[svn:fx-trunk] 9145: Fixed leak in AnimateTransitionShader effect.
Revision: 9145
Author: [email protected]
Date: 2009-08-06 11:54:04 -0700 (Thu, 06 Aug 2009)
Log Message:
Fixed leak in AnimateTransitionShader effect. We now dispose any BitmapData objects that we create on the fly as part of setting up and playing the effect.
QE notes: None
Doc notes: None
Bugs: SDK-20273
Reviewer: Corey
Tests run: checkintests, Mustella (spark/effects/[AnimateShaderTransition|Wipe|CrossFade])
Is noteworthy for integration: No
Ticket Links:
http://bugs.adobe.com/jira/browse/SDK-20273
Modified Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/supportClasses/AnimateTransiti onShaderInstance.as
Similar Messages
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[svn:fx-trunk] 10229: Fixes for some transform effects problems.
Revision: 10229
Author: [email protected]
Date: 2009-09-14 08:43:43 -0700 (Mon, 14 Sep 2009)
Log Message:
Fixes for some transform effects problems.
- We were not animating the postLayout properties in some cases where we should have, effectively pinning the object in place. We now animate those properties whenever applyChangesPostLayout is true.
- A copy/paste error meant that we did not animate the scaleZ property in cases where we should have.
- A problem in the transform code means that using a null transform center is not the same as a transform center which uses the transformX/Y/Z properties of the target object. We now force the creation/use of a transform center in all cases to avoid that problem.
QE notes: This breaks about a dozen tests in the transform effects area, but I believe the new results are correct and the tests/bitmaps should be changed.
Doc notes: None
Bugs: sdk-23177
Reviewer: Hans
Tests run: checkintests, Mustella transform effects
Is noteworthy for integration: No
Ticket Links:
http://bugs.adobe.com/jira/browse/sdk-23177
Modified Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/AnimateTransform.as -
[svn:fx-trunk] 10960: Fixed performance of Wipe effect.
Revision: 10960
Author: [email protected]
Date: 2009-10-09 13:55:47 -0700 (Fri, 09 Oct 2009)
Log Message:
Fixed performance of Wipe effect. It turns out that micro-tuning the shader code is very important, since that same inner loop runs on every pixel of the bitmap being affected. This change splits the single Wipe shader (with a direction parameter) into four separate Wipe shaders (WipeLeft, etc.), to avoid a switch on the direction parameter. Also, it avoids some setup of pixel values, only bothering to sample the pixel values after it determines which image to sample from. Little stuff, but gained about 20-25% performance on some sample wipe effects.
QE notes: This broke 3 Wipe effects tests because the old WipeEffectInstance class went away. These tests have supposedly been updated by the time this checkin is happening.
Doc notes: No
Bugs: sdk-23279
Reviewer: Corey
Tests run: checkintests, mustella spark/effects
Is noteworthy for integration: No
Ticket Links:
http://bugs.adobe.com/jira/browse/sdk-23279
Modified Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/Wipe.as
Added Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeDown.pbj
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeDown.pbk
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeLeft.pbj
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeLeft.pbk
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeRight.pbj
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeRight.pbk
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeUp.pbj
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeUp.pbk
Removed Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/Wipe.pbj
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/Wipe.pbk
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/supportClasses/WipeInstance.as -
Revision: 9287
Author: [email protected]
Date: 2009-08-13 15:53:43 -0700 (Thu, 13 Aug 2009)
Log Message:
Fixes bug with shader-transition effects (AnimateTransitionShader, Wipe, and CrossFade) when acting on targets that either have filters or are inside a hierarchy with filters. Fix was to capture the bitmap snapshot of the target without any of its own filters applied and to then use the ShaderFilter in conjunction with the target's filters during the animation.
QE notes: Probably need more tests in this area, now that we handle it
Doc notes: none
Bugs: sdk-20250
Reviewer: Jason
Tests run: Checkintests, Mustella (spark/effects/[AnimateTransitionShader|Wipe|CrossFade])
Is noteworthy for integration: No
Ticket Links:
http://bugs.adobe.com/jira/browse/sdk-20250
Modified Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/AnimateTransitionShader.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/supportClasses/AnimateTransiti onShaderInstance.asLots to be excited about. BUT...Just updated to 8.1 on one of my computers to test it out...
