Sound problems exporting to Flash

I am getting a ‘stuttering’ sound on video I exported from QT to Flash 8. Any idea what could cause it?
I’m using the default settings, and have tried all 3 quality settings (low, med, high).
Thanks as always…
imac G4    

gategoer-
Greetings and welcome to the Apple boards.
I don't know for sure if this will fix your problem, but this document about no audio from certain multimedia content references a fix that has been known to solve many audio issues. Maybe it is worth trying.
Luck-
-DaddyPaycheck

Similar Messages

  • Sound problems exporting a 16:9 project to my DV camcorder (FCE HD)

    I was ready to "print" my video to my DV camcorder, Final Cut rendered my video and audio and I hit play and the camera started to record. But immediatly when the camera began recording the project, weird "Digital" disorted sounds were playing on the camera during export. The project was fully rendered. I switched out firewire cables, but still the same problem; I even switched out cameras and the distortions remained, almost as if they were on the video. I then exported my 16:9 project to a high-quality DV file and it played fine. I even imported the video file from my project into iMovie HD and it played fine. What could the distortions be? I know for a fact its not my camera, tape or firewire because I mixed them up. Please assist.

    gategoer-
    Greetings and welcome to the Apple boards.
    I don't know for sure if this will fix your problem, but this document about no audio from certain multimedia content references a fix that has been known to solve many audio issues. Maybe it is worth trying.
    Luck-
    -DaddyPaycheck

  • How to restore sound to exported avi? - Flash MX 2004 Pro

    Hi,
    Over the last couple of days I have been tinkering around with Flash MX 2004 Pro. More specifically, I have been importing avi's to the library and then placing the embedded video into a movieclip so I could have more control over it. While in the library I could preview the video along with the sound. Exporting the video again in avi format it would render the sound. However, all of a sudden it will only preview the video and not the sound in the library and the same goes for when I export a video there is no sound. The strange thing is the sound is still present when I test the movie. I have tried reinstalling the program with no luck. Any ideas?
    Many thanks.

    Well there is no answer to my question, but I did finally get the Adobe Media Encoder dialog box to come back again.
    After uninstalling Premiere and QuickTime, then shutting down the computer, rebooting and logging on to the Admin account, shutting down again, rebooting again, logging in to the Admin account again ...
    I then went in to the registry and removed all the Entries that had either of these in it:
    C:\Program Files (x86)\Common Files\Adobe\DVA\COM
    C:\Program Files (x86)\Common Files\Adobe\DVA\FLASH
    and these as well
    C:\Program Files (x86)\QuickTime\QTComponents\FLV.qtx
    C?\Program Files (x86)\QuickTime\QTComponents\FLV.qtx
    Rebooted the computer, logged back in to Admin.
    I then re-installed QuickTime, and rebooted.
    I then installed Premiere and the Adobe Media Encoder Flash dialog now shows up.
    I'd be careful messy with the registry if you are trying to fix this type of problem.  Try uninstalling quicktime and premiere and do the above shutdown, reboot sequence a number of times before doing anything to the registry. 
    I'm not sure what I'm going to do about that Flash Website I've working on...

  • Problem encountered after Flash export

    Hello,
    I am encountering a problem after exporting to Flash from Adobe Encore CS6.
    After finding the possibility to export to Flash, I did use it in a project made of 4 different "exports", based on the same animated menu, same buttons, and with only 2 videos changing within it. (it is for an exhibition, use on LCD Smart Screen, 4x2 different videos showing, same menu, touchscreen).
    Three on four of my exports work perfectly. Each time I just changed the link of the two buttons linked to my videos, Build it to Flash and everything was fine. I just did 4 times the same thing.
    My problem occured for only one of the export, and did occur each time I was trying a new preset for encoding, exporting or whatever.
    This is the message I get while trying to open the FlashDVD.swf file, once built.
    TypeError: Error #1090: XML parser failure: element is malformed.
              at EncoreSWF/OnAuthoredContentLoaded()
              at flash.events::EventDispatcher/dispatchEventFunction()
              at flash.events::EventDispatcher/dispatchEvent()
              at flash.net::URLLoader/onComplete()
    I believe this is something somebody might understand, as it refers to specific instructions, but I am not able myself to understand it. I am an editor working in Premiere/After Effects, and Flash is all new to me.
    I tried to export my original assets in 4 different format, including FLV to avoir encoding within Encore. I relinked them each time in the same way. I even disabled, then get rid of the subtitles originaly on the subtitles tracks, thinking that it could be a problem. 
    This is very annoying as I don't know now how to reproduce the exact same menu for the exhibition, since only this last one do not work. If you understand what this error message means, it would very helpful to receive your input.
    Thanks a lot,
    Charlelie (Belgium)

