Some more basic questions
Hi Experts,
Q1. What is a transport request and their types?
Q2. What is a released transport and a modified transport?
Q3. What is a workbench transport and a customizing transport?
Q4. If we say, we are transporting from one server to another, what exactly is happening underline technically?
thanks in advance,
Sangeeta.
hi,
<b>Transport</b>
A transport means the process of moving something from one place to another. In R/3 system this something means change request. To transport the objects you need to create the change request. It can be done with the help of workbench organizer. Transport System and workbench organizer are closely linked to each other.
An object original is a development object that has been created in the system in which you are working.
Suppose you transport object Zsus001 to another system, Zsus001 is object original for system DD1. If anyone tries to modify the program, he will be making repair to it, provided he has access key for the same. R/3 system offers this security measure to ensure that development object remain consistent for all system, thus preventing parallel work on the same objects. Correction of objects and development of objects can be only in original system.
The difference between Repair and Correction is as follows:
If you modify an object in a system in which it is created, you are making Correction to it.
If you modify an object in a system in which it was not created, then you are making Repair task.
Releasing Tasks and Request
When new development or correction is complete, developer must release their task and request.
To release a task:
Find a task from the Workbench initial screen.
Position the cursor over the task.
Click on the release button
A request is released by either system Administrator or Project Managers, once all the tasks are released
Regards
Ashok P
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i need some more interview question with answer on modeling,reporting.
Hi,
You may find tons of topic about interview question. Please try to search forums before opening a post next time.Take a look at the link below.
https://www.sdn.sap.com/irj/sdn/advancedsearch?cat=sdn_all&query=bwinterviewquestions&adv=true&adv_sdn_all_sdn_author_name=
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Proud to use LW/CVI from 3.1 on.
My contributions to the Developer Zone Community
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Hello,
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Hi!
I have some very basic questions about compiling source on 10.6. BTW, if the unix discussions still exist, they've hidden them pretty well, so I hope I'm in the right place for this!
First off, you simply cd to the source dir, wherever it may be - in my case ~/Downloads/source/ - and during the install process, everything will be installed in its proper dir, right?
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I have some very basic questions about compiling source on 10.6. BTW, if the unix discussions still exist, they've hidden them pretty well, so I hope I'm in the right place for this!
This is the place for UNIX discussions. If you have developer-related questions, there is a forum dedicated to that as well: Developer Forums
First off, you simply cd to the source dir, wherever it may be - in my case ~/Downloads/source/ - and during the install process, everything will be installed in its proper dir, right?
Yes. Hopefully the project you want to install follows standard conventions. If so, you can do "./configure", then "make", and finally "sudo make install" to install the software into "/usr/local".
How do you know which compiler to use? There seem to be several: make, gmake, gcc, g++, etc...
The make file will figure that stuff out.
Once you do figure out which compiler to run, the process is supposed to go like this, right?
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Yes, with the addition of "sudo" before "make install" because "/usr/local" is owned by root.
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Hi,
I have some very basic questions about using a Macbook Pro + external display. I don't actually have them but need to know how things works.
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Again, my apologies for the level of these questions....
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Again, my apologies for the level of these questions....
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