Switch memory issue

   I have cisco 2960G switch. I got below error message on switch at some interval. 
 "Memory on switch has insufficient capacity or is malfunctioning."
Switch model no: WS-C2960G-24TC-L
SW version:  15.0(2)SE2
SW image : C2960-LANBASEK9-M

Use 15.0(2)SE4.

Similar Messages

  • Memory issues AP3 & 10.9.1

    I've been using Aperture since version 1.0 and never have I had memory issues until now.
    HAs anyone come across issues with AP3 and 10.9.1
    "Your system has run out of application memory" ? and shows Aperture in red (paused)?
    I have 32GB ram, all SSD's and the ATI 5870 graphics card.
    Any thoughts/insight/solutions?
    I think I'm on the verge of just dumping Aperture and callling it a day - it's bad enough 10.9.1 is having issues with the finder.

    This is a known issue.
    It doesn't affect everyone, and for some people is resolved by switching off on-screen proofing.
    The work around for the moment is periodic restarts before the system runs out of memory. Hopefully a fix will be along shortly.
    Andy

  • Is Adobe planning on fixing memory issues or are they hoping Fireworks will go away?

    When trying to use Fireworks for larger sites, we (and a lot of other people we talk to) have always had issues with Fireworks crashing (Mac and PC).
    We try to split files when working on larger sites but if you use a lot of symbols, updating them is really slow - often slower than saving files and it doesn't stop the crashing.
    I realise people might say we're asking for trouble designing pages that are 3000px - 4000px long but long scrolling pages often work well (http://www.apple.com/macbookpro/design.html http://www.kaleidoscopeapp.com/) and we find ourselves designing more and more of them.
    When using Fireworks every day, you have to wonder if Adobe would prefer everyone switch to Photoshop - does anyone know what their plans are for Fireworks?
    Practical suggestions for stopping the crashes would also be great!
    Cheers
    Ben

    Thanks Jim,
    We saw a dot release for Fireworks with the CS5.5 Suite
    When I looked at CS5.5 I didn't see Fireworks - totally missed that!
    Can you tell me, are you designing multi-page files at these dimensions? If not - good. If so, I would question why, considering that you need to move to Dreamweaver or another web editor to create the actual final site.
    Wherever possible, we actually wireframe then design directly in HTML/CSS but on bigger sites, we use developers who like Fireworks files. Plus on the bigger sites, corporate clients often prefer seeing how key pages will look/flow with content in them before they go out for coding.
    In these situations, we've tried both multi-page documents and single page documents. But with a lot of symbols, it's actually quicker to reduce the undos to 1, use multi-page docs and gingerly save after every change! We've found updating lots of symbols across multiple docs painfully slow.
    Again, I am making a lot of assumptions here, so please forgive that.
    No worries!
    Also keep in mind that the MAXIMUM page dimension for a new Fireworks document is 6000 pixels. And it sounds like you're getting awfully close to it. FW does not have the same kiknd of memory management features that Photoshop has.
    I guess this is the crux of the issue. We can load up the file size in Photoshop but Fireworks has so many features targeted to web design that it's hard to use Photoshop for this purpose.
    I thought I'd read somewhere that Fireworks will only ever use 2GB of ram and I've noticed a similar thing in Activity Monitor - Fireworks seems to only ever take about 1.98GB of ram. However this is pure speculation and I don't know this for sure.
    Anyway, thanks for the replies. I guess I was curious to see if anyone had heard what Adobe might be planning as the memory issue is surely well known to them - and it's obviously a conscious decision to not allow Fireworks to access more.
    Unless CS5.5 addresses this?
    Cheers
    Ben

