Seeking input regarding video card contribution to performance
I have the option of moving from a single Nvida graphics card 9600GT to a SLI combination dual card GTS 240 with 1 Gb memory in each card.
I understand this configuration is more appropriate for gaming, it would seem that the additional card performance would contribute to the performance of the editing platform. I used Premier CS4 exclusively.
I am fortunate enough to also be in a position to acquire a GTX 280 single card capable of SLI but I will only be able to use the single card. It too as 1Gb of memory but tremendous graphical power over the GTS 240 but again, since these cards are primarily aimed at the high end gaming appllications, would the performance increase not provide a benefit to me in Premier Pro and when transcoding?
Much thanks for input
Absolute waste of money. You will not notice any performance improvement.
The only thing that may help during encoding is when you ONLY encode to H.264 AND get a $ 1700 nVidia CX card. Price/perfomance wise your best option is either to keep your 9600 or get an ATI HD4890 card. The performance gain will be small, so the first option, keeping the 9600, seems the best.
Similar Messages
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Greetings. I currently own a Dual 2.7 DP G5. When purchased, I had Apple install the NVIDIA GeForce 6800 Ultra DDL video card. I am getting ready to purchase the new Mac Pro 2.8. Although a Mac user since 1984, and a bit of a "power-user," if there is one thing I know absolutely nothing about, it's the world of video cards.
With that being said, my question should be fairly easy for any video-card "guru."
If I buy the new machine, should I get it with the stock card and then install my current card, or does this technology advance so rapidly, that although when I purchased the card, it was considered "very high-end," - it ain't so hot, now?
Should I stick with the stock card? Spending an extra $200 on the The GeForce 8800 GT is an option. The one thing that puzzles me, that I have read, is the following: The GeForce 8800 GT video card provides higher performance when playing games but does not seem to support rendering Core Image effects as well. I never play any games, but I do want to drive a new 30" HD and the older 23" Cinema display.
Any help that anyone can offer, will be greatly appreciated. - FrankA G5 graphics card won't work in a Mac Pro, even though they are both PCI-Express. They have different firmware.
The GeForce 8800 GT card should be faster than the standard card, but apparently some more work is needed on the drivers or pro video software to take advantage of it. -
Video Cards with Standard DP & HDMI Ports
Since the NVIDEA 120 and ATI 4870 both have mini-DisplayPorts, they require an <adapter> to use with any monitor other than Apple's 24" LED (correct me if I am wrong); and, since use of the adapter does not allow <audio> pass thru . . .
I am looking for a Video Card (with comparable performance) which uses a <Standard size DP and HDMI port> in order to directly connect to other monitors of my choice (without using an adapter).
Does anyone have recommendations, or corrections of what I describe?
bobUSE THE ADAPTER...Go with the ATI 4870
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ON or about January 15th my Photoshop CC (original) which I use because it works with many of my older filters was working properly. Several days later it refused to recognize my video card and my performance plummeted. ( It has the performance tab greyed out. )
It keeps popping up a message saying I am out of VRAM. Then when I try using filters like Liquify I get his message.
When I use Photoshop 64bit it correctly finds and uses my video card
How do I make Photoshop CC correctly find my video card?First, try updating your video card driver from NVidia's website.
-
M57 video card/power supply options
***Note: I have read virtually every post regarding video cards for this PC, and with this newer BIOS, I thought it best to see if things have changed after newest BIOS update***
About 2 weeks ago, I bought a SFF M57-6072 at a large internet store. I bought the PC for my wife, who may watch a movie, or play a couple of FPS games (Far Cry is probably the most video intensive game).
I was delighted at the price, and the fact it had a PCI-E slot. I knew I was pushing the limit of the 280W power supply, but I tried to install a Radeon HD 6450 (which does not require additional power). I could not get the card to work, so I was back to looking at options.
I upped the memory to 4gig, and flashed the BIOS to the latest (2RKT64BUS dated 1-8-14). and for giggles, tried the HD 6450 again, with no joy. I was a little miffed that the only note for the latest BIOS is "improve boot time". That seems rather cheesy to me, and it's almost impossible to find out what the prior BIOS updates may have fixed.