Sadly, the following issue is NOT fixed for me. Is it with new projects only? I haven't started a new project on 8.1 I've only opened an old project but the issue that I'm referring to which involves also a delay/freeze of anywhere from a few seconds to a MINUTE while the render bar goes from yellow to red and then back to yellow is still there. Boo.
On the list above...
Switching between sequences can turn the render bar red.
This issue is incredibly easy to replicate. I really do hope it gets fixed. Here are the steps:
1) Create two sequences with multiple short clips (the more clips the better)
2) Make sure GPU acceleration is enabled.
3) Add warp stabilizer to the clips in both sequences. Again, the more clips the longer the delay/freeze will be as the render bar goes from YELLOW to RED and then eventually back to YELLOW again.
4) Hit SAVE.
5) Now, toggle between sequences. You'll hit a short delay with a few clips stabilized and a LONG delay with lots stabilized. In my case this delay is around a full minute. The render bar will go from YELLOW to RED and then back to yellow...eventually.
6) Toggle back to the original sequence and the delay occurs again.
7) Once you've toggled between sequences and have gone through this delay, that's it, there is no longer a delay...UNTIL...(and here's the big kicker)...until the project is SAVED again. After that the issue returns when you toggle between sequences. Both saving manually and AUTOSAVING cause this issue. No way around it except not editing with GPU acceleration.
Not sure what the issue is...caching issue when saving maybe? Either way, it stinks and it's still there in 8.1. Big bummer.
Again, lots to be excited about with this release but I really was hopefully this specific issue was resolved.
Sigh. -
[svn:fx-trunk] 11447: Fix to 3 unrelated bugs.
Revision: 11447
Author: [email protected]
Date: 2009-11-04 16:12:40 -0800 (Wed, 04 Nov 2009)
Log Message:
Fix to 3 unrelated bugs.
- Auto-fading logic was clobbering the state-specified value of alpha in some situations (and the logic was way complex and fragile, so a refactoring was needed).
- Animation now handles sorting of Resize animations to be processed first in each frame, to improve some of the Resize/transform-effect interaction.
- Post-layout translation animations were being automatically created in some situations, ignoring any startDelays set on the real translation animations. The fix was to pick up the real translation animation info to pre-populate the post-layout animations.
QE notes: None
Doc notes: None
Bugs: sdk-23399, sdk-22563, sdk-24010, sdk-23252
Reviewer: Kevin
Tests run: checkintests, Mustella spark/effects
Is noteworthy for integration: Yes - some fixes requested by Tools
Ticket Links:
http://bugs.adobe.com/jira/browse/sdk-23399
http://bugs.adobe.com/jira/browse/sdk-22563
http://bugs.adobe.com/jira/browse/sdk-24010
http://bugs.adobe.com/jira/browse/sdk-23252
Modified Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/animation/Animation.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/supportClasses/AnimateTransfor mInstance.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/supportClasses/FadeInstance.as -
[svn:fx-trunk] 12034: Fixes issues in Wipe/CrossFade shaders.
Revision: 12034
Revision: 12034
Author: [email protected]
Date: 2009-11-20 02:03:45 -0800 (Fri, 20 Nov 2009)
Log Message:
Fixes issues in Wipe/CrossFade shaders. Mostly minor text fixes, like making the kernel names match the file names. Also fixes a syntax error in WipeUp that prevented compilation.
QE notes: None
Doc notes: None
Bugs: sdk-24108
Reviewer: Corey
Tests run: checkintests, Mustella spark/effects/Wipe|CrossFade|AnimateShaderTransition
Is noteworthy for integration: No
Ticket Links:
http://bugs.adobe.com/jira/browse/sdk-24108
Modified Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/CrossFade.pbj
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/CrossFade.pbk
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeDown.pbj
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeDown.pbk
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeLeft.pbj
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeLeft.pbk
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeRight.pbj
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeRight.pbk
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeUp.pbj
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/WipeUp.pbk -
Revision: 5812
Author: [email protected]
Date: 2009-03-31 11:34:56 -0700 (Tue, 31 Mar 2009)
Log Message:
Fixed a bug where direct use of Animation failed because AnimationProperty was not setting up its internal keyframes with correct duration information, so the animation would skip immediately to the end.
