Songs taking up more space than they should?

Well, I have an iPod mini & I have 149 songs on my iTunes, but it says its taking up 3.04 GB I pretty sure it shouldn't, but does anyone know if this is normal and if I can fix it? I don't have any artwork or anything either.

You might want to convert them all to Apple Lossless instead of MP3's or WAV's or whatever. I haven't noticed any loss of sound quality on any of my music and the files are really compact. Worst case is at some point in the future, I go back and reimport my CD's if I think the sound quality's then better. Also - when you do that - convert - it'll have two copies of the songs in your library. The original & the converted version. You can either leave them both showing in your iTunes library, or move the larger versions out to another location. Just have the library show you duplicates, add a column for size or type, and select the larger versions & click Delete. It'll ask you if you want to send the files to the recycle bin or leave them on your hard disk - that's your call. I'd probably be inclined to leave them all right there - if you need the bigger copy at some point, just navigate to the folder in your iTunes folder using Windows Explorer or similar and you'll see both versions. But iTunes and your iPod will only see the more compact converted versions.

Similar Messages

  • Movie files take up more space than they should

    Hi! I'm new to iDVD, and I wanted to take about 20 .mp4 files and put them on a DVD that a DVD player hooked to my TV will be able to read. The combined size of all the files is under 4GB and will fit on a burnable DVD. But when I drag them into iDVD, it only lets me have like 5 before it says it is full. Why is this happening? Why should the video take up more space than the file's actual size? If anyone can help, I'd appreciate it!

    iDVD works on time and NOT on RAW file size!!
    All video is converted to MPG-2 by the encoding process in iDVD. With a single layer disc, you can get UP TO 60 minutes of content in Best Performance mode and UP TO 120 minutes in Best Quality mode.

  • Why are my apps taking up more space than what the appstore says they will? Like were talking a full GB more than what it should.

    Why are my apps taking up more space than what the appstore says they will? Like were talking a half a GB more than what it should.
    For example the app Modern Combat 4 says it should only be 1.58 GB on the appstore but when i go into settings>general>usage it says it takes up 2.0 GB.
    Ive tried deleting the apps and then reinstalling them but they still take up so much more space.
    This happens for multiple apps of mine. Some I have never even opened before.
    I have an ipod touch (4th Gen)(32GB).
    I link to a mac computer.
    I have IOS version 6.1.3
    I noticed this a long time ago but didnt need the space, Now i need the space!!
    Please help!!

    Because you see the file size of the compuressed file. The file gets expanded when installed and that takes up more space. Also, data is kept in the app.

  • ICloud-photos app taking up more space than on my device

    My iPhone 4S running  iOS 8.0.2 is stating that my iCloud 5gb is full, I go to check how much my photo app takes up and it displays it takes up 3.2gb
    Shown in this screenshot at settings>General>Usage>Manage Storage>Photos & Camera
    I then went to my icloud storage tab and it states I have 5.1gb worth of photos and videos
    To get there I went Settings>iCloud>Storage>Manage Storage>Under backups my only backed up device which currently took up 3.3gb
    This issue started happening as i OTA my device to iOS 8.0.0 and I have never been told my iCloud is full as I'd always check my iClouds storage and at the time I updated it had 1.6gb free I have about 100mb of other storage from apps and their documents. And this is my only device being backed up as i deleted an iPod Touch 4G a while ago off icloud before iOS 8 where this problem started.
    Any help appreciated as I love the ability of iCloud and how it backs up my storage.

    I believe I have solved the problem! Last night I thought I'd failed because it was still showing 5.3 GB needed to back up photos alone. Note that the last successful backup, before iOS 8, was only 3.5 GB total. I certainly have not gone on a photo bonanza since then, so there's no reason they should suddenly take up so much space. Anyway, this morning I decided to just turn off the photo library backups so at least everything else would be backed up.
    But when I did that...
    The photo backup dropped back down to 2.7 GB. I turned it back on and it stayed the same size. I have no idea if this worked only because I previously turned Photo Stream on and then off again, but if yours is turned off as well you might want to try it in that order. (BTW, I was incorrect before--turning Photo Stream on and off did not cause me to lose photos I actually want to keep in the iCloud backup. As we can see here, it backs up the existing photos on the device separate from Photo Stream.)

