Song load times?

Maybe it's just my crappy computer (see below or in my profile for more info), but iTunes takes about .8 seconds to load each song. It is especially noticeable on Tracks that transition into the next one. I changed the crossfade to 1 second, but it's not perfect.
I'm a prospective buyer, so I was wondering- does the iPod have this same problem? (PLEASE say no!)
2005 Gayass brand (aka dell)   Windows XP   Pretty f'in gay. Only 80 friggin gigs. 512 Megs of RAM. Utter crap by today's standards. Etc...

If you are planning to arbitrarily browse through songs, I would not go with a hard drive based iPod, or any hard drive based mp3 player. Hard drives suck up a ton of battery power, so the iPod software shuts the hard drive off as often as possible. As such, if you frequently skip back and forth through playlists, or switch playlists a lot, it's going to be spinning up and down a lot, and it does take about 1-3 seconds for it to spin up and load something. It's not really a big deal if you are just going to pick a playlist and listen to it.
If you don't want that latency, get a flash memory based iPod.
Hope this helps!
-Aaron
PS you might want to consider changing your computer profile. I know it's all true, but Apple can be pretty anal about language in the forums (it used to not even let you use the word "suck" in posts, even in the context "the laptop ***** the battery dry."). I'm not really trying to complain or anything though, just wanted to let you know!

Similar Messages

  • Extremely long song load time

    Hi all,
    I have a couple files I'm currently working on that take very long to load, one of them over an hour. I'm using 5 or 6 audio instruments, some have the "Play" plugin, which may contain a few patches on different midi channels. Also, I have an Ivory Piano plug on one of the channels and 3 or 4 audio tracks. There are no frozen tracks.
    Any ideas why it would take so long to load these files? I don't feel I'm using many plugs since I will need to use more for more complex projects.
    Thanks,
    Cobb

    Hi,
    Thanks for responding. Yes, I have no choice but to wait. I have to get the song loaded so I can work on it.
    I have a lot of drives, but all the files related to the project are on a fast internal drive. The next step is to disconnect all my drives to see if that helps. Maybe one of the plug-ins is causing the problem. I can load the file without plugs and maybe try turning some off to see if the file loads.
    I force quit Logic and tried again. It's been 50 min so far and the arrange window still hasn't loaded. It will load eventually... I hope. When it does, I'm going to bounce all the software instruments to audio and start a new file.

  • Slow song load times

    Hey guys, I just got the shuffle, and i loaded it up for the first time (I checked hte option to convert high bitrate songs to 128k AAC so i can fit more songs on it) and it took 5 hours to load the 512 mb shuffle! Why is it so slow? My computer has USB 2.0, and all other storage devices take minutes to fill, why does it take so long for the shuffle to fill up? Is it because of the AAC option? will unchecking it speed it up a good 4 hours? thanks

    Hey there!
    I've got exactly the same problem.
    Could you fix it in the meantime?
    Thanks for answering,
    John

  • HT5848 Any way to move the Radio tab (Itunes Radio) right? Because it's the left-most tab, it loads first..forcing me to click on songs every time itunes loads. I'll never use ITunes Radio. The screen will  forever be trying to sell me on using it. Its fr

    Any way to move the Radio tab (Itunes Radio) right? Because it's the left-most tab, it loads first..forcing me to click on songs every time itunes loads. I'll never use ITunes Radio. The screen will  forever be trying to sell me on using it. Its free, I know.    Still not using it.

    Margthecar wrote:
      Apple has to stop pretending that their technology is not complicated.  It is.  Apple has to stop pretending users won’t have problems.  They will.  Apple needs to train their employees in their own technology.
    Awesome post.  This is the best description I've seen of what continually makes me angry about Apple.  I guess their attitude is, "Whoa, look at all this money!  If it ain't broke, why fix it?"  And Margthecar the I keep shoveling money into their coffers ....

