEDOMCore 2011/12/16-15:10:49   66.26830   66.26830
       Bib.dll   BIB 2012/06/05-15:16:32   66.507768   66.507768
       BIBUtils.dll   BIBUtils 2012/06/05-15:16:32   66.507768   66.507768
       boost_date_time.dll   DVA Product   6.0.0  
       boost_signals.dll   DVA Product   6.0.0  
       boost_system.dll   DVA Product   6.0.0  
       boost_threads.dll   DVA Product   6.0.0  
       cg.dll   NVIDIA Cg Runtime   3.0.00007  
       cgGL.dll   NVIDIA Cg Runtime   3.0.00007  
       CIT.dll   Adobe CIT   2.0.5.19287   2.0.5.19287
       CoolType.dll   CoolType 2012/06/05-15:16:32   66.507768   66.507768
       data_flow.dll   AIF   3.0   62.490293
       dvaaudiodevice.dll   DVA Product   6.0.0  
       dvacore.dll   DVA Product   6.0.0  
       dvamarshal.dll   DVA Product   6.0.0  
       dvamediatypes.dll   DVA Product   6.0.0  
       dvaplayer.dll   DVA Product   6.0.0  
       dvatransport.dll   DVA Product   6.0.0  
       dvaunittesting.dll   DVA Product   6.0.0  
       dynamiclink.dll   DVA Product   6.0.0  
       ExtendScript.dll   ExtendScript 2011/12/14-15:08:46   66.490082   66.490082
       FileInfo.dll   Adobe XMP FileInfo 2012/01/17-15:11:19   66.145433   66.145433
       filter_graph.dll   AIF   3.0   62.490293
       hydra_filters.dll   AIF   3.0   62.490293
       icucnv40.dll   International Components for Unicode 2011/11/15-16:30:22    Build gtlib_3.0.16615  
       icudt40.dll   International Components for Unicode 2011/11/15-16:30:22    Build gtlib_3.0.16615  
       image_compiler.dll   AIF   3.0   62.490293
       image_flow.dll   AIF   3.0   62.490293
       image_runtime.dll   AIF   3.0   62.490293
       JP2KLib.dll   JP2KLib 2011/12/12-16:12:37   66.236923   66.236923
       libifcoremd.dll   Intel(r) Visual Fortran Compiler   10.0 (Update A)  
       libmmd.dll   Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler   10.0  
       LogSession.dll   LogSession   2.1.2.1640  
       mediacoreif.dll   DVA Product   6.0.0  
       MPS.dll   MPS 2012/02/03-10:33:13   66.495174   66.495174
       msvcm80.dll   Microsoft® Visual Studio® 2005   8.00.50727.8428  
       msvcm90.dll   Microsoft® Visual Studio® 2008   9.00.30729.1  
       msvcp100.dll   Microsoft® Visual Studio® 2010   10.00.40219.1  
       msvcp80.dll   Microsoft® Visual Studio® 2005   8.00.50727.8428  
       msvcp90.dll   Microsoft® Visual Studio® 2008   9.00.30729.1  
       msvcr100.dll   Microsoft® Visual Studio® 2010   10.00.40219.1  
       msvcr80.dll   Microsoft® Visual Studio® 2005   8.00.50727.8428  
       msvcr90.dll   Microsoft® Visual Studio® 2008   9.00.30729.1  
       pdfsettings.dll   Adobe PDFSettings   1.04  
       Photoshop.dll   Adobe Photoshop CS6   CS6  
       Plugin.dll   Adobe Photoshop CS6   CS6  
       PlugPlug.dll   Adobe(R) CSXS PlugPlug Standard Dll (64 bit)   3.0.0.383  
       PSArt.dll   Adobe Photoshop CS6   CS6  
       PSViews.dll   Adobe Photoshop CS6   CS6  
       SCCore.dll   ScCore 2011/12/14-15:08:46   66.490082   66.490082
       ScriptUIFlex.dll   ScriptUIFlex 2011/12/14-15:08:46   66.490082   66.490082
       tbb.dll   Intel(R) Threading Building Blocks for Windows   3, 0, 2010, 0406  
       tbbmalloc.dll   Intel(R) Threading Building Blocks for Windows   3, 0, 2010, 0406  
       TfFontMgr.dll   FontMgr   9.3.0.113  
       TfKernel.dll   Kernel   9.3.0.113  
       TFKGEOM.dll   Kernel Geom   9.3.0.113  
       TFUGEOM.dll   Adobe, UGeom©   9.3.0.113  
       updaternotifications.dll   Adobe Updater Notifications Library   6.0.0.24 (BuildVersion: 1.0; BuildDate: BUILDDATETIME)   6.0.0.24
       WRServices.dll   WRServices Friday January 27 2012 13:22:12   Build 0.17112   0.17112
       wu3d.dll   U3D Writer   9.3.0.113  
    Required plug-ins:
       3D Studio 13.0.1 (13.0.1.3 x001)
       Accented Edges 13.0
       Adaptive Wide Angle 13.0
       ADM 3.11x01
       Angled Strokes 13.0
       Average 13.0.1 (13.0.1.3 x001)
       Bas Relief 13.0
       BMP 13.0
       Chalk & Charcoal 13.0
       Charcoal 13.0
       Chrome 13.0
       Cineon 13.0.1 (13.0.1.3 x001)
       Clouds 13.0.1 (13.0.1.3 x001)
       Collada 13.0.1 (13.0.1.3 x001)
       Color Halftone 13.0
       Colored Pencil 13.0
       CompuServe GIF 13.0
       Conté Crayon 13.0
       Craquelure 13.0
       Crop and Straighten Photos 13.0.1 (13.0.1.3 x001)
       Crop and Straighten Photos Filter 13.0