  • ADOBE AN ABSOLUTE DISCGRACE OF A COMPANY TAKING MORE MONEY THAN THEY SHOULD OFF MY ACCOUNT EVERY MON

    I have been having major issues with my Adobe Creative Cloud Account.  The problem started when I had a normal subscription, then upgraded to Team for additional space.  Due to changes in my team I reverted back to normal subscription 3 months later.  I had hoped that I could just update my monthly subscription to one subscription... but No!!  Adobe said I couldnt restart my normal subscription and I had to start a new one, so I did.  I then tried to cancel my Team subscription and they say every month that they have.  Yet every month I still get charged for it along with my new and old normal subscriptions. (3 CC Payments per month)
    I have tried cancelling my Adobe Creative Cloud Subscrition for 5 months.  Time and time again Adobe keep saying that its cancelled and every month I get charged.  I have to go through support and battle for refunds and spend hours of my time speaking to overseas support operators going over the same stupid things.
    Adobe support is hopeless and I have raised over 10 support cases to sort this and well over 15 hours of my time to rectify the situation.  Time and Time again Adobe escalate it, say they have fixed then every month I get billed for my Team on the 8th of the month then billed for 2 x normal subscriptions on the 18th of every month.
    It has now got to the stage that I am sick of support and I need to look at alternatives to sort this.  My bank cant cancel it because it is not a direct debit or a standing order.  Adobe has my card details and it lies with them to cancel it.  The only option the bank said I can choose is to cancel my cards.
    Adobe Can you please cancel my Adobe please.  I wish to cancel everything as I have had enough.
    Here are all my support cases trying to cancel.
    #0210696665
    #0210598930
    #0210656123
    #021065 4488
    #0210119710
    #0210386192
    #0210385224
    #02103852 20
    #0210385197
    #0210270656
    #0210217642
    #0210042906
    #0210210299
    #0209901892
    You will get my details from those
    Looking forward to your response

    Ken G. Rice wrote:
    @W_J_T and Aegis Kleais - I deleted the original post from W_J_T: "Sad isn't it. To bad Adobe could not be more professional via the conventional methods you tried. Welcome to the Creative Cloud utopia going forward. Buckle up people, brace yourselves."
    I hardly feel my original comment was out of line given Adobe's failure on the matter being discussed in this thread.
    Ken G. Rice wrote:
    If a customer has a problem please post a helpful response.
    In all honesty that's a rather audacious comment in and of itself, look at the original post and what they stated.
    Billygunn111 wrote:
    - ADOBE AN ABSOLUTE DISCGRACE OF A COMPANY...
    - I have been having major issues with my Adobe Creative Cloud Account.
    - I have tried cancelling my Adobe Creative Cloud Subscrition for 5 months.
    - Adobe support is hopeless and I have raised over 10 support cases to sort this and well over 15 hours of my time to rectify the situation.
    - Here are all my 14 support cases trying to cancel.
    #0210696665
    #0210598930
    #0210656123
    #021065 4488
    #0210119710
    #0210386192
    #0210385224
    #02103852 20
    #0210385197
    #0210270656
    #0210217642
    #0210042906
    #0210210299
    #0209901892
    Did Adobe use a similar approach of "If a customer has a problem please "provide" (post) a helpful response." I mean come on, my comment was in direct correlation to the topic at hand, the customer tried conventional methods and Adobe failed repeatedly and miserably by conventional methods. The customer then caused public noise, Adobe wanted no bad PR and finally took action. 14 support tickets over 5 months before posting on a public forum and "finally" getting help? So is that considered a professional approach to "customer support" by a corporation dealing with its "flagship" offering to a customer? This is not the first instance of this either, one merely has to search the forum to find similar issues regarding similar situations.
    This is what is considered by Adobe as "A customer has a problem and providing help?" Really, 5 months and 14 support tickets, then needing to post what should be a private business matter publicly on a public forum for resolution?

