Single Edition app is crashing on my ipad

Yes it works now but the app I made with indesign cc and dps , I can see it on my ipad but it crashes when I open it...????

Branched to a new discussion. This was previously a reply to a thread about Java requirements with App Builder.
Neil

Similar Messages

  • If we upgrade to a Professional Edition DPS license can we create an unlimited number of Single edition apps for iPad, iPhone and Android devices?

    I work for a organisation based in Sydney and we have a team license for creative cloud (single edition).
    We have been producing single folio apps for the iPad and want to continue this through 2015. 
    At the moment we can only create apps for the iPad platform.  If we upgrade to a Professional Edition DPS license can we create an unlimited number of Single edition apps for iPad, iPhone and Android devices?
    We do not need multi-folio apps as we are not a publishing company.  

    Thanks Neil
    I sent an email yesterday and am awaiting a reply.  Here is my email for reference.
    Matt
    I work for a large organisation based in Sydney and we have a team license for creative cloud (single edition).
    We have been producing single folio apps for the iPad through Indesign and the App builder.  We now want to produce apps for iPhone, iPad and Android devices.  
    If we upgrade to a Professional Edition DPS license can we create an unlimited number of apps for iPad, iPhone and Android devices?
    We are not a publishing company so we will produce a small number of the apps.  If you could get back to me with a solution and approx price that would be great.
    Thanks for your time
    Regards,
    Matt

  • Will newly created single edition apps run on ipad 1?

    Hello,
    I am creating a single edition app for the iPad. WIll it run on an iPad 1 (without iOS8 installed) all the way through to the Air?
    Or are any apps now created just compatible with the new OS?
    Thanks!

    DPS apps you create at this time support iOS 6 through iOS 8. The iPad 1 can't upgrade from iOS 5 to iOS 6, so DPS apps don't work on those old devices. But the iPad 2 and later can run iOS 6 (and later).
    As a rule of thumb, DPS apps support at least the two most recent iOS versions.

  • Can you publish a DPS single edition app to the android and googleplay marketplace?

    I can't find a simple answer anywhere. On one of the pages it says "Publish everywhere- Every device, every platform' but it does not confirm whether this is possible for single edition apps or how it can be done. Can anyone help? Much appreciated.

    Hi, this is iPad only. Please see this table: Digital Publishing Suite Help | DPS supported feature list

  • Update an Single edition app with different (pro) account

    Hello,
    I have question regarding updating SE apps.
    1. From what I understand you can still create single edition apps for ipads after May 1st with a pro account, correct?
    2. If I create an app now, with my CC account, can I later, after May 1st, create a professional account under a different name (company name, not mine) and update my old app? (assuming that my apple account and certificates stays the same)
    Thank you
    Alex

    1. Yes.
    2. Yes.
    Neil

  • Single edition App

    Hi,
    I've a Professional Edition account.
    I want to create a Single Edition App for iPhone but with my app builder a can select only "Più Folio". See attachment ("iPad_and_iPhone")
    If I select only iPad I can create an App Single Edition. See attachment ("Only_iPad")
    How it's possible.
    I can't create a Single Edition App for iPhone??
    Thanks
    Berto

    Single Edition is iPad only. All other platforms require a multi folio app.
    Bob

  • Single Edition App rejected!

    I just had my single edition app rejected by apple. 
    Here's the reported problem:
    Your app has the UIFileSharingEnabled key set to true in the Info.plist, but this feature is not functional.
    When file sharing is enabled, the entire Documents folder is used for file sharing. Files that that are not intended for user access via the file sharing feature should be stored in another part of your application's bundle. If your application does not require the file sharing feature, the UIFileSharingEnabled key in the Info.plist should not be set to true.
    For discrete code-level questions, you may wish to consult with Apple Developer Technical Support. Please be sure to prepare any symbolicated crash logs, screenshots, or steps to reproduce the issues for when the DTS engineer follows up. For information on how to symbolicate and read a crash log, please see Tech Note TN2151 Understanding and Analyzing iPhone OS Application Crash Reports.
    Any ideas how I fix that? Is that even an option in the Viewer Builder?
    Thanks in advance for any help.

