Strange bahaviour in soft proofing

When using soft proof with  Hahnemühle Baryta Fine Art profile for Epson R2880, the background color turns to
yellow when paper & ink simulation is turned on. With otehr profiles that I have tried this does not happend.
Any explanation for this?
Profile can be found from http://www.hahnemuehle.com/media/profile_fineart.pdf

MadManChan2000 wrote:
I took a closer look at this, and it turns out also to be a math error in Lr 4 Beta.  We will take care of it.
The soft proof in Photoshop looks really odd too (but different).

Similar Messages

  • Strange sRGB soft-proofing behavior

    I am wondering if the CMS gurus might have an idea about this:
    I am using Photoshop CC, but had a similar experience with the previous version and on a different machine.
    I have a wide gamut NEC monitor which has been profiled using i1 Display. The generated profile is selected in Windows as default profile. Everything seems OK with this side of things.
    So I have a bitmap file with sRGB embedded profile, and my working space is sRGB.  Colour appears correct in 'normal' editing view, i.e. PS is already adjusting what it is sending to the monitor based on the fact that it is an sRGB image. To confirm, I can look at the same graphic in Firefox with CMS switched on, and it looks the same as in Photoshop. And it looks "correct". Furthermore, if I soft-proof to "Monitor", what I see makes sense too. (Overly vibrant colours). And that's also visually consistent with looking at it in Firefox with CMS switched off.
    So far so good. The fun begins when I ask PS to softproof the image to sRGB.  Now, you might ask what would be the point of that, since in theory I'm already looking at it being rendered into sRGB colour space. Regardless, what I expect to happen is that soft-proofing to sRGB makes absolutely no difference to what I see. However this is not the case! The on-screen representation changes markedly... not only is it overly saturated but there is a colour shift as well!  To make matters more confusing, when I use the Info box to show the raw and the softproof colour values, they are identical, as they should be. So the numbers seem OK, but the on-screen rendering is clearly wrong.
    I also see a similar effect if I do a "convert to profile sRGB" with preview switched on. Up until I hit the OK button, the preview rendering is "wrong". Once the conversion completes (which did nothing because it was already in sRGB space) it renders as it did before.
    I'm wondering if this is some kind of weird bug that happens when you softproof to the space you're already in?
    MT

    tozzy wrote:
    it's very confusing behavior and leads you to wonder if there are other times when the on-screen CMS rendering behavior can't be trusted.
    In my observation there are two forms of color-management implementation, both controlled by Adobe:  The first is the traditional Adobe Color Engine as executed by the CPU - this is run if you have the [ ] Enable Graphics Processor setting unchecked or have it checked but are using Basic drawing mode in the Advanced Settings section.  Phtotoshop also reverts to this CPU-resident color-management while you are moving a window and when you're using View - Gamut Warning.
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  • Colors in print preview not matching colors in soft proofing

    Hi There,
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    I don't understand why Photoshop renders the colors differently in the first place. Please see attached screenshot for the difference in the blue/cyan colors.
    I would appreciate if anybody could point me in the right direction in what is causing this difference. I don't care if the print view colors will match the print, but I do care when soft proofing is not working.
    Thank you.
    Best regards,
    D.

    Here are some addtional details:
    PS 13.1.2
    Mac OS X 10.8.4
    12 GB Ram
    60 GB free disk space
    I printed the same photo from two other computers (MacBook and iMac) with different PS versions (CS4 and CS5). The prints turned out identical to the first one which matches the print preview color rendition on my main computer (MacPro) running CS6. Strangely the colors in print preview of CS5 on the iMac renders the colors identical to the soft proofing colors.

  • How differs soft proofing in View - Proof Colors and Save for Web - Preview?

    Hi, I'm currently confused with one inconsistency. My working space is Adobe RGB and I use calibrated monitor. After I finish my work on image I go to View -> Proof Colors -> Internet Standard RGB. Image looks terribly with the overall violet/purple hue. Then I open Save for Web dialogue, I check Convert to RGB and from Preview options I select again Internet Standard RGB. Now the previewed image looks as expected. The same results I get if I manually convert image to sRGB before soft proofing and saving for web. So... what's the difference between preview in Proof Colours and in Save for Web? Thank you for your opinions.