Bugs: SDK-20356
QE Notes: spark/effects Mustella tests currently hosed, couldn't run test suite
Doc Notes: None
Reviewer: Jason
Testing: checkintests, Mustella effects tests could not be run (post-rename issues)
Ticket Links:
http://bugs.adobe.com/jira/browse/SDK-20356
Modified Paths:
flex/sdk/trunk/frameworks/projects/flex4/src/spark/effects/AnimationProperty.as
flex/sdk/trunk/frameworks/projects/flex4/src/spark/effects/animation/Animation.as
flex/sdk/trunk/frameworks/projects/flex4/src/spark/effects/supportClasses/AnimateColorIns tance.as
flex/sdk/trunk/frameworks/projects/flex4/src/spark/effects/supportClasses/AnimateShaderTr ansitionInstance.as
flex/sdk/trunk/frameworks/projects/flex4/src/spark/effects/supportClasses/FadeInstance.as
flex/sdk/trunk/frameworks/projects/flex4/src/spark/effects/supportClasses/MoveInstance.as
flex/sdk/trunk/frameworks/projects/flex4/src/spark/effects/supportClasses/ResizeInstance. as
flex/sdk/trunk/frameworks/projects/flex4/src/spark/effects/supportClasses/Rotate3DInstanc e.as
flex/sdk/trunk/frameworks/projects/flex4/src/spark/effects/supportClasses/RotateInstance. asHi
Can you please try setting up full persmission in the security properties for everyone on the wsconfig folder C:\ColdFusion10\config\wsconfig and restart ColdFusion Server.
Swaraj -
Revision: 13133
Revision: 13133
Author: [email protected]
Date: 2009-12-21 16:02:54 -0800 (Mon, 21 Dec 2009)
Log Message:
Fix to transform effects to ignore projection on 2D effects. The prior implementation meant that even 2D effects, like Move, would cause us to set the projection information on a target object's container, even though we were not changing 3D values.
The fix is to set the default values of the projection properties to false in AnimateTransformInstance. That way, any 3D effect (AnimateTransform3D or its subclasses) would cuase the properties to be set according to the 3D defaults (or values that the developer set them to), whereas any 2D effect would leave the values false, which would result in our ignoring the projection matrix for that effect.
QE notes: Breaks several AnimateTransform tests in Mustella, but new behavior is correct and tests should be updated (they have been excluded for now)
Doc notes: None
Bugs: SDK-24396
Reviewer: Ely
Tests run: Checkintests, Mustella sparrk transform effects (AnimateTransform, Move, AnimateTransform3D, etc.)
Is noteworthy for integration: no
Ticket Links:
http://bugs.adobe.com/jira/browse/SDK-24396
Modified Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/supportClasses/AnimateTransfor mInstance.asI had downloaded it for test, and requested for evaluation license...
But I haven't got license, and also I am not able to find Flash Builder Plugins from HFCD site....
I think those plugins are removed from site....
Please help me, if anyone have those plugins... -
Revision: 5473
Author: [email protected]
Date: 2009-03-20 16:02:58 -0700 (Fri, 20 Mar 2009)
Log Message:
Fix for bug around handling of constraints during and after effects were run, both for old and new effects. Fix was to correctly record and handle styles that were set or not set in either state and to temporarily set width/height values for the duration of an effect if we disabled the relevant styles that affect width/height.
QE Notes: None
Doc Notes: None
Bugs: SDK-17809
Reviewer: Jason
Testing: checkintests, Mustella Effects, ListDataEffects
Ticket Links:
http://bugs.adobe.com/jira/browse/SDK-17809
Modified Paths:
flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxAnimateInstance.a s
flex/sdk/trunk/frameworks/projects/framework/src/mx/effects/Effect.asRevision: 5473
Author: [email protected]
Date: 2009-03-20 16:02:58 -0700 (Fri, 20 Mar 2009)
Log Message:
Fix for bug around handling of constraints during and after effects were run, both for old and new effects. Fix was to correctly record and handle styles that were set or not set in either state and to temporarily set width/height values for the duration of an effect if we disabled the relevant styles that affect width/height.