    I'm with the same problem, and trying to solve it... any news i'll repply..
    regards.

  • Sound problems after export media in premiere pro cs6

    hello,
    i recently started usining premiere c6 and after exported my project to mpeg-dvd i noticed that sound quality is reasonably lost,  than exported sound  separatedly without video to wav and result was the same bad. The imported sound source was really good, recorded in studio- wav 24 bit 48000. Before i used cs3 and never had such a sound problem after export video.
    thank you very much,
    Poly

    It's difficult to speculate without hearing the original and the export.  Can you upload them?
    https://www.depositfiles.com/en/

  • EXPORT SOUND PROBLEMS?

    Ok..
    so i'm exporting my flash video, both sounds which are wav
    files work when i view them in flash..
    when i export them as a quicktime.. i can only hear one of
    them?? I tried messing with the export
    settings but still nothing happens? I even re-imported the
    sound again and still I can't find whats wrong.
    Any suggestions because I'm all out?

    not a thing, the 'start()' method just begins the sound
    playing. However, you can add two parameters, first the 'offset'
    which begins the playing of the sound at a particular place, and
    second the number of loops which you would like the sound to play.
    so for instance if you wanted the sound to play over and over, add
    the parameters like:
    sound1.start(0, 9999);

  • Quicktime movie export from Flash CS3 is skipping frame.

    When I try to export Quicktime movie from Flash CS3, the
    resulting mov file is skipping frames. i.e.: The movie is showing
    frame number 1, 2, 3, 4, 5, 6, 7, 7, 7, 10, 11, 12, 12, 12, 15
    etc...
    As you can see the frame number 7 is repeated 3 times and
    frame 8 and 9 are nowhere to be found.
    The last configuration I used is 960x540, Sorenson video 3
    medium quality, 25 fps, keyframe every 25 frames. 6400 kbits/s.
    I tried various configurations,with different codecs and even
    with keyframe all frames and I always get simillar problems.
    Anyone have an idea what is going on, and how to fix this?
    Thank you,
    Olivier.

    The QT exporter in Flash is honestly my least favorite
    feature - not the feature itself but how it
    works (or how it doesn't work in some cases). For me it is
    almost unusable unless you have a very
    short timeline, small stage, lower frame rate - like AS
    generated effects or something - otherwise,
    for true frame accuracy to video output - it is not reliable
    enough and not fast enough for any real
    world production environment.
    So typically for me - I love SWF2Video (www.flashants.com) as
    it takes any SWF and makes it into an
    AVI that is frame accurate no matter what the frame rate is -
    quite incredible - enough so that I
    always felt it should have been bundled with Flash (as well
    as Wacom tablets).
    Harmony is an incredible product - as is SOLO and TBS (Toon
    Boom mStudio) - each of those programs
    are dedicated animation programs designed for output to video
    - Flash has a lot of hats to fill and
    it was never really designed for animation to video even
    though many of us have found it suitable
    for all intents and purposes as an animation program for full
    production.
    But all in all - the quicktime exporter doesn't really
    deliver how we would expect it too I am sorry
    to say - I only hope it works as well as it does on the Mac
    (Mac users could always choose to export
    to Quicktime Video but not PC users).
    For now if I am exporting to video I keep it all on the
    timeline or nested in Graphic symbols or use
    the SWF2Video tool.
    hope this helps.
    -chris
    Chris Georgenes / mudbubble.com / keyframer.com / Adobe
    Community Expert
    OBastien wrote:
    > Thank you for your reply Chris.
    >
    > I tried different possible solutions you listed but it's
    not working.
    > Disabling sound had no effects. Changing the FPS is not
    an option, it has to be
    > 25 FPS. I lowered the resolution to 300 something, it
    seemed to be a little bit
    > better, but it still dropped some frame, and the image
    quality was horrible.
    >
    > I think it is really sad that we have to try different
    settings in the hope
    > that flash will grab all the frames. I'm really
    disapointed in Adobe. I'm
    > pretty sure it is the fault of Adobe and not Apple,
    because I don't have does
    > problems with Quicktime in ToonBoom Harmony. What is
    strange is when I do an
    > AVI export I never noticed a dropped frame. I'm not
    using AVI video right now
    > because I can not find a codec that gives me small size,
    fast encoding times,
    > the ability to seek in the movie by dragging the
    timeline progress bar, and the
    > possibility to edit in After Effects. If you know an AVI
    codec that does all
    > that it would be really great news.
    >
    > Thank you again,
    > Olivier.
    >

