Simple Gallery Question

Hello All,
This should be straight forward but not for me as a newbie to Flash. Attached is the gallery I'm working on please feel free to take a look. The issue is I want the gallery to start without having to click on the button to make it start. So I assumed taking away the function would allow the gallery to run by itself;
on(release){
grid_maker_02();
_parent.boton1._visible=false;
this._visible=false;
But apparently thats not all that needs to be removed...
can anyone offer help..Thanks in advance!

Hello Kglad,
Thanks for the response, its a movie clip button which when clicked starts the gallery...I have a feeling I have to remove the "button function" from the listener somehow not sure though.
Heres the code for that part;
function thumbnailer(k){
total_thumbs = _global.total;
var container = thumbnail_mc.createEmptyMovieClip("th"+k,thumbnail_mc.getNextHighestDepth());
container._visible=false;
container._alpha=0;
var image = container.createEmptyMovieClip("img", container.getNextHighestDepth());
tlistener = new Object();
tlistener.onLoadInit = function(target_mc) {
  target_mc.pictureValue = k;
  target_mc.onRollOver = function() {
   this._alpha = 50;
  target_mc.onRollOut = function() {
   this._alpha = 100;
image_mcl = new MovieClipLoader();
image_mcl.addListener(tlistener);
image_mcl.loadClip(thumbnails[k], "thumbnail_mc.th"+k+".img");

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