Scripting play all end jump problems.

hi all
in my project i have a script that plays all of my tracks following the 'scripting a dynamic play all button in dvd studio 3' help sheet i found on this discussion forum. for it to work i need to set the end jump of the tracks to a 'play next script.'
However, when i want to play one individual track from the menu it finishes on a black screen and remains there as i cant set the end jump to return to the main menu as it is in use with the play next script.
can anyone help im at my wits end
many thanks in advanced.
ed

Ed:
Wellcome to the forums!
You can get the PLAY ALL / PLAY EACH chapter feature using just Stories with no scripting at all. Check this Stories Tutorial.
I found that way easier than scripting.
Hope that helps !
  Alberto

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    henrik

    hi B
    I am teaching new media, and one of my students has made a dvd containing about 45 menus and 10 tracks.
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  • Scripting Play All Button Question

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    Thanks.

    Eric,
    There are several ways to optimize Play All through different aspect clips, depending on the project type.
    One method is to conform the assets - though, this depends on the ratio of 4:3 to wide footage, and other factors - if you only have a couple of 4:3 assets, then you can make them wide (black on either side), and nestle them in with all the other wide clips in a single Track. You could also put them in another Track by themselves (still make them wide, and set for Pan and Scan - not failing to stripe the mpeg assets with the P&S centering vectors with John Brisbin's "Mpeg Append Force Pan and Scan"; that way the footage displays properly pillar bar'd on 16:9 TVs and full-screen on 4:3 TVs).
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    Any help please?
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  • Play All still jumps back too early

    ok, I read some of the threads on this topic as well as the DVDSP manual.
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  • Play All Script does not Play All !!

    i need to be able to add a Play All button to the various menu pages on my project.
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  • End jump for Play All not working

    Below is my question on an earlier post, followed by an answer from a forum member, which I thought was the solution. I followed his suggestion to link the play all button to Track 1, and then clicked in the track to get the track inspector and linked the end jump to Menu 1. It must have worked in the simulator, because I marked Steve's answer 'solved', but now when I play the discs I've burned, the play all button plays only the first selection and then return to the menu. Same thing happens in the simulator.
    So please tell me how to get that play all button to really play all. It's driving me crazy, and I have to recall 2 discs I sent out to clients so far. If someone could walk me through it, I'd really appreciate it, thanks!
    MY POST: I have 9 markers on the track for 8 selections, the 9th was added so that the track would play all the way through when the Play All button on the menu was clicked. When the user clicks on any one selection it plays through and returns to the menu. I can't get the Play to do that, it just stops at the end and the user has to click play to get the menu back on the screen. Again, the manual on page 490 mentions setting end jumps and says the end jump for the last marker is not linked to any targets, and must be set yourself. So I have tried several times to do this in an number of ways as suggested by the book. No go.
    Again, simplest possible explanation, please, as I've used a lot of time on this, and have lost most of my concentration and patience(!)
    thanks
    Dual 1.25 GHz PM/G4 Mac OS X (10.3.x) DVDSP3
    Steven Cohen
    Posts: 103
    Registered: Jul 10, 2001
    Re: End Jump Setting for Play All
    Posted: Aug 19, 2008 1:43 AM in response to: Keith Rodan
    Solved
    Click to reply to this topic Reply email Email
    Link the "Play All" button to the track, not the first chapter marker. Then click on the track. In the inspector, settings for the track will appear. For end jump, select menu 1. (or whatever you want it to jump to.) If you want each segment on the track to play individually and then jump back to the first menu, easiest way to do that is with stories. Check manual or do search of this forum on ways to do that. Hope that helps.
    Steve

    Hi Keith - there are several ways to do this. By far the simplest is to use stories, but there are two ways of doing that, too.
    Here's one way:
    Make sure you have the 8 markers that you need, and make sure that each marker has got an end jump on it to return you to your menu and the button for that section. Now add a single story and add ALL of the markers to that (drag them over from the story editor window left to right). You'll notice that the markers are labelled 'Chapter 1 Entry', which means you are not adding the end jumps to the story... each marker will play and then go on to the next in the sequence, ignoring any end jumps you have already put on the markers.
    Now set your play all button on your menu to go to the story container (NOT chapter 1 inside the story). All you other buttons should point to the relevant markers on the track and not in the story.
    Set the end jump for the story to go back to the 'play all' button on your menu, and set the menu call for the story to do the same. You can set the menu call for the markers as you want, too.
    You should now have a single track, eight markers with end jumps, a single story with 8 chapter entry markers in it and a disc that alows you to play a single marker or the entire lot.
    The alternative way to do this is to add your 8 markers as before (no need for 9), make sure there are NO end jumps on the markers and then add 8 stories. Put one marker into each story and set the end jumps on each story to go back to the relevant menu button. Set the menu calls for each story to do the same.
    Now set your single chapter play menu buttons to the relevant story container (and NOT the chapter inside it), and your pay all button to the track itself. Set the end jump and menu call for the track to go where you want them to.
    There are then at least two other ways to do this using scripts... but I figure these here should cover what you need right now! I'd recommend using the first method - it's quicker to set up and more simple to implement.

  • End Jump Scripting

    I know nothing about scripts exept that it appears to be the only answer to my problem.
    I have a project with a series of standard menu's which access various clips and slideshows. However the client also wants all the clips to be accessable via an index menu. So, once a clip ends I need it to jump to the next button of the last menu played which could be the standard menu or the index menu.
    How can I make this happen?
    Mike

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    Every DVD player has an internal set of registers which record all kinds of different pieces of information. One of these records the value of the last button played. If you read that value and then add '1' to it you should then have the value of the next logical button, right?
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    Message was edited by: Benny11

    your problem comes from a bug in the simulator.
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