Another problem is, I'm having a lot of difficulty finding out if the stock 280W PS is a standard, or a proprietary PS, and only replaceable by certain types. If I can, I'll switch the motherboard out to a larger case, and use a 500W or better PS, and hopefully would gain the chance at using my HD 6450. Again, I'm running into a brick wall trying to figure out if it may or may not work. While I realize this was a workstation PC, I still have problems understanding why so few video cards would be compatible.. so here I am.
If you have tried and failed with a video on this PC, please note it here (not only for myself, but future readers of this forum). If you know that my moving the motherboard to a larger case is doable, please let me know.. as I have 3 more video cards that I can test, but they are not low profile. If I get to that stage, I will post those cards and the results. Just FYI, the cards I have yet to try are:
BFG 9800 GTX+
Radeon X700
Geforce GT 460
Thanks
sc
Solved!
Go to Solution.Update 26 May 14:
I installed the Galaxy GT 610 with no issues. I tested the computer for about 2 hours with heavy usage to see if the PS could hold the load. Since the GT 610 only has a small fan, and no external power is needed, I had no issues with BSOD or otherwise.
I ran FutureMarks3DMark Vantage and 3DMark11 and received scores of P1907 and P588. Mostly stuttering on the tests (they are HEAVY benchmark tests), I was really trying to see if the system would hold in and not fold (BSOD). No failures.
I installed Far Cry, and tested it starting with minimum specs, then wound up using HIGH settings for everything across the board, and it runs smooth. No rippling/tearing, stutters or video anomolies. I was so surprised, I thought.. hmm.. CRYSIS!?! Unfortunately, I couldn't read the disk and will have to replace my DVDrom before going that far. I will post my results for Crysis after getting my DVD situation fixed.
My updated settings are:
Intel Core 2 Duo Processor E6550
HD: Sandisk 128G SSD
Memory: 4.00 GB Dual-Channel DDR2
Video: Galaxy GT 610 -
Photoshop cs5-no video card detected in GPU settings
Running photoshop cs5 on a new iMac 27in with NVIDIA GeForce GTX 775M video card. Under performance preferences GPU settings is not detecting the card. What do i need to fix??
Same issue here.
Running the same system here with the Geforce GTX 775m. Currently running OS 10.9.5. Photoshop CC 2014 shows no GPU detected under Preferences and all video card related options are disabled. I've tried installing nVidia's web driver, but it's not compatible, unfortunately. The 10.9.5 update hasn't helped either and I haven't found any further driver update from Apple.
Is there a way to force detection or manually specify video card specs?
System Information output:
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License Type: Perpetual Volume License
Serial number: 90960111439975080147
Application folder: /Applications/Adobe Photoshop CC/
Photoshop scratch has async I/O enabled
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Chalk & Charcoal 14.2, Copyright © 1991-2014 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
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Colored Pencil 14.2, Copyright © 1991-2014 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
CompuServe GIF 14.2, Copyright © 2003-2014 Adobe Systems Incorporated - from the file “Standard Multiplugin.plugin”
Conté Crayon 14.2, Copyright © 1991-2014 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
Craquelure 14.2, Copyright © 1991-2014 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
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Glowing Edges 14.2, Copyright © 1991-2014 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
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Grain 14.2, Copyright © 1991-2014 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
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Halftone Pattern 14.2, Copyright © 1991-2014 Adobe Systems Incorporated - from the file “Filter Gallery.plugin”
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Installed TWAIN devices: NONE -
Mouse Lag and poor performance. Video Card or Power?
Not specifically a FCP question but related. I recently purchased a new rig. Here are the specs.
2 X 2.93Ghz 6 Core/16GB RAM/ ATI Radeon 5870 video card.
I am having very odd mouse lag problems that are quite annoying. I am also having issues with playing sequences in unlimited RT. A guy in our office can play back better with an quad core. In regards to the mouse problem I have tried several different mouse and keyboard issues including a Wacom tablet and I get the same poor results.
