Scratch disk and other setup questions

Hello, I am a long time Premiere user but have never been involved with the setup. I have decided to start doing personal video editing on my gaming computer and have run into some questions.
The biggest one I have is with the scratch disk setup. I've read the help doc about 10 times and googled every combination of terms I can think of but am still unsure how I should set these for my setup.
I have Premiere Pro CS5 installed on my C:, which is a 128 GB SSD
For storage I have 4 1TB drives in Raid 5, so 2.72 TB total storage.
How do I want to set up my scratch disks for best possible performance?
Question 2: This might be related to scratch disk setup, I'm not sure, but something I have always wondered. Which disk should I save my projects to in this configuration? Does it matter? Then, do I want to render my final video to that same folder or to another disk?
Question 3: I currently have a GTX 460 graphics card and am enjoying the benefits of CUDA acceleration. I have been looking at adding a second in SLI for gaming purposes, but have read that the Mercury Playback Engine is not compatible with SLI. Does this mean that it will still just work with one card and I will see no benefit in premiere, or that all CUDA acceration will cease?
Thanks guys, I really appreciate the help.

Alright, so I have the hdd's in the case and am setting up where to place everything, but each of my drives is different, so I am hoping someone can suggest best practice on which drives should hold what. I can rearrange any drive to suit any purpose you guys would suggest, but here is what I currently have set up:
C: - 128 GB SATA III SSD
D: - 150 GB 10k VelociRaptor
E: - 250 GB Caviar Black
F: - 4x 1 TB Spinpoint F4 7200 RPM in RAID 5
Here is how I am currently planning on using these drives:
C: - OS, Programs
D: - Media, Projects
E: - Previews, Exports
F: - Pagefile, Media Cache
When I am finished with a project I move the exported file onto my media server, so that is why I set the export onto the smaller drive and media cache onto the RAID.
Does this look good or would you guys suggest a different orientation for better performance?
And one other question, this time regarding RAM. I currently have 6 GB of DDR3, 3 x 2 GB. I have been reading all about how moving up to 24 GB would be very beneficial, and since it really isn't all that expensive, I am planning on doing so. My question is that, I have watched the task manager while rendering and exporting my videos and I've only ever seen RAM usage hit 1.8 GB. I wondered why it didn't get close to using all 6, but didn't worry about it too much. But now that I am hearing 24 would be helpful, I am wondering if I have something set up wrong that is stopping Premiere from using all my RAM?
Thank you guys so much for the help.

Similar Messages

  • Question about Photoshop scratch disk and specific setup

    Hi Folks
    Thanks for the help in advance.
    I'm a novice and need help finding a solution to a new PC Build. (Windows 7 Pro 64bit with Photoshop CS6)
    I only recently found out about having a scratch disk dedicated for photoshop (very novice i know ), and was wondering if a 120-128GB SSD would be enough? (Please bear in mind I can't fit large SSD raid configs to my budget, plus I live in New Zealand, so prices are higher for SSD at the moment). 
    I only edit single camera RAW files at a time around 25mb per file, with no large amount of layers and very rarely do large images i.e. Panorama etc.  I have searched the forums but could not find a concrete answer.
    My setup was originally meant for a HTPC (I don't intend to overclock), but I will also be using it for light photography projects. Specs below:
    CPU: Intel i7 3770
    Mobo: Asrock B75 Pro3-M (or Asus P8H77m Pro, depending on budget)
    16gb Ram (maybe bump up to 32gb later)
    120-128gb SSD for OS and apps
    120-128gb SSD scratch disk
    2 TB HDD for storage
    If anyone knows, the motherboards I've listed have 3x Sata3 ports, Asrock has one Intel chip and two Asmedia controlled Sata3 ports, while Asus has 2x Intel controlled and 1x Marvell controlled Sata3 port.  If I went with the Asrock, would it be okay to connect the OS/Apps SSD to the intel controlled sata3 port and have the scratch disk and storage HDD to the Asmedia sata3 ports?
    And one more novice question, when I begin to edit my images, is it best to transfer my photos from memory card to storage HDD then work from there? Or would it be quicker opening images direct from a USB 3.0 card reader / USB 3.0 external hard drive?
    Thanks again everyone, really appreciate it

    priddye wrote:
    Just to clarify, if/when I get one 256gb SSD for my main C: drive, I can load the OS/Apps and store some data for the time being (until I get another SSD) and use the 2TB HDD for scratch disk only?
    Yes, that's what I meant.  You could try putting Photoshop scratch on C: at least temporarily, and watch your free space carefully.  If you don't work on big documents or set your history states to be very large, it might be workable.  But be careful.  The safe "set it and forget it" configuration is to make your HDD the one and only Photoshop scratch drive.
    When I do get around to getting the second 256gb, I will look at installing the two SSD's in RAID configuration.  If i were to do this, can I load the OS/Apps to the RAID SSD's as well as using them for scratch disks and have the 2TB HDD for storage? I hope that makes sense.
    Sounds about right; with 512GB on tap you should be able to run just about everything from C:, as long as you don't keep your entire photo library on there.  Realistically, on a big system that's got a lot of apps installed and has been used for some time, Windows and your apps may end up consuming 100 to 150 GB, so that would still leave you a lot of breathing room.
    Keep in mind that what you describe may require 3rd party re-partitioning software and/or backup and restoral, or a complete reinstallation of Windows and everything (usually the latter is what is recommended when moving up to a RAID system volume).
    By the way, SSDs stay in best working order if you overprovision - i.e., maintain a fair amount of free space.  The internal controllers need the free space to keep the data organized well and maintain top performance.
    -Noel

  • External Drive Space,  Scratch Disk and other things...