  • Time of song and Time elapsed on a MP3 player

    I cant figure out how i make a  time of song and time elapsed line. I all ready made the mp3 player.
    Here is the AC3 code. If anyone can help me with this i would be a very happe man.
    package {
         import fl.controls.DataGrid;
         import fl.data.DataProvider;
         import flash.data.SQLConnection;
         import flash.data.SQLStatement;
         import flash.desktop.Clipboard;
         import flash.desktop.ClipboardFormats;
         import flash.desktop.NativeDragManager;
         import flash.display.MovieClip;
         import flash.display.NativeWindow;
         import flash.display.NativeWindowInitOptions;
         import flash.display.NativeWindowSystemChrome;
         import flash.display.NativeWindowType;
         import flash.display.SimpleButton;
         import flash.display.Sprite;
         import flash.display.Stage;
         import flash.display.StageAlign;
         import flash.display.StageScaleMode;
         import flash.events.Event;
         import flash.events.MouseEvent;
         import flash.events.NativeDragEvent;
         import flash.events.TimerEvent;
         import flash.filesystem.File;
         import flash.filters.DropShadowFilter;
         import flash.media.ID3Info;
         import flash.media.Sound;
         import flash.media.SoundChannel;
         import flash.media.SoundMixer;
         import flash.media.SoundTransform;
         import flash.net.URLRequest;
         import flash.text.TextField;
         import flash.utils.Timer;
         public class AudioGear extends Sprite
              private var connect:SQLConnection;
              private var currentSound:Sound;
              private var yOffset:Number;
              private var st:SoundTransform;
              private var nw:NativeWindow;
              private var window:MovieClip;
              private var tracer:int;
              private var channel:SoundChannel;
              private var tfText:String;
              private var len:int;
              public function AudioGear()
                   init();
                   listeners();
              private function init():void
                   initDB();
                   buildWindow();
                   initObjects();
              private function initObjects():void
                   background.mouseEnabled = true;
                   playToggle.buttonMode = true;
                   playToggle.mouseChildren = false;
                   tf.background = true;
                   tf.backgroundColor = 0x000000;
                   tf.mouseEnabled = false;
                   tf.text = "Drag MP3 file here";
                   prevBtn.buttonMode = true;
                   playBtn.buttonMode = true;
                   nextBtn.buttonMode = true;
                   st = new SoundTransform(1, 0);
                   channel = new SoundChannel();
                   try {
                        currentSound = new Sound(new URLRequest(window.grid.getItemAt(0).Location));
                   catch(event:Error)
              private function initDB():void
                   var file:File = File.applicationStorageDirectory.resolvePath("playlist.db");
                   connect = new SQLConnection();
                   connect.open(file);
                   var statement:SQLStatement = new SQLStatement();
                   statement.sqlConnection = connect;
                   statement.text = "CREATE TABLE IF NOT EXISTS PLAYLIST (Artist TEXT, Song TEXT, Location TEXT)";
                   statement.execute();
              private function listeners():void
                   closer.addEventListener(MouseEvent.CLICK, handleWindow);
                   mini.addEventListener(MouseEvent.CLICK, handleWindow);
                   background.addEventListener(MouseEvent.MOUSE_DOWN, moveWindow);
                   playToggle.addEventListener(MouseEvent.CLICK, togglePlayList);
                   volControl.slider.addEventListener(MouseEvent.MOUSE_DOWN, sliderDown);
                   prevBtn.addEventListener(MouseEvent.CLICK, buttonClick);
                   playBtn.addEventListener(MouseEvent.CLICK, buttonClick);
                   nextBtn.addEventListener(MouseEvent.CLICK, buttonClick);
                   this.addEventListener(NativeDragEvent.NATIVE_DRAG_ENTER, dragEnter);
              private function moveWindow(event:MouseEvent):void
                   stage.nativeWindow.startMove();
              private function handleWindow(event:MouseEvent):void
                   if(event.target == closer)
                        stage.nativeWindow.close();
                        nw.close();
                   else
                        stage.nativeWindow.minimize();
                        nw.minimize();
              private function sliderDown(event:MouseEvent):void
                   volControl.slider.removeEventListener(MouseEvent.MOUSE_DOWN, sliderDown);
                   stage.addEventListener(MouseEvent.MOUSE_MOVE, sliderMove);
                   stage.addEventListener(MouseEvent.MOUSE_UP, sliderUp);
                   yOffset = mouseY - event.target.y;
              private function sliderMove(event:MouseEvent):void
                   var mc:MovieClip = volControl.slider;
                   mc.y = mouseY - yOffset;
                   if(mc.y <= 0)
                        mc.y = 0;
