Stretched image MacBook Pro Retina to 720p TV

Whenever I connect my MacBook Pro Retina to my Panasonic HD Ready tv the entire image on the tv is stretched a bit vertically.
It's not the gravest of problems but it is pretty **** annoying when watching any kind of video. All the heads and everything is a tiny bit stretched and it just gives a generally distorted feel.
I've tried everything there is to try under Displays, like; mirroring, changing resolutions, scaling etc. but to no avail. Sometimes I can get a reasonable result when changing aspect ratios in VLC player but that doesn't always do the trick.
I tried connecting my MacBook to a Full HD tv once and the problem didn't seem to arise there, so I'm thinking it has to do with retina resolution clashing with 720p or something.
Can anyone help?

Hi.
Try adjusting the screen aspect ratio on the tv. This may sort it fir you.
Stuart

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    2560x1600 = 4096000 pixels = 100%
    3360x2100 = 7056000 pixels = 172%
    This means the MacBook has to render 72% more information than actually can be displayed on the built-in screen and are just lost.
    Of course this makes the overall UI feel sluggish and idly! Especially with the not that performant Intel Iris IGP and no dedicated graphics card.
    All this extra "rendering" just results in a worse battery life due to the extra work that the graphics card and CPU have to do.
    First, Apple...are you serious about this?
    What can we do about this?
    Is there a way to have this properly scaled?
    Thanks in advance to everyone.

    Okay...I thought deeply about this issue.
    Even looking into ways to maybe fixing this on the software side. But it occured to me that this is to deeply embedded into the system that it won't be possbile to come up with a sufficient third-party solution.taht
    The problem is that there is no intermediate step inbetween "standard DPI" graphics and "HiDPI" (image-resources named "[email protected]").
    But there should be one, to minimize the amount of image information that needs to be processed by the device.
    This effects especially the MacBook Pro retina 13", as it has the less powerful Intel Iris IGP, when performing on the highest scaled resolution (equivalent to 1650x1080).
    As well as the MacBook Pro retina 15" without a dedicated, second Graphics Unit,when performing on the highest possible scaled resolution (equivalent to 1920x1200).
    Those devices don't have enough resources to handle the consequential "HiDPI" resolutions of 3360x2100 for the 13" and 3840x2400 for the 15" model.
    (Comment: 3840x2400 = 9,2MP, which is more than the standard 4K resolution of 3840x2160.
    I analyzed the scaling factors as follows:
    Factor "2" to display 1280x800 on the 13" model and 1440x900 on the 15" model in HiDPI.
    Factor "1.777..." would be required to display 1440x900 on the 2560x1600 screen of the 13" model.
    Factor "1.714..." would be required to display 1650x1080 on the 2880x1800 screen of the 15" model.
    Factor "1.523..." would be required to display 1650x1080 on the 2560x1600 screen of the 13" model.
    Factor "1.5" would be required to display 1920x1200 on the 2800x1800 screen of the 15" model.
    As all the models seem to have no problem with rendering the intermediate scaling step (1440x900 for the 13" and 1680x1050 for the 15" model) at HiDPI, hence with the scaling factor 2. There is no real need to provide the UI-elements.
    But in my opinion there is a strong need for a "MidDPI" ([email protected]) intermediate step for all the UI graphic elements that wis based on the scaling factor 1.5.
    This would result in the following:
    13" MacBook Pro retina with 2560x1600 screen:
    1280x 800 @ 2x = 2560x1600 (no surplus, native screen resolution)
    1440x 900 @ 2x = 2880x1800 (the surplus of 1088000px = ~1MP can still be handled and compansated by the weak Iris IGP)
    1680x1050 @ 2x = 3360x2100 (the surplus of 2960000px = ~3MP is too much for the weak Iris IGP)
    NEW 1680x1050 @ 1.5x = 2520x1575 (with a small border of left=20px, bottom=13, right=20, top=12 pixels, which means ~2,2mm and ~1.3mm around the 1.5x scaled image!).
    15" MacBook Pro retina with 2880x1800 screen:
    1440x900 @ 2x = 2880x1800 (no surplus, native screen resolution)
    1680x1050 @ 2x = 3360x2100 (the surplus of 1872000px = ~2MP can still be handled by the Iris Pro IGP)
    1920x1200 @ 2x = 3840x2400 (the surplus of 4032000px = ~4MP can't be handled sufficiently by the Iris Pro IGP)
    NEW 1920x1200 @ 1.5x = 2800x1800 (nu surplus, native screen resolution, no border needed!)
    The big advantage is that all the graphics have already been remodeled for the HiDPI mode.
    So scaling those "factor 2x" images down to "factor 1.5x" should be comparably easy!
    Example:
    Left: Traditional "standard DPI" icon of "all my files".
    Right: "@2x.png" for the "HiDPI" modes.
    Middle: "@1.5x.png" suggestions for the "MidDPI" mode; easily scaled down from the lovely HiDPI graphics.
    With this simple introduction of the "MidDPI" modes a significant amount of processing power can be saved.
    This not only improves battery life when driving those higher scaled resolutions, but also lets the user access those resources for what really matters: processing power for the primary job that the Mac needs to get done.
    Thanks in advance.

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