    Hello,
    I've been editing my first feature on FCP 5.1.4, I have an Intel Mac Pro.
    All the footage (shot with a Panasonnic HVX200 using P2 Cards) is about 500GB and it's stored in two different T-Bites for safety, one of which I'm using for editing.
    Since I started editing, I've made the mistake of changing the Scratc Disk a few times with the result that some of my Media Files are now stored in one T-Byte, and some in the other T-Byte.
    I've tried to transfer all existing media files to both the terabytes so that, when my editor starts to really cut together the assembly I've been working on, he won't need both my external drives (like I do now) and, at the same time, I can continue to work on one of the drives.
    The problem is that, although I haven't used any complicated effects or other things that would require a long rendering process- only some color correction here and there (to see how things look like) - right now, both my terabytes are practically full and I cannot transfer any media file anywhere because there is no space available.
    I'm not sure if I've done something wrong but how much space do you need to edit 500GB of footage into a feature? And, most importantly, how would you organize the editing so that I can have my external drive to work on and my editor can do the same on another external drive and still have the safety of a back up? Are three or four terabytes necessary?
    Have I made mistakes in the way I've been saving/storing the project?
    I also have a second question:
    How do I open a project made in FCP on an Intel-base MAC from a Power PC-based MAC? Is it possible?
    I'll greatly apppreciate some hep with these issues.
    Paula
    Dual Core intel Mac Pro   Mac OS X (10.4.8)  

    Paula Paula Paula...Man, you have edited yourself into a corner. I am not sure how to tell you to get out of it.
    Are you saying that you have the original MXF files on one of these drives? or BOTH? and you are ALSO using them as Scratch Drives? What is going on here?
    Here is what you NEED to do. And you might have to get another hard drive to manage this.
    -Use one drive for the original CONTENTS and LASTCLIP stuff...the original camera masters. Have them in nice separate folders and on a shelf...in storage.
    -Now...you want TWO sets of drives with the same media? So that you and your editor can have the same footage? OK...then you need to have a drive to copy and consolidate all the footage to. So that all of the captured media and render files are on one drive.
    -Copy all of this stuff to another drive for the editor. JUST THE CAPTURED FOOTAGE. Keep the original MXF files on the shelf. The render files will differ after time, as he or you will render and those will be on that local drive only, but if you share projects then when you get a cut from the editor, all you have to do is render and you are fine.
    HOW TO DO ALL OF THIS? Manage the media and copying and all that stuff...I can't help you there. I don't know how your drives are structured or what is where. This is something you'll have to figure out on your own. Thus the reason for the third drive...to be an intermediate place to work.
    I'm not sure if I've done something wrong but how much space do you need to edit 500GB of footage into a feature?
    What do you mean by that? How much space does 500GB take? 500GB. Like asking how long is an hour...an hour. 60 min. 500GB is 5000MB. What do you mean here?
    If you want you to have footage, your editor to have footage and then there to be a back up, then you need 3 sets of drives...and another set for the MXF files.
    Have I made mistakes in the way I've been saving/storing the project?
    So far? Yes. Fixable? Yes. Take time? Yes.
    How do I open a project made in FCP on an Intel-base MAC from a Power PC-based MAC? Is it possible?
    Yes...as long as you both have EXACTLY the same version of FCP. 5.1.4...what have you.
    -shane

  • Scratch disks and RAM usage

    i would like to understand the relationship between scratch disks and RAM usage in Photoshop.
    While i was working on a fairly big psb file (2gb), photoshop kept prompting that I was out of memory, but in fact the utilization was only 75% (i had 16gbs total, photoshop was only using 7gb, and i allowed PS to use up to 14gb in total). when it says out of memory, it was actually my scratch disk at fault ( i only set 1 scratch disk, which was my 120gb SSD running out of space).
    any idea how I can optimize PS to use up all my RAM first before even touching my scratch disk? (short of using a RAMdisk, please).
    thanks!

    I am curious about this also. I just reinstalled W-7--have 11 G of physical memory--a ton of hard drive empty space also, and I have been wondering why PS_CC is so slow--since basically I have only put my Security and Browser in addition to Adobe back on the Dell XPS computer..... At least now it does show the downloading percentage (like .psd file) , but that must be what is happening.  I do think that some of these "frozen" screens I have been experiencing, was because the program was using scratch disk, instead of the Ram... I came up from CS-5, and can't describe it in detail, but just realize how slow PS-CC is in most everything.  Going back and see if reallocating will help...

  • CS5: CUDA, CPU and other hardware questions

    CS5 can gain much speed with CUDA technology by Nvidia; I assume everybody who researched a bit knows this.
    However, I like very exact information to get the best decision for a new investment.
    I need to get two identical new CS5 systems, that are much faster and not as buggy as my last CS4 system.
    I have about 30.000 euro for 2 machines.
    Our studio demands SDI connections, so I got a Matrox Axio.
    Currently my system has lots of problems with Premiere and After Effects:
    - Field swaps
    - Inconsistent effect parameters
    - Very slow rendering
    - Very slow app startups
    - Multi task slowdowns
    - Crashes of apps
    - Very slow interface operations
    1. Does CS5 only use the CUDA of supported CUDA Cards?
    2. Does SLI or multi graphic card tech, help CS5 speed at all?
    3. Is it useful to get a Tesla next to a Quadro 5800 or is it not seen by CS5?
    4. What Intel processor is best suited for After Effects rendering: iX or Xeon architecture?
    5. Does Adobe really use only 3 Gb per core, meaning you should not buy more than 3Gb per CPU core? Or is it per THREAD and should I get more RAM?
    6. Speed or number: Is it better to focus on very high total core speed, or to optimal RAM distribution by getting as many cores as possible?
    7. Can a Matrox MXO2 Rack unit, cooperate with the Nvidia CUDA power or could both accelerations/technologies hinder eachother?
    8. Is it best to get Nvidia SDI connectivity or is there a save alternative?
    9. Can iX CPU's be dual or is that a Xeon option only?
    10. What is the fastest 6 core Xeon that can be dual?
    11. Does CS5 need a good scratch disk: is it wise to get a SSD just for scratch or is it overkill?
    12. Some say the Nvidia 5800 is not the fastest card around; it has 240 cuda cores and some gtx cards have far more than that. What is the story?
    I probably forgot about 324 other questions, but for now these will do.
    If any of you can give objective and confirmed information, please do!