                   else if(mc.y >= (100))
                        mc.y = (100);
                   updateVolume(mc.y);
                   event.updateAfterEvent();
              private function sliderUp(event:MouseEvent):void
                   stage.removeEventListener(MouseEvent.MOUSE_MOVE, sliderMove);
                   stage.removeEventListener(MouseEvent.MOUSE_UP, sliderUp);
                   volControl.slider.addEventListener(MouseEvent.MOUSE_DOWN, sliderDown);
              private function updateVolume(num:Number):void
                   var vol:Number = (100 - (num*1))/50;
                   SoundMixer.soundTransform = st;
                   st.volume = vol;
              private function dragEnter(event:NativeDragEvent):void
                   this.removeEventListener(NativeDragEvent.NATIVE_DRAG_ENTER, dragEnter);
                   this.addEventListener(NativeDragEvent.NATIVE_DRAG_DROP, dragDrop);
                   this.addEventListener(NativeDragEvent.NATIVE_DRAG_EXIT, dragExit);
                   var clip:Clipboard = event.clipboard;
                   var object:Object = clip.getData(ClipboardFormats.FILE_LIST_FORMAT);
                   tfText = tf.text;
                   if (object[0].extension.toLowerCase() == "mp3")
                        NativeDragManager.acceptDragDrop(this);
                   tf.text = "Drop it";
                   else
                        tf.text = "Not a MP3 file";
              private function dragExit(event:NativeDragEvent):void
                   this.addEventListener(NativeDragEvent.NATIVE_DRAG_ENTER, dragEnter);
                   this.removeEventListener(NativeDragEvent.NATIVE_DRAG_EXIT, dragExit);
                   tf.text = tfText;
              private function dragDrop(event:NativeDragEvent):void
                   this.removeEventListener(NativeDragEvent.NATIVE_DRAG_EXIT, dragExit);
                   this.addEventListener(NativeDragEvent.NATIVE_DRAG_ENTER, dragEnter);
                   this.removeEventListener(NativeDragEvent.NATIVE_DRAG_DROP, dragDrop);
                   var clip:Clipboard = event.clipboard;
                   var object:Object = clip.getData(ClipboardFormats.FILE_LIST_FORMAT);
                   var req:URLRequest = new URLRequest(object[0].url);
                   var sound:Sound = new Sound();
                   sound.addEventListener(Event.COMPLETE, soundLoaded);
                   sound.load(req);
                   tf.text = "LOADING...";
              private function soundLoaded(event:Event):void
                   currentSound = event.target as Sound;
                   var id:ID3Info = currentSound.id3;
                   var artist:String = id.artist;
                   var song:String = id.songName;
                   var url:String = currentSound.url
                   var statement:SQLStatement = new SQLStatement();
                   statement.sqlConnection = connect;
                   statement.text = "INSERT INTO PLAYLIST (Artist, Song, Location) VALUES (?, ?, ?)";
                   statement.parameters[0] = artist;
                   statement.parameters[1] = song;
                   statement.parameters[2] = url;
                   statement.execute();
                   loadData();
                   window.grid.selectedIndex = len-1;
                   tracer = -1;
                   tf.text = "Thank you";
                   var timer:Timer = new Timer(1000);
                   timer.addEventListener(TimerEvent.TIMER, onTimer);
                   timer.start();
              private function onTimer(event:TimerEvent):void
                   if(tf.text == "THANK YOU!")
                        tf.text = tfText;
                   var timer:Timer = event.target as Timer;
                   timer.stop();
              private function loadData():void
                   var statement:SQLStatement = new SQLStatement();
                   statement.sqlConnection = connect;
                   statement.text = "SELECT * FROM PLAYLIST";
                   statement.execute();
                   try
                        var dp:DataProvider = new DataProvider(statement.getResult().data);
                        window.grid.dataProvider = dp;
                   catch(event:Error)
                   len = window.grid.length;
              private function buttonClick(event:MouseEvent):void
                   var mc:MovieClip = event.target as MovieClip;
                   var string:String = mc.name;
                   switch(string)
                        case "playBtn" :
                        if(mc.currentLabel == "play")
                             try
                                  playSong(currentSound.url);
                             catch(event:Error)
                        else
                             mc.gotoAndStop("play");
                             SoundMixer.stopAll();
                        break;
                        case "nextBtn" :
                        playNextSong();
                        break;
                        case "prevBtn" :
                        playPrevSong();
                        break;
              private function playNextSong():void
                   if(tracer == len)
                        tracer = 0;
                   else
                        tracer++;
                   handleNextPrev();
              private function playPrevSong():void
