Slow Video Rendering w/ iMac i7

My new iMac w/ i7 processor is rendering video slower than old iMac w/ Dual-Core.
Any ideas? (FCE 4, rendering to external USB drive or internal HD)

What material are you working with? What is your source video, your sequence settings, etc. Are you running any other apps? How full is your system HD?
How do you know it's slower? What is the evidence? (real questions, not being funny)
Also, you shouldn't be using a USB drive with Final Cut; that could be part of the problem.

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    Hi,
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    Any and all help is much appreciated!
    Thanks,
    Zach

    @ZFinch 
    Hi,
    I have had some more time to think about your rendering issue.  Please post your hardware configuration and Product Number.
    How large are the data objects?
    Think of your rendering process like a single transaction much like when you do an online query to a server. If just one of your transactions are slow then you may have a data object problem. Just for now temporarily assume that the hardware platform is stable but you can test that assumption by running some diagnostics if you so desire.
    If all of the transactions are slow then think of the time line for the transaction. Typically the time line looking at the transaction linearly, is made up of three major queuing components: CPU, memory and I/O. You can start the Windows resource monitor before doing the rendering process and then look at the recorded results to determine where the bottlenecks reside.  Are all of the expected number of processors and threads running at 100%? Is the memory utilization at maximum for the 32 GB?  Are you seeking a lot of hard faults? Look at the disk queue length and I/O activity.  What do you see? Historically with transactions, I/O is the biggest bottleneck. 
    What are your biggest performance bottlenecks with your rendering process?  Once you give me some more information then I can make some more suggestions.  The above graphics that I had referenced may not solve your issue.
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    Hi there -
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                      - HD renders out of Adobe After Effects (both H.264 and Quicktime Animation) are about twice as fast on the new iMac
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    I am having the exact same problem. I purchased an Imac and it was deliverd last week. I installed CS6 Production premium and went to work in after effects on a project that rendered very slow on my 2011 macbook pro 2.2 quad core I7 with 8gb DDR3 ram and an intel HD 3000 512 MB.
    My new Imac has the exact same specs as yours and I figured it would fly through the render, but in Premiere and AE the results are the same, my macbook pro is equaling and even surpassing the speed of the render time.
    I am very frusterated that the preformance is like this. If someone has answers please pass them on.

  • Video rendering extreemly slow or just halts

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    I do not have the iMac G5. 
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    Software problems can be strange.  Never hurts to try, but the chances of success are infinitely near zero.
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  • Video Rendering Question using Premiere Elements 11 and/or Adobe Premiere

    The video Rendering /encoding process can take hours even on an I5 processor.
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  • Premiere Pro CC very slow on brand new iMac

    Hi
    We have bought a new iMac, set up the Creative Cloud and downloaded Premiere Pro.
    We've started a few new projects on this machine and whenever we play them back, the video always freezes on a frame whilst the audio carries on playing. When pausing the playback for the visual to catch up, Premiere takes a while to respond to the pause action.
    We've tried changing the video renderer to Open CL, CUDA and Software only and still no luck.
    The computer specs are:
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    Premiere Pro CC 8.2.0
    Any suggestions are more than welcome and I will respond with the results.
    If you require anymore information then please ask and I will be happy to supply you with the details.
    Thank you for your time and help in advance.

    Jim Curtis wrote:
    Thanks, Jason, that's what I was wondering about.  Generally, people post to forums when they have problems.
    Yep.  That's usually what happens.  My review will be centered around my usual "benchmark" of editing 2 AVCHD inputs, one PiP'd into the other, synced with an external audio source, and then exported to an h.264 MP4.  CC on my current Mac Pro (modified dual 3.46Ghz Xeon, 48G, nVidia GTX570) takes that task about 1/2t, if t = length of video.  Which is pretty damned good.  I'm hoping the dual GPUs will help scale that export task down a bit more.  I don't expect it to hit 1/4t, but.. hey, maybe I'll be surprised?
    I make about 60% of my living from Pr, and the rest from Ae and other apps (mostly Adobe).
    Given the lack of CUDA, at the moment, I don't expect the new Mac Pro to be a stellar performer with Ae specifically.  I assume that Adobe is working on OpenCL'ing Ae as much as they possibly can.  But from what I understand, it ain't there yet.
    (I'd need a TB monitor and PCI extender, too).
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  • Does anyone know what "video rendering error: -50" means?   I am trying to back up a movie i made on iMovie and get that message every time, about 30 times...

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  • Adobe Photoshop CS6 Very Slow On Rendering Type

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    300 ppi for a banner that size is categorically not normal.  Guaranteed. 
    Get specific instructions from the shop that is going to print it.
    You keep confusing ppi with dpi.  The resolution of an image file really is expressed in ppi, pixels per inch, not "dpi" which is dots per inch.  The precise terminology is as follows:
    DPI = Dots per inch = units used to measure the resolution of a printer
    LPI = Lines per inch = The offset printing 'lines' or dots per inch in a halftone or line screen.
    PPI = Pixels per inch = the number of pixels per inch in screen/scanner file terms.
    Here's a link to a discussion that may interest you:
    http://graphicdesign.stackexchange.com/questions/487/what-ppi-should-a-large-format-artwor k-for-print-be-done-at
    It includes the following chart and subsequent comments :
    "The rule of thumb is that we need 1.5 to 2 times the LPI in PPI to get acceptable results.
    "Viewing Distance   Present Study    
    20 feet    greater than 10 LPI  
    18 feet    18.75 LPI or greater 
    16 feet    18.75 LPI or greater 
    14 feet    37.5 LPI or greater  
    12 feet    37.5 LPI or greater  
    10 feet    50 LPI or greater    
    8 feet     65 LPI or greater    
    6 feet     85 LPI or greater    
    4 feet     100 LPI or greater   
    2 feet     133 LPI or greater   
    1 foot     150 LPI or greater   
    6 inches   150 LPI or greater
    "Presumably, for a banner 3m x 5m, you'd be standing at a minimum of, say, 10 feet. (Just eyeballing the wall here.) So, by this table, you'll need 50 LPI minimum. That would mean your raster graphics should be about 100 PPI, or 75 PPI at 12-14 feet. Considering that and the fact that 2x LPI is pretty conservative for reproducing fidelity (often 1.5xLPI is "enough"), this agrees with [the given] advice of 75 PPI being acceptable."
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