Smudge tool paints white
My Smudge tool is acting like a white paint brush, how do I get it to smudge in Photoshop CC?
Hi,
In the tool options bar do you have Finger Painting checked?
Is your Foreground color in the toolbox set to white?
Also, the higher you have Strength set at, the more of the foreground color the smudge tool will paint with Finger Painting checked
and 100% Strength will just paint the foreground color only.
Similar Messages
-
PS6 blur and smudge tools malfunctioning
I've had this problem for some time and have yet to find a solution.
Several months ago my blur and smudge tools in Photoshop 6 suddenly began malfunctioning. Any pixel blurred with one of these tools is turned black if the resulting pixel is at less than 100% opacity. It only effects the blur and smudge tools, painting with a 50% opacity brush for example does not result in black pixels. I'm a veteran Photoshop user of many years and am very familiar with all tool options, this is something that literally happened overnight, and permanently. Here's an example image if you need help visualizing the problem:
I've tried wiping PS6 from my PC and freshly installing it in hopes of resolving the issue, but it doesn't appear in my Add/Remove Programs list in control panel and there is no uninstall.exe in the Photoshop folder so the only thing I can do is delete the Photoshop program folder. This of course fails to remove whatever hidden registry files are on my computer though, as evidenced by all my preferences still being intact when I reinstall. I have individually reset the preferences for the blur and smudge tools, as well as deleted the whole Photoshop preferences file by holding Shift+Ctrl+Alt on startup, neither of which has removed the problem. This seems to be a corrupted tool function, not a preference issue.
I've also installed PS6 on an old computer to make sure it isn't a problem with a source file on the CD, and sure enough the blur and smudge tools function correctly.
If anyone else has dealt with this or a similar issue, I'd much appreciate any solution or wisdom you can impart from the experience. Thanks!Yeah it's bizarre, I've been a PS user for about twelve years and I've never seen this happen before either. I'm convinced something is corrupted in one of my PS program files since I've tried it on a second computer with no problems. I'm sure reformatting would fix it, but...ugh.
Anyway, thanks for trying!
Here's another sample for anyone else following this thread. I think it better illustrates the problem. This is a picture I did in the past using the blur and smudge tools for shading. The girl's nose is on a separate layer. I used the blur tool to soften the side of her nose and the smudge tool to pull at the edges of the layer to blend it with the rest of her skin, which worked correctly as seen in the first panel. The next two panels show what happens when I try those same techniques now with the same tools. -
Adobe Creative cloud Photoshop CC 2014 , smudge tool freezing
Issue: Adobe CC 2014 , Photoshop smudge tool freezing , application stops responding when using more that 4000px
Facing issue with Adobe photo shop , smudge tool freezes when using >4000px .
issue persists on all workstations with NVidia card on windows 7 and 8.1 with similar specs except video card.
Configuration for Windows 7 platform with NVIDIA Quadro K6000 12GB graphics : -
Intel Xeon Processor E5-2603 v3
32GB (4x8GB) 2133MHz DDR4 RDIMM ECC
System information for above spes.
