Strange behavior of LR3 local adjustment brush

Lately, it seems that LR3 (Mac) is acting strange when doing local adjustments. When using the adjustment's brush, the area being "painted on", i.e., adjustments, a square area centered on the cursor position is shaded a bit darker than the area not covered by the brush. What gives?
dds

Hi,
dsteinauer wrote:
Lately, it seems that LR3 (Mac) is acting strange when doing local adjustments. When using the adjustment's brush, the area being "painted on", i.e., adjustments, a square area centered on the cursor position is shaded a bit darker than the area not covered by the brush. What gives?
dds
I have had similar problems with 3.2 and also (while doing local adjustments)
- rectangular areas of the image suddenly duplicated elsewhere in the image
- whole image flipped upside down while painting with the local adjustment brush
Using Undo always put back the image in a normal state (the state it was before starting to apply the last local adjustment).
I have not seen this in 3.3 (final release) until now but I didn't use it much since it has been made available.
NB: (before someone asks) Yes, I do have the latest NVidia driver installed.

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