Starcraft2 crashing on loading

im running bim32-wine-sc2 and after i click play it does nothing for a little bit then crashes.
wine cd/Installer.exe
fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
fixme:font:CreateScalableFontResourceW (0,L"C:\\users\\lnxusr\\Temp\\Blizzard Installer Temporary Data - 0021abd0\\EurostileExt-Med.fot",L"C:\\users\\lnxusr\\Temp\\Blizzard Installer Temporary Data - 0021abd0\\EurostileExt-Med.ttf",(null)): stub
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16a460,0x16a3a8): stub
fixme:hnetcfg:fw_profile_get_FirewallEnabled 0x1a1cd8, 0x33f1d8
lnxusr@uranus:~/.wine/drive_c/sc2install $ fixme:ras:RasEnumConnectionsA (0x630607a8,0x127e820,0x6305f610),stub!
fixme:ras:RasEnumConnectionsA RAS support is not implemented! Configure program to use LAN connection/winsock instead!
fixme:win:EnumDisplayDevicesW ((null),0,0xf7c210,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000003 not handled
fixme:hnetcfg:fw_profile_get_FirewallEnabled 0x130cf0, 0x439f0e8
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x439ed78,0x439ed7c): stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
fixme:win:EnumDisplayDevicesW ((null),0,0x439e914,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x439e848,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table
fixme:win:EnumDisplayDevicesW ((null),0,0x439e22c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:win:EnumDisplayDevicesW ((null),0,0x439e204,0x00000000), stub!
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"mmdevapi.dll"
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x17
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x91ca370,0x91ca8c8): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x91ca370,0x91ca8c8): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x91ca370,0x91ca8c8): stub
fixme:msctf:ThreadMgrSource_AdviseSink (0x9218f78) Unhandled Sink: {71c6e74e-0f28-11d8-a82a-00065b84435c}
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x371cd74,0x371cd78): stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x371ca00,0x371ca04): stub
fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:dxdiag:ProcessCommandLine /t unimplemented

x86_64 here.
It's kinda working sometimes for me. It seems more stable if I'm not running anything else at the same time. It would probably be more stable if I upgraded the kernel, I'm still using 2.6.34.
To get rid of some other warnings and fix some issues, I installed lib32-libjpeg, lib32-openal, lib32-esound, lib32-mpg123 and lib32-jack.
Of those, I think lib32-libjpeg and lib32-openal are the only ones that actually matter. Not sure though.
I haven't disabled mmdevapi, it's not necessary if lib32-openal is installed. When I'm able to launch the game, sound works.
I'm using Windows XP mode and ALSA. I've tried a few others, none seem more or less stable.
Until yesterday I was using bin32-wine, but today pacman asked me to use community/wine instead (wine 1.3.0). At the end of that install, there is a list of optional dependencies, and I decided to install them all. I've also installed lib32.
Next on my todo list is to try another kernel version, but I'll probably not have time to do that before 2.6.35 is in core.
Hardware Specs (Since the poster below me wanted it. Most of this will be replaced, partly because memtest thinks I should, so it's not 100% stable.)
Graphics : 01:00.0 VGA compatible controller: nVidia Corporation G73GL [Quadro FX 560] (rev a1)  <- (extra/nvidia, extra/nvidia-utils, community/lib32-nvidia-utils)
Sound : 05:00.0 Multimedia audio controller: Creative Labs SB X-Fi (default kernel module)
CPU : Intel(R) Core(TM)2 Quad CPU @ 2.40GHz
Mobo : Gigabyte GA-P35-DS4
RAM : 4 GB
uname -a : Linux dammsugaren 2.6.34-ARCH #1 SMP PREEMPT Mon Jul 5 22:12:11 CEST 2010 x86_64 Intel(R) Core(TM)2 Quad CPU @ 2.40GHz GenuineIntel GNU/Linux
I forgot to add that I have lowered all graphics settings as much as possible. It does however appear that if I get far enough to be able to login then it works. Except that after a while the graphics crap out and lots of stuff turns black etc. This may be due to a hardware issue.
Btw, as far as installing goes... at first I installed it by copying everything on the dvd to a folder in .wine/drive_c, but then I uninstalled it and used the installer from their website instead (which downloads everything and then installs it). If you use the downloader, go to View -> Preferences and check "Don't throttle background download". I reinstalled because it failed to launch, which turned out to be because lib32-libjpeg wasn't installed, so it failed again.
Last edited by scorpyn (2010-07-31 15:08:19)

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