                   if(tracer == 0)
                        tracer = len;
                   tracer--;
                   handleNextPrev();
              private function handleNextPrev():void
                   var string:String;
                   try
                        string = window.grid.getItemAt(tracer).Location;
                        currentSound = new Sound(new URLRequest(string));
                        SoundMixer.stopAll();
                        playSong(string);
                   catch(event:Error)
                        string = window.grid.getItemAt(0).Location;
                        currentSound = new Sound(new URLRequest(string));
                        SoundMixer.stopAll();
                        playSong(string);
              private function playSong(string:String):void
                   try {
                        playBtn.gotoAndStop("stop");
                        for(var i:int; i<len; i++)
                             if(string == window.grid.getItemAt(i).Location)
                                  tracer = i;
                                  window.grid.selectedIndex = i;
                        var object:Object = window.grid.getItemAt(tracer);
                        if(object.Artist == null)
                             object.Artist = "";
                        if(object.Song == null)
                             object.Song = "";
                        tf.text = object.Artist + " - " + object.Song;
                        channel = currentSound.play();
                        channel.addEventListener(Event.SOUND_COMPLETE, onSoundComplete);
                   catch(event:Error)
              private function onSoundComplete(event:Event):void
                   playNextSong();
              private function togglePlayList(event:MouseEvent):void
                   if(playToggle.ty.text == "Show Playlist")
                        loadData();
                        setCoords();
                        nw.visible = true;
                        window.grid.selectedIndex = tracer;
                        playToggle.ty.text = "Hide Playlist";
                   else
                        nw.visible = false;
                        playToggle.ty.text = "Show Playlist";     
              private function buildWindow():void
                   var nwo:NativeWindowInitOptions = new NativeWindowInitOptions();
                   nwo.maximizable = false;
                   nwo.resizable = false;
                   nwo.transparent = true;
                   nwo.systemChrome = NativeWindowSystemChrome.NONE
                   nwo.type = NativeWindowType.LIGHTWEIGHT;
                   nw = new NativeWindow(nwo);
                   nw.title = "Playlist";
                   window = new Window();
                   window.deli.ty.text = "Delete";
                   window.mouseEnabled = false;
                   window.addEventListener(MouseEvent.MOUSE_DOWN, moveNatWin);
                   nw.stage.stageWidth = window.width+10;
                   nw.stage.stageHeight = window.height+10;
                   nw.stage.scaleMode = StageScaleMode.NO_SCALE;
                   nw.stage.align = StageAlign.TOP_LEFT;
                   window.filters = [new DropShadowFilter(4, 90, 0x000000, 1, 4 ,4, 0.66, 3)];
                   window.x = 5;
                   window.y = 0;
                   nw.stage.addChild(window);
                   setCoords();
                   window.grid.addEventListener(Event.CHANGE, gridChange);
                   window.deli.addEventListener(MouseEvent.CLICK, deliClick);
                   loadData();
              private function setCoords():void
                   nw.x = stage.nativeWindow.x;
                   var theY:Number = (stage.nativeWindow.y + stage.nativeWindow.height)
                   nw.y = theY;
              private function deliClick(event:MouseEvent):void
                   try
                        var statement:SQLStatement = new SQLStatement();
                        statement.sqlConnection = connect;
                        statement.text = "DELETE FROM PLAYLIST WHERE Location = ?";
                        statement.parameters[0] = window.grid.selectedItem.Location;
                        var string:String = window.grid.selectedItem.Location;
                        var item:int = window.grid.selectedIndex;
                        statement.execute();
                        loadData();
                        if(currentSound.url == string)
                             currentSound = new Sound(new URLRequest(window.grid.getItemAt(0).Location));
                        len = window.grid.length;
                        try
                             window.grid.selectedItem = window.grid.getItemAt(item-1);
                        catch(event:Error)
                             window.grid.selectedItem = window.grid.getItemAt(0);
                   } catch (event:Error) {
              private function gridChange(event:Event):void
                   var dg:DataGrid = event.target as DataGrid;
                   currentSound = new Sound(new URLRequest(dg.selectedItem.Location));
              private function moveNatWin(event:MouseEvent):void
                   var mc:MovieClip = event.target as MovieClip;
                   var st:Stage = mc.parent.parent as Stage;
                   st.nativeWindow.startMove();