    Hi 21, thank you for your input. All what you say makes perfect sense, it is exactly how it should work and how I expected it works. My problem was, that while testing this theory in practice, I have come to different results. I expected, that if I stick to the theory (meaning keeping in mind all rules you perfectly described) I should get the same result in both soft proof and save for web preview. But... it was not the case. Save for web preview offered expected results while soft proof was completely out of any assumptions and colours were totally over-saturated with violet/purple hue. Also, Edit -> Assign Profile -> sRGB gave another result then Soft Proof -> Custom -> assign sRGB (preserve numbers), but the same as save for web preview.  What troubled me was why this is so.
    Today I've made tests on hardware calibrated monitor and... everything works exactly as you describe and as I expected.
    Then I went back to another monitor which is software calibrated (both monitors are calibrated with X-Rite i1 Display Pro). And again... I received strange results described above. So I did the last thing I thought and disabled colour calibration on that monitor. And suddenly... both soft proof and save for web preview gave the same result.
    Probable conclusion: soft proof and save for web preview (together with Edit -> Assign Profile) are programmed to use different algorithm which is evident on standard gamut monitors with software calibration. Question can be closed.
    Gene and 21, thank you for your effort.

  • Soft proofing to sRGB not working as expected

    I've gone through three customer reps via chat on this, and none of them had a clue.
    I recently discovered the soft proofing capability in Lightroom 4, and watched an Adobe video about it. Looked pretty cool. I experimented with soft-proofing for printing to an Epson Artisan printer. I'd always struggled a little bit with prints being too dark, etc., but now I was able to produce the best prints I've ever had.
    But then I started to experiment with soft proofing for sRGB. My photo club takes photo submissions as sRGB, and they then show them on a monitor during meetings. Sometimes they don't look so good. So, I figured soft-proofing them first would help correct that.
    So, I've got a photo that has a lot of red in it (a flower). The soft proofing indicated pretty much all of the reds were out of gamut. I tried reducing the saturation, but they had to go pretty much completely desaturated (black and white) before Lightroom said they were in gamut. I also experimented with change the hue, but still no luck.
    I then deleted the soft proof virtual copy, and just exported the original as sRGB. Looked fine.
    This would seem to make the soft proofing to sRGB to be somewhat useless for me (at least for reds - seemed okay for the small number of other photos I experimented with that didn't have that much red).
    Just wondering if anyone else has had issues with this, or if I'm doing anything incorrectly, etc.
    Thanks!
    P.S. Update...  Last chat rep had me try something that seemed to work better. My photos are stored in Lightroom as JPGs with a color space of RGB and a color profile of ProPhoto RGB. If I export that photo to JPG / sRGB, then re-import it into Lightroom, and then do the soft proofing again, it works much better. The downside of this that the two-step process makes it a bit unusable for me.

    > if I'm doing anything incorrectly,
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    > Last chat rep had me try something that seemed to work better. My photos are stored in Lightroom as JPGs with a color space of RGB and a color profile of ProPhoto RGB. If I export that photo to JPG / sRGB, then re-import it into Lightroom, and then do the soft proofing again, it works much better
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    P.S. the monitor problems you have noticed in your photo club are probably more an issue of the monitor not being calibrated and probably not using a color managed application to show the images. If your monitor is calibrated and that one is too and using a color managed app to show the images should give you very good correspondance in color between your monitor and that one regardless of what color space you choose for the images. That might perhaps be a good thing for the club. You really need to be calibrating monitors and use only color managed apps for display.