  • Problems exporting files

    I'm new to using Flash (I'm using Flash Professional CS5) and am having problems exporting my files.
    While the files will export as .mov files, when I try to play the files they're simply a blank white or black screen.
    Any help or ideas on what I'm doing wrong?

    The most likely reason is that you are attempting to export a muxed mpeg file. QT will not export sound from such files. QT Mpeg Limitations
    This freeware will export to a number of different formats from mpeg with the sound and video intact. Mpeg StreamClip

  • Problems with Adobe Flash Professional CC (CS6 too) to save animated .gif file or perfect .swf file

    Hello,
    I have a problem with Adobe Flash Professional CC and CS6 to save animated .gif file. Here is very simple work with logo. But I can't save a perfect file swf or gif and it's so bad news for me. Logo .swf file save with bugs. Bugs just see then file insert in freeshop page. Here is just example test page, it let you see logo bugs - http://tagraseshop.graphicsrim.eu . Here is real page, but it's not my, it's freeshop with old logo and I have corect it - http://www.tagras.lt
    Animated .gif file absoluted not saved in Flash CC. Just gif picture. And why? My os Windows 8.1 .  Indeed I try to save on Adobe Flash Professional CS6. It's not save too...
    Gif "animated" - https://mega.co.nz/#!D8pEVaRR!Gjg-nI4T-0vROV9xCa1XfXz4br1X9lpQfUR0nQNT LK4
    Swf with bugs - https://mega.co.nz/#!jo5lSRyS!1x6GjWqYsf7n4KknUs6eF8EqZXEv9e8RsSpGd8h5 jGQ
    Fla - flash document - https://mega.co.nz/#!C94nCDSS!7yKF9FIBvYtVC9r8kYiJ0l0xzUm_R2HwgoXks6iM zUA
    Perfect animation speed is here - http://e-shoptagras.graphicsrim.eu
    Who can help to me?
    Any ideas?
    Thanks for your help in advance!

    Thanks, but I use publish/export settings with GPU hardware acceleration and flash version 11.2 (and 11.8) but nothing happening.
    And why gif file is not all transparenty then I insert on lightblue background? It can't export good quality? Also I use Photoshop, After Effects, Adobe Edge Animate. And nothing happening. Egde animate file .oam is not good for old website navigation. It can't be inserted in freeshop site from navigation... I use logo file .oam just for example here - http://e-shoptagras.graphicsrim.eu
    In reality I want swf file, but we don't find why logo flickering? here http://tagraseshop.graphicsrim.eu
    All file's are transparenty - https://mega.co.nz/#!f8B2CD5R!J8uCJt9Sdq4Suz4HLhTHz8bzJcSWXMBIKcKZgkD3z8c
    I need help! Please!

  • How do you improve quality of QuickTime movie exported from Flash?

    Hi
    I have designed a Flash animation for a client who has asked me to also provide it in a format which can be used in a film he wants to produce in Apple Final Cut Pro.  I assumed the best format would be QuickTime but whenever I export the Flash file in to QuickTime the quality of the film is awful - the graphics leave fragments of themselves behind as they move (if that makes sense?!) and the overall quality isn't very crisp.
    I have tried various export settings and followed a few tutorials online but still having no success!  If anyone can make any suggestions I would really appreciate it or is there even another file format that can be used with Final Cut Pro?
    Thanks for your advice!!