Some people say it could be my video card and some say it could be a dirty power issue. I took the rig back to the store and the tech geek in the back said it worked fine for him but when I showed up with the keyboard and mouse to test it he had boxed up the computer and gone home.
Here is a clip of the screen and the weird jumpy jittery problem I am having.
http://pdvpro.com/stupid_mac/
You can see the mouse and the window I am dragging freeze for a second even though I am mousing smoothly and continuously. The mouse and keyboard and Wacom tablet work perfectly on my old Dual Core.
Any ideas?According to your video, it's happening in Finder, not just FCP,
so it must be something systemwide.
Is there something running in the background, like Spotlight indexing?
System Preferences > Spotlight > Privacy add your disks to be excluded.
Anything else running in the background?
Anything weird connected to your USB?
Also turn off your Airport or any network connection and repeat the test. -
the 3d features require 'use graphics processor' is enabled in the performance preferences. Your video card must meet the minimum requirements and you may need to check that your driver is working correctly
Hello I'm also getting this error.. can anybody help me out? Here's my log.
Adobe Photoshop Version: 2014.0.0 20140508.r.58 2014/05/08:23:59:59 x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:5, Stepping:5 with MMX, SSE Integer, SSE FP, SSE2, SSE3
Physical processor count: 2
Processor speed: 2128 MHz
Built-in memory: 2934 MB
Free memory: 231 MB
Memory available to Photoshop: 2354 MB
Memory used by Photoshop: 70 %
3D Multitone Printing: Disabled.
Touch Gestures: Disabled.
Windows 2x UI: Disabled.
Image tile size: 1024K
Image cache levels: 4
Font Preview: Medium
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=768, right=1366
OpenGL Drawing: Enabled.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
glgpu[0].GLVersion="2.1"
glgpu[0].GLMemoryMB=1242
glgpu[0].GLName="Intel(R) HD Graphics"
glgpu[0].GLVendor="Intel"
glgpu[0].GLVendorID=32902
glgpu[0].GLDriverVersion="8.15.10.2993"
glgpu[0].GLRectTextureSize=8192
glgpu[0].GLRenderer="Intel(R) HD Graphics"
glgpu[0].GLRendererID=70
glgpu[0].HasGLNPOTSupport=1
glgpu[0].GLDriver="igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32"
glgpu[0].GLDriverDate="20130130000000.000000-000"
glgpu[0].CanCompileProgramGLSL=1
glgpu[0].GLFrameBufferOK=1
glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="1.20 - Intel Build 8.15.10.2993"
glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[1447 ]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[16]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[16]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[16]
glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[512]
glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[1024]
glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[41]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=0
License Type: Tryout Version
Serial number: Tryout Version
Application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\
Temporary file path: C:\Users\ANNABE~1\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
