Sculpture

Hi,
Not sure if this is a new bug in Logic Pro 9.0.1, but I can't seen to turn on the animation by right-clicking on the green string in Sculpture. (A friend who has the Logic Pro 9.0.1 update also has the same problem too). Can anybody else confirm this ? Could it have been disabled in the update possibly ? Is there a fix/solution ?
Thanks,
J.

I'm also noticing that the contextual menu for copy/pasting and assigning randomize points doesn't pop up when I right click on the morph pad. Can anyone else confirm this?

Similar Messages

  • Sculpture PickUp Display doesn't work.

    For some reason in sculpture my wave form display or the little green bar where the pickups are located doesn't move. Could any one tell me why this is?

    Yes - you haven't read the manual...
    Right click on the display -> Enable String Animation

  • Is it possible to play Sculpture using my Roland GR-55 synth?

    I'm connecting the CakeWalk UM-1G MIDI USB Interface to connect my Roland GR-55 Guitar Synth to Logic Pro 9.1.7 with the purpose of controlling or being able to access the sound capabilities of Sculpture and record them as audio tracks. Can anyone share their wisdom on how I might make this possible?

    I guess you'd probably need to install a Mac OS driver from here -
    http://www.roland.co.uk/products/productdetails.aspx?p=1148#.T-2rhduF-IB
    so you can select an input in Logic, other than that setup doesn't differ much from using a MDI keyboard. I don't know how well MIDI guitar controllers work these days - thay used to produce a lot of spurious notes, which had to be filtered out below a certain velocity or deleted after recording, but my one time experience was quite some time ago; you may get some more experienced user advice with a bit of luck, though the forum seems to be a bit sparse these days. A post on LogicProHelp might yield results also, if you need any more help.
    And you'll need to record a MIDI track first, which can then be bounced, if you want an audio file.

  • Location of Logic's "In-Built" Audio Units? (Sculpture etc.)

    I'd like to be able to use plug-in instruments/fx like Sculpture, Space Designer etc. etc. in Nuendo, without having to resort to rewire.
    With the program Plogue Bidule I can insert Au into Vst and vice-versa...
    (and much more...super prog.)
    But...uh...where are these Logic "built-in" Audio Units?
    Needless to say I have full registered versions of all of these.
    They function as plug-ins so they must exist in some self contained format somewhere on the drive.
    Any Suggestions?
    Thanks
    Brutze

    This is what I found as well (in response to my post
    here), and it's a shame. I'd be happy to have to
    have my dongle plugged in if I could use Logic's
    effects and synths in external apps.
    And a lot of us would be happy if we could have an Mbox plugged in and use RTAS plugins within Logic. And maybe some VST's as well. But that's just not the way it is.
    Aside from the hypocracy on Apple's part (they say
    AU's are good enough for 3rd party developers)
    They are good enough for third party developers. I think you misunderstood what Apple was saying there. A third party developer is anyone willing to create a plugin in the AU format - a third party developer is NOT steinberg. . . and a third party product is NOT cubase/nuendo because it cannot be used in conjunction with Logic. If it can be used in conjuction with Logic (i.e. any plugin NOT made by Apple, but is still encoded using the AU format) but is not made by apple, it is third party.
    expected to be able to use these components outside
    of Logic, and was disappointed to find out this
    wasn't possible.
    Use a few other DAW systems, and you will find that any native plugins are not useable in other DAWs. . . such as Digidesign's Beat Detective - I'd love to use that in Logic - but I can't.
    Logic is not the only software that doesn't allow the use of its included plugins outside of the host software. It is EVERY DAW software.

  • Sculpture monitoring issue!

