Symbols + Base-Class Workflow

I frequently create a lot of Library Symbols, export for Actionscript, letting Flash auto-generate the Class & extending a custom base-class in order to give them all custom functionality w/out having to create a Class for each, and/or without having to create a FactoryClass for instantiating X number of ClassObjects for each Symbol to be added to.
It's really fast for prototyping, and with this workflow I've only hit a few obstacles.  Those are:
1 - If the Symbol has children you cannot give the children instance-names, else the compiler gives an error related to automatically declaring stage instances.  Two workarounds for this are that you can uncheck automatically declare stage instances, and do it manually in your base-class.  or you can avoid using instance-names, and use getChildAt().
2 - If the Symbol is a MovieClip, the timeline doesn't inherit the base-classes imports.  I don't have a workaround for this.
My question is, are these limitations that could be addressed by Adobe's Flash team, or are they limitations that are unavoidable without altering the workflow?

Vote for this idea at ideas.adobe.com Flash Professional: http://tinyurl.com/2bxew2x
Problem Description:
Using the Library to export Symbols for Actionscript hits a severe wall when Symbols use auto-generated classes + base-classes.  Child instances are declared as their auto-generated class type instead of their base-class.  The result is that you cannot create 2 Library Symbols with auto-generated classes which inherit from a user-defined base