C:\, 298.0G, 63.8G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Required\Plug-Ins\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Plug-ins\
Installed components:
A3DLIBS.dll A3DLIB Dynamic Link Library 9.2.0.112
ACE.dll ACE 2014/04/14-23:42:44 79.554120 79.554120
adbeape.dll Adobe APE 2013/02/04-09:52:32 0.1160850 0.1160850
AdbePM.dll PatchMatch 2014/04/23-10:46:55 79.554276 79.554276
AdobeLinguistic.dll Adobe Linguisitc Library 8.0.0
AdobeOwl.dll Adobe Owl 2014/03/05-14:49:37 5.0.33 79.552883
AdobePDFL.dll PDFL 2014/03/04-00:39:42 79.510482 79.510482
AdobePIP.dll Adobe Product Improvement Program 7.2.1.3399
AdobeXMP.dll Adobe XMP Core 2014/01/13-19:44:00 79.155772 79.155772
AdobeXMPFiles.dll Adobe XMP Files 2014/01/13-19:44:00 79.155772 79.155772
AdobeXMPScript.dll Adobe XMP Script 2014/01/13-19:44:00 79.155772 79.155772
adobe_caps.dll Adobe CAPS 8,0,0,7
AGM.dll AGM 2014/04/14-23:42:44 79.554120 79.554120
ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31
amtlib.dll AMTLib (64 Bit) 8.0.0.45 BuildVersion: 8.0; BuildDate: Fri Mar 28 2014 20:28:30) 1.000000
ARE.dll ARE 2014/04/14-23:42:44 79.554120 79.554120
AXE8SharedExpat.dll AXE8SharedExpat 2013/12/20-21:40:29 79.551013 79.551013
AXEDOMCore.dll AXEDOMCore 2013/12/20-21:40:29 79.551013 79.551013
Bib.dll BIB 2014/04/14-23:42:44 79.554120 79.554120
BIBUtils.dll BIBUtils 2014/04/14-23:42:44 79.554120 79.554120
boost_date_time.dll photoshopdva 8.0.0
boost_signals.dll photoshopdva 8.0.0
boost_system.dll photoshopdva 8.0.0
boost_threads.dll photoshopdva 8.0.0
cg.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
CIT.dll Adobe CIT 2.2.6.32411 2.2.6.32411
CITThreading.dll Adobe CITThreading 2.2.6.32411 2.2.6.32411
CoolType.dll CoolType 2014/04/14-23:42:44 79.554120 79.554120
dvaaudiodevice.dll photoshopdva 8.0.0
dvacore.dll photoshopdva 8.0.0
dvamarshal.dll photoshopdva 8.0.0
dvamediatypes.dll photoshopdva 8.0.0
dvametadata.dll photoshopdva 8.0.0
dvametadataapi.dll photoshopdva 8.0.0
dvametadataui.dll photoshopdva 8.0.0
dvaplayer.dll photoshopdva 8.0.0
dvatransport.dll photoshopdva 8.0.0
dvaui.dll photoshopdva 8.0.0
dvaunittesting.dll photoshopdva 8.0.0
dynamiclink.dll photoshopdva 8.0.0
ExtendScript.dll ExtendScript 2014/01/21-23:58:55 79.551519 79.551519
icucnv40.dll International Components for Unicode 2013/02/25-15:59:15 Build gtlib_4.0.19090
icudt40.dll International Components for Unicode 2013/02/25-15:59:15 Build gtlib_4.0.19090
imslib.dll IMSLib DLL 7.0.0.145
JP2KLib.dll JP2KLib 2014/03/12-08:53:44 79.252744 79.252744
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libiomp5md.dll Intel(R) OpenMP* Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
LogSession.dll LogSession 7.2.1.3399
mediacoreif.dll photoshopdva 8.0.0
MPS.dll MPS 2014/03/25-23:41:34 79.553444 79.553444
pdfsettings.dll Adobe PDFSettings 1.04
Photoshop.dll Adobe Photoshop CC 2014 15.0
Plugin.dll Adobe Photoshop CC 2014 15.0
PlugPlugExternalObject.dll Adobe(R) CEP PlugPlugExternalObject Standard Dll (64 bit) 5.0.0
PlugPlugOwl.dll Adobe(R) CSXS PlugPlugOwl Standard Dll (64 bit) 5.0.0.74
PSArt.dll Adobe Photoshop CC 2014 15.0
PSViews.dll Adobe Photoshop CC 2014 15.0
SCCore.dll ScCore 2014/01/21-23:58:55 79.551519 79.551519