Dell Workstation :
Adobe Photoshop Version: 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00) x32
Operating System: Windows 7 64-bit
Version: 6.1
System architecture: Intel CPU Family:6, Model:15, Stepping:2 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
Physical processor count: 6
Processor speed: 1596 MHz
Built-in memory: 32692 MB
Free memory: 29499 MB
Memory available to Photoshop: 3255 MB
Memory used by Photoshop: 60 %
Image tile size: 128K
Image cache levels: 4
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
OpenCL Unavailable
OpenGL Version: 2.1
Video Rect Texture Size: 16384
OpenGL Memory: 4095 MB
Video Card Vendor: NVIDIA Corporation
Video Card Renderer: Quadro K6000/PCIe/SSE2
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Video Card Number: 1
Video Card: NVIDIA Quadro K6000
Driver Version: 9.18.13.4752
Driver Date: 20150205000000.000000-000
Video Card Driver: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Video Mode: 1920 x 1080 x 4294967296 colors
Video Card Caption: NVIDIA Quadro K6000
Video Card Memory: 4095 MB
Serial number: Tryout Version
Application folder: C:\Program Files (x86)\Adobe\Adobe Photoshop CC\
Temporary file path: C:\Users\user\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
Startup, 118.0G, 49.0G free
Required Plug-ins folder: C:\Program Files (x86)\Adobe\Adobe Photoshop CC\Required\
Primary Plug-ins folder: C:\Program Files (x86)\Adobe\Adobe Photoshop CC\Plug-ins\
Installed components:
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SCCore.dll ScCore 2013/03/21-12:10:31 79.535742 79.535742
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shfolder.dll Microsoft(R) Windows (R) 2000 Operating System 5.50.4027.300
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svml_dispmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
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Wind 14.0
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Optional and third party plug-ins: NONE
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Flash:
Adobe Exchange
Kuler
Installed TWAIN devices: NONE
Troubleshooting done : 347.88 , release 2015.3.19
Certified Nvidia performance were installed version :
Note : same issue persists on different Windows 8.1 with - Nvidia Quadro K4200 4GB.
The software stops responding and freezes when photoshop Smudge tool only when size is increased to >4000px ,
Have updated CC desktop from
https://creative.adobe.com/products/creative-cloud and installed all updates.
Confirmed Compatiblity
Windows 8.1 compatibility FAQs | CC, CS6, Acrobat
Reduced cache set size to 128 in performance.
Tried Advanced graphics card settings in preferences.
Changed processor affinity , no go.
Kindly suggest solution at the earliest
Regards,
DeepakJeff,
We had tried on multiple operating system and also with latest updates done , same issue persists ,current version is 14.2.1 x64 , Photoshop stops responding once brush size in increased about 1000px.
All latest update were installed via creative common cloud.
Regards
Deepak. -
Smudge Tool Double Brush Bug Issue
I have a very strange problem that just appeared in my copy of Adobe Photoshop CS5 Version 12.0 x32
Out of nowhere I've noticed that when I use the Smudge Tool my brush will randomly have 2 points instead of one. I've looked all through my brush settings and everything is normal in the defaul brush settings. Yet when I go to smudge something I get the normal smudge point and then 10 or so pixels away another Smudge Brush at about 50% the size of the normal brush is smudging my image as well. This makes the smudge tool basically useless and I seem to be the only one who has this bug.
Has anyone had a similar bug and is there any solution besides reinstalling?I check Autodesk Sketchbook Pro and they don't have a smudge tool or anything that looks like it. But their app is really impressive for a company specialised in 3D. I might spend more time on it. Infinite Painter, a bit buggy and slow, have now a move tool that does something "similar" if you play with the parameters. But if you press too much it acts like a pinch. Thing is their move tool seems to blend colors without darkening them... their might be a way !
So of the 3 drawing apps that I have, none have a smudge tool. Which is scary. It seems that transparency is definitely a complex (nothing is impossible to code) thing to code. I'm sure the brains behind Unreal Engine would say it's doable.
Let's wait and hope. But without that, the future of drawing apps on Android is seriously compromised. -
Ok who messed with my smudge tool?!
For almost a decade, I've been using Photoshop for digital painting. I use a very simple approach with round brushes. The smudge tool has always allowed me to paint fast. At a low strength, it USED TO do nice, soft blending even if I had a hard edge brush. At a high strength, it USED TO let me define clean edges very quickly.
In fact, at 100% with strength set to pressure, I could do soft blending or define edges with no adjustments to settings. Or I could only set size to pressure to pull out long strands of hair or blades of grass, with a perfect taper.
NOW, it's more like pushing pixels around in the liquify filter...WHY? I can't do smooth blends or sharp edges the same way at all! And I certainly can't pull out fine lines for hair, grass, etc... It's like the smudge tool in Sketchbook Pro...yuck
This change has screwed up the most important digital painting tool in my arsenal. PLEASE FIX!It's behavior has been changed since CS6! see: http://forums.adobe.com/thread/1021785
At 100%, it does not work right, and needs to be fixed. It is user friendly to slide quickly to the right for 100%. So much so that I didn't even notice 99% works!