       Crosshatch 13.0
       Crystallize 13.0
       Cutout 13.0
       Dark Strokes 13.0
       De-Interlace 13.0
       Dicom 13.0
       Difference Clouds 13.0.1 (13.0.1.3 x001)
       Diffuse Glow 13.0
       Displace 13.0
       Dry Brush 13.0
       Eazel Acquire 13.0.1 (13.0.1.3 x001)
       Embed Watermark 4.0
       Entropy 13.0.1 (13.0.1.3 x001)
       Extrude 13.0
       FastCore Routines 13.0.1 (13.0.1.3 x001)
       Fibers 13.0
       Film Grain 13.0
       Filter Gallery 13.0
       Flash 3D 13.0.1 (13.0.1.3 x001)
       Fresco 13.0
       Glass 13.0
       Glowing Edges 13.0
       Google Earth 4 13.0.1 (13.0.1.3 x001)
       Grain 13.0
       Graphic Pen 13.0
       Halftone Pattern 13.0
       HDRMergeUI 13.0
       IFF Format 13.0
       Ink Outlines 13.0
       JPEG 2000 13.0
       Kurtosis 13.0.1 (13.0.1.3 x001)
       Lens Blur 13.0
       Lens Correction 13.0
       Lens Flare 13.0
       Liquify 13.0
       Matlab Operation 13.0.1 (13.0.1.3 x001)
       Maximum 13.0.1 (13.0.1.3 x001)
       Mean 13.0.1 (13.0.1.3 x001)
       Measurement Core 13.0.1 (13.0.1.3 x001)
       Median 13.0.1 (13.0.1.3 x001)
       Mezzotint 13.0
       Minimum 13.0.1 (13.0.1.3 x001)
       MMXCore Routines 13.0.1 (13.0.1.3 x001)
       Mosaic Tiles 13.0
       Multiprocessor Support 13.0.1 (13.0.1.3 x001)
       Neon Glow 13.0
       Note Paper 13.0
       NTSC Colors 13.0.1 (13.0.1.3 x001)
       Ocean Ripple 13.0
       Oil Paint 13.0
       OpenEXR 13.0
       Paint Daubs 13.0
       Palette Knife 13.0
       Patchwork 13.0
       Paths to Illustrator 13.0
       PCX 13.0.1 (13.0.1.3 x001)
       Photocopy 13.0
       Photoshop 3D Engine 13.0.1 (13.0.1.3 x001)
       Picture Package Filter 13.0.1 (13.0.1.3 x001)
       Pinch 13.0
       Pixar 13.0.1 (13.0.1.3 x001)
       Plaster 13.0
       Plastic Wrap 13.0
       PNG 13.0
       Pointillize 13.0
       Polar Coordinates 13.0
       Portable Bit Map 13.0.1 (13.0.1.3 x001)
       Poster Edges 13.0
       Radial Blur 13.0
       Radiance 13.0.1 (13.0.1.3 x001)
       Range 13.0.1 (13.0.1.3 x001)
       Read Watermark 4.0
       Reticulation 13.0
       Ripple 13.0
       Rough Pastels 13.0
       Save for Web 13.0
       ScriptingSupport 13.0.1
       Shear 13.0
       Skewness 13.0.1 (13.0.1.3 x001)
       Smart Blur 13.0
       Smudge Stick 13.0
       Solarize 13.0.1 (13.0.1.3 x001)
       Spatter 13.0
       Spherize 13.0
       Sponge 13.0
       Sprayed Strokes 13.0
       Stained Glass 13.0
       Stamp 13.0
       Standard Deviation 13.0.1 (13.0.1.3 x001)
       Sumi-e 13.0
       Summation 13.0.1 (13.0.1.3 x001)
       Targa 13.0
       Texturizer 13.0
       Tiles 13.0
       Torn Edges 13.0
       Twirl 13.0
       U3D 13.0.1 (13.0.1.3 x001)
       Underpainting 13.0
       Vanishing Point 13.0
       Variance 13.0.1 (13.0.1.3 x001)
       Variations 13.0.1 (13.0.1.3 x001)
       Viveza 2 2.1.20.486
       Water Paper 13.0
       Watercolor 13.0
       Wave 13.0
       Wavefront|OBJ 13.0.1 (13.0.1.3 x001)
       WIA Support 13.0.1 (13.0.1.3 x001)
       Wind 13.0
       Wireless Bitmap 13.0.1 (13.0.1.3 x001)
       ZigZag 13.0
    Optional and third party plug-ins:
       Analog Efex Pro 2 2.0.8.486
       BackgroundFilter 2.2.20.486
       Camera Raw 9.0
       Camera Raw Filter 9.0
       Color Efex Pro 4 4.3.20.486
       Dfine 2 2.2.20.486
       FineStructuresFilter 2.2.20.486
       HDR Efex Pro 2 2.2.20.486
       Hidden NO VERSION
       HotPixelsFilter 2.2.20.486
       Merge to HDR Efex Pro 2 2.2.20.486
       Nik Collection Selective Tool 2.1.25.486
       ShadowsFilter 2.2.20.486
       Sharpener Pro 3: (1) RAW Presharpener 3.1.20.486
       Sharpener Pro 3: (2) Output Sharpener 3.1.20.486
       Silver Efex Pro 2 2.2.20.486
       SkinFilter 2.2.20.486
       SkyFilter 2.2.20.486
       StrongNoiseFilter 2.2.20.486
       Topaz Adjust 5 10.0
       Topaz BW Effects 2 10.0
       Topaz Clarity 10.0
       Topaz Clean 3 10.0
       Topaz DeJpeg 4 10.0
       Topaz DeNoise 5 10.0
       Topaz Detail 3 10.0
       Topaz InFocus 10.0
       Topaz Lens Effects 10.0
       Topaz photoFXlab 10.0
       Topaz ReMask 4 10.0
       Topaz Simplify 4 10.0
       Topaz Star Effects 10.0
    Plug-ins that failed to load: NONE
    Flash:
       Adobe Watermark
       Mini Bridge
       Kuler
    Installed TWAIN devices: NONE

