Screeching sounds in games and other problems with Soundblaster live extern

Okay i have the USB external Creative soundblaster li've sound card. i have had a few problems. My first problem is When im in games such as Americas Army i get random Screeches like a tin can being scraped on concrete. My 2nd problem is Talking with my mic. For others to hear me MONITORING has to be enabled, there for i hear myself out of my own speakers as well. I have done everything to try and fix this, i've tried updating drivers, rolling back drivers, using windows automatic drivers. Is there an option i dont see that is causing my card to not sound good? I am using a 2.0 speaker configuration, and i only play the games with headphones on.
please help.
thanks for your time.Message Edited by Zombeh on 0-6-2006 08:30 AM

You waited 24 hours and gave up? So I'll offer this for anybody else who reads the thread. I have a USB external SB card, but it's in a box somewhere. But IIRC, the Volume Controls work similar to other SB cards. In Volume Controls, Playback, mute the Microphone. In Volume Controls, Recording, select Microphone. This should let you "record" without hearing it on your speakers. Now if a game sets the mixer options for itself, that complicates things. If allowed, choose game audio options similar to these Volume Controls.

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    Simple mixer control 'Analog Mix',0
    Simple mixer control 'Audigy Analog/Digital Output Jack',0
    Simple mixer control 'Audigy CD',0
    Simple mixer control 'External Amplifier',0
    08:18:37 ~$
    First I set
    amixer set 'Mic',0 75%
    Then I set:
    amixer set 'Mic Boost (+20dB)',0 toggle
    Confirmed with:
    amixer get 'Mic',0
    amixer get 'Mic Boost (+20dB)',0
    08:24:54 ~$ amixer get 'Mic',0 ; amixer get 'Mic Boost (+20dB)',0
    Simple mixer control 'Mic',0
    Capabilities: cvolume cswitch cswitch-joined
    Capture channels: Mono
    Limits: Capture 0 - 31
    Mono: Capture 23 [74%] [0.00dB] [on]
    Simple mixer control 'Mic Boost (+20dB)',0
    Capabilities: pswitch pswitch-joined
    Playback channels: Mono
    Mono: Playback [on]
    08:25:07 ~$
    Finally:
    arecord blah.wav
    // talked into mic
    // Pressed CTRL-C
    aplay blah.wav
    And it worked!

  • I bought an iPad in June 2012 and have it worked fine, but after 2 weeks of purchase, he began to hang up, then the sound disappeared and the screen became black. I updated all through itunes, but the sound is still absent, and still problem with sound an

    I bought an iPad in June 2012 and have it worked fine, but after 2 weeks of purchase, he began to hang up, then the sound disappeared and the screen became black. I updated all through iTunes, but the sound is still absent, and still problem with sound and iPad still doesnt work.

    Take it to an Apple Store for evaluation.
    Make a Genius Bar Reservation
    http://www.apple.com/retail/geniusbar/
     Cheers, Tom

  • I am making code to try to make a game and my problem is that my code......