ScriptUIFlex.dll ScriptUIFlex 2014/01/20-22:42:05 79.550992 79.550992
svml_dispmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
tbb.dll Intel(R) Threading Building Blocks for Windows 4, 2, 2013, 1114
tbbmalloc.dll Intel(R) Threading Building Blocks for Windows 4, 2, 2013, 1114
TfFontMgr.dll FontMgr 9.3.0.113
TfKernel.dll Kernel 9.3.0.113
TFKGEOM.dll Kernel Geom 9.3.0.113
TFUGEOM.dll Adobe, UGeom© 9.3.0.113
updaternotifications.dll Adobe Updater Notifications Library 7.0.1.102 (BuildVersion: 1.0; BuildDate: BUILDDATETIME) 7.0.1.102
VulcanControl.dll Vulcan Application Control Library 5.0.0.82
VulcanMessage5.dll Vulcan Message Library 5.0.0.82
WRServices.dll WRServices Fri Mar 07 2014 15:33:10 Build 0.20204 0.20204
wu3d.dll U3D Writer 9.3.0.113
Required plug-ins:
3D Studio 15.0 (2014.0.0 x001)
Accented Edges 15.0
Adaptive Wide Angle 15.0
Angled Strokes 15.0
Average 15.0 (2014.0.0 x001)
Bas Relief 15.0
BMP 15.0
Camera Raw 8.0
Camera Raw Filter 8.0
Chalk & Charcoal 15.0
Charcoal 15.0
Chrome 15.0
Cineon 15.0 (2014.0.0 x001)
Clouds 15.0 (2014.0.0 x001)
Collada 15.0 (2014.0.0 x001)
Color Halftone 15.0
Colored Pencil 15.0
CompuServe GIF 15.0
Conté Crayon 15.0
Craquelure 15.0
Crop and Straighten Photos 15.0 (2014.0.0 x001)
Crop and Straighten Photos Filter 15.0
Crosshatch 15.0
Crystallize 15.0
Cutout 15.0
Dark Strokes 15.0
De-Interlace 15.0
Dicom 15.0
Difference Clouds 15.0 (2014.0.0 x001)
Diffuse Glow 15.0
Displace 15.0
Dry Brush 15.0
Eazel Acquire 15.0 (2014.0.0 x001)
Embed Watermark 4.0
Entropy 15.0 (2014.0.0 x001)
Export Color Lookup NO VERSION
Extrude 15.0
FastCore Routines 15.0 (2014.0.0 x001)
Fibers 15.0
Film Grain 15.0
Filter Gallery 15.0
Flash 3D 15.0 (2014.0.0 x001)
Fresco 15.0
Glass 15.0
Glowing Edges 15.0
Google Earth 4 15.0 (2014.0.0 x001)
Grain 15.0
Graphic Pen 15.0
Halftone Pattern 15.0
HDRMergeUI 15.0
IFF Format 15.0
Ink Outlines 15.0
JPEG 2000 15.0
Kurtosis 15.0 (2014.0.0 x001)
Lens Blur 15.0
Lens Correction 15.0
Lens Flare 15.0
Liquify 15.0
Matlab Operation 15.0 (2014.0.0 x001)
Maximum 15.0 (2014.0.0 x001)
Mean 15.0 (2014.0.0 x001)
Measurement Core 15.0 (2014.0.0 x001)
Median 15.0 (2014.0.0 x001)
Mezzotint 15.0
Minimum 15.0 (2014.0.0 x001)
MMXCore Routines 15.0 (2014.0.0 x001)
Mosaic Tiles 15.0
Multiprocessor Support 15.0 (2014.0.0 x001)
Neon Glow 15.0
Note Paper 15.0
NTSC Colors 15.0 (2014.0.0 x001)
Ocean Ripple 15.0
OpenEXR 15.0
Paint Daubs 15.0
Palette Knife 15.0
Patchwork 15.0
Paths to Illustrator 15.0
PCX 15.0 (2014.0.0 x001)
Photocopy 15.0
Photoshop 3D Engine 15.0 (2014.0.0 x001)
Photoshop Touch 14.0
Picture Package Filter 15.0 (2014.0.0 x001)
Pinch 15.0
Pixar 15.0 (2014.0.0 x001)
Plaster 15.0
Plastic Wrap 15.0
PNG 15.0
Pointillize 15.0
Polar Coordinates 15.0
Portable Bit Map 15.0 (2014.0.0 x001)
Poster Edges 15.0
Radial Blur 15.0
Radiance 15.0 (2014.0.0 x001)
Range 15.0 (2014.0.0 x001)
Read Watermark 4.0
Render Color Lookup Grid NO VERSION
Reticulation 15.0
Ripple 15.0
Rough Pastels 15.0
Save for Web 15.0
ScriptingSupport 15.0
Shake Reduction 15.0
Shear 15.0
Skewness 15.0 (2014.0.0 x001)
Smart Blur 15.0
Smudge Stick 15.0
Solarize 15.0 (2014.0.0 x001)
Spatter 15.0
Spherize 15.0
Sponge 15.0
Sprayed Strokes 15.0
Stained Glass 15.0
Stamp 15.0