    Whenever I export an animation out for video, I always export it uncompressed.  It gives a very large file, but then you don't have to worry about it getting compressed multiple times (as the video will be compressed when completed), and I have not had any problems with it.
    If you are still having problems with QT export - I have heard reports that setting a time in the export (stop after X time, rather than stop at last frame) will get rid of it.
    And, if you still have problems exporting to QT, then I suggest exporting to AVI and converting to MOV with a separate tool.

  • Der aufgerufene Media Encoder stürzt beim Video-Export aus flash immer ab. Weiß Jemand warum?

    Der aufgerufene Media Encoder stürzt beim Video-Export aus flash immer ab. Weiß Jemand warum?

    Hallo Mylenium,
    Du hast absolut Recht! Meine Anfrage war derart allgemein, dass Niemand damit etwas anfangen konnte. Ich habe das Problem mit dem Adobe-Chat lösen können, es hatte mit meiner AMD-Grafikkarte und einem anderen AMD-Gerät zu tun, deren Treiber aktualisiert werden mussten! Das nächste mal werde ich mich deutlicher zu verstehen geben;-)
    beste grüsse von
    Günter Merlau

  • Mac Projector Crashes When exported From Flash CS5.5

    Something strange that i noticed, when i had exported a presentation for a Mac,
    on a 64 bit windows 7 using flash cs5.5.
    the applicaton gets the paths of a few swfs from an XML file
    and loads them one after the other.. there is a small bit of interactivity.
    .. tested this projecter on various versions of MAC, it crashes often,crashes earlier if i switch applications.  what follows here is a part of a report that was generated on an  OS X 10.7.3,
    works fine if the projector is exported from flash cs5.
    i need it to work when exported from flash cs5.5.. any suggestions on what i need to change in my application so that it works when exported from flash cs5.5?
    Your help would be appreciated Thanks in Advance
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000000500d98eb
    VM Regions Near 0x500d98eb:
    Memory tag=240         000000000ebd0000-000000000ec90000 [  768K] ---/rwx SM=NUL 
    -->
    __TEXT 0000000070000000-0000000070142000 [ 1288K] r-x/rwx SM=COW  /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
    Application Specific Information:
    objc_msgSend() selector name: orderOut:
    objc[9434]: garbage collection is OFF
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   libobjc.A.dylib                 0x92115d47 objc_msgSend + 23
    1   com.macromedia.Flash Player.app 0x00467d96 main + 240950
    2   com.macromedia.Flash Player.app 0x0047efda main + 335738
    3   com.macromedia.Flash Player.app 0x002feae2 0x1000 + 3136226
    4   com.macromedia.Flash Player.app 0x0033a77b 0x1000 + 3381115
    5   com.macromedia.Flash Player.app 0x00462718 main + 218808
    6   com.macromedia.Flash Player.app 0x004628b2 main + 219218
    7   com.apple.CoreFoundation        0x98e0b3df __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 15
    8   com.apple.CoreFoundation        0x98e0ad96 __CFRunLoopDoSources0 + 246
    9   com.apple.CoreFoundation        0x98e34c68 __CFRunLoopRun + 1112
    10  com.apple.CoreFoundation        0x98e3447c CFRunLoopRunSpecific + 332
    11  com.apple.CoreFoundation        0x98e34328 CFRunLoopRunInMode + 120
    12  com.apple.HIToolbox             0x9289117f RunCurrentEventLoopInMode + 318
    13  com.apple.HIToolbox             0x928984e7 ReceiveNextEventCommon + 381
    14  com.apple.HIToolbox             0x92898356 BlockUntilNextEventMatchingListInMode + 88
    15  com.apple.AppKit                0x98fe8a9c _DPSNextEvent + 678