  • Premiere Pro CS3-CONSTANT Memory issues when editing/rendering/exporting

    Alright, as said in the title I am currently using Adobe Premiere Pro CS3, and my issues are horrendous
    No matter what, within 10 minutes of editing, Premiere will warn and then crash because of memory issues, starting with the message:
    "Adobe Premiere Pro is running very low on system memory; please save your project and proceed with caution"
    Also, whenever I try to export this project, within 800 frames of a 7000 frame project (currently), it displays the message:
    "Error Compiling Movie", and then the previous message above if that hasn't already happened before
    And eventually, the program will crash out of nowhere, with random windows errors
    Here's my specs:
    Intel i7 920 Processor
    6 GB DDR3 RAM
    Nvidia 480 GTX
    750 watt power supply
    24" Dell Ultrasharp Monitor
    Now, I've noticed that whenever Premiere is getting close to crashing, my RAM gets up to around 4.7 GB being used, and then it crashes.
    I have already gone into Edit-Preferences and tried switching from Performance to Memory; that hasn't fixed anything
    I noticed that when I was just running my video over and over again, it stayed stable at 4 GB or so, so maybe its a rendering issue?
    I have already tried lowering my number of processes running at any given time, including my antivirus program (Kaspersky) and even explorer, but it still crashes no matter what.
    ========================================================================================== ========
    This is a SERIOUS issue for me, as even with all the normal crashes I could finish the video; but now I cannot even export my video at ALL without it crashing, and I have a plenty strong-enough computer to handle this, so what gives?
    Please help

    Ok, well this has been getting me nowhere
    I tried importing (both my CTRL-X method, and literally importing the project), and now the program won't even RENDER the footage, it just errors out at 800 frames (just like exporting)
    What is going on???
    I used to use Premiere Pro 2.0 all the time, on a separate computer, but I have 6 GB of RAM, is this really impossible???
    EDIT:
    And now, even after finally getting it to render (by saving after rendering before what crashed, and then starting it up and rendering again), all my footage looks like crap XP

  • LR2 Memory Issues

    LR2 seems to have memory issues. My most frequent experiences with these are:
    - Exporting about 60-100 images at a time. Sometimes LR2 will export all of them, sometimes it will fail and tell me that it is out of memory. Exiting and restarting LR2 allows the export to complete. (I *do* like that it remembers which images were selected prior to exiting, it saves having to figure out what I had just tried to export. Kudos!)
    - Sometimes when I export I get corrupted jpegs. Usually this is just before (or during) one of the above mentioned out of memory errors. I have to be sure to check everything that was exported to make sure it exported cleanly (major pain in the kazoo).
    - Sometimes LR2 hangs and I have to use Task Manager to shut it down.
    - Sometimes LR2 simply "gives up the ghost" and goes away on its own.
    While I don't have proof of the last two being memory issues, I highly suspect that they are.
    All of the above are on a Windows XP Home machine with 4G of memory.

    Michael Shaffer -- the 1.5 to 2x RAM recommendation by Adobe engineers was specifically the Windows VM settings and has nothing to do with the scratch disk space (temporary files). Photoshop uses Windows' virtual memory management and page file, but it supplements that with its own management of the memory space allocated by the OS, rather than continually giving back memory when it's not immediately in use for image data.
    Kenneth Daves -- I'm not sure what the URLs you cited are supposed to tell me. The first one confirms that the page file is used for disk storage of virtual memory and that memory is continually swapped or paged between RAM and disk; it also confirms that the maximum per-process memory space for Win32 programs is 2GB (unless they are compiled to use large addresses and the /3GB switch is used). The remaining ones discuss how memory usage differs in 64 bit OSs.
    I agree that virtual address space is the better choice of words to describe the overall memory space used in Windows. Virtual Memory is typically used to refer more specifically to the page file. And now that I understand that your reference to 2 GB of User Space and Kernel Space was intended to describe the the default
    maximum of each of those spaces (absent the /3GB switch and large address space compilation), I agree completely.
    Yes, when an application has used all of its permissible virtual address space, needs a memory allocation, and cannot release any of the existing memory, it is "out of memory." However, Adobe complicates this somewhat, because when there is insufficient space for its scratch files, it displays an error message stating that it is "out of memory (RAM)" which is misleading and incorrect in numerous ways. I don't specifically know how Lightroom employs memory and/or temporary file space -- other than that it often uses as much virtual address space as it can get.

  • Rendering and Low System Memory issues in PE9.

