Strange behavior w/ custom realm

Hi,
I've implemented a custom realm that exhibits a couple of inconsistencies
that I'm hoping someone here has encountered:
1. I've implemented AbstractListableRealm and overridden every method. I
print out a debugging message and return null out of all the methods that
return an object. I've developed a web app for which I require
authentication for all URLs (i.e. /*). The login page comes up fine when I
request a URL. The interesting this is that none of the authenticate
methods or authUserPassword are ever called. Is this the correct behavior?
If so, where do the passwords get checked?
2. Authentication will always succeed as long as you type in a valid
username; the password never seems to get checked. This is probably related
to (1), but since authenticate or authUserPassword are never called, I don't
see how authentication can ever fail.
I'm running this against WLS5.1 sp8. The user list is stored in a database
that I load once and cache in a Hashtable.
Thanks in advance,
Dhiren

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Same thing happens - Power LED goes out when running doom3 or even a windowed DX9 3D demo app (i.e. something increasing the load)
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and the system did lock up once today (on the 3rd time running
rthdribl  (windowed DirectX9 benchmark)
http://www.daionet.gr.jp/~masa/rthdribl/
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