    16  com.apple.AppKit                0x98fe8306 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
    17  com.apple.AppKit                0x98fe4675 -[NSApplication run] + 911
    18  com.apple.AppKit                0x99278261 NSApplicationMain + 1054
    19  com.macromedia.Flash Player.app 0x000032a2 0x1000 + 8866
    20  com.macromedia.Flash Player.app 0x000031c9 0x1000 + 8649
    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0   libsystem_kernel.dylib          0x97d3f90a kevent + 10
    1   libdispatch.dylib               0x99a75c58 _dispatch_mgr_invoke + 969
    2   libdispatch.dylib               0x99a746a7 _dispatch_mgr_thread + 53
    Thread 2:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9232482a pthread_cond_wait + 48
    3   com.macromedia.Flash Player.app 0x003ff62f 0x1000 + 4187695
    4   com.macromedia.Flash Player.app 0x0001a06c 0x1000 + 102508
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 3:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9232482a pthread_cond_wait + 48
    3   com.macromedia.Flash Player.app 0x003ff62f 0x1000 + 4187695
    4   com.macromedia.Flash Player.app 0x0001a06c 0x1000 + 102508
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 4:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9237cf7b pthread_cond_timedwait_relative_np + 47
    3   com.macromedia.Flash Player.app 0x003ff5f8 0x1000 + 4187640
    4   com.macromedia.Flash Player.app 0x001c58fe 0x1000 + 1853694
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 5:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9237cf7b pthread_cond_timedwait_relative_np + 47
    3   com.macromedia.Flash Player.app 0x003ff5f8 0x1000 + 4187640
    4   com.macromedia.Flash Player.app 0x00305328 0x1000 + 3162920
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 6:: com.apple.audio.IOThread.client
    0   libsystem_kernel.dylib          0x97d3cc22 mach_msg_trap + 10
    1   libsystem_kernel.dylib          0x97d3c1f6 mach_msg + 70
    2   com.apple.audio.CoreAudio       0x9cd8e9fe HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, unsigned int) + 122
    3   com.apple.audio.CoreAudio       0x9cd8ea6a HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, unsigned int) + 60
    4   com.apple.audio.CoreAudio       0x9cd86e5f HALC_ProxyIOContext::IOWorkLoop() + 1145
    5   com.apple.audio.CoreAudio       0x9cd86926 HALC_ProxyIOContext::IOThreadEntry(void*) + 136
    6   com.apple.audio.CoreAudio       0x9cd86898 __HALC_ProxyIOContext_block_invoke_6 + 20
    7   com.apple.audio.CoreAudio       0x9cd8681d HALB_IOThread::Entry(void*) + 69
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 7:
    0   libsystem_kernel.dylib          0x97d3f02e __workq_kernreturn + 10
    1   libsystem_c.dylib               0x9237accf _pthread_wqthread + 773
    2   libsystem_c.dylib               0x9237c6fe start_wqthread + 30
    Thread 8:
    0   libsystem_kernel.dylib          0x97d3f02e __workq_kernreturn + 10
    1   libsystem_c.dylib               0x9237accf _pthread_wqthread + 773
    2   libsystem_c.dylib               0x9237c6fe start_wqthread + 30
    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00dbe0e0  ebx: 0x00dbe0e0  ecx: 0x99985548  edx: 0x500d98cb
    edi: 0x0000036e  esi: 0x00aad0e0  ebp: 0xbfffe4f8  esp: 0xbfffe488
    ss: 0x00000023  efl: 0x00010202  eip: 0x92115d47   cs: 0x0000001b
    ds: 0x00000023   es: 0x00000023   fs: 0x00000000   gs: 0x0000000f
    cr2: 0x500d98eb
    Logical CPU: 1

    Looks like it was a memory problem with the jvm.ini file.
    Pumped it up to 256 and it works now.
    Hope this helps anyone else in the future if they come across it.
    Thanks.