Standard Deviation 15.0 (2014.0.0 x001)
STL 15.0 (2014.0.0 x001)
Sumi-e 15.0
Summation 15.0 (2014.0.0 x001)
Targa 15.0
Texturizer 15.0
Tiles 15.0
Torn Edges 15.0
Twirl 15.0
Underpainting 15.0
Vanishing Point 15.0
Variance 15.0 (2014.0.0 x001)
Water Paper 15.0
Watercolor 15.0
Wave 15.0
Wavefront|OBJ 15.0 (2014.0.0 x001)
WIA Support 15.0 (2014.0.0 x001)
Wind 15.0
Wireless Bitmap 15.0 (2014.0.0 x001)
ZigZag 15.0
Optional and third party plug-ins: NONE
Plug-ins that failed to load: NONE
Flash:
Installed TWAIN devices: NONEWhat Intel video card do you have? The only Intel HD graphics cards officially supported by Photoshop CC are:
Intel HD Graphics P3000
Intel HD Graphics P4000
Intel(R) HD Graphics P4600/P4700
Intel HD Graphics 5000
Go here to read more about the requirements: Photoshop CC and CC 2014 GPU FAQ -
Performance Problems with GeForce FX 5600 256mb Video Card
I recently purchased the GeForce FX 5600 VTD 256mb video card to replace my old ATi Radeon 8500 64mb card. I'm running an AMD 2800XP+ on an MSI K7N2 Delta-L, with 1gb of PC 2100 on Windows XP Pro.
I installed the latest drivers (from the EGA site) and ran 3DMark 2001 SE. My score for the old card (a 64mb card) was about 9200. My score for the new 256mb card is only 8700. My roommate has a GeForce 4 TI4600 128mb video card. We put his card in my computer, and I scored 11117. According to PCStats.com, the FX 5600 128mb version scored about 11000.
I've tried everything I can think of to ensure my video card is working properly, but I still get low scores. I don't know if I'm missing something somwhere, but there has to be a way to get more performance out of the video card. Can anyone help me out here?Yeah, I've ran the driver cleaner after changing each driver. And I've tried several drivers with the new card. I've even changed the clock settings a bit, which has helped bring the scores up to around 9000. Still way off from the GeForce 4 or the 128mb version of the 5600.
-
Hi,
I've notified a bug regarding the switch between the dedicated and integrated video card in my Mac. Assume that the Intel HD is used. Do CMD + SHIFT + 4 (this is the shortcut to make a screenshoot). The cursor is blinking when I move it. Do the same but assure that the dedicated video card is used: the cursor does not blinking. Do you have the same behavior ?
Thanks.If the MacBook's iPhoto Library hasn't been upgraded by v.11, yes. Do you still have the installer for iPhoto 09? If you do, then delete the iPhoto application, it's associated preference files and the upgraded Library. Install 09, move the Library from the MacBook and then launch iPhoto 09.
-
Aperture Video Card Performance Ratings
Does anybody know of a good summary that would include all of the cards that Aperture can use, and some measure of performance or speed, similar to Rob Galbraith’s CF card speed ratings?
I’m having a hard time remembering which card does better (and how much) with Aperture. I know that I can't change the graphics card in my iMac, but I'd like to understand this topic for future reference, as I do plan to buy a new iMac or Mac Pro someday.
I tried to search for this info on this site, but I wasn't able to find such a summary.Well, new Mac Pro's came early.