    I am making code to try to make a game and my problem is that my code
    will not let it change the hit everytime so im getting the first guy to hit 1 then next hits 8 and so on and always repeats.
    Another problem is that I would like it to attack with out me telling it how much times to attack. I am using Object oriented programming.
    Here is the code for my objects:
    import java.lang.*;
    import java.io.*;
    import java.net.*;
    import java.util.*;
    import java.util.Random;
    import static java.lang.Math.*;
    import java.awt.*;
    import java.awt.color.*;
    class rockCrab {
         //Wounding formula
         double sL = 70;                                   // my Strength Level
         double bP = 1;                                   // bonus for prayer (is 1 times prayer bonus)
         double aB = 0;                                 // equipment stats
         double eS = (sL * bP) + 3;                         // effective strength
         double bD = floor(1.3 + (eS/10) + (aB/80) + ((eS*aB)/640));     // my base damage
         //Attack formula
         double aL = 50;                                   // my Attack Level
         double eD = 1;                                   // enemy's Defence
         double eA = aL / eD;                              // effective Attack
         double eB = 0;                                   // equipment bonus'
         double bA = ((eA/10) * (eB/10));                    // base attack
         //The hit formula
         double fA = random() * bA;
         double fH = random() * bD;
         double done = rint(fH - fA);
         //health formula
         double health = floor(10 + sL/10 * aL/10);
         rockCrab() {
         void attack() {
              health = floor(10 + sL/10 * aL/10);
              double done = rint(fH - fA);
              fA = random() * bA;
              fH = random() * bD;
              done = rint(fH - fA);
              System.out.println("Rockcrab hit" +done);
    import java.lang.*;
    import java.io.*;
    import java.net.*;
    import java.util.*;
    import java.util.Random;
    import static java.lang.Math.*;
    import java.awt.*;
    import java.awt.color.*;
    class self {
         //Wounding formula
         double sL = 1;                                   // my Strength Level
         double bP = 1;                                   // bonus for prayer (is 1 times prayer bonus)
         double aB = 0;                                 // equipment stats
         double eS = (sL * bP) + 3;                         // effective strength
         double bD = floor(1.3 + (eS/10) + (aB/80) + ((eS*aB)/640));     // my base damage
         //Attack formula
         double aL = 1;                                   // my Attack Level
         double eD = 1;                                   // enemy's Defence
         double eA = aL / eD;                              // effective Attack
         double eB = 0;                                   // equipment bonus'
         double bA = ((eA/10) * (eB/10));                    // base attack
         //The hit formula
         double fA = random() * bA;
         double fH = random() * bD;
         double done = rint(fH - fA);
         //health formula
         double health = floor(10 + sL/10 * aL/10);
         self() {
         void attack() {
              health = floor(10 + sL/10 * aL/10);
              fA = random() * bA;
              fH = random() * bD;
              done = rint(fH - fA);
              System.out.println("You hit" +done);
    }Here is the main code that writes what the objects do:
    class fight {
         public static void main(String[] args) {
              self instance1 = new self();
              rockCrab instance2 = new rockCrab();
              instance2.health = instance2.health - instance1.done;
              System.out.println("You hit: " +instance1.done);
              System.out.println("rockCrabs health: " + instance2.health);
              instance1.health = instance1.health - instance2.done;
              System.out.println("RockCrab hit: " +instance2.done);
              System.out.println("rockCrabs health: " + instance1.health);
              instance2.health = instance2.health - instance1.done;
              System.out.println("You hit: " +instance1.done);
              System.out.println("rockCrabs health: " + instance2.health);
              instance1.health = instance1.health - instance2.done;
              System.out.println("RockCrab hit: " +instance2.done);
              System.out.println("rockCrabs health: " + instance1.health);
              instance2.health = instance2.health - instance1.done;
              System.out.println("You hit: " +instance1.done);
              System.out.println("rockCrabs health: " + instance2.health);
              instance1.health = instance1.health - instance2.done;
              System.out.println("RockCrab hit: " +instance2.done);
              System.out.println("rockCrabs health: " + instance1.health);
              instance2.health = instance2.health - instance1.done;
              System.out.println("You hit: " +instance1.done);
              System.out.println("rockCrabs health: " + instance2.health);
              instance1.health = instance1.health - instance2.done;
              System.out.println("RockCrab hit: " +instance2.done);
              System.out.println("rockCrabs health: " + instance1.health);
    }when the code is run it says something like this:
    you hit 1
    RockCrabs health is 9
    RockCrab hit 7
    your health is 38
    you hit 1
    RockCrabs health is 8
    RockCrab hit 7
    your health is 31
    you hit 1
    RockCrabs health is 7
    RockCrab hit 7
    your health is 24
    you hit 1
    RockCrabs health is 6
    RockCrab hit 7
    your health is 17
    my point is whatever some one hits it always repeats that
    my expected output would have to be something like
    you hit 1
    RockCrabs health is 9
    RockCrab hit 9
    your health is 37
    you hit 3
    RockCrabs health is 6
    RockCrab hit 4
    your health is 33
    you hit 2
    RockCrabs health is 4
    RockCrab hit 7
    your health is 26
    you hit 3
    RockCrabs health is 1
    RockCrab hit 6
    your health is 20
    Edited by: rade134 on Jun 4, 2009 10:58 AM

    [_Crosspost_|http://forums.sun.com/thread.jspa?threadID=5390217] I'm locking.

  • Have sound on games and library but not web sites.how to fix

    i have a hp omini 100. i have sound on games and start up sounds and in library but not on web sites like you tube or web md or any other vidios i come across.HELP PLEASE!!!!!!!!!!!!!!!!!!!!
    This question was solved.
    View Solution.

    Luke-bryan, welcome to the forum.
    Here are some suggestions on what to check:
    If you don't hear sound when playing a YouTube video, try these troubleshooting steps:
    Adjust the volume on your computer and speakers.
    Adjust the volume control located in the lower left corner of the YouTube video player.
    Restart your browser.
    Try turning up the volume for other video players (like Quicktime, Real Player, or Windows Media player).
    If you still have no sound after completing the steps above, these additional tips may help:
    Update your Flash Player to the latest version.
    Allow third-party Flash content on your computer. Learn more by visiting Adobe’s help page.
    Check any Antivirus and Firewall software to see if its blocking third-party Flash content.
    Try these to see if any of them help.
    Please click "KUDOS Thumbs Up" if I have helped you and click "Accept as Solution" if your problem is solved.
    Signature:
    HP TouchPad - 1.2 GHz; 1 GB memory; 32 GB storage; WebOS/CyanogenMod 11(Kit Kat)
    HP 10 Plus; Android-Kit Kat; 1.0 GHz Allwinner A31 ARM Cortex A7 Quad Core Processor ; 2GB RAM Memory Long: 2 GB DDR3L SDRAM (1600MHz); 16GB disable eMMC 16GB v4.51
    HP Omen; i7-4710QH; 8 GB memory; 256 GB San Disk SSD; Win 8.1
    HP Photosmart 7520 AIO
    ++++++++++++++++++
    **Click the Thumbs Up+ to say 'Thanks' and the 'Accept as Solution' if I have solved your problem.**
    Intelligence is God given; Wisdom is the sum of our mistakes!
    I am not an HP employee.

  • After installing Flash Player, I lost sound on Youtube and other sites.  How do I fix it?

    After installing Flash Player, I lost sound on Youtube and other sites.  How do I fix it?  I still have sound on some apps.

    To help troubleshoot we'll need the following system information:
    Operating   system  
    Browser  
    Flash   Player version
    When reporting issues with video or audio, it's also helpful to get your system hardware and driver details.  Instructions for finding this information can be found here:
    Windows  
    Mac
    Finally, sometimes video and audio problems are caused at a lower level and not directly related to Flash Player.  I recommend trying both of the links below to see how they perform.  If the problem exists with both, then Flash Player is most likely not the culprit as the HTML5 video link does not use Flash Player when playing.  You can verify the use of HTML5 by right clicking the HTML5 video and looking for the words "About HTML5" at the bottom of the context menu.
    HTML5   video  
    Non-HTML5 video
    Thanks,
    Chris

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