At 99% and below, it seems ok. However, I will have to test side by side with CS5.
In the attached img, 100% does't do much. The marks you can see were applied with heavy pressure. The fine lines at 99% were with very little pressure, and you can see how I use it for hair, etc.
Please report this bug. As a long time Photoshop user, this isn't a change for the better. That said, I love PS and am thrilled I get to paint tomorrow! Been staring at too much html & css... -
Was the Smudge Tool Changed?
In Photoshop CS5 and under, the smudge tool at 100% Strength would drag pixels without smudging/blurring/mixing, creating this cool painting effect. Customizing the smudge tool with a bit of a textured brush shape and some scattering, with 100% smudging Strength would create this amazing painterly effect, but now in Photoshop CS6 the 100% strength does not work. In fact, it works much worse than 99%.
As you can see, at 99% strength, the smudge does less blurring, and more dragging, which is almost as close as Photoshop CS5's 100% smudging strength( it hardly ever blurred or mixed, 100% would only drag in CS5)
100% on CS6 does considerably worse dragging, and alot of blurring, and seems to only be a step above 90%, which blurs and mixes more.
I'm not sure if this is a bug, or if this was an intentional edit to the smudging tool. The smudging tool in the past was completely fine, and now I can't use my smudging tool presets because they do not create the same effects they did when I created them back in CS5.Hi there,
I have the same issue going on since Photoshop CS6, I am still on Photoshop CS5 at work, because of that exact issue. I don't know why this problem has been ignored by Adobe and carried on even to the latest CC 2014 subscription.
Apparently not many people use the smudge tool at 100% pressure. As a concept artist I practically use this feature almost on a daily base and I find it extremely useful - feel free to visit my portfolio: http://www.inetgrafx.com to see the smudge tool in action :-)
It would be very much appreciated if a developer could fix this tool as shown below:
in short: it works perfectly fine in CS5 and I wished I had exactly the same functionality back again for a future version of Photoshop,
For right now my work around is the use of a hard round brush and all settings disabled - maybe that would help someone who experiences the same.
Thanks a lot and best regards,
-dan
Daniel Kvasznicza
www.inetgrafx.com -
Clone Stamp Tool and smudge tool issue
iMac 21.5"; new on 12/14/2011; OS Version 10.7.3; 2.7GHz Intel Core i5; AMD Radeon HD 6770M 512 MB.
Two and Three Layer, all layers are copies of background layer, plus two adjustment layers, 8 Bit file:
Clone Stamping directly on image layer with Background layer directly below and with copy of Background layer directly below.
Intuos 4 tablet and pen.
Clone Stamp tool Setup:
Layer Adjustment parameter set to either This Layer and Below or All Layers.
All other parameters at default.
Using simple soft brush.
=====================================
The bug: Clone Stamp too will only affect the layer selected to do the actual cloning.
Tried it in every configuation possible without adjust the tool defaults, and no layers below will get the cloning corrections or stamping.Welcome back gang.
Made a couple new discoveries while double checking.
Again, the same four layer setup: Background-Background copy-HSB Adj layer-Levels Adj layer.
The problem replicates with the Adj layers clipped or not.
The key is any tweak in the Adj layers will cause the issue.
Any Adj layer tweak seems to get exaggerated when smudging on a layer.
For example, increasing the gamma or center slider in the Levels box will cause all bright pixels to go white and darker pixels to go black.
I do not know the threshold luminance pixel value but I would guess it is at 128/128.
Modest tweaks to the Adj layer, for example raising the gamma slider to 1.20 will cause the smudge to posterize or turn white.
Tweaking the HSB Saturation slider to +12 will cause color posterization.
Counter to what I had stated upstream, any setting of the Smudge tool will cause this to happen.
Also, as said upstream, the performance goes down such that the spinning balls appear frequently.