QE Notes: None
Doc Notes: None
Bugs: SDK-17809
Reviewer: Jason
Testing: checkintests, Mustella Effects, ListDataEffects
Ticket Links:
http://bugs.adobe.com/jira/browse/SDK-17809
Modified Paths:
flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxAnimateInstance.a s
flex/sdk/trunk/frameworks/projects/framework/src/mx/effects/Effect.as -
Revision: 13317
Revision: 13317
Author: [email protected]
Date: 2010-01-06 16:19:04 -0800 (Wed, 06 Jan 2010)
Log Message:
Fix to allow Animate to automatically handle changes in styles during transitions. This same logic already works for properties (e.g., if you specify different values for x in states and run Animate with a SimpleMotionPath with property="x" then it will automatically determine the from/to values to animate for x). But we needed to add an override for getRelevantStyles() for Animate to advertise the possible styles to pick up changes for so that the transitions array would be populated accordingly.
QE notes: None
Doc notes: This is a fix that should allow the second animated skin example in the docs (spark_skinning, p46) to work as detailed in my edits
Bugs: sdk-24932
Reviewer: Jason
Tests run: checkintests, Mustella spark/effects
Is noteworthy for integration: No
Ticket Links:
http://bugs.adobe.com/jira/browse/sdk-24932
Modified Paths:
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/Animate.asFYI - This regression has been filed here: http://bugs.adobe.com/jira/browse/SDK-31989
-
[svn:fx-trunk] 8883: Fixes RTE seeking into Sequences.
Revision: 8883
Author: [email protected]
Date: 2009-07-28 16:05:56 -0700 (Tue, 28 Jul 2009)
Log Message:
Fixes RTE seeking into Sequences. Seeking (setting playheadTime) to or past the end of the Sequence would not properly end the effect and would set it up for failure on future playing.
QE notes: None
Doc notes: None
Bugs: sdk-22367
Reviewer: Jason
Tests run: checkintests, Mustella (spark/effects, mx/effects/Sequence)
Is noteworthy for integration: No
Ticket Links:
http://bugs.adobe.com/jira/browse/sdk-22367
Modified Paths:
flex/sdk/trunk/frameworks/projects/framework/src/mx/effects/effectClasses/SequenceInstanc e.as -
Revision: 10131
Author: [email protected]
Date: 2009-09-10 14:25:42 -0700 (Thu, 10 Sep 2009)
Log Message:
Fixes to several effects bugs and one styles-related bug.
QE notes: Fixes to all filed auto-center feature bugs.
Doc notes: None
Bugs: sdk-22994, sdk-22992, sdk-22990, sdk-21850, sdk-22973
Reviewer: Jason (+Glenn for RadioButton/CheckBox changes, 21850)
Tests run: checkintests, Mustella (transform effects, Slider, DataGrid - all passed last week, prior to skin/test changes)
Is noteworthy for integration: No
Ticket Links:
http://bugs.adobe.com/jira/browse/sdk-22994
http://bugs.adobe.com/jira/browse/sdk-22992
http://bugs.adobe.com/jira/browse/sdk-22990
http://bugs.adobe.com/jira/browse/sdk-21850
http://bugs.adobe.com/jira/browse/sdk-22973
Modified Paths:
flex/sdk/trunk/frameworks/projects/framework/src/mx/controls/CheckBox.as
flex/sdk/trunk/frameworks/projects/framework/src/mx/controls/RadioButton.as
flex/sdk/trunk/frameworks/projects/framework/src/mx/core/UIComponent.as
flex/sdk/trunk/frameworks/projects/framework/src/mx/effects/effectClasses/SoundEffectInst ance.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/AnimateTransform.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/Move.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/Move3D.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/Rotate.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/Rotate3D.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/Scale.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/Scale3D.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/supportClasses/AnimateTransfor mInstance.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/supportClasses/GraphicEleme nt.as
flex/sdk/trunk/tools/dependencychecker/frameworkSwcExceptionsList.txt -
[svn:fx-trunk] 10135: Fix to effects' transform center functionality.