    Bob,
    Our app was rejected AGAIN and for the same reason!.  I went through the steps in the builder again, and downloaded a new distribution zip file to submit to apple. Is there any way I can verify that this flag will not be set before I submit to Apple again? Waiting a week in between app rejections is pretty painful, and frustrating. Agan, ours is an Enterprise account with entitlements enabled for a mulit-issue publication.
    Feb 8, 2012 04:50 PM. From Apple.
    2.3
    We found that your app did not achieve the core functionality described in your marketing materials or release notes, as required by the App Store Review Guidelines.
    Your app has the UIFileSharingEnabled key set to true in the Info.plist, but this feature is not functional.

  • Problem with single edition App v32

    I'm trying to create a single edition App using v32, but when I download the ".ipa" and transfer to my iPad the app opens in blank.
    It seams that there is no folio inside it, but I have already tried with different folios and zips, and the same problems occurred.
    Can anyone help me?
    I already have an App and I'm editing the App with the new folio to update it.
    I'm testing in an iPad air with iOS8.
    I don't know what can I do to fix it.

    hi Bob,
    Thanks for response. It is so frustrating.
    This is the rejection message i got. I am only trying to update an existing iPad only app.
    Have latest version of everything. And i did a complete rebuild  but have re-linked them all and then done the build (viewer version 32).
    Get no errors when i build and the development and distribution app are put onto my mac.
    when i look in my adobe viewer on iPad it is fine. but when i try and look at the loaded .ipa ..i get splash screen then blank screen...

  • Is the single edition app that comes with creative cloud just for apple publishing or can I publish on both apple and android?

    Is the single edition app that comes with creative cloud just for apple publishing or can I publish on both apple and android? I'm only seeing information on apple intergration.

    You’ll need either a Pro or Enterprise account. And you will have to publish any non-iPad app as multi folio. Single edition, regardless of your plan, is iPad only.

  • Why "Single Edition-App" and not "Professional"?

    Hi, I've got 2 questions :
    1. We've  changed our Single Edition Account (two weeks ago) to a Professional Account.
    Written in the DPS App Builder-panel is unfortunately still "Single-Edition-App."
    How can I change this or is that normal?
    2. How can I make an App for the iPad AND for iPhone to distribute on the App Store?
    Is that possible with my professional Account? And what's the correct App-Type for that? I only can choose "Multi Folios", "Multi Folios with iTunes Abonnement", "Adobe Content Viewer".
    Thanks for help

    Hi Phillipe,
    you need to rebuild your app using DPS App Builder if you want to change the app type, it does not automatically change when you switch to Professional Edition. You will then also have to resubmit it to the App Store.
    Professional Edition allows you to create an app for iPad and iPhone. The app type depends on the kind of content you are offering with your app. Multiple versions of the same folio aimed at different devices are called renditions. You would need to choose "Multi Folio" for that. If you want to enable your readers to subscribe to your publication you would need to select "Multi Folio with iTunes Subscription".
    Your second question cannot be answered comprehensively in a forum post as it involves just too many things. There is a lot of documentation available on the DPS help pages on the topics of the different app types, app creation and app distribution. Maybe start with this article Understanding different types of DPS apps and take it from there. There is also a Publishing Companion Guide available to download from the the DPS Dashboard which I can recommend.

  • How do I Activate Single Edition App

    Hi,
    I have my project in the DPS App Builder and in order to download it to my iPad for review I am being asked to activate my Single Edition App by purchasing a serial number.  I have gone to Creative Cloud and paid for a CC Single-App membership for inDesign.  Am I supposed to be emailed a serial number in order to proceed?  What is the procedure or have I purchased the wrong App?

    Hi Bob,
    Thanks for that.  Much appreciated.
    Can I cancel the CC single-app membership I already paid for and move to the full CC subscription? 
    Also will this allow me to review my app on my iPad?