    I am back with my Environment questions. This time regarding Environmental Monitoring of Sculpture and UltraBeat. To me it seems as if the controllers of Scuplture does not respond to the same fader events they send out.
    Here is an example:
    I cabled a monitor after the Audio Instrument to which I assigned the Scuplture. Thereafter I changed the Tension Mod fader of Sculpture. This shows me the message F 2 62 x in the monitor.
    Fine! I set up my Transformer to transform a normal modulation to F 2 62 x. Cable this transformer to the Sculpture and go loose on my Modulation wheel.
    For some reason this does not cause the Tension Mod to change as I had expected. Instead it alters the Timbre setting of object 1. This sculpture controller gives the Monitor an output of F 2 65 x.
    The Ultrabeat seems even worse since it doesn't seem to respond in any way to the fader events it sends to the Monitor.
    It seems to me there is some problem with these two new synths and the way they recieve and send Midi messages. I'm not sure what I could have done wrong either since the method for what I do is quite straight forward.
    Thankful for any help!
    All the best
    /Jont Olof

    Tension is assigned to
    F 2 36 x
    I don't think you're doing anything wrong, I got the same problems as you did. Maybe it has to do with the new team of programmers, maybe it has to do with the number of paramaters. UltraBeat simply can't be controlled this way, there are not enough paramaters-plug in 4 cinema displays and switch it to controls view, note how many paramaters exist and are hidden, phew. Maybe someone else knows the rest of this one...

  • Can't open Sculpture's editor interface in MainStage

    I can't open the Editor view of the Sculpture plugin in Mainstage. The plugin functions perfectly in Logic, but not in Mainstage.
    When I try to open the plugin the computer slows down for approx 2 mins before opening the Controls view. Everything works in this view and all my presets from Logic are available, but I would like to be able to experiment in the Editor view if at all possible. If I try to select Editor from the view menu the computer again slows down, and then eventually just reopens the Controls window.
    Anyone else have this issue?

    Maybe try deleting the app and reinstalling... Perhaps some of the graphics went missing. It works for me.

  • Can't create another Sculpture instance

    If I already have an instance of Sculpture I cannot create another. The same problem occurs with some other instruments as well, but not all. The strange thing is that if I quit Logic and then restart I can create another instance. Any ideas?
    Using Logic Pro 7.2.2 on Mac Pro.

    I select an instrument as normal and nothing happens. No instrument and no error. Some instruments work and I can have further instances of them but not others. An example: I have a track with a sculpture instrument. I then select another track and try to create another sculpture instrument and nothing. When I choose a highlight patch that is made with sculpture, 'sculpture' appears on the instrument button but it has a line through it as if it doesn't exist. It seems that there is something going on that only allows one instance of some instruments. I will create a song from scratch and see if there is a problem but I don't want to lose what I have done so far in the current song. Can I move what I have done to a new song?

  • Clicking in Sculpture

    Oi,
    I'm running a macpro 2.66 1gb RAM + logic 7.2.2 and when i use sculpture i get a clicking when i switch to different pad presets and such...not on all of them, just maybe one or two....my audio device is a MOTU ultralite....and i'm not thinking its the CPU or a latency issue...but more than likely a RAM issue...is having a gig not enough? And if not, where is the best place to pick up ram?
    Thanks
    Webb

    Are the drivers for your MOTU up to date? I sometimes get popping like this as well, but not with presets. Usually when stopping and starting playback. Restarting the Core Audio engine seems to do the trick most of the time for me.
    The best place for RAM, imo, is http://www.crucial.com

  • Help with Sculpture

    Hi again!
    I have just managed to get Logic working!
    I now need some guidence regarding Sculpture.
    I have my guitar coming out of Audio 1. Now i have set scuplture on Instrument 1. How do i use sculpture with my guitar? I do no tknow how to set sculputre so it effects my guitar. I can effect the sound from audio1. i.e distortions and delays, but not with sculputre.
    Thanks for helping me last time aswell!
    Joe!