  • Display profiles and soft proofing Windows RGB / Monitor RGB

    This might have asked before, but I did not find any definite answer for this. Sorry this gets a bit long.
    Short question:
    What's the difference between softproofing with Windows RGB and Monitor RGB targets? I see differences in my image between these targets.
    Long question(s):
    Here's some reasoning.. let me know when I go wrong.
    I have hardware calibrated my display Spyder 3 elite to sRGB standard. I have understood that the generated display profile contains a LUT table that affects gamma values for each RGB component, so that affects both gamma and color temperature. That table is loaded into video card when Windows starts. In addition to the LUT table, the display profile contains what? Probably information on what color space the display has been calibrated to. Does that matches directly with the LUT table information, but may deviate from sRGB in the case my monitor cannot reproduce sRGB 100%?
    Now if I have image that that is in sRGB, but the embedded sRGB profile has been stripped away, should any non color management aware image viewer show the colors properly, if it is assumed that 1) my monitor can handle full sRGB space and 2) my monitor was succesfully calibrated to sRGB and the LUT table has been loaded into video card?
    Or does it still require a color management aware program to show the image, which implies that the LUT table information alone is not enough and the display profile contains some extra information that is needed to show the image correctly? I would think this is true, as I needed to turn on color management in Canon Zoom Browser to see images in it the same way as in Photoshop.
    Now to the original question, what's the difference in Photoshop when soft proofing with Windows RGB and Monitor RGB targets
    I read from www.gballard.net that
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    Photoshop's Soft Proof screen preview here simulates how unmanaged applications, web browsers, will display the file on 2.2 gamma monitors, based on the sRGB profile. If the file is based on sRGB and our monitor gamma is 2.2 and D/65 6500 degrees Kelvin, we should see very little shift here, which is the goal.
    Photoshop: View> Proof SetUp> Monitor RGB
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    Soft Proofing Monitor RGB here strips-ignores the embedded ICC profile and Assigns-Assumes-Applies the Monitor profile or color space.
    The color and density changes seen here show the difference between the monitor profile and the source profile sRGB.
    I'm not sure how to read that. Assume here that my monitor has been calibrated to sRGB and the PS working space sRGB. Do in both cases photoshop strip away color profile from the image at first? What happens after that? Does in Windows RGB case Photoshop pass the color values as they are to display? What does it do in "Monitor RGB" case then? Does it assign my monitor profile to the image? If it does, does there also happen conversion from one color space to another? In either one conversion there must happen as the soft proofing results are different. Does either one cause "double profiling" to the image as the monitor is already calibrated?
    Thanks

    Windows defaults to sRGB if you don't calibrate your monitor so untagged sRGB files should display (more or less) correctly in applications that don't know about color management on systems with uncalibrated monitors.
    When proofing against Windows RGB you're proofing against sRGB, it will show you how applications that don't know about color management on an uncalibrated monitor will show the image. This is what you proof against if you want to see how the image will display in web browsers.
    When you proof against Monitor RGB, Photoshop will assign your monitor's icc profile to the image which tends to be utterly useless most of the time.

  • Can I soft proof in LR4 like I can in PS CS5?

    I haven't used LR 4 yet, but did view the soft-proofing tutorial.
    I applaud Adobe for adding this functionality in LR4.  It was one of the most obvious lacking features in the previous version, and I've still been mostly doing all my printing through PS CS5.
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    Beaulin Liddell wrote:
    BTW, I've benefited immensly from your and Martin's Evenings books.......you've never steered me wrong.
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  • Soft proofing: how to A/B?

    Hi all,
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    My workflow for printing is that i first tweak my photos so they look like how i want them on my computer monitor, for uploading to Flickr.
    After that i choose the one(s) i want to print (Epson 3880) and go into "soft proofing" mode.
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    Hmmm, clear as mud methinks!
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    Thanks! ......... D

    Daz V wrote:
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  • Is It Possible to Save a Soft-Proofed File?

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    Reed

    Reed,
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    John Wiley & Sons, 2008
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    Attention: 3.4 MBytes.
    Chapter 9 shows visualized gamut boundaries for several
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    IMO you're seeking the impossible (if I'm understanding
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