    What images? What sizes? What does the system event log say?
    Mylenium

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    System Preferences > General
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    Have you tried changing the image size using property nodes as Bruce suggested? Do remember with Basler cameras, reducing the width only will not affect the transfer speed but the reducing the height will. Have a look at the frame calculator to understand what you frame rates you can acheive with certain settings:
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    Adnan Zafar
    Certified LabVIEW Architect
    Coleman Technologies

  • How do I change the dimensions of an image? The Image Size dialog box will not allow me to change it

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    This didn't answer your question or issue? Find more help at Contact Us.
    Did this answer your question? Please click the Accept as Solution button so that others may find the answer as well.

  • How do I change the image size in Save for Web?

    I just upgraded to Illustrator CS6 on a PC.  I try to save my graphic in Save for Web and want to alter the image size, but it won't change,  it just goes back to the original size.  If I change the percentage box, the values change.  I have tried linking and unlinking the proportions and nothing.  What am I missing??  I don't have time to guess the percentage to get to the exact width I need. 

    Make changes in the Image Size section of the Save for Web. Input new values in Width and press Tab key to move to Height field. Click on the Link icon to unconstrain proportions. As you press the Tab key again to go out of focus of the Width and height boxes, you will see the changes reflect inside the Save for Web window. If this doesn't work then make sure you have updated Ai to 16.0.1 or 16.1.0 depending on the type of installation (from Disc or from Creative cloud) respectively.