In other words, it does not appear to be a 1-to-1 relationship of tweaks made in the Adj layer to the effect of the Smudge tool.
My guess is that the Sample All Layers option is multiplying the color and luminance values fo the layers together.
Plus, it was probably designed to do so but I do not think it was to be so pronounced.
Still amazes me that the situation never occurred or did I notice it until now, and the issue exists in CS5 too.
When did PS add the Sample All Layers option to the Smudge tool?
Anybody else?
================================
Adobe Photoshop Version: 13.0 (13.0 20120305.m.415 2012/03/05:21:00:00) x64
Operating System: Mac OS 10.7.3
System architecture: Intel CPU Family:6, Model:42, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
Physical processor count: 4
Processor speed: 2700 MHz
Built-in memory: 4096 MB
Free memory: 1738 MB
Memory available to Photoshop: 3384 MB
Memory used by Photoshop: 75 %
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Image cache levels: 4
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OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
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OpenGL Allow Old GPUs: Not Detected.
OpenGL Version: 2.1 ATI-7.18.11
OpenCL Version: 1.1 (Dec 4 2011 16:53:18)
Video Card Vendor: ATI Technologies Inc.
Video Card Renderer: ATI Radeon HD 6770M OpenGL Engine
Display: 1
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Display Depth:= 32
Display Bounds:= top: 0, left: 0, bottom: 1080, right: 1920
Video Renderer ID: 16915206
Video Card Memory: 500 MB
Video Rect Texture Size: 16384
Serial number: Tryout Version
Application folder: Macintosh HD:Applications:Adobe Photoshop CS6:
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AdobeLinguistic.framework 17206
AdobeMPS.framework AdobeMPS 5.8.0.19463 66.495174
AdobeOwl.framework AdobeOwl 4.0.93 66.496052
AdobePDFL.framework AdobePDFL 10.0.1.18562 66.419471
AdobePDFSettings.framework AdobePDFSettings 1.4
AdobePIP.framework AdobePIP 6.0.0.1642
AdobeScCore.framework AdobeScCore 4.2.12.18602 66.490082
AdobeUpdater.framework AdobeUpdater 6.0.0.1452 "52.338651"
AdobeXMP.framework AdobeXMPCore 66.145661 66.145661
AdobeXMPFiles.framework AdobeXMPFiles 66.145661 66.145661
AdobeXMPScript.framework AdobeXMPScript 66.145661 66.145661
ahclient.framework ahclient 1.7.0.56
aif_core.framework AdobeAIF 3.0.00 62.490293
aif_ocl.framework AdobeAIF 3.0.00 62.490293
aif_ogl.framework AdobeAIF 3.0.00 62.490293
AlignmentLib.framework xcode 1.0.0.1
amtlib.framework amtlib 6.0.0.75
boost_date_time.framework boost_date_time 6.0.0.0
boost_signals.framework boost_signals 6.0.0.0
boost_system.framework boost_system 6.0.0.0
boost_threads.framework boost_threads 6.0.0.0
Cg.framework NVIDIA Cg
CIT.framework CIT 2.0.5.19287 145486
data_flow.framework AdobeAIF 3.0.00 62.490293
dvaaudiodevice.framework dvaaudiodevice 6.0.0.0
dvacore.framework dvacore 6.0.0.0
dvamarshal.framework dvamarshal 6.0.0.0
dvamediatypes.framework dvamediatypes 6.0.0.0
dvaplayer.framework dvaplayer 6.0.0.0
dvatransport.framework dvatransport 6.0.0.0
dvaunittesting.framework dvaunittesting 6.0.0.0
dynamiclink.framework dynamiclink 6.0.0.0
FileInfo.framework FileInfo 66.145433 66.145433
filter_graph.framework AdobeAIF 3.0.00 62.490293
hydra_filters.framework AdobeAIF 3.0.00 62.490293
ICUConverter.framework ICUConverter 3.61 "gtlib_3.0" "." "16615"
ICUData.framework ICUData 3.61 "gtlib_3.0" "." "16615"
image_compiler.framework AdobeAIF 3.0.00 62.490293
image_flow.framework AdobeAIF 3.0.00 62.490293
image_runtime.framework AdobeAIF 3.0.00 62.490293
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mediacoreif.framework mediacoreif 6.0.0.0
PlugPlug.framework PlugPlug 3.0.0.383
UpdaterNotifications.framework UpdaterNotifications 6.0.0.24 "6.0.0.24"
wrservices.framework
Required plug-ins:
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Optional and third party plug-ins:
Perfect Effects Free 3.0.2, Copyright © 2012 onOne Software. All rights reserved. - from the file “Perfect Effects Free.plugin”