    Hello again.
    N.B: I am an ex-PE3 user.
    I am having a few issues with PE9.
    1. My main issue is that I am regularly getting the 'low system memory; please proceed with caution' message. I have googled it and read people's suggestions, but am not sure where to go from here. I have tried saving my file under another name, but am already up to '....E' (fifth) version of the file I've been working on this afternoon. The total time of the project is only approx 45 min's, although I will say that this 'low system memory' issue seems to be worst today, as I'm adding more still photos.
    2. One of the suggestions made by Steve G on one of the forums was to make sure projects are regularly rendered. When I hit 'Enter' to render, the little render window pops up for a split second and then disappears. And I would assume from the red line above my timeline that my file is not rendered.
    3. When I switch to 'Sceneline' view, my horizontal scroll-bar across the bottom will only drag SO far (to a certain point in my project; but definitely not to the end of my project. It is really frustrating. I sometimes can fix it by flicking between Sceneline and Timeline, but I have to do this multiple times... and it seems a ridiculous way to do it.
    It would be fantastic if someone could help me with these issues, please!
    System details:
    AMD processor 3.2 Ghz
    4 gig RAM (3.12 gig usable)
    Windows 7 Ultimate

    Hi everyone:
    Thankyou for all your suggestions.
    Sorry, Bill, but both those links give me an error message. I was all set to read them, but they won’t work, unfortunately.
    What is meant by ‘page file managed’, sorry? And do you mean ‘hard disk drives’ by HDD, or does it stand for something else in this context? I’m not sure what you mean by how do I have them allocated. Again, apologies for my ignorance. I do have only one HDD, but it is partitioned.
    The image sizes all seem to have a depth of 24, but vary in dimensions – I can see that some are quite large (around 3 mg in size, with dimensions of 4288x2848, for example). Is the actual mg-size relevant, or only the physical length and width?
    I have tried to look at the frame size of my project, but it seems to be greyed out. In pale digits, there is 720x576 written.
    Just before I sent this, I thought of one other thing to try first.
    I tried starting a ‘New Project’. I then inserted just 6 still photos, for experimentation purposes. I then hit ‘Enter’ and the Rendering window came up and appears to have rendered correctly. So I then tried looking at one of my other projects (that hadn’t previously been rendered) and tried to render it. In this case, as in for the project I am currently working hard on, the Rendering window flashes up for about ¼ of a second and then disappears.
    What is going on???
    From: Bill Hunt [email protected]
    Sent: Friday, 11 March 2011 2:00 AM
    To: rachel jewiss
    Subject: Rendering and Low System Memory issues in PE9.
    although I will say that this 'low system memory' issue seems to be worst today, as I'm adding more still photos.
    What are the pixel x pixel dimensions of those still images?
    What is the Frame Size of your Project?
    How is your Page File Managed, and what is the size? This http://forums.adobe.com/thread/632449?tstart=30 will give you some background and tips.
    Also, tell us about your HDD's, and how you have them allocated.
    For more discussion on Rendering, please see this http://forums.adobe.com/thread/794719?tstart=0.
    Good luck,
    Hunt

  • Application is not working due to memory issue

    Hi Friesnds,
    Kindly help me regarding settings in java. Scenario is like that. I have one server having two jboss versions (jboss-4.2.3 GA and jboss- 3.2.6). Each having java memory (JVM settings) 1 GB. The total memory of that server is 3 GB.
    Problem is that every two days my application is not working due to memory issue. Once i freed the memory (through run the commands - (1). sync
    (2). echo 3 > /proc/sys/vm/drop_caches
    Application works fine.
    I heared that the above command (echo 3 > /proc/sys/vm/drop_caches) can't run frequently because of server crash.
    Kindly help me regarding this issue and provide the resolution.
    Let me know if you need more information from my side.
    Thanks
    Ashish Shukla

    All of the above.  I tested on 4 different networks and had no luck, I also had friends test my network and the other networks with their iPhones and all had no issues using FaceTime.
    Also after I wiped my phone (erased all content and settings) I was able to successfully initiate a FaceTime call with no changes to my network and was also able to initiate another call when connected to another previously tested network that didn't work before.  Once I restored from backup though, FaceTime stopped working again.
    I did find this discussion: https://discussions.apple.com/thread/5163024?start=0&tstart=0
    and tried the suggestions found there too.  That discussion describes my issue I am having as well.

