Suggestions for VERY sluggish timeline?

Does anyone have any ideas for how to remedy a very sluggish timeline? I have searched this forum and I've seen problems with FCP 5 and Tiger that sound similar to mine, but I'm running FCP 4.5 and OS 10.3.9.
My timeline has slowed to the point where I can barely use the drag and drop functions anymore. When I do, and two clips butt up next to eachother, I get the pinwheel for a few seconds before I can drop the clip and when I do, it generally shifts past where I wanted to drop it - even in snapping mode!
You can forget about using slip and slide - these have been rendered useless. Right now, I am forced to use the blade tool, cut the selected clip out of the timeline and paste it in where I want it. What a pain!
My timelines are not that long - only 20 minutes. the only suspicion I have is that all my media is running off of firewire drives, rather than internals. But it's the internal drive that is spinning when the timeline hangs up. The other thing I've noticed is that this doesn't happen nearly as badly when I am working on a 30fps timeline, as opposed to the 24fps timeline that I am working in now.
Any ideas? It's not a processor issue (dual 2.5 ghz) or a RAM issue (2.5 ghz RAM). What's up?!???!

There are many reasons why we ALL get dropped frames on playback. Some have been addressed here.
For me, I always seem to get them when I'm viewing on external monitor and don't have things rendered properly. A small crossfade that "looks" rendered but is only actually 'kind-of-rendered' so it plays in RT can easily clog playback so you get dropped frame warnings. Do you have ANY non rendered things in the timeline? If you don't want to go through and trash your render files and re-render... at least do Command-A -- Option-R... the Option R should render out everything to FULL render and not just what FCP things it needs to render it to to get it to play in your RT settings... FCP's often wrong there.
CaptM

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