Revision: 10135
Author: [email protected]
Date: 2009-09-10 15:38:22 -0700 (Thu, 10 Sep 2009)
Log Message:
Fix to effects' transform center functionality. When autoCenterTransform=false, should default to the transformX/Y/Z specified in the target object. We were instead defaulting to a default Vector3D(), which is like having transfomrXYZ at (0,0,0). one-liner fix to initialize the default transform center with the target's transformXYZ values.
Also fixed unrelated typo in UIComponent asdocs.
QE notes: None
Doc notes: None
Bugs: sdk-21766
Reviewer: Jason
Tests run: checkintests, Mustella transform effects
Is noteworthy for integration: No
Ticket Links:
http://bugs.adobe.com/jira/browse/sdk-21766
Modified Paths:
flex/sdk/trunk/frameworks/projects/framework/src/mx/core/UIComponent.as
flex/sdk/trunk/frameworks/projects/spark/src/spark/effects/supportClasses/AnimateTransfor mInstance.asI had downloaded it for test, and requested for evaluation license...
But I haven't got license, and also I am not able to find Flash Builder Plugins from HFCD site....
I think those plugins are removed from site....
Please help me, if anyone have those plugins... -
Revision: 12978
Revision: 12978
Author: [email protected]
Date: 2009-12-15 17:12:29 -0800 (Tue, 15 Dec 2009)
Log Message:
Fix for possible null deref in Effect.captureMoreStartValues(). Seems unlikely to ever occur since the function is not really there for random calling outside of data effects, but the fix was simple.
QE notes: none
Doc notes: none
Bugs: sdk-16451
Reviewer: Jason
Tests run: checkintests, Mustella mx/effects, mx/ListDataEffects
Is noteworthy for integration: no
Ticket Links:
http://bugs.adobe.com/jira/browse/sdk-16451
Modified Paths:
flex/sdk/trunk/frameworks/projects/framework/src/mx/effects/Effect.as -
Revision: 7891
Author: [email protected]
Date: 2009-06-16 13:38:37 -0700 (Tue, 16 Jun 2009)
Log Message:
Fixed bug in effects that was fallout from renaming offsets property to postLayoutTransformOffsets.
QE Notes: none
Doc Notes: None
Bugs: SDK-21839
Reviewer: Evtim
Tests: checkintests
Ticket Links:
http://bugs.adobe.com/jira/browse/SDK-21839
Modified Paths:
flex/sdk/trunk/frameworks/projects/flex4/src/spark/effects/supportClasses/AnimateTransfor mInstance.asLots to be excited about. BUT...Just updated to 8.1 on one of my computers to test it out...
Sadly, the following issue is NOT fixed for me. Is it with new projects only? I haven't started a new project on 8.1 I've only opened an old project but the issue that I'm referring to which involves also a delay/freeze of anywhere from a few seconds to a MINUTE while the render bar goes from yellow to red and then back to yellow is still there. Boo.
On the list above...
Switching between sequences can turn the render bar red.
This issue is incredibly easy to replicate. I really do hope it gets fixed. Here are the steps:
1) Create two sequences with multiple short clips (the more clips the better)
2) Make sure GPU acceleration is enabled.
3) Add warp stabilizer to the clips in both sequences. Again, the more clips the longer the delay/freeze will be as the render bar goes from YELLOW to RED and then eventually back to YELLOW again.
4) Hit SAVE.
5) Now, toggle between sequences. You'll hit a short delay with a few clips stabilized and a LONG delay with lots stabilized. In my case this delay is around a full minute. The render bar will go from YELLOW to RED and then back to yellow...eventually.
6) Toggle back to the original sequence and the delay occurs again.
7) Once you've toggled between sequences and have gone through this delay, that's it, there is no longer a delay...UNTIL...(and here's the big kicker)...until the project is SAVED again. After that the issue returns when you toggle between sequences. Both saving manually and AUTOSAVING cause this issue. No way around it except not editing with GPU acceleration.
Not sure what the issue is...caching issue when saving maybe? Either way, it stinks and it's still there in 8.1. Big bummer.
Again, lots to be excited about with this release but I really was hopefully this specific issue was resolved.
Sigh.
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