Streamin wmv within director
We have a wmv file on a streaming server. In director a link
to this file is imported and placed on the stage. There is no code
in the director movie. This file is published to a shockwave file
on the following location:
http://www.pienterepeuter.nl/pls/portal/docs/PAGE/PPP_CONTENT/Cast_Libraries/TST_WMV.htm
(please do report also correct behaviour!)
The problem:
in Internet Explorer 6.0.2900 this file won't play when the
mousecursor is on top of the white area during the movieload. When
the window is deactivated and activated using the right mouse
button in the taskbar, then the video will play.
This problem does
not occur in Firefox 1.5.0.4.
We used Director 10.1.1 to create the file.
Does anybody know what is going on?
It depends upon the codec you used when you made the wmv
file. If you
used one of the ones that comes with Windows XP and Vista,
then the user
does not need to do anything, and you do not need to do
anything special
to make sure it works. All PCs with XP and Vista will be able
to open
wmv files (though some codecs work by default and others do
not).
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Hi,
I am currently trying to add controls (play/stop/etc) to a .swf file within Director 11.5. The movie imports fine and plays perfectly, however there does seems to be built in options to add the control in the same way you would for a .mov.
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PLEASE HELP, I have to complete this in 2 days.
WProbably too late for your project but...
You can do this by using 3 sprites in addition to the SWF. In this example, I've named them "videoPlay", "videoRewind, and "videoStop". The SWF in this case was named "video."
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property mySprite
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412-243-9119
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I have been searching for a solution to a project I am
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Adobe Community Expert
I have been searching for a solution to a project I am
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working on a touchscreen kiosk application that will be
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solutions that
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Load a director level into flash // is it possible?
Hi,
I am planning a complex system where eventually users will need to do immersion into 3rd dimension and also play lots of flash quizz.
I know director can load flash which makes it obvious choice for development but coding in lingo (a non POO language) maybe a little bit of regression looking the average age of the development team that iam building. So looking forward, i wonder if it's possible to make flash load director levels.
Thank youVenian,
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Pulling fla source into director
Does anyone know how/if you can pull a flash movie(s) into
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Here's the situation. I have three flash movies that I have
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into a CD for distribution. Is there any way that I can pull the
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Director console? I do not just want to import the swf. I would
like to be able to convert a Flash file into a dir file.
Any help would be appreciated.I appreciate your help, Sean. So I can't pull the source into
Director. I guess it's off to Amazon to pick up a Director Book.
A (very) short overview:
I have three swf movies that comprise a preloader screen
(zipping images and whizbang text) that fades into the main
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(all 17mb of it) with images, text, and animations. When you click
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developed in Flash a while ago and has been periodically updated.
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Not only that, but I guess that I am kind of proud of my
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Director 12 on MAC not playing .flv files; only Quicktime
Although Adobe has now abandoned .flv as a supported format (which is too bad) I used it for putting embeded cue points into the movie to trigger Flash actionscript and create essentially closed captions (under the video).
Then I use the .swf movies within Director.
The problem is, on my machine, and some others, it works as expected. On some machines, the .flv never loads and therefore never plays. The Flash video component skin looks like it's just constantly trying to download the movie (green bars moving in the playback scrubber).
As a work-around; I now have put in text behind the videos saying "Due to the Adobe vs Apple Wars, the video isn't palying on all Apple computers. Please type 'a' to play the video in a window, and 'x' to close that window before proceeding".
That, essentially, opens a MIAW (Movie in a Window) using lingo from the director shell, which just plays a Quicktime movie...and a bar underneath that reminds them to type "x" to close the window.
The difficulty with that is multi-fold; including
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and more importantly it doesn't have the cue points for closed captioning. I believe there are ways to embed that in the Quicktime movie; but that will be an additional burden, and
it's still not a very graceful way to integrate video playback. The .flv's look great; and the I like how the playback component skin can have audio control, timer references, etc.
Any advice?A couple things may be at work here, and most likely related to the software installed on the targeted systems.
First, It could be a MIME type issue on the playback machine. Typically FLV and F4V aren't "known" file extensions in the MIME list. They are added to the system MIME list when the Flash Player plugin or the now-deprecated Adobe Media Player is installed.