Perfect Effects Free Filter 3.0.2, Copyright © 2012 onOne Software. All rights reserved. - from the file “Perfect Effects Free.plugin”
Perfect Effects Free Smart Filter 3.0.2, Copyright © 2012 onOne Software. All rights reserved. - from the file “Perfect Effects Free.plugin”
Plug-ins that failed to load: NONE
Flash:
onOne
Mini Bridge
Kuler
Installed TWAIN devices: NONE -
Brush and smudge tools painfully slow in CS5
I use CS5 on quad core 2.26ghz macpro with 32 gb RAM. It's a clean system, both cs5 and os10.6.6 updated. No extra plug-ins or fonts. I do have an extra video card installed for my raid 5 system. Only use photoshop on this computer. Using the healing brush or smudge tool is painfully slow. also moving layers around are slow. I work on 10-15GB files. My assistant works on my old G5 with 8gb of ram and since it's not an intel he's still working in CS2. Using the healing brush on a 4GB file is faster on the G5 in CS2 than on my Quadcore in CS5. What is going on here? how can I speed things up?
I have cache levels set to 7, cache tile sice to 1024.i have found that any mac pro i use - not all set up the same- if they have a nvidia card after a few hours of working there will be a slowdown of painting, cloning, smudging and screen redraw. I always have open gl off. adobe engineers have been helping now and then but no one has a solution. on the windows forum someone reportedly adjusted their video card settings to fix it. but on a mac we have to option to do that - that i know of. it is a big problem for me when using CS5 that I use CS3 when possible.
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Polygonal Lasso Tool and White menus bug in Mavericks - help!
After installing Mavericks I´m having so much trouble with the lasso tool and white menus in photoshop that it is really breaking my production speed and causing a lot of problems for me.
Especially the Polygonal Lasso Tool, how its auto completing when painting with a tablet.
Sadly I´ve upgraded to Mavericks, and I wish I never did that. Because these problems never occured in Mountain Lion. I´ve tried going back 3-4 steps on the tablet drivers - but no luck. I tried reinstalling photoshop and I´ve tried pretty much anything I can think of but nothing helps. I deperately need to fix this and I have a long line of architectural illustrations coming up and it takes me a lot more time working with masks if I cant do it with a tablet...
I hope Adobe reads this! But if there´s anyone with a similar problem that has found a workaround or something I can do to fix this, please help!Yes, 3 MAJOR problems which bugs the hell out of me.
-The white menus (which I assume Adobe is going to fix, since its a very common problem and it has gotten a lot of complaints)
-The polygonal Lasso tool (which Adobe has not responded to at all ) and I assume its something everyone with a wacom struggle with in Mavericks, but not everyone is that dependent on this tool, which we haven´t seen more complaints.
-The keyboard doesn´t always respond to a keystroke, and you have to do a left click for it to start reacting again. (which I also assume is something everyone with Mavericks is experiencing, but you need to use the keyboard a lot to notice it.
But why Adobe hasn´t given a single reply to the threads (except those about the white menus) about these problems baffles me I guess if they don´t know of a quick fix, it´s better to ignore it entirely. I´m considering every day if I should take the time to revert back to Mountain Lion - though that isn´t exactly a tempting solution. It´s weird how Mavericks can create that many bugs to Photoshop and why there´s not any info on any bug fix updates in the near future. I´m paying a lot of money for this software. I should get better customer care for this. ...sorry for ranting, but it´s making me more frustrated every day. -
I recently read an article where a person took a photo and changed it into a painting using a smudge tool or brush. Does this smudge tool come in photo shop elements 11? If not does it come in some other photo shop software? Any help would be appreciated. Thanks.