    "I have about 30.000 euro for 2 machines."  That's about  $38,772.00 USD!!  Oh what I could build with that money!  I.M.O, I would seriously look for a way around using Matrox video products.  We began using the Matrox RT.X100 back in 2003 with Premiere 6.5.  On a good day, we could edit all day with only one crash.  The RT.X100 introduced serious problems to our workflow like corrupted project files and timelines that would export finished "show master" videos that contained errors like areas that freeze frame for 10 seconds.
    Here is a link in the Adobe Hardware Forum to the two systems I recently built for the company I work for.  Both systems cost roughly the equivalent of  2,725 EUR. That's not each, but for both systems:
    Our Two Rock-Solid Editing Systems
    The X-58 motherboards will accept the new 6 core intel i7 980x processors, you could go with 4GB sticks of RAM for a total per system of 24 and pop in a couple of Nvidia 285 GTX's for MPE acceleration.  You should go with Harm's recommendation for Raid setup.  For input and output connections, I'm thinking that someone makes a non-invasive solution.  Take a look at products like the DeckLink HD Extreme 3D.  I really don't know if this product is compatible with CS5 and the Mercury Playback Engine.  I would do a little research on that.

  • Adding a RAID card to help speed up export (and other drive question) in Premiere Pro CC

    First of all, I have read Tweakers Page exporting section because that is where my primary concern is. First my questions, then background and my current and proposed configurations:
    Question 1: Will adding a hardware RAID controller, such as an LSI MegaRAID remove enough burden from the CPU managing parity on my software RAID 5 that the CPU will jump for joy and export faster?
    Question 2: If true to above, then compare thoughts on adding more smaller SSDs for either a one volume RAID 0 or smaller two volume RAID 0 to complement existing HDD RAID 5. That is, I'm thinking of buying four Samsung 850 Pro 128 GB SSDs to put in a four disk volume to handle everything (media/projects, media cache, previews, exports), or split it up into two volumes of two disks each and split the duties, or keep the four disk volume idea and put the previews & exports on my HDD RAID 5 array.
    The 850's are rated at SEQ read/write: 550/470 MB/s thus I could get around 2000/1500 MB/s read write in a four disk RAID 0 or 1/2 that if I split into two volumes to minimize volumes from reading/writing at the same time, if that really matters with these SSDs?
    The Tweaker's page made a few comments. One is splitting duties among different disks, rather than a large efficient RAID may actually slow things down. Since the SSDs are much faster than a single HDD, I'm thinking that is no longer accurate, thus I'm leaning toward the Four disk configuration putting OS & Programs on C drive, Media & Projects on D (HDD RAID 5), Pagefile & Media Cache on SSD (2-disk RAID 0) and Previews &Exports on 2nd SSD RAID 0 (or combine the two RAID 0's and their duties).
    Just trying to get a perspective here, since I haven't purchased anything yet. Any experience/stories, I would appreciate.
    My current drive configuration:
    My D drive is software RAID 5 consisting of four 1 TB Western Digital RE4 (RED) 7200 RPM HDDs with a CrystalDiskMark SEQ Read/Write of 339/252 MB/s.
    The C drive is SSD 500 GB (Samsung 840 (not Pro) and does 531/330 MB/s. My OS, Program Files and Page File are on C, and data/media files/project, etc all are on the RAID drive.
    Problem:
    Current setup allows for smooth editing, only the exporting seems slow, often taking between two and two and a half times the video length to export. Thus a 10 minute video takes 20-30 minutes to export. 15 minute video can take 30-40 minutes to export. The first 10% of the two-pass export takes under a minute (seems fast), but it gets slower where the final 10 or 20% can hang for many minutes like my system is running out of steam. So where is the waste?
    I have enabled hardware acceleration (did the GPU hack since my GPU isn't listed) and it may spike at 25% usage a few times and eat up 600 MB of VRAM (I have 2 GB of VRAM), otherwise it is idle the whole export. The CPU may spike at 50% but it doesn't seem overly busy either.
    Our timeline is simple with two video streams and two audio streams (a little music and mostly voice) with simple transitions (jump cuts or cross dissolves). We sometimes fast color correct, so that might use the GPU? Also, since we film in 1080 60P and export 1080 29.97 frames/sec, I think that is scaling and uses the GPU. I know without the GPU, it does take a lot longer. I have ruled out buying a faster GPU since it doesn't appear to be breaking a sweat. I just need to know if my system is bottlenecked at the hard drive level because I'm using software RAID and my disks are slow and will hardware RAID significantly reduce the CPU load so it can export faster.
    Our files are not huge in nature. Most our clips are several MBs each. Total project files are between 5 GBs and 10 GBs for each video with Windows Media File export being 500 MB to 1.2 GB on average. We shoot using Panasonic camcorders so the original files are AVCHD, I believe (.MTS files?).
    Considerations:
    1. I'm thinking of buying (and future proofing) an LSI Logic MegaRAID 9361-8i that is 12Gb/s SAS and SATA (because some current SSDs can exceed the 6Gb/s standard).
    2. I'm not replacing my current RAID 5 HDDs because not in my budget to upgrade to 6 or more large SSDs. These drives are more important to me for temporary storage because I remove the files once backed up. I don't mind a few inexpensive smaller SSDs if they can make a significant difference for editing and exporting.
    I can only guess my HDD RAID is slow but the CPU is burdened with parity. I would imagine running RAID 10 would not help much.
    My setup:
    my setup:
    CPU - i7-3930K CPU @4.5 GHz
    RAM - G.SKILL Ripjaws Z Series 32GB (4 x 8GB) DDR3 2133 @2000
    Motherboard - ASUS P9X79 WS LGA 2011
    GPU - Gigabyte GeForce GTX 660 OC 2GB (performed the compatibility list hack to enable hardware acceleration).
    C drive - 500 GB Samsung 840 SSD (Windows 7 Pro 64 bit and programs).
    D drive - four 1 TB WD RE4 Enterprise HDDs 7200 RPMs in software RAID 5
    Case - Cooler Master HAF X
    CPU Fan - Cooler Master Hyper 212 EVO with 120 mm fan
    Power Supply - Corsair Pro Series AX 850 Watt 80 Plus Gold
    Optical Drive - Pioneer BDR - 208DBK
    thanks in advance,
    Eric