Secondly, The older versions of Mac (pre-Lion) supported FLV playback in QuickTime using Perian (also now deprecated Perian - The swiss-army knife of QuickTime® components ). I believe that was using Quicktime 7 versus Quicktime X (correct me if I'm wrong). Mavericks doesn't really playback in QuickTime 7 anymore, even if you try to open using QT7. It "forwards" over to version X - which is annoying in my opinion as sometimes I want to use my QT7 Pro features. But I digress...
An option that *may* work for you is to use an XML cue point list with the H.264 MP4 steaming videos instead of the FLV playback. Then, do a message sent to the sprites to trigger a member .text change for your captions. I know that CS5 Media Encoder had that capability to output an XML file. Not certain if CS6 or CC retained this feature since they deprecated FLV/F4V.
Using Adobe Media Encoder CS5 | Adobe Developer Connection
Some ideas and rambling. Hope it's of assistance.
Cheers,
Monica -
Director 11 and Actionscript 3
I am having trouble getting some Action Script 3 Flash movies
to run in Director 11. I am aware that you should not use Flash
components and have avoided this. Can somebody point me in the
direction of a comprehensive document explaining best practices for
making Flash AS3 and Director 11 run together? or a list of what
just doesn't work?quote:
Originally posted by:
Nanomedia
quote:
Originally posted by:
DanTurner
After reading this: "In Director 11 you can import SWF
version 9 files, but you cannot run AS3 routines." I'm a bit
concerned that i'm seeing the exact opposite here....
So AS3 code works but objects / components don't, is that
right? Or is it a rendering problem?
The D11 flash asset xtra is based on flash player 9.0.28.0
You can import SWF version 9 files containing AS1 and AS2
routines.
The flash asset is full functional, but the AVM2 output is
ignored in Director 12.
sorry but I may be a bit confused here..
I wrote all of the code and compliled the flash file using
as3 code in flash cs3, the code executes just fine and outputs
trace commands to directors' debug window that were bound to as3
tween and movieclip events. By 'AVM2 output is ignored in Director
12' do you mean the rendering or all code? If the latter is true
then how come my as3 code is running? Apart from that i do find it
a bit strange that director can use flash as3 components but flash
within director can't.
'edited: a hotfix is expected to be released soon. ' are you
certain about this? I have a large ongoing project that would
benefit from as3 components and as3 code support as I'd like to use
it for all UI elements. -
Problems with embedding swfs into Director 11.5
Hello everyone,
I am hoping someone can help me and please bear with me - I don't know a lot about director - I can do some Lingo and get around in the program to make things work.
Right now I am working on an interactive presentation where the user can click a button to view an animation. I am using Director 11.5 for my presentation and have made my animations in After Effects CS3 -- from there I converted my .mov files to .flv files using the Adobe Media Encoder CS4... then I took my .flv file into Flash and published it as a swf file.
The problem that I am having is that when I play the presentation (within Director and after publishing the .app/projector file) the swf files are playing - but there is all this glitchy-artifact stuff all over them. Does anyone know why this would be happening? When I play the swf files in the flash player they look great. Before, when I was using Flash MX and Director MX, I never had any problems with embedding my swf animation files - and they played great - without any artifact. Any and all help would be much appreciated as this project is due in the next few days and I would prefer to figure out a solution rather than uninstalling Flash CS4 and Director 11.5 - and going back to MX.
I toyed with the thought that my video card isn't good enough but I tested the .app file on another machine and the glitchy-artifacts were still there. I have attached a jpg showing the artifact that appears.
I am running Mac OS X 10.5.7
Dual 2 GHz G5 PowerPC
ATI Radeon X800 XT
Thank you!Sorry... here is the image again and I think the problem might be my machine -- it is very old (~4+ years) and when I tested my .app on a newer intel mac here it worked fine... but maybe I am missing something -- it seems odd that I can see the swf fine in flash player but it is glitchy when played through director or the .app projector file
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How to read in director protected movie from main director variable
Hi All
Please help me. I'm beginer in director.
I made a project with director movie.
I've main director movie and other movie are protected.
I'm declare global variable in main director movie. I want to
read variable from main movie within director protected movie.
In main movie
on exitFrame me
global DirVal
DirVal = "1234"
end
In Protected director movie
on exitFrame me
If DirVal = "1234" Then
goToFrame(10)
Else
goToFrame(1)
End If
end
But it's doesn't work in Protected director movie. Can you
please write to me.you need to declare the variable as global in the protected
movie :
on exitFrame me
global DirVal
If DirVal = "1234" Then
goToFrame(10)
Else
goToFrame(1)
End If
end
hth
Ned
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