The question is what kind of Aperture performance can we expect with the different video cards. The Nvidia 8800GT has a 3-5 week lead time. I don't want to wait unless it'll be worth it. I don't think I'd benefit from a faster card for the other apps I use (Adobe CS3 mainly), but I spend a lot of time in Aperture.
Interestingly, there is a glitch in the Apple Store where draft copy was used to describe the video cards. It mentions that the ATI 3870 was planned:
http://forums.macrumors.com/showthread.php?p=4716686&posted=1#post4716686 -
Does aperture require a dedicated video card? If not a requirement? does it improve the performance of aperture?
Aperture can work with integrated video, but the consensus here is that Aperture is fairly demanding when it comes to graphics cards, as it relies on them for various processes. So, if you have the option to get a machine with a dedicated video chipset, do so.
-
New Video Cards- Motion Performance
Anyone have any early insight on the new video cards and their expected performance with motion? Do you guys think the nVidia will out perform the ATI? As I recall, in the last batch the x1900 was the strongest for Motion.
Here are the new available build options for Mac Pros:
ATI Radeon HD 2600 XT 256MB (Two dual-link DVI)
2 x ATI Radeon HD 2600 XT 256MB [Add $150]
NVIDIA GeForce 8800 GT 512MB (Two dual-link DVI) [Add $200]
3 x ATI Radeon HD 2600 XT 256MB [Add $300]
4 x ATI Radeon HD 2600 XT 256MB [Add $450]
NVIDIA Quadro FX 5600 1.5GB (Stereo 3D, two dual-link DVI) [Add $2850]
Message was edited by: lightmastSome offline discussions and various lists of high end users indicate "no one knows yet." The new systems have not been tested by experienced users who can offer opinions I would trust. I'd certainly not rely on Apple's promises or claims. Give the motion graphics and video worlds a few months to play with them.
We also have no definitive answer to "Will any of these new cards work in older Intel Macs?" There is already uncertainty whether the newer form factor cards will work in the older form PCI slots. The mfrs a[[ear to suggest they will.
Save your money for a few more weeks!
bogiesan -
I currently have 8GB ram and the stock video card and an ssd HD 240 GB.
what Russ said…
ext.HDD, for simple AVCHD tasks, I would recommend usb3 too…
It's not state of the art hardware, but it's not chopped liver either.
LOL Thank, you, Russ for phrase-of-the-day!
<scribbling into my vocabulary book> -
Hi all; I'm not a gamer, nor am I graphic artist. For surfing and viewing video (youtube, movies, etc)what advantage over the geforce5200 is there for me to spend hundreds of dollars for a geforce7800gs. I currently use a laCie 22" crt monitor.
Hi...I'm gonna double post this here, now. It's my situation.
Meanwhile, I'll check out all the links provided in the thread.
If this triggers any thoughts or ideas, that would be cool.
POST
I'm doing a trial of Photoshop CS4 Extended and it says: "Some GPU-accelerated features require graphics support for Shader Model 3.0 and OpenGL 2.0."
My PowerPC G5, Duel 2.3 with the standard ATI Radeon 9600 does not, apparently, have this - since I get a warning message from Photoshop about it.
I have PCI-X slots. I ventured into the topic of video and/or graphic cards before and came away very frustrated and confused, not knowing what year various card were made, not knowing which ones were for PCI, PCI-X or PCI-express, or which ones for Intel only, etc. not to mention trying to discover the specific fact of if it supports Shader Model 3.0 and OpenGL 2.0
Other then this ONE thing, my computer functions carefree and complete and does everything I want. But now I want to try my hand at mading mods.
If all else fails, I suppose, I'll get one of the new Mac mini's -- since I have, uh...have the keyboard, mouse and video displays. So, is there any big improvement I can make for under $599.00?
Um...does the Mac mini or Macbook video card support for Shader Model 3.0 and OpenGL 2.0
I'm definitely over my head here, lost in some 3d virtual unreality I can't sort out, 4sure.
Any help?
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