    ........software RAID 5 off the motherboard ??????......NOT a good idea, from what I have read here on this forum from experts like Harm Millard and others. They have mentioned a LARGE overhead on the CPU doing this....causing sub-par performance. RAID 0 off the motherboard will NOT do this, however.....RAID 0 would provide optimum speed, but, with the risk of total data loss if ANY drive fails. You may wish to reconfigure your RAID to be RAID 0...BUT...you would need to DILIGENTLY back up its entire volume onto perhaps a quality 4TB drive very frequently.
         A lot depends on the nature of your current and FUTURE codecs you plan to edit. You may not want to sink a lot of money into an older setup that may have trouble with more demanding future codecs. For now, in the 1080p realm, your rig should be OK....the read/write performance on your CURRENT RAID 5 setup is not great, and a definite drag on the performance. The rest of your components appear to be fine.....the Samsung SSD, though not ideal, is OK.....it's write speed is WAY lower than the Pro model,but, the drive is used mainly for reading operations. Since you have Windows 7 Pro, and NOT Windows 8.......you CAN put the entire windows page file onto the RAID 0 you might create.....this will take that frequent read/write load OFF the SSD. Read the "tweakers Page" to see how to best TUNE your machine. To use your current setup most efficiently, without investing much money, you would :a. create the RAID 0 off the motherboard, ( putting all media and project files on it )  b. install a quality 7200rpm 4TB HDD to serve as a BACKUP of the RAID array. Then, install a Crucial M550 256GB or larger SSD, ( close in performance to Samsung 850 Pro...much cheaper), to put all previews, cache , and media cache files on....AND to use as " global performance cache" for After Effects...if you use that program. Exporting can be done to ANOTHER Crucial M550 for best speed...or, just to the either the FIRST Crucial or, the 4TB drive. Your current GPU will accelerate exports on any video containing scaling and any GPU accelerated effects. Your CPU is STILL important in SERVING the data to and from the GPU AND for decoding and encoding non-GPU handled video....your high CPU clock speed helps performance there ! You may want to check out possibly overclocking your video card, using MSI Afterburner.or, similar free program. Increasing the "memory clock speed" can RAISE performance and cut export times on GPU effects loaded timelines,or, scaling operations. On my laptop, I export 25% faster doing this. With my NEW  i7 4700 HQ laptop, I export in the range of your CURRENT machine....about 2 to 3 times the length of the original video. PROPERLY SET UP...your desktop machine should BLOW THIS AWAY !!
        Visit the PPBM7 website and test your current setup to possibly identify current bottlenecks,or, performance issues. THEN, RE-TEST it again, after making improvements to your machine to see how it does. Be aware that new codecs are coming (H.265 and HEVC,etc.) which may demand more computer horsepower to edit, as they are even MORE compressed and engineered for "streaming" high quality at a lower bandwidth on the internet. The new Haswell E...with its quad-channel memory, 8 core option, large number of PCI gen. 3 lanes, goes farther in being prepared for 4K and more. Testing by Eric Bowen has shown the newer PPro versions provide MUCH better processing of 4K than older versions.

  • How does Smartware handle backing up two drives to My Cloud...and other Smartware questions

    When you set up backup from two disk drives on one PC to My Cloud via Smartware, do they both backup simultaneously, or do I need to do one, then the other? I have a Windows 8.1 laptop with two hard drives, one is 500GB, the other 1 TB. After installing My Cloud (3TB) and Smartware, I went into Smartware and set up my backups. I selected various folders on each drive to back up, and I also set up two different folders on My Cloud to receive these files. Setup is like this: PC Drive ->                                 My Cloud FolderSeveral folders in G: drive ->    Pictures, Video folder on My CloudDesktop and User folder onmain drive                           ->     Users folder on My Cloud Every time I open my PC at home, I start Smartware, click the Backup tab and let the backup continue. I feel like I need to manually go into the Home and Backup tab for each backup plan (one per drive) and restart it. Regardless, my question is this: is Smartware able to handle these two drives on my laptop backing up onto My CLoud? Other Smartware questions:- Does my PC have to be on my home network (where My Cloud is installed) in order to run Smartware? Can I be on the internet outside of my home and run Smartware?- I run Outlook 2010. Will Smartware back up the latest Outlook file automatically as new files are created (basically, every time I run Outlook)? Much appreciated. - Paul M.

     
    Hello,
    When you set up backup from two disk drives on one PC to My Cloud via Smartware, do they both backup simultaneously, or do I need to do one, then the other?
    You will need to do one first and then the other and the last one that is selected will be done automatically.
    - Does my PC have to be on my home network (where My Cloud is installed) in order to run Smartware?
    Yes.
    Can I be on the internet outside of my home and run Smartware?
    WD Smartware does not perform remote backups. 
     

  • RAID options, SSD disks and others....