  • My songs take more space than they would normally do

    Hello
    I have Exactly 677 songs on my iPad, and everything is ok. But recently, ive noticed that those songs take a little more than 5 GB! Ive read articles and they say that 700 songs take 2 GB, and i dont even have those 700. And they take up to 5 GB! Is there something wrong? How can i fix it?
    Thanks

    The file size depends on the format, bit rate, number of channel and method of compression. You cannot measure it's size by the number of songs.

  • Songs taking up more space

    I recently purchased a new Dell. On my old computer, my 1486 songs measured out to about 6.2gb. When I loaded my cds to my new computer, a Dell with Vista, the 1533 songs now take up 11.3 gb. My ipod used to be able to handle all 1486 songs with room to spare but now it is measuring out to 900.
    The additional songs are all of normal length. They are all in AAC mode. There are no photos, videos, audiobooks or anything of the like that would take up that much space. How do I condense the songs back down to a more manageable size?

    You probably had the import settings on your former system set to the default which was AAC 128kbps. As of iTunes 8 (if memory serves), the default changed to 256kbps AAC. If you just accepted the default and didn't change the setting back to 128kbps, then any CDs you imported would indeed have doubled in the amount of disk space taken up.
    Check the bit rate on your tracks (Get Info). If they are indeed at 256kbps, you can create new copies at the lower bit rate by changing the import settings to 128kbps AAC, selecting the tracks, and using the "Create AAC version" command under the Advanced menu. You can then, if you wish, select to show the Bit Rate column in your main library, sort by that column, and delete all your 256kbps versions.
    Message was edited by: Dave Sawyer

  • Movie taking up more space than the size

    Hello. I published a movie in imovie to the media gallery in HD. It is a long video, so I knew it would take up a lot of space. It is listed as 5 GB in my imovie project folder. However, when I "show package contents" of the movie, the actual size of the 720 movie is only 1.3 gb. All of the other folders listed in the contents are just a few MB. Any idea why this is using 5gb of not only my hard drive, but of my Mobile Me space, when it seems like the video should only be using 1.5 GB.
    You can see the video here, but obviously it takes some time to buffer.
    Thanks.
    http://web.me.com/andysinger1/ClassicVideo/AJ_E_onslide.html

    http://web.me.com/andysinger1/ClassicVideo/Media/Jabob%2012%20bday-720p.mov
    It is 99.92 MB's in file size.

  • Has anyone else had the problem of apps or videos supposedly taking up more room than they say they do?

    Hey, I've been having this problem for a while. Whenever I try to add a new app that's relatively large, or a new video at all, iTunes says there's not enough room on my iPod. Most recently, this happened when adding a video. Said video is 1.05 GB. iTunes says I have 1.21 GB of storage available on my iPod. Is there a reason for this, or is it just bad luck on my part?
    Thanks,
    -Stuart

    rjg030585 wrote:
    I told the guy I was not willing to give up my unlimited plan AND pay full price for the phone, I thanked him for his time and we left.
    Here is my advice, at least. Not sure if anyone will agree, but it is my take on the problem.
    With the Edge program, there is a "possibility" that someone will pay full price for a phone. This is not always the case, though. IF you do not complete ALL of the 24 months of payments, then you WILL NOT have paid full price for the phone, but simply a portion of the full price. THAT is why it does not make the plan "eligible" to keep your unlimited data. With the Edge plan, technically you only have to pay 50% of the full price before you can trade it in for another phone on the Edge plan. The way the plan is designed, the majority of people WILL NOT ever pay full price for the phone, but only a portion of the full price before they exchange their phone for a new device. That is what Verizon is hoping for, at least.
    As Ann154 has pointed out, you can use the Device Payment Plan and keep your unlimited data. At no time during your contract can you trade THAT phone in to get another phone. You would have to continue making the payments on THAT phone along with any other phone you upgraded to. THAT is the difference between the 2 plans. You WILL end up paying full price for the phone on the Device Payment Plan, where you can STOP making payments on a phone with the Edge Plan if you turn it in for another device.
    Good luck.

