Serious locking issues with Main Stage 3

Having serious locking issues with main stage 3.  I just did a music gig over the weekend with main stage 3, and the application locked up 8 times during my performance.  There were also several times where there was a delay between the time I struck a key on the midi controller and the time sound actually came out of the audio interface.  Has anyone else ran into this problem??
10.
I am running mountain lion 10.8.5, on a 2009 Macbook 2.53 GHz Intel Core 2 Duo. w 8 GB Ram.
Anyone know how to fix this, if even possible?  

Just read some reviews. There seems to be a lot of problems with the latest main stage update.  I didn't notice these latency problems until did the latest update..
Apple please fix this quickly!!!

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    Thanks,
    Mathangi

    Thanks Rich... this make work for me, but one question -
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    any ideas?
    Regards,
    Lee
    > I've used this BAPI in many of my programs,  and
    > always after the call, I code.....
    >
    >
    >
    >     commit work and wait.
    >     call function 'DEQUEUE_ALL'.
    >
    >
    >
    > The DEQUEUE_ALL show release any/all locks.
    >
    >
    > Regards,
    > Rich Heilman

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    I have been programming LV for about 7 years and switched from LV 6.1 to 7.1 about four months ago. I know NI engineers have put thousands of hours developing and testing LV 7.1, but honestly I find myself wishing I had never upgraded from using LV 6.1. (To whomever thought "hide trailing zeros" should be the default for floating point controls...what were you thinking?!)
    I know each new version of LabView causes old-timers like me to grouse that things were better back in the days when we etched our block diagrams on stone tablets, etc., and honestly I'm not going to go back. I am committed to LabView 7.1. I just wish it were not so slow on my big projects!
    Attachments:
    LV_Speed_Test.vi ‏22 KB

    Hi,
    I can confirm this behavior. Setting the execution system to "user
    interface" helps a bit, but there is still a big difference.
    I get a feeling it has something to do with window messages, perhaps
    WM_PAINT or something, that is handled differently if a VI is not
    frontmost... But what do I know...
    Don't know if it should be called a bug, but it sure is something that could
    be optimized.
    Regards,
    Wiebe.
    "Rob Calhoun" wrote in message
    news:[email protected]...
    > I'm posting this issue to the forums prior to submitting a bug report
    > to ensure that the problems I'm having are reproducible. To reproduce
    > this bug, you're going to have to be an advanced user with a large
    > project (hundreds to thousands of VIs) as the performance problem is
    > related to the number of VIs loaded.
    >
    > The issue is the increasingly poor performance of the LabVIEW 7.1
    > Development Environment as the number of VIs in memory increases. The
    > actions affected include switching between front panel and diagram,
    > saving a VI, copy and paste, clicking a menu, and the mysterious time
    > spent (compiling? editing the runtime menu? changing the toolbar
    > state?) between pressing the run button and when the code actually
    > starts executing. Scrolling and, interestingly, copying via a
    > control-drag are not affected. Running time of entirely on-diagram
    > code does not seem to be affected.
    >
    > These problems are quite severe and significantly decrease my
    > productivity as a programmer. Since they are development environment
    > UI issues, it's been difficult for me to find a good example VI; the
    > best I can do is the attached "LV Speed Test.vi". It doesn't test the
    > issues that affect me most, but it seems to suffer from the same
    > problem.
    >
    > This simple VI just shows and hides the menu bar 100 times in a tight
    > for loop. When it is the only VI loaded, it executes in about 350 msec
    > on my machine. (2.4 GHz P-IV/640 MB RAM/Win2k). However, when I load a
    > single project-encompassing VI (let's call it the "giant") that
    > references a total of about 900 user and VI-lib subVIs, the test
    > routine takes almost a minute and half to run...about 240 times
    > slower! I've tried this on my laptop with similar results.
    >
    > The problem appears to be related to the *number* of VIs loaded and
    > not the memory utilization. For example, if I close the "giant", and
    > create a new VI ("memhog") that does nothing but initialize a length
    > 20,000,000 array of doubles and stores it in an uninitialized shift
    > register, LabView's overall memory usage (as shown in the task
    > manager) jumps enormously, but LV Speed Test executes in about 450
    > msec...only slightly slower than with a fresh copy of Labview.
    >
    > The problem seems to be related to excessive context switching. The
    > Windows task manager shows over a thirteen hundred page faults occur
    > when "LV Speed Test" is run with the "giant" in the background, versus
    > zero or none when run by itself or when "memhog" has used up 160+MB of
    > space.
    >
    > The problem only seems to affect the frontmost window. (Unfortunately,
    > that's where we LV programmers spend all of our time!) If you start
    > "LV Speed Test" and then put "giant" in the foreground "LV Speed Test"
    > runs much faster. In fact, if you use the VI server to put the "giant"
    > VI in the foreground programmatically at the start of "LV Speed Test",
    > execution time drops back to 450 msec, and there are no page faults!
    >
    > These results show the issue is not related to video drivers or the
    > Windows virtual memory system. My suspicion is that there is a faulty
    > routine in LV 7.1 that is traversing the entire VI hierarchy every
    > time certain events are thrown in the foreground window. It could be
    > due to a problem with the Windows event tracking system, but this
    > seems less likely.
    >
    > I have been programming LV for about 7 years and switched from LV 6.1
    > to 7.1 about four months ago. I know NI engineers have put thousands
    > of hours developing and testing LV 7.1, but honestly I find myself
    > wishing I had never upgraded from using LV 6.1. (To whomever thought
    > "hide trailing zeros" should be the default for floating point
    > controls...what were you thinking?!)
    >
    > I know each new version of LabView causes old-timers like me to grouse
    > that things were better back in the days when we etched our block
    > diagrams on stone tablets, etc., and honestly I'm not going to go
    > back. I am committed to LabView 7.1. I just wish it were not so slow
    > on my big projects!

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