    Hi!
    This is not exactly topic for expanding my mac pro... This is more "How to expand my upcoming mac pro".
    There are couple of things I'm constantly fighting. Memory and disk-speed. I absolutely hate it when I see spinning beach ball on the screen and only thing I hear is the wild hard-drive trashing ...
    Now when I finally upgrade my power mac G5 to Mac Pro I'm confronted with myriad of choices:
    Memory is easy - 12Gb BTO option 6x 2Gb sticks. This should satisfy all the requirements. Enough to work with. Enough sticks so it really is DDR and so on.
    Hard-drives are the real pain. First of all I'd like to ask couple of questions...
    a) Does OS X and disk-utily support making striped RAID-disks and use those as boot-disk? Idea was to install two fast SSD disks and stripe those. They have sufficient long MTBF so I feel confident using them striped for increased performance. Performance is blazing fast for boot-disk which directly translates into nice user-experience since boot-up is fast and opening programs is almost instant.
    b) Performance characteristics on OS X disk-utily versus SoftRAID. Are there any noticeable differences? Disk-utility driver is single-threaded while SoftRAID is multi-threaded. How about creating boot-disks with SoftRAID?
    c) How about using SSD drives and hardware RAID-card from apple? Any experiences with this?
    At the moment I think the setup would be something like this:
    4x 1Tb disk-drives with RAID-5 for mass-storage
    2x SSD drives with RAID-0 for OS
    Downside is that I think this would require both hardware RAID-card for RAID-5 and possibly software-RAID if hardware RAID-card doesn't recognize SSD drives. Or if I wan't to be able to boot into windows which I'm forced to do sometimes (Note! booting windows in Mac is against my beliefs!) then I'd need to leave small partition free on the SSD drive(s) and not include that in RAID-setup.
    So satisfying the following is pretty hard:
    - RAID-5 for 4 internal hard-drives used for mass-storage
    - RAID-0 for 2 SSD-drives used for OS and applications
    - Ability to dual-boot into Windows via bootcamp

    a: If you make a striped RAID array (RAID0) with Disk Utility you can boot from it. I'm doing the same right now, with 2 OCZ Vertex SSD's.
    c: Officially, the RAID card only supports drives Apple sells. Besides that, it would be a shame to use SSD's with the Apple RAID card, as it is slow. If you have 3 SSD's in a RAID0 setup they will be faster than the RAID card can handle (the RAID card's maximum speed is somewhere near 533MB/s, look up the exact number in the Apple Online Store).
    I don't think you can use Bootcamp when using the RAID card. In any case, you can't start Windows using Bootcamp from a disk that is connected to the RAID card.
    Also, you don't have enough connectors for 4 internal hard drives and 2 SSD's if you want to keep your optical drive.
    You could go for a third party RAID controller, but then I'd wait with my purchase until more is known about the compatibility of those cards with Snow Leopard. Also, this probably won't work with Bootcamp.

  • CS4, CS5, Scratch Disk and Prefs

    I am on OSX10.6.8 with CS4 and CS5 (some of my actions only run on CS4, so I quit and launch back and forth).
    I had my CS 4 and 5 Scratch Prefs set to a specific scratch partition on another local disk where I had a small partition dedicated towards it. I was doing some disk maintanance on that other disk and forget to go into CS and reset the scratch to the start-up disk. Now I cannot open CS4 or CS5 because it is looking for a scratch disk that does not exist.
    Is a complete re-install the only fix, or is there a command line or other way other way than a complete re-install?

    Resetting Photoshop Preferences will fix this issue. Follow the instructions outlined here: http://forums.adobe.com/thread/375776
    If you have larger troubles, hold down Alt, Ctrl, and Shift keys (Mac: Command, Option, Shift) while starting up Photoshop. A dialog box will appear asking if you wish to delete the preferences/settings file.

  • Scratch Disk, Media Drive, etc Question.

    I just got a new Seagate 7200.11, 32 mb cache, etc hd for xmas. I have the stock 7200.10 in bay 1. From the readings, I've concluded that the 7200.11 is faster. Should I use the faster HD as my startup disk and run programs; or should I use it as my media/scratch for photoshop and premiere? Size isn't an issue, I just want to know which configuring would be better performance-wise?

    I would buy two more 7200.11s if you like them.
    Boot drive should be fast(-est)
    So, too, should scratch. Often people use 1-8 drives in RAID for scratch.
    You need a data drive. And external to backup projects as you work.
    And, CS3, depending on file size and work flow, can benefit from 4-8GB of memory, more if you keep and work in multiple applications throughout the day. Memory will help reduce the amount of disk I/O for scratch, and you never want the boot drive to be used by CS for scratch (and you need to disable Spotlight on scratch as well).
    Seagate drives have been troublesome and slow, taking a big hit on small file I/O writes especially. Taking 5-9 hrs to zero a drive when 1 hr should have been more than enough.
    750GB drives offer better price/performance than 1TB models. And the Seagate ES (Enterprise) line got poor rating in benchmark reviews from Techreport and StorageReview recently.

  • Leopard, gcc 3.3 and other bizarre questions...

