Screensaver not working since Flash Player 11 update.

Hi,
I'm using windows 7 and have my sceeen to dim after 1 minute of not being used and screensaver to come on after 20 minutes but if I have a tab open in IE9 which contains a youtube video that's not playing the screen won't dim and the screensaver won't start either. If I close the youtube tab it works fine. I'm using the latest version of flash player. Can anyone help with this? Many thanks in advance

@LotharOfTheHillPeople - What page is causing problems with your webcam?  If you go into Flash Player settings, do you see your webcam listed?
Can you try this page: http://www.testmycam.com/

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    Title
    NetStream.send not working in Flash Player 11.2 Beta with Cirrus, Please confirm if it is a bug or feature
    Description
    Problem Description:
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    1. compile the code in the attachment to SendTestExample.swf (not be able to paste it here)
    2. run it under flash player 11.2.202.19 beta
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    HeartBeat is:
    Start HeartBeat:
    send hello
    send hello
    send hello
    which means NetStream.send was not able to call "clientfunction" as expected.
    Expected Result:
    Start HeartBeat:
    send hello
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    send hello
    in client function: hello
    send hello
    in client function: hello
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    App Language(s)
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    OS Language(s)
    ALL
    Platform(s)
    Windows 7
    Browser(s)
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    ==Attachment==
    package {
        import flash.display.Sprite;
        import flash.events.Event;
        import flash.events.NetStatusEvent;
        import flash.events.TimerEvent;
        import flash.media.Video;
        import flash.net.NetConnection;
        import flash.net.NetStream;
        import flash.text.TextField;
        import flash.utils.Timer;
        import flash.utils.setTimeout;
        public class SendTestExample extends Sprite
            public static var statusArea:TextField;
            var ncServer:NetConnection = new NetConnection();
            var nsServer:NetStream;
            var ncClient:NetConnection = new NetConnection();
            var nsClient:NetStream;
            var timer:Timer = new Timer(1000);
            public function SendTestExample() {
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                ncServer.connect("rtmfp://p2p.rtmfp.net","99f72ccbed0948d7589dc38a-3ce1b2616680");
                statusArea = new TextField();
                status("status");
                statusArea.x = 0;
                statusArea.y = 0;
                statusArea.border = true;
                statusArea.width = 200;
                statusArea.height = 350;
                addChild(statusArea);
            function onNCStatusServer(event:NetStatusEvent):void {
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                status("id: " + ncServer.nearID);
                switch (event.info.code) {
                    case "NetConnection.Connect.Success":
                        nsServer = new NetStream(ncServer, NetStream.DIRECT_CONNECTIONS);
                        nsServer.addEventListener(NetStatusEvent.NET_STATUS, onNSStatusServer);
                        nsServer.publish("sendtest");
                        ncServer.removeEventListener(NetStatusEvent.NET_STATUS, onNCStatusServer);
                        ncClient.connect("rtmfp://p2p.rtmfp.net","99f72ccbed0948d7589dc38a-3ce1b2616680");
                        ncClient.addEventListener("netStatus", onNCStatusClient);
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                        break;
            function onNCStatusClient(event:NetStatusEvent):void {
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                status("client: " + event.info.code);
                status("id: " + ncClient.nearID);
                switch (event.info.code) {
                    case "NetConnection.Connect.Success":
                        nsClient = new NetStream(ncClient, ncServer.nearID);
                        var c:Object = new Object();
                        c["clientfunction"] = clientfunction;
                        nsClient.client = c;
                        nsClient.play("sendtest");
                        ncClient.removeEventListener(NetStatusEvent.NET_STATUS, onNCStatusClient);
                        //setTimeout(sendHello, 5000);
                    case "NetStream.Publish.BadName":
                        //status("Please check the name of the publishing stream" );
                        break;
            protected function onNSStatusServer(event:NetStatusEvent):void {
                status("nsserver: " + event.info.code);
                if (event.info.code == "NetStream.Play.Start") {
                    status("Start HeartBeat:");
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            protected function status(msg:String):void
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                trace("ScriptDebug: " + msg);
            protected function clientfunction(event:Object):void {
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    Thanks for reporting. I can reproduce the bug in house. We will investigate.
    Calise

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