  • Layout taking more space than necessary...

    Hi folks...my applet has two panels inside it arranged in a flowlayout. The first panel is a 5 row x 1 col gridlayout, and the second is working fine. The problem with the first one is that that it is taking more space than necessary and going out the bottom of the applet. Now if I do this in appletviewer, resizing the window by a few pixels will make it relayout the panel and everything looks fine, but of course you can't ask people to do that =) What's the problem here? I've tried validating both the applet and the problem panel, and tried invalidating it first. Any ideas? thanks!

    Here is the first half of it...it has all the relevant info. I took out the validate stuff 'cause it wasn't helping.
    import java.applet.Applet;
    import java.awt.*;
    import java.awt.event.*;
    import java.util.Hashtable;
    public class Spit extends Applet implements KeyListener {
         Hashtable images = new Hashtable();
         CardPacket myPacket;
         PlayerCardPile[] myPiles;
         Hand myHand;
         CardPacket oppPacket;
         PlayerCardPile[] oppPiles;
         Hand oppHand;
         MainCardPile[] mainPiles;
         CardPile takenFrom;
         private final int WIDTH = 700;
         private final int HEIGHT= 800;
         Graphics offscreen;
         Image image;
         ChatPanel theChatPanel = new ChatPanel(this);
         public final int HAND = -1;
         public final int PACKET = -2;
         public final int LEFT_MAIN_PILE = 0;
         public final int RIGHT_MAIN_PILE = 1;
         boolean pendingMainPileMove = false;
         Panel gameSpace = new Panel();
         public void init() {
              loadImages();
              initPiles();
              placePiles();
              addKeyListener( this );
              myPacket.addKeyListener( this );
              mainPiles[0].addKeyListener( this );
              mainPiles[1].addKeyListener( this );
              for( int i = 0 ; i < 5 ; i++ )
                   myPiles.addKeyListener( this );
              image = createImage( WIDTH, HEIGHT );
              offscreen = image.getGraphics();
              myPacket.requestFocus();
         public void loadImages() {
              MediaTracker t = new MediaTracker(this);
              for( int i = Card.CLUB; i <= Card.SPADE ; i++ )
                   for( int j = Card.ACE; j <= Card.KING; j++ )
                        images.put( Card.toString(i,j),
                             getImage(getCodeBase(),"images/"+Card.toString(i,j)+".gif") );
              images.put( "back", getImage(getCodeBase(),"images/back.gif") );
              // wait for all images to finish loading
              try {
                   t.waitForAll();
              }catch (InterruptedException e) {}
              // check for errors //
              if (t.isErrorAny()) {
                   showStatus("Error Loading Images!");
              else if (t.checkAll()) {
                   showStatus("Images successfully loaded");
         public void dealNewGame() {
              emptyPiles();
              Deck theDeck = new Deck( images );
              for( int i = 0 ; i < 26 ; i++ )
                   oppPacket.add( theDeck.getCard(i) );
              for( int i = 26 ; i < 52 ; i++ )
                   myPacket.add( theDeck.getCard(i) );
              theChatPanel.sendCardPackets( oppPacket.toString() , myPacket.toString() );
              dealMyPacket();
              dealOppPacket();
              repaint();
         public void dealMyPacket() {
              for( int i = 0 ; i < 5 && myPacket.numCards() > 0 ; i++ ) {
                   for( int j = i ; j < 5 && myPacket.numCards() > 0 ; j++ ) {
                        Card temp = myPacket.remove();