    Hi all.
    I'm currently trying to install amarok music player onto Mac OS X 10.5.2,
    I've already done so on an identical hardware configuration, under Mac OS X 10.4.x, and after a few compiling errors, and unmet dependencies, managed pretty well I thought.
    This time my problem(s) is(are) different.
    I've user what the amarok wiki ( http://amarok.kde.org/wiki/OnOSX ) describes as the "Amarok via Fink in complete" method, which is to say install fink, hit fink install amarok, and hope for the best... Having pushed through a few bits and pieces here and there, amarok is now compiled and installed.
    But I get this strange error message when launching amarok, which then subsequently and very rapidly crashes :
    [start code]
    dyld: lazy symbol binding failed: Symbol not found: dscaler_greedyh_getmethod
    Referenced from: /sw/lib/xine/plugins/1.1.10/post/xineplugposttvtime.0.0.0.so
    Expected in: dynamic lookup
    dyld: Symbol not found: dscaler_greedyh_getmethod
    Referenced from: /sw/lib/xine/plugins/1.1.10/post/xineplugposttvtime.0.0.0.so
    Expected in: dynamic lookup
    [end code]
    (I don't think the entire amarok debug output is relevant, it's just version 1.4.8 and the rest seems pretty standard to me, do please ask if you want the full gdb output though)
    After looking up the dyld errors I found this :
    http://naranja.umh.es/~atg/blog/archives/2007/01/entry_0.html
    (quite old I know, but sound and the closest I found to my error)
    which lead me to believe I should have compiled amarok, and for that matter libxine1 (which I compiled myself with the --with-external-ffmpeg flag because fink wouldn't do so...), with gcc set to version 3.3 (should I?)
    I then discovered that gcc_select didn't exist in Mac OS X 10.5, nicked it of a 10.4, removed and tweaked it until everything worked fine on the 10.5 with gcc 3.3 (I compiled a test.c with no problem), and tried again... with no luck. I couldn't get xine, nor amarok to compile.
    So my questions are these (after that lengthly introduction, bear with me please :
    -firstly (or miraculously...) does anyone recognize or understand those errors amarok is giving out?
    -secondly can someone please explain the situation with Mac OS X 10.5 and gcc versions <=4.0 'cos I'm really out of the picture here ?!
    Thanks a lot in advance for any help, and sorry for the long post, I figure it's always best for folks to have an overall picture of things...
    Kind regards,
    Mark.
    Message was edited by: Marcool

    I quote :
    Re: Mac OS X 10.5 ? gcc 3.3 ? and other strange happenings
    From: Benjamin Reed ([email protected])
    Sent: Mon 24/03/08 15:51
    To: Mark COLLINS ([email protected])
    On Mon, Mar 24, 2008 at 6:01 AM, Mark COLLINS <[email protected]> wrote:
    start code
    dyld: lazy symbol binding failed: Symbol not found:
    dscaler_greedyh_getmethod
    Referenced from:
    /sw/lib/xine/plugins/1.1.10/post/xineplugposttvtime.0.0.0.so
    Expected in: dynamic lookup
    dyld: Symbol not found: dscaler_greedyh_getmethod
    Referenced from:
    /sw/lib/xine/plugins/1.1.10/post/xineplugposttvtime.0.0.0.so
    Expected in: dynamic lookup
    end code
    I'm sorry, I can't really help with xine issues, you'll have to
    contact the xine maintainer.
    As for getting amarok 1.4.x, if you want 1.4.8, I've already got
    amarok 1.4.8 in fink unstable, your best bet is to not try to build it
    by hand, and instead get it there...
    -firstly (or miraculously...) do you recognize or understand those errors
    amarok is giving out?
    I recognize them as an issue with xine, but I don't know where the
    errors come from.
    -secondly can you explain the situation with Mac OS X 10.5 and gcc versions
    <=4.0 'cos I'm really out of the picture here ?!</div>
    gcc 3.3 does not exist on any of the intel platforms, except for
    compiling backwards-compatible powerpc code. The first apple gcc that
    supports x86 Mac OS X is gcc 4.0. You can't gcc_select it, if there
    is something that supposedly requires 3.3, it won't work on 10.4 or
    10.5, on an intel box, except building a complete powerpc application
    and running it under rosetta.
    Benjamin Reed a.k.a. Ranger Rick
    Fink, KDE, and Mac OS X development
    http://www.racoonfink.com/
    So thanks a lot Benjamin, that solves that, no way to run gcc 3.3 on Intel Mac OS X 10.5, and the errors I'm encountering are from xine.
    I guess I'll be chasing up the xine maintainer now!
    Thanks all for you help guys, and see ya' !
    Regards,
    Mark.

  • Posible p4n diamond heat problem and other beep question

    Hi   was using my p4n diamond for about 2h 30min and it all of a sudden just cuts out with no warning.
    im unsure if its heat related thought the constant 55C is not as good temp as i should probably have but it stays stable there.
    Also when i recently installed msi core it said i was very close to the voltages it had in the display just to hope to rule out power problems.
    i have the cases 120mm exaust fan in the back an 80mm input fan in thefront and then the cpu fan that came with my pentium d 830 .
    if its heat related should i get another 80mm fan as an exaust or an 80 mm input fan. i have one more spot on the door of the case.
    ----other beep question--
    I was also wondering about the beeps on my computer. when i first was working with this pcc i had no beeps but then when working i had one beep  before os   then two after os and usb case plugs and floppy , 3 when i put on a printer and then back to one and then no  beeps.
    are these my beeps going down related to my heat or is this mother board short lived . one beeps soposed to mean that its loading properly
    thanks
     

    regarding your question about target temperature. my board isn't exactly the same as yours, but it's close.
    you are right that you can lower the target temp and it will tend to cool the cpu because the fan runs faster at a lower temperature. the way i set up mine was to DISABLE the target temp and that gives the fan full voltage at all temps. that way, the fan rpm will bottom out at 2250rpm (instead of 1100rpm up to the target temp) or so even at lower temps.
    also keep in mind that your cpu temp in the bios disply should be a few degrees HIGHER than the temp in "idle windows".
    the intel data sheet for the pentium D 8xx series says that the max temp is 69C. so your cpu shouldnt have a problem at 55C.
    i ran a prime95 primality test for about 17 hours at 60C to test stability (while using the computer for my normal foreground tasks) and didn't have a problem. i'm NOT recommending this. but i wanted you to know that this cpu doesn't have a problem with temps in the 60C range. and that msi motherboard will stand up to rough treatment.
    also, in my humble opinion, i would NEVER run those msi windows utilities. they may be causing you a problem with stability. i use speedfan from almico to monitor temps and i have it set up to generate sound and visual warnings at certain temps. the F1 docs are good. if it were my system, i would go so far as to reinstall windows and format the C: to get rid of core center. i wouldn't even trust the uninstall unless you're good enough to surgically remove it manually.
    also make sure you turn off EIST in the bios. it wont impact your temps significantly. that nvidia nforce sli intel edition has a problem with 14x multiplier and pentiumD. and EIST bumps you down to 14x occaisionally.

