Surround Sound Headphones?

Has anyone here tried surround sound headphones with the SPDIF output on an nForce mobo? If so, how do they work with games?
-r

Quote
Originally posted by Ryu Connor
I've had to read your question a few times to be sure that I'm answering the question right.
I'd have to say the general answer to your question is no.
Setting the panel to headphones is supposed to cause Windows to do something to the output of the sound.  I can't perceive any difference when I shift the setting about.  I've begun to wonder if the setting is only applicable to analog sound cards.
Furthermore an external DSP is required to use S/PDIF.  At minimum you need a DAC to convert the digital signal back into analog.  You also have to remember that any DD sound output from the S/PDIF must be decoded before it goes to the DAC.  Since it appears that the nForce encodes any sound that passes through it, this too would make a DSP required.
I should have been a bit clearer on the external DSP. I realize a DD decoder is necessary when using the SPDIF output, but a DSP for additional HRTF would not necessarily be needed (if I'm understanding this correctly).
Quote
The adjustment of these settings along side Pro Logic tend to create the necessary HRTF output through headphones.  That's for DD content any ways.  3D Sound API's acheive their goal by processing before output through the S/PDIF or analog outs.
But is the 3D Sound API's sound processing "preserved" when encoded to Dolby Digital? In other words, does the EAX and/or A3D positional infomation remain after it is encoded to DD?
Quote
One person who recently listened to a DVD-A song on my rig said the following afterwards, "Wow, the sound felt like it was in the back of my head."
Which I suppose is the result you're looking for.
Yes, exactly! But for games  as well as DVDs?
Good info Ryu! Thanks!!
-r

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