                        if( j == i )
                             temp.flip();
                        myPiles[j].deal( temp );
                   myPiles[i].repaint();
         public void dealOppPacket() {
              for( int i = 0 ; i < 5 && oppPacket.numCards() > 0 ; i++ ) {
                   for( int j = i ; j < 5 && oppPacket.numCards() > 0 ; j++ ) {
                        Card temp = oppPacket.remove();
                        if( j == i )
                             temp.flip();
                        oppPiles[j].deal( temp );
                   oppPiles[i].repaint();
         public void setPackets( String strMyPack , String strOppPack ) {
              emptyPiles();
              myPacket.replaceWith( CardPacket.parseString( strMyPack , images ) );
              oppPacket.replaceWith( CardPacket.parseString( strOppPack , images ) );
              dealMyPacket();
              dealOppPacket();
         public void setOppPacket( String strOppPack ) {
              String strMyPack = myPacket.toString();
              emptyPiles();
              myPacket.replaceWith( CardPacket.parseString( strMyPack , images ) );
              oppPacket.replaceWith( CardPacket.parseString( strOppPack , images ) );
              dealMyPacket();
              dealOppPacket();
         public void emptyPiles() {
              myPacket.makeEmpty();
              oppPacket.makeEmpty();
              myHand.makeEmpty();
              oppHand.makeEmpty();
              for( int i = 0 ; i < 5 ; i++ ) {
                   myPiles[i].makeEmpty();
                   oppPiles[i].makeEmpty();
              mainPiles[0].makeEmpty();
              mainPiles[1].makeEmpty();
         public void initPiles() {
              myPacket = new CardPacket();
              myPiles = new PlayerCardPile[5];
              myHand = new Hand();
              oppPacket = new CardPacket();
              oppPiles = new PlayerCardPile[5];
              oppHand = new Hand();
              mainPiles = new MainCardPile[2];
              for( int i = 0 ; i < 5 ; i++ ) {
                   oppPiles[i] = new PlayerCardPile();
                   myPiles[i] = new PlayerCardPile();
              mainPiles[0] = new MainCardPile();
              mainPiles[1] = new MainCardPile();
         public void placePiles() {
              Panel row1 = new Panel();
              row1.add( (Component)oppHand );
              row1.add( (Component)oppPacket );
              Panel row2 = new Panel();
              for( int i = 4 ; i >= 0 ; i-- )
                   row2.add((Component)oppPiles[i]);
              Panel row3 = new Panel();
              row3.add( mainPiles[0] = new MainCardPile() );
              row3.add( mainPiles[1] = new MainCardPile() );
              Panel row4 = new Panel();
              for( int i = 0 ; i < 5 ; i++ )
                   row4.add((Component)myPiles[i]);
              Panel row5 = new Panel();
              row5.add((Component)myPacket);
              row5.add((Component)myHand);
              gameSpace.setLayout( new GridLayout(5,1) );
              gameSpace.add(row1);
              gameSpace.add(row2);
              gameSpace.add(row3);
              gameSpace.add(row4);
              gameSpace.add(row5);
              this.add( gameSpace );
              this.add( theChatPanel );
              this.setBackground( Color.white );
              gameSpace.setBackground( Color.white );
              theChatPanel.setBackground( Color.white );
    public void paint( Graphics g ) {
              super.paint( offscreen );
              offscreen.setColor(Color.white);
              offscreen.fillRect(0,0,WIDTH,HEIGHT);
              g.drawImage(image,0,0,this);

  • "Manually manage music and videos" takes up more space than syncing?