  • New UCS and VMware setup Questions

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    We are currently in the process of migrating out vmware infrastructure from HP to UCS.  We are utilizing the Virtual Connect Adapters for the project.  With the migration we also plan on implementing the cisco nexus v1000 in our environment.  I have demo equipment setup and have had a chance to install a test environment, but still have a few design questions.
    When implementing the new setup, what is a good base setup for the virtual connect adapters with the v1000?  How many Nics should I dedicate?  Right now I run 6 nics per server (2 console, 2 Virtual Machines, and 2 Vmotion).  Is this a setup I should continue with going forward?  The only other thing I am looking to implement is another set of nics for nfs access.  In a previous setup at a different job, we had 10 nics per server (2 console, 4 virtual machines, 2 vmotion and 2 iSCSI).  Is there any kind of standard for this setup?
    The reason I am asking is I want to get the most out of my vmware environment as we will be looking to migrate Tier 1 app servers once we get everything up and running.
    Thanks for the help!

    Tim,
    Migrating from HP Virtual Connect (VC) -> UCS might change your network design slightly, for the better of course .  Not sure if you're using 1G or 10G VC modules but I'll respond as if you've using 10G modules because this is what UCS will provide. VC modules provide a 10G interface that you can logically chop up into a max of 4 host vNIC interfaces totaling 10G. Though it's handy to divide a single 10G interfaces into virtual NICs for Service Console, VMotion, iSCSI etc, this creates the opportunity for wasted bandwidth.  The logical NICs VC creates provides a max limit of bandwidth to the adapter.  For example if create a 2GB interface for your host to use for vMotion, then 2G of your 10G pipe is wastes when there's no vMotions taking place!
    UCS & 1000v offer a different solution in terms of bandwidth utilization by means of QoS.  We feel it's more appropriate to specifiy a "minimum" bandwidth guarantee rather than a hard upper limit - leading to wasted pipe.  Depending on which UCS blade and mezz card option you have, the # of adapters you can present to the Host varies.  B200 blades can support one mezz card (with 2 x 10G interfaces) while the B250 and B440 are full width blades and support 2 Mezz cards.  In terms of Mezz cards now, there's the Intel/Emulex/Qlogic/Broamcom/Cisco VIC options.  In my opinion the M81KR (VIC) is best suited for virtualized environments as you can present up to 56 virtual interfaces to the host, each having various levels of QoS applied.  When you roll the 1000v into the mix you have a lethal combination of adding some of the new QoS features that automatically match traffic types such as Service Console, iSCSI, VMotion etc.  See this thread for a list/explanation of new features coming in the next verison of 1000v due out in a couple weeks https://www.myciscocommunity.com/message/61580#61580
    Before you think about design too much, tell us what blades & adapters you're using and we can offer some suggestions for setting them up in the best configuration for your virtual infrastructure.
    Regards,
    Robert
    BTW - Here's a couple Best Practice Guides with UCS & 1000v that you might find useful.

  • White balance presets and other random questions

    Hi,
    I'm new to aperture and I had a few questions:
    1) Is there a white balance preset, i.e. daylight, shade etc, or do you manually have to dial these numbers in each time?
    2) Is there another color meter aside from the loupe? Something that I can leave on the same spot in the image while I'm trying to correct color?
    3) I have roughly 5000 nef images on a second hard drive on my G5, is there a way to keep the library external (like Lightroom), or do I have to reimport all of these images in to aperture's library?
    4) Where does the image library like to live – where will it be fastest? Should it be on the startup drive, or is there a speed advantage to putting it on a secondary drive (like photoshop)?
    Cheers,
    G5 Dual 2.0g   Mac OS X (10.4.3)   macbook pro 2.0g

    Hi Ned(bot?),
    1) Unfortunately, no. You have to dial these in each time. If you dial it in for one image you can lift and stamp to others, but it's a bit hit or miss.
    2) The color meter is always active -- check near the histogram, it shows the RGB and L values for each pixel... this has been since 1.1.
    3) You must import the images into Aperture's library. Note Aperture can have multiple libraries... the only thing is to switch between them you need to make a preference change and re-launch Aperture. For the photos to be accessible from other applications, while inside Aperture's library, you can either make a smart folder which exposes them from the Finder, or you can use a tool like iView Media Pro which can peer inside Aperture's library (which is really just a folder).
    4) On a desktop machine, the library will be fastest on the internal drive. On a laptop -- it depends... A Firewire 800 connection to a 7200 RPM disk will be faster than an internal 4200 or 5400 RPM drive... a Firewire 400 connection may be slower. Does your MBP have a 5400 or 7200 RPM internal drive? The latter is better, but the difference won't be colossal.