  • How to correct internal memory issue

    This is related to the standard SAP program SAPRCKM_MR11 in which there is one include RCKM_MR11F01 which contains a select statement :
    SELECT *
         INTO CORRESPONDING FIELDS OF TABLE t_bhistory
         FROM v_ckmlgrir
         WHERE bukrs EQ p_bukrs
         AND   ebeln IN r_ebeln
         AND   ebelp IN r_ebelp
         AND   lifnr IN r_lifnr
         AND   ekorg IN r_ekorg
         AND   ekgrp IN r_ekgrp
         AND   werks IN r_werks
         AND   bedat IN r_bedat
         AND   bsart IN r_bsart
         AND   bstyp IN ht_bstyp
         AND   vgabe IN ('1', '2', '3')  "Wareneingang/Rechnung/Nachbel.
         AND   loekz_k NE 'L'            "Loeschkz. Bestellkopf
         AND   loekz_p NOT IN ('L', 'S') "Loeschkz. Bestellposition
         AND ( frgrl   EQ space          "Freigabe unvollständig
         OR    frgrl   IS NULL )
         AND ( memory  EQ space          "Bestellung noch nicht komplett
         OR    memory  IS NULL )         "falls Feld nicht initialisiert
         AND ( xwoff   EQ space          "Wertbildung offen
         OR    xwoff   IS NULL )         "falls Feld nicht initialisiert
    bei Dienstleistungsbestellungen werden mehrfach kontierte
    Bestell-Pos. gegen das WE/RE-Konto gebucht, deshalb dürfen
    mehrfach kontierte Pos. nicht generell überlesen werden.
          AND   vrtkz   EQ space          "keine Mehrfachkontierung
         AND   wepos   EQ 'X'            "Wareneingang wird erwartet
         AND   repos   EQ 'X'            "Rechnung wird erwartet
         AND   weunb   EQ space          "Wareneingang unbewertet
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    There is one job FMT612P which contains this standard program and the job is going to abend
    because of the select statement given above which is because of some memory issue with the internal table t_bhistory, please give us a suggestion how we can avoid the same.

    Hi,
    I am also facing the same issue. We had copied this report into a custom report and are trying to improve performance by breaking the view into separate queries on EKKO, EKPO and EKBE.
    Can someone advise the best way to deal with this view v_ckmlgrir or a best approach to break down the view into separate queries.
    Thanks
    Edited by: Shreyas Shrikant Kulkarni on Jun 29, 2009 4:56 PM

  • Memory issue with Podcast !!!

    Hi,
    I have several issues with the Podcast App.
    - i cannot sync podcast that i have downloaded on my laptop using itunes to the iphone,
    - when i download some podcast directly on the iphone, i cannot play them, i still have to stream them,
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    i have tried to delete / reinstall the app, but this does not change anything...
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    Rgds

    Quote
    I have a MSI 975X Platinum rev 2 mb with a e6300 processor overclocked to 2.24ghz.
    If your CPU operates @2.24 GHz, it means that you increased FSB frequency to about 348 MHz.
    To make sure there is no misunderstanding here, let me point out the following:
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    266 MHz x 1 = 266 MHz (or 533 MHz effective DDR2-frequency).
    If your system is overclocked, what counts is only FSB/DRAM ratio, not the memory speed displayed in BIOS.  That means, if you set FSB/DRAM ration to 1:1 and FSB frequency to 348 MHz, your RAM will operate @:
    348 MHz x 1 = 348 MHz (or 696 MHz effective DDR2-frequency).
    The main question is:
    What are you talking about when you say, you can't make your RAM operate @800 MHz?
    The BIOS does not offer a proper divider to get your RAM to 800 MHz @348 FSB clock speed to begin with.
    You have the following choices if your overclock your system:
    FSB=300 + FSB/DRAM ratio = 1.33
    300 MHz x 1.33 ~ 400 MHz (or 800 MHz effective DDR2-frequency)
    FSB=320 MHz + FSB/DRAM ratio = 1:1.25
    320 MHz x 1.25 = 400 MHz (or 800 MHz effective DDR2-frequency)
    FSB=400 MHz + FSB/DRAM ratio = 1:1
    400 MHz x 1 = 400 MHz (or 800 MHz effective DDR2-frequency)
    Use CPU-Z to monitor the DRAM frequency that is actually set if you are overclocking.