  • Switching from multi-folio to single edition app

    I've recently had to cancel my subscription to the DPS Professional Edition in which I published an multi-folio (iPad & iPhone) app to iTunes.
    Now I'd like to resubmit the app as a single edition app with my Creative Cloud subscription (which will be iPad only).
    I get the following error message when submitting the app with Application Loader:
    ERROR ITMS-9000: “This bundle is invalid. The key UIRequiredDeviceCapabilities in the Info.plis may not contain values that would prevent this application from running on devices that were supported by previous versions. Refer to QA1623 for additional information: https://developer.apple.com/library/ios/#qa/qa#1623/_index.html” at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage)
    ERROR ITMS-9000: “This bundle does not support one or more of the devices supported by the previous app version. Your app update must continue to support all devices previously supported. You declare supported devices in Xcode with the Targeted Device Family build setting. Refer to QA1623 for additional information: https://developer.apple.com/library/ios/#qa/qa#1623/_index.html” at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage)
    error: xcode-select: note no developer tools were found at ‘/Applications/Xcode.app’, requesting install. Choose an option in the dialog to download the command line developer tools.
    And a pop up box asking if I want to install Xcode:
    The “lipo” command requires the command line developer tools. Would you like to install the tools now? Choose install to continue. Choose get Xcode to install Xcode and the command line developer tools from the app store.
    Is there a work-around for this - besides installing Xcode and trying to figure out the targeted device settings?
    Or do I have to start over and apply for a brand new app in iTunes Developer, etc.?
    Thanks!

    This probably isn't about features in the app. Support for Newsstand can be removed and Apple will approve the modified app. Same goes for removal of other features.
    The error description from Apple is pretty clear... you have stopped supporting a device. There are only 2 devices: iPhone and iPad. If your app supports both iPad and iPhone then switching to single-issue will remove support for iPhone (as only DPS Pro and Enterprise includes support for iPhone). This is why Apple won't approve the app.
    /Peter

  • Creative Cloud membership for Single Edition App?

    Trying to publish single edition app and I am thinking that a creative cloud membership is the way to go. Just wondering...
    If my Creative Cloud membership expires, does it effect anything I have submitted to the App Store? Or is it more like,"once it's up, it's up" ?
    Also do I have to be both a Developer and a Creative Cloud member? Can I use the account of another Developer along with my own  Creative Cloud Single Edition to make an App? Or do both accounts need to belong to the same person for this to work?
    Thanks for any advice

    If you CCM subscription expires that will not effect the app which you submitted to App store.
    I would suggest you to use your own Apple developer and CCM to make app instead of other person.

  • Can you create a single edition app with CC Enterprise?

    My company have Creative Cloud Enterprise edition and I would like to create a simple single edition app. It's going to be a one off free app and I have no requirement for all the bells and whistles that Enterprise offers plus with it being free it would cost me because of the $0.30 per download fee. Does anyone know if this can be done or am I going to have to start looking at alternatives?

    You could sign up for the full version of Creative Cloud which will enable you to build a Single Edition app before that support is removed from Creative Cloud on May 1st. You'd create a new app in InDesign using the Create App menu item in Folio Builder Panel. After you create the app and submit it you could then cancel your Creative Cloud subscription.
    Note that you would need to get support to help you set the version number of your new app high enough to replace your existing app in iTunes. If you plan to go the CC route let me know and I can assist in making sure the version number is updated on your app appropriately.
    Neil

  • Single Edition Apps

    Apologies for a newbie kind of question, but I'm wanting to know about publishing a single use app via our Adobe CC subscription.
    The idea is a learning exercise to design + publish an app that I'd want to update fairly regularly - its tied to sports stats and infographics with interactivity, which I'd want to update through the season (at times every 1-2 weeks), but it could be 14 or so times in a year. Is this practical?
    I would favour each update submitted to have fairly substantial additions each time as I want to give anyone who downloads it extra, new stuff each time… but do Apple get frustrated or tetchy about constant and/small updates to single edition apps? Do they critique stuff?
    The app would be FREE.
    Also, if an update is accepted, do people who have downloaded a previous version get notified, or would I have to do this via Twitter or similar.
    Thanks.
    Craig

    Thanks for the replies, Neil and Bob
    I though this might be the case - I understand their reasons. Its almost like there needs to be an inbetween license for small publishers maybe, for non-commercial apps. Clearly what I want to do is beyond the single edition license, but the cost of the other license types is simply beyond me.
    However, I think I can still tackle it. What I have developing does have plenty of interactive content for users (certainly cpompared to some stuff I have seeen), but I may just have to prepare it all as more of a season's 'retrospective analysis', then submit it to Apple to avoid constant updates.
    Above all, its a process of learning DPS - that's the main thing. Its really just starting to make its presence felt here in New Zealand, so its a pretty exciting product… especially for an old print dog liek me who needs some new tricks!
    Cheers guys.
    Craig

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