    Hello there,
    You're in the forum for Acrobat.com. We can't help with questions about other products; I'm not sure what you're using for your project, but it's not likely you'll find the help you're looking for in this particular forum. Sorry!
    Rebecca

  • Project Manager - Loading Time

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    First of all - iSchwartz - you are not only okay, but also one of the most friendly and in depth advisers here on many subjects.
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    Check your EXS loading times. Mine improved dramatically. Admittingly I have to confess, that my PM is overseeing, tracking and updating a little less then Edgar's, about 800 GB.
    P.S.: Would you mind posting a picture of you in the newbie beanie?

  • I just updated my RAM and I keep getting a crash report. I have a 21.5 Inch mid 2010 imac. I also am experiencing slow load times and when I try to open Final Cut it says that quartz extreme is not compatible and that I have no VRAM even though I do.

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    Interval Since Last Panic Report:  5426204 sec
    Panics Since Last Report:          2
    Anonymous UUID:                    2DD57DDB-BB42-5614-395A-CA6225BDAFD9
    Wed Mar 20 11:36:53 2013
    panic(cpu 0 caller 0xffffff801aa43d8e): "a freed zone element has been modified in zone: maps"@/SourceCache/xnu/xnu-2050.18.24/osfmk/kern/zalloc.c:219
    Backtrace (CPU 0), Frame : Return Address
    0xffffff81eb0eb950 : 0xffffff801aa1d626
    0xffffff81eb0eb9c0 : 0xffffff801aa43d8e
    0xffffff81eb0eba00 : 0xffffff801aa435d2
    0xffffff81eb0ebae0 : 0xffffff801aa663f7
    0xffffff81eb0ebb20 : 0xffffff801aa67398
    0xffffff81eb0ebc70 : 0xffffff801aa6887c
    0xffffff81eb0ebd20 : 0xffffff801ad5b8fe
    0xffffff81eb0ebf50 : 0xffffff801ade182a
    0xffffff81eb0ebfb0 : 0xffffff801aaced33
    BSD process name corresponding to current thread: launchd
    Mac OS version:
    Not yet set
    Kernel version:
    Darwin Kernel Version 12.2.0: Sat Aug 25 00:48:52 PDT 2012; root:xnu-2050.18.24~1/RELEASE_X86_64
    Kernel UUID: 69A5853F-375A-3EF4-9247-478FD0247333
    Kernel slide:     0x000000001a800000
    Kernel text base: 0xffffff801aa00000
    System model name: iMac11,2 (Mac-F2238AC8)
    System uptime in nanoseconds: 1070542822
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    loaded kexts:
    at.obdev.nke.LittleSnitch    3908
    com.apple.driver.AppleIRController    320.15
    com.apple.driver.AppleUSBCardReader    3.1.0
    com.apple.driver.AppleFileSystemDriver    3.0.1
    com.apple.AppleFSCompression.AppleFSCompressionTypeDataless    1.0.0d1
    com.apple.AppleFSCompression.AppleFSCompressionTypeZlib    1.0.0d1
    com.apple.BootCache    34
    com.apple.iokit.SCSITaskUserClient    3.5.1
    com.apple.driver.XsanFilter    404
    com.apple.iokit.IOAHCIBlockStorage    2.2.2
    com.apple.driver.AppleUSBHub    5.2.5
    com.apple.driver.AppleFWOHCI    4.9.6
    com.apple.driver.AirPort.Atheros40    600.70.23
    com.apple.driver.AppleUSBEHCI    5.4.0
    com.apple.driver.AppleAHCIPort    2.4.1
    com.apple.iokit.AppleBCM5701Ethernet    3.2.5b3
    com.apple.driver.AppleUSBUHCI    5.2.5
    com.apple.driver.AppleEFINVRAM    1.6.1
    com.apple.driver.AppleACPIButtons    1.6
    com.apple.driver.AppleRTC    1.5
    com.apple.driver.AppleHPET    1.7
    com.apple.driver.AppleSMBIOS    1.9
    com.apple.driver.AppleACPIEC    1.6
    com.apple.driver.AppleAPIC    1.6
    com.apple.driver.AppleIntelCPUPowerManagementClient    196.0.0
    com.apple.nke.applicationfirewall    4.0.39
    com.apple.security.quarantine    2
    com.apple.driver.AppleIntelCPUPowerManagement    196.0.0
    com.apple.iokit.IOUSBHIDDriver    5.2.5
    com.apple.iokit.IOSCSIBlockCommandsDevice    3.5.1
    com.apple.iokit.IOUSBMassStorageClass    3.5.0
    com.apple.driver.AppleUSBMergeNub    5.2.5
    com.apple.driver.AppleUSBComposite    5.2.5
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