  • Memory issues

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    You have typed a huge list of ideas all as one paragraph with many questions in it without a single bit of white space. My eyes are not good enough to read a question, attempt to answer it, then dig through the sea of letters to find the next question.
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    The upper and lower Riser-cards are identical.
    The FBDIMMs in these machines are subject to overheating and death. If Mac OS X or any program reports DIMMs as missing, at least one of the DIMMs in that pair has died (but since they are installed in pairs, both are marked absent).

  • Question for those with memory issues on k8n neo plat

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    Yes i did mean chipset.  
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    I removed the stock heatsink from the nvidia chipset and bought a generic chipset cooler (green, very little in the way of fins and seems to be aluminum) with a small fan.
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    I didnt lap either hs, just installed each as per instructions on artic silvers website (figured it had to go on the same way even generic).
    I also bought a kingwin thermal center which i ran probes from to the cpu, case, and nb chipset.
     I am not using it to adjust fans so those arent connected - its just a reference temp I can see at a glance, esp considering the funky bios reading this boards been known to give.
    I assume from these responces that even a nvidia 3 250 chipset shouldnt get as hot as mine?
    I asked about that from the retailer i bought this from but he seemed to think it was "ok" at 50ish celcius, but then again he didnt look too confident when he said it, lol.
    Idle right now reads on Corecenter at 28 celcius for cpu and 33 celcius for the chipset, although, I have readings of 37 c and 43 c from the kingwin thermal center, which i believe to be more accurate.
    My voltage reads at 11.67 for the 12v line at idle right now.
    The psu i got is stick from the xblade case i bought in store. (http://www.xoxide.com/xblade2.html)
    I have a dvd burner, cd drive, and two maxtor ide hd's attached to the system;The only card is the agp.
    Is there a way to check and see if the cpu ispower starved? software monitor or even an external probe perhaps?
    I havent put a probe on it, but the ram came in its own heatspreader, which gets very hot to the touch as well.
    What temps should I be looking for on these items?

  • Firefox 3.6.8 and memory issues

    After the last update to 3.6.6, I disabled plugin-container per the instructions given on the forum, and my RAM problems went away. However, after the automatic update to 3.6.8, the memory problems came back, with memory usage going up to 92%. I downgraded to 3.6.4, and turned plugin-container off again; while memory usage is currently at 84%, it is not as low as it was before the upgrade to 3.6.8. (79-80%) (There is very little difference in the websites being opened on the various tabs.)
    == This happened ==
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    ffs guys. It's a free browser. It's cool. We love it. But can we do something about memory issues? Almost every release has huge memory leaks.
    How about halving the release points and focus on memory issues for the other half of the time. I am a long time user since way back in the day and it seems to me that instead of trying to release so many versions, we should be focused more fixing the current release.
    I say put a moratorium on new features until bloat can be fixed. These experiences are starting to give me a hardon for IE again.
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  • Regarding Memory issues((error) while scheduling the job

    Hi Friends
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    I think there is no one solution to buffer pool issue. Buffer pool issue happens due to many reasons like how you design the data flow, requirement of push down or even insufficient memory in the running environment.
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  • Memory issues while fetching content

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    do 
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    please suggest an approach where memory consumption is less and the entire content is fed.
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    Hi
    This code worked for me for reading from a KM res...
    BufferedReader reader = new BufferedReader(new InputStreamReader(is));
    StringBuilder sb = new StringBuilder();
    String line = null;
            try {
                while ((line = reader.readLine()) != null) {
                    sb.append(line + "\n");
            } catch (IOException e) {
                e.printStackTrace();
            } finally {
                try {
                    is.close();
                } catch (IOException e) {
                    e.printStackTrace();
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