Sherwin Williams paint visualizer flash performance is horrible

I'm checking few different colors in Sherwin Williams paint visualizer that uses flashplayerplugin_11_9_800_94.exe*32.
The picture I uploaded is only 600kb but the plugin increase beyond 3GB RAM just after few minutes of changing colors.
I tried both Firefox and IE and  performance is horrible.
Browser does not respond when saving a color scene for more than 10 minutes and comes back finally.
No other tabs are browsable when this is going on.
Also, it takes so long to come back that it displays an error that the changes could not be saved and to try again later.
Then, moving mouse on the app is not smooth, it stutters, moves, disappears etc...
It's a core i7 desktop with 12GB RAM.
I let it sit there without touching it for 15 minutes and the memory stayed around 3GB with going up to 3.3GB at times without my interaction.
What the hell is taking that much resource?

Update:
I used the same app in google chrome and it doesn't take resource like in IE and Firefox.
RAM usage was only 19mb all the time and it did open another instance with around 5mb RAM so total around 25mb from two instances of Flasplayerplugin in Chrome.
I did get 'Unable to save scene. Try later' message but that's from Sherwin-Williams site.
My PC still normal after 1/2 hour of playing with the app.
So what's the issue with IE and Firefox?
The same app uses over 3GB of RAM in those browsers (IE and Firefox).

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