  • Why can't I view an image in CS6 in the Image Size Box?

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    V

    It's Photoshop CC (CS7) that has that feature, not CS6.
    Gene

  • How can I fix the image size in a "Picture Library Slideshow Web Part"

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    http://webcache.googleusercontent.com/search?q=cache:bfUcFkD_bxgJ:spcodes.blogspot.com/2012/08/display-slide-show-images-within-fixed.html+&cd=4&hl=en&ct=clnk&gl=in
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    This slide show web part displays the images with it's original size. Due to this the web part changes its size according to the image size. If we want the slide show to run within the specific size on the page then we need to control the size of the images
    to the fixed length during runtime.
    To achieve this we need to add the CEWP above the picture Library Slide Show web part & insert the following script in that web part.
    <style type="text/css">
    .ms-WPBody TD {
        PADDING-BOTTOM: 0px; BORDER-RIGHT-WIDTH: 0px; MARGIN: 0px; PADDING- WIDTH: auto !important; PADDING-RIGHT: 0px; BORDER-TOP-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; HEIGHT:
    auto !important; VERTICAL-ALIGN: middle; BORDER-LEFT-WIDTH: 0px; PADDING- 0px
    .ms-WPBody TD DIV {
        PADDING-BOTTOM: 0px; BORDER-RIGHT-WIDTH: 0px; MARGIN: 0px; PADDING- WIDTH: 100% !important; PADDING-RIGHT: 0px; BORDER-TOP-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; HEIGHT:
    auto !important; VERTICAL-ALIGN: middle; BORDER-LEFT-WIDTH: 0px; PADDING- 0px
    .ms-WPBody TD IMG {
        PADDING-BOTTOM: 0px; BORDER-RIGHT-WIDTH: 0px; MARGIN: 0px; PADDING- WIDTH: 260px !important; PADDING-RIGHT: 0px; BORDER-TOP-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; HEIGHT:
    190px !important; VERTICAL-ALIGN: middle; BORDER-LEFT-WIDTH: 0px; PADDING- 0px; align: center
    .s4-wpcell-plain {
        PADDING-BOTTOM: 0px; BORDER-RIGHT-WIDTH: 0px; MARGIN: 0px; PADDING- WIDTH: 100% !important; PADDING-RIGHT: 0px; BORDER-TOP-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; HEIGHT:
    auto !important; VERTICAL-ALIGN: middle; BORDER-LEFT-WIDTH: 0px; PADDING- 0px
    .ms-PartSpacingVertical {
        MARGIN-"color:#783f04;font-family:'Courier New',Courier,monospace;" />}
    .style1 {
        COLOR: #808080
    }</style>
    We can fix the height & width of the image in the .ms-WPBody TD IMG css.
    http://sharepoint.stackexchange.com/questions/66028/picture-slideshow-web-part-image-size-too-small
    How to display original images in SlideShow web part
    Step 1. Save below JavaScript code to file, for example in SlideshowObjectInitializer.txt and upload it to SiteAssets Library
    <script type="text/javascript">
    function SlideshowObjectInitializer() {
    ShowPic = (function(ShowPicOrig) {
    return function() {
    var ssObj = arguments[0]; //SlideShow object
    var curPicIdx=ssObj.index; //current picture index
    ShowPicOrig.apply(this, arguments); //call original ShowPic
    //apply some changes to display original picture in SlideShow control
    ssObj.image.src = ssObj.linkArray[curPicIdx]; //display original image instead of web image
    //change picture & container size to auto instead of fixed (by default web image size is used)
    ssObj.image.setAttribute('height','100%');
    ssObj.image.setAttribute('width','100%');
    var cell = ssObj.cell;
    cell.style.width = 'auto';
    cell.style.height = 'auto';
    cell.style.display = '';
    var pcell = ssObj.cell.parentNode;
    pcell.style.width = 'auto';
    pcell.style.height = 'auto';
    })(ShowPic);
    ExecuteOrDelayUntilScriptLoaded(SlideshowObjectInitializer, 'imglib.js');
    </script>
    Step 2. Add CEWP on page where Slideshow web part is located and in the Content Editor tool pane, under Content Link, type
    /SiteAssets/SlideshowObjectInitializer.txt. 
    If this helped you resolve your issue, please mark it Answered

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