    The sidechain affects Sculpture's oscillators and not the other way around. The sidechain will act as a disturber/exciter on the "string", affecting its characteristics. In order for this to happen, you need to be playing a sequence in Sculpture while feeding in an audio track in your sidechain. Make sure your disturber in Object 2 is set to external, while setting your sidechain to your audio track.
    jord

  • EVP88 & Sculpture patches suddenly become staccato

    Anyone else have their EVP88 and Sculpture instruments go stacccato or full "plam-muted" sounding on patch change? This only seems to happen to these two instruments and there's no apprent rhyme or reason regarding the controllers I'm using. Seems completely random -- about a 1 in 20 chance. If I reload the instrument settings from the preset it's back to normal, although not if I change to another MS patch and back, which is weird since I though MS patches set up instrument and effects parameters per patch.
    Not the best thing to happen mid-perfomance. Anyone else have this happen or know what it is?
    This is with the latest Mainstage and Logic Studio patches and OS X 10.6.7, 8GB RAM, 750GB HD, BTW.

  • Making sculpture flute sound

    Hey.
    Does anyone know how to create an flute sound with sculpture like the one Burial use in the Distant Lights track?
    Possibly take a listen here at scroll forward to about 1 minute in the song where it starts: http://www.youtube.com/watch?v=vDilgLEwQp8
    Maybe it's too abstract to describe how to create but I ***** at programming in sculpture.
    Thsanks.
    Peter

    PeterHarris wrote:
    Hey.
    Does anyone know how to create an flute sound with sculpture like the one Burial use in the Distant Lights track?
    Possibly take a listen here at scroll forward to about 1 minute in the song where it starts: http://www.youtube.com/watch?v=vDilgLEwQp8
    Maybe it's too abstract to describe how to create but I ***** at programming in sculpture.
    Well, you have stop sucking at it then, or find the exact preset somewhere. You can start sucking just a little bit less at it by fiddling knobs, sliders and controls, listening to the results of the fiddling and a bit of reading to add understanding to the fiddling and listening.
    To me it sounds very close to the presets Overblown , +Mountain Flute+ and/or +Saturated Air+ from the +Blown Instruments+ subcategory. So just start fiddling with any of those, save your first fiddlings as a user preset and work from that. Can't really feed you much more, just toy with the parameters and listen to what they do, and keep the manual on Sculpture open and available.
    regards, Erik.

  • Opening Sculpture

    I know this sounds really dumb, but I have no idea how to open sculpture. Please help.
    Thank you.

    The same way you open up any other Software Instrument. If you don't know how to do that, you need to read the Getting Started manual and look through the first few chapters of the Logic manual. It's all in there.

  • Newbie sculpture question

    I have just been through a very nice video training course in Sculpture, but WHERE in Logic Pro do I access/find this and other fantastic software instrument?

    After selecting an Instrument track, in the channel strip at the left of your Arrange window, click and hold the rectangle directly below "I/O" and choose Stereo -> Logic -> Sculpture.

  • Sidechaining sculpture

    i want know how can i use scuplture to sidechain onto an audio track, i have this guitar riff that is in audio track but i want to use the sounds and fx of sulpture to mimic the riff instead of the original recording, please help!
    thanks

    The details of Sculpture's Sidechaining capabilities are prolly better describe in the manual but... you can set a track or bus to excite sculpture but it won't recreate/resynthesize/remodel a track. Make sense? In other words, you can modulate sclpture using this track but not resynthesize.

  • Ultrabeat & Sculpture Question

    Hi Everyone,
    I'm a newbie to logic and I'm still trying to learn this wonderful program. I have purchased most of the macprovideo material and it has really helped simplify things. Though the videos are great, I really wish they would cover logic's synths, particularly Sculpture & Ultrabeat. I am aware of the included reference guides, but I am still curious to know what other resourses are available that can make the learning curve a bit less steep. Your advice is greatly appreciated.
    JV

    I personally am unaware of any 3rd party books or tutorials that cover either of those two Logic instruments. Although I can certainly see the desire for that.
    I would suggest setting aside some time, and digesting the manuals. Perhaps covering one page at a time, really spending time with a "section" of the plug-in, as opposed to the whole thing. Take apart small "chunks", and really learn what a small group of parameters do.
    After a few days, or weeks (depending on how much time you have to devote to it), I think you'll be feeling pretty confident with your knowledge.
    My 2 cents...

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