Yes its nested with the blur and sharpen tools.
Press the R key repeatedly to cycle through the three tool options. -
Looking for the burn and smudge tools in photoshop 8.0
Hi, I have been using Photoshop 4.0 and loved it. Got a new computer and had to change to Photoshop 8.0. I can't seem to find the burn or smudge tools I used in the 4.0 photoshop. Is any one familiar with this problem?
Assuming you mean Photoshop Elements 8.0, then they are located under the Sponge and Blur tools, respectively.
Burn Tool:
Smudge Tool: -
My Smudge Tool isnt blending correctly like it should?
My smudge tool isn't working correctly like it should in Photoshop cs5. Can someone help me?
Heres an example. :When i do that, the image just messes up, My intention , for example. say i wanted to do a makeup edit, and i wanted to the picture to be more realistic so i added black around the noise and used the smudge tool to blend in the mark to look like it was drawn in a bit. Instead of doing that the smudge tool just goes one straight direction just as in the picture above.
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Smudge tool with sampled Brush Tip behaves wrong on 100% strength in CS6
Hey everyone. I'm using CS6 beta on OSX 10.6.8 on Macbook Pro at home and Imac at work.
I used two smudge brushes: one is round and one is sampled from an image. All controls are turned off.
Here's an example on Smudge tool in CS5. Both round and sampled acts the same at 100% strength:
Here are round and sampled Smudge Tools in CS6:
Next: Smudge Tool on 99% Strength (Sampled tip)
CS5:
CS6:
As you can see, on 99% Smudge acts the same in CS5 and CS6 and on 100% Smudge in CS6 acts wrong.
Sergey.It looks like this is an issue when using 100% Strength and a Sampled tip that has been changed in size from what it was sampled at. If you click the Restore to original size button next to the size readout in the Brush Tip Shape pane of the Brush panel, it does not appear to encounter the problem, and as you noted values other than 100% do not show the problem. Thanks for reporting this.
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CS5 Smudge Tool no longer smudges, have reset prefs
Hi!
I have been pulling my hair out trying to figure why the smudge tool in cs5 no longer behaves like a smudge tool when trying to smudge from a transparent area if the layer into the image part of the layer..
I have deleted my tool preset and the whole adobe preferences file, i also am sure i don't have fingerpainting on or anything like that..and nothing seems to work!
the smudge tool acts correctly when smudging from within the boundaries of the pixel area, but if i try to smudge a layer that has any transparency around it, and i wish to smudge into the pixelated areas from outside the boundaries of the image (starting from transparency into the image) it just doesn't work anymore..
(say i use the pen tool to cut off the arm of a person and make a new layer using the selection, so now i just have the free floating arm with transparency all around it..if i smudge from within the image outward to the transparent area, it works fine, but if i try to reverse that, and smudge from the transparent area into the image, it just does nothing!
CS4 smudge tool still works fine, as does every other function in cs5..except for this!
Can anyone help me?
it would be much appreciated!Before you resort to such drastic measures.
1. Trash the preferences again, just to be sure.
2. If you have a 64 bit os, check both versions of cs5.
That is the 32 bit version and 64 bit version.
See if both have the same problem.
3. If you use a tablet, try unplugging it and use the mouse.
4. Open GL
If you have open gl enabled in cs5, go to preferences>performance
and turn it off.
5. Video card
Check that you have the latest drivers for your video card.
MTSTUNER -
Hi guys, I got used to PS CS4 before buying CS6 for my graphism classes and the smudge tool was standing still when using it (Keeping the same shape).
Now on CS6, when I use the smudge tool, the brush is changing at every swipes I do. Is there a way to keep it like in CS4 ?
Thanks in advance guys !Do you have "Brush Projection" checked?
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