Showcase cross platform air and flash game

Just wanted to show off a game I (& teammates at gogogic) have been working on for a while and is finally out on both ipad and web on shared codepage in one shard persistant world.
It uses adobe Air and flash (although no-stage 3d), (current ipad version built on Air 3.7 with Flex.
Scout was an absolute life saver in squesing more perfomance out of the ipad (and as a side effect web as well)
Web page
http://www.playgodsrule.com
Trailer
http://www.youtube.com/watch?v=AZci01Gizjc&feature=youtu.be
Itunes link
https://itunes.apple.com/app/godsrule-war-of-mortals/id632908860?mt=8
I would be happy to answer any questions about setup, process and technical challenges.
Sincerely,
Ævar Örn Kvaran

Does File.applicationDirectory.resolvePath(relativePath); or File.desktopDirectory.resolvePath(relativePath); or File.applicationStorageDirectory.resolvePath(relativePath); not do what you want?
G

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