  • How does the Java card simulator work? and other misc questions

    First, I have a class inherited from Applet. Okay, I did that.
    How do I convert this class to a CAP file? I mean I have a class file which is compiled by javac, do I use this file to convert into a CAP file? What is an AID? Do I make up this AID?
    In this .scr file (APDU Script), I understand the first 4 bytes, it means to create an Applet, but what about the rest? I know there are some intermixes of lengths and AIDs, I just can't decipher this.
    // create wallet applet
    0x80 0xB8 0x00 0x00 0x14 0x0a 0xa0 0x0 0x0 0x0 0x62 0x3 0x1 0xc 0x6 0x1 0x08 0 0 0x05 0x01 0x02 0x03 0x04 0x05 0x7F;
    And here comes the main question?
    How does the simulator work? How do I generate the data that mimics what the card reader reads?
    Thanks
    Jack

    At first blush,
    I have these when executing the RMIPurse sample according to the user guide
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported type long of field interfaceHash.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode anewarray in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode new in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode invokespecial in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.Operation.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode new in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode invokespecial in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.Operation.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode new in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode invokespecial in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.Operation.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode new in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode invokespecial in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.Operation.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode new in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode invokespecial in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.Operation.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type long of method dispatch.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.UnmarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.SkeletonMismatchException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnmarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.MarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnmarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.MarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.MarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.MarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnmarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnmarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.MarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Skel: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.UnmarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported type long of field interfaceHash.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported type long of field serialVersionUID.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode anewarray in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode new in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokespecial in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.Operation.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode new in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokespecial in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.Operation.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode new in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokespecial in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.Operation.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode new in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokespecial in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.Operation.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode new in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokespecial in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.rmi.server.Operation.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode ifnull in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokestatic in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method class$(java.lang.String) of class com.sun.jcclassic.samples.rmi.PurseImpl_Stub.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode anewarray in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode ifnull in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokestatic in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method class$(java.lang.String) of class com.sun.jcclassic.samples.rmi.PurseImpl_Stub.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode ifnull in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokestatic in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method class$(java.lang.String) of class com.sun.jcclassic.samples.rmi.PurseImpl_Stub.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode ifnull in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokestatic in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method class$(java.lang.String) of class com.sun.jcclassic.samples.rmi.PurseImpl_Stub.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokevirtual in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method getMethod(java.lang.String, java.lang.Class[]) of class java.lang.Class.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode pop in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode ifnull in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokestatic in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method class$(java.lang.String) of class com.sun.jcclassic.samples.rmi.PurseImpl_Stub.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode anewarray in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokevirtual in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method getMethod(java.lang.String, java.lang.Class[]) of class java.lang.Class.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode ifnull in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokestatic in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method class$(java.lang.String) of class com.sun.jcclassic.samples.rmi.PurseImpl_Stub.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode anewarray in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokevirtual in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method getMethod(java.lang.String, java.lang.Class[]) of class java.lang.Class.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode ifnull in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokestatic in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method class$(java.lang.String) of class com.sun.jcclassic.samples.rmi.PurseImpl_Stub.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode anewarray in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokevirtual in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method getMethod(java.lang.String, java.lang.Class[]) of class java.lang.Class.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode ifnull in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokestatic in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method class$(java.lang.String) of class com.sun.jcclassic.samples.rmi.PurseImpl_Stub.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode anewarray in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokevirtual in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method getMethod(java.lang.String, java.lang.Class[]) of class java.lang.Class.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode ifnull in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokestatic in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method class$(java.lang.String) of class com.sun.jcclassic.samples.rmi.PurseImpl_Stub.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode anewarray in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode ifnull in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokestatic in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method class$(java.lang.String) of class com.sun.jcclassic.samples.rmi.PurseImpl_Stub.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode aastore in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported bytecode invokevirtual in clinit method.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method getMethod(java.lang.String, java.lang.Class[]) of class java.lang.Class.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode goto in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unhandled bytecode pop in clinit method, try a different compiler.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of method class$.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method forName(java.lang.String) of class java.lang.Class.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported return type String of invoked method getMessage() of class java.lang.Throwable.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String) of class java.lang.NoClassDefFoundError.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type long of invoked method invoke(java.rmi.Remote, java.lang.reflect.Method, java.lang.Object[], long) of class java.rmi.server.RemoteRef.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type long of invoked method newCall(java.rmi.server.RemoteObject, java.rmi.server.Operation[], int, long) of class java.rmi.server.RemoteRef.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.MarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnexpectedException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type long of invoked method invoke(java.rmi.Remote, java.lang.reflect.Method, java.lang.Object[], long) of class java.rmi.server.RemoteRef.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type long of invoked method newCall(java.rmi.server.RemoteObject, java.rmi.server.Operation[], int, long) of class java.rmi.server.RemoteRef.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.MarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnexpectedException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type long of invoked method invoke(java.rmi.Remote, java.lang.reflect.Method, java.lang.Object[], long) of class java.rmi.server.RemoteRef.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type long of invoked method newCall(java.rmi.server.RemoteObject, java.rmi.server.Operation[], int, long) of class java.rmi.server.RemoteRef.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnmarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnmarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnexpectedException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type long of invoked method invoke(java.rmi.Remote, java.lang.reflect.Method, java.lang.Object[], long) of class java.rmi.server.RemoteRef.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type long of invoked method newCall(java.rmi.server.RemoteObject, java.rmi.server.Operation[], int, long) of class java.rmi.server.RemoteRef.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnmarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnexpectedException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type long of invoked method invoke(java.rmi.Remote, java.lang.reflect.Method, java.lang.Object[], long) of class java.rmi.server.RemoteRef.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported long type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type long of invoked method newCall(java.rmi.server.RemoteObject, java.rmi.server.Operation[], int, long) of class java.rmi.server.RemoteRef.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.MarshalException.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported String type constant.
      [convert] error: com.sun.jcclassic.samples.rmi.PurseImpl_Stub: unsupported parameter type String of invoked method <init>(java.lang.String, java.lang.Exception) of class java.rmi.UnexpectedException.At the first command prompt, I typed cref -o demoee
    and at the next command prompt, I typed ant all, and I got those error messages.
    Thanks, you are so nice to help :)
    Jack

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