    Hello all,
    I fear that I am just stupid and unseeing an obvious answer to this query, but ask I shall, because it is frustrating me to no end.
    I recently downloaded a few audiobooks from my local library to listen to on my iPod Touch; the app in question requires that you "manually manage music and videos" rather than syncing. Fine.
    I switch over to iTunes, check the box, and now my music--without changing anything, mind--is now taking up an additional 1.8 (or more) gigs on my iPod. I toggle the option to "manually manage" on and off, and with it "on", my music takes up more space than with it "off", even though it's the same music, same podcasts.
    Can someone please explain to me why syncing manually takes up more space than syncing automatically and where the extra gigs are coming from? There's not that much audio on my iPod--1.52 gb of music, 1.97 gb of podcasts and .69 gb of apps--which only adds up to 4.18 gb, and on an 8g touch, should leave me with about 4 gb of "wiggle room", so to speak, rather than .27 gb.
    Help, please!

    iTunes will normally put just one copy of each file on the iPod and link it to multiple playlists. If your iPod's database has been corrupted at some point however, there may be unattached copies of your meadia from earlier sync attempts, taking up space on the drive, but not visible in the library. How much space does iTunes report for Other? Excluding files placed manually & intentionally on the iPod, "other" is typically an overhead of 1%-2% of the size of the media and represents the iPod database, artwork, games etc. If you have significantly larger amounts of "other" then you will need to restore your iPod in order to reclaim the space.
    tt2

  • Text appearance in adobe acrobat (pro) files displays inconsistently unless you zoom in. Mainly 'i's and 'l's look bigger than they should.

    Text appearance in adobe acrobat (pro) files displays inconsistently unless you zoom in. Mainly 'i's and 'l's look bigger than they should.
    The pdfs print fine though.

    Try doing a spotlight search for all files that start with AdobeFnt. They will be named AdobefntXX.lst, with the XX being some number. They will be scattered across the drive... After making sure that all Adobe applications are closed, trash all the adobefntxx.lst files, those with the 3 letter extension .lst.
    Then, restart the system, and open the files in Acrobat again.
    Otherwise, what happens in Safe boot? (Remember, Safe boot loads only a default set of fonts.) If they display fine there, the problem most likely is a font issue, one of the fonts that Adobe installed.
    Check Adobe's web support page for troubleshooting Fonts.
    - or -
    Contact Adobe about the whole issue, it is after all, Adobe Acrobat... Adobe's contact number is 800 833 6687.

  • Time machine need more space than necessary.

    Hi.
    Can anyone help. I have a two 1TB external hard drives one backs the other up. Until now it has been fine but suddenly time machine has decided theres not enough room even though there the same size drives. Ive deleted the backup drive and the time machine preferences but it still wont work. I have one drive with 930GB on and time machine says it needs 1.1TB of space. Why dose it need an extra 170GB. Help?
    Thanks

    Since Time Machine keeps copies of previous versions of things you've changed or deleted, it needs much more space than the data it's backing-up.
    The extra 170 GB is for "padding" -- workspace on the backup volume, and in case the original estimate isn't accurate, or more files are changed or added while the backup is running.
    #1 in the link Carolyn supplied explains this a bit more, and recomends that your backup drive be 2-3 times the size of the data it's backing-up.

  • Firevault: "Your homefolder is using more space than required"

    I would like to ask for some help. After every log-out, Firevault tells me that "Your homefolder is using more space than required" (or something between that lines). What can I do?
    Thank you for the help.

    Hi Morales,
    Unless you have a need for military-level security, FileVault is overkill. It slows your computer because all sorts of cache and preference files are repeatedly encrypted and decrypted, and because filevault is saving all your files in a big "container file," disk and directory errors that would otherwise be minor can cause massive data loss on a filevault-ed computer.
    To keep SOME files secure, an encrypted, password protected disk image is a better idea. You can make encrypted disk images with Applications/Utilities/Disk Utility. Do File > New > Disk Image from Folder.
    John

  • Libretto U100: photos are stretched wider than they should be

    When viewing My Picture File all photos are stretched wider than they should be. I guess that is because the screen is a 'wide screen.'
    Is there a way to view the photos in the normal width? Do I need to change any settings to do this?
    Thank you for your help.

    Did you try to change the screen resolution?
    Check if the photos will appear stretched using the screen resolution like 1024x768.

Maybe you are looking for