  • Exporting to Flash Issues

    Okay, I have done EVERYTHING I can think of to get the export
    to Flash to work with Captivate. However, I am at a loss now. I
    keep getting this really weird error message: "Windows cannot find
    '#$^&\Flash.exe.' Make sure you typed the name correctly, and
    then try again." Does ANYONE know what I am doing wrong???
    I already followed the directions provided in an adobe
    article. Just FYI.
    Thanks,
    Liz

    If I can just step in here for a moment... You must have
    Flash installed on your computer; not just any Flash but
    1) the full program for creating and editing Flash objects,
    and
    2) the right version for compatibility with the version of
    Captivate you are running. With that in mind, the Flash Player
    isn't what it is looking for (with all respect to you, Andrew).
    If you have Captivate 1, it is looking for the executable
    file for Flash 2004MX, and for Captivate 2 or 3, it is looking for
    Flash 8 (or CS3 will do also).
    If you do not have the proper version of Flash, Liz, that is
    the problem. If you do have the right version installed, you might
    have to re-install. It may be looking in the default folder and you
    have it installed elsewhere, or when you installed Captivate 3, it
    might have missed that install, so it couldn't provide the link it
    needs to open Flash when you export from Captivate.
    Try this before pulling out your hair:
    1) Check to make sure you have the right version of Flash
    (see above)
    2) If you do, open it, then open a "New Flash Document", then
    go to "File > Import > to Stage" (and be sure you have the
    *.CP file-type selected in the Import navigator).
    Have a good one!

  • Exporting to flash 8 makes the slides streched

    Hi,
    I am not a flash expert, but i need to fix some things in
    actionscript before publishing the stuff online. so i cant directly
    use the captivate created flash files. If i export the material to
    flash the slides are streched and off center ( i see the top left
    corner. )
    Can anyone help me explain what happened and how i can fix
    it?
    Thanks,
    Wouter

    OK, I'm about at my wits end with this issue and it's only getting worse! Yesterday I did unistalls and reinstalls of both Flash and Captivate and made sure that I the proper Captivate A.S. folders copied to the Flash Classes folder...still no dice.
    I then went to IT and asked for a loaner laptop to install both on to see if it might be my PC that's the problem...installed both on the laptop and export the Captivate File to Flash and published it...the audio worked! I was pumped. So went back to my PC and tried again and it didn't work. I then brought the new .FLA over from the laptop and it plays with audio fine on my PC. However the exact same Captivate project exported to Flash on my PC doesn't play the audio. I have a TON of captivate .SWFs that I need to add actions to, so if anyone can offer (even possible) solutions, I'd be grateful! Thanks!

  • Exporting to Flash without embedding music files

    I had to create a music player for a website, and really didn't want to make a flash player from scratch again. So I had an epiphany and opened Keynote.
    I created a slideshow: the first page was a "Click on song to play" and every page after the first was a song that auto played in the background with a next, previous and home hyperlink on each. Ten minutes later I could export to Flash, open it in Safari, and had a perfectly functional flash music player; 10 points for Apple.
    The only problem is that the export embeds the songs into the SWF file, making the file around 16mb. In my current setup for the website, it's not a terrible problem, but I was wondering how I would export the file to Flash (from Keynote still) so that the music loaded externally, and only when the song needed to be loaded.
    I could buy a swf>fla converter and change the actionscript, but I figured some genius in the Discussions might have a trick up their sleeve.
    Well, do ya?
    PS: For those interested, here is the file: http://clay.bellmor.com/appledis/musicplayer
    Remember, it's 16+ megs, so whip out your Activity window. I also built in a timed auto-tranisition to play the next song. Again, 10 points for Apple.
    Message was edited by: claytonbellmor

    OK, I'm about at my wits end with this issue and it's only getting worse! Yesterday I did unistalls and reinstalls of both Flash and Captivate and made sure that I the proper Captivate A.S. folders copied to the Flash Classes folder...still no dice.
    I then went to IT and asked for a loaner laptop to install both on to see if it might be my PC that's the problem...installed both on the laptop and export the Captivate File to Flash and published it...the audio worked! I was pumped. So went back to my PC and tried again and it didn't work. I then brought the new .FLA over from the laptop and it plays with audio fine on my PC. However the exact same Captivate project exported to Flash on my PC doesn't play the audio. I have a TON of captivate .SWFs that I need to add actions to, so if anyone can offer (even possible) solutions, I'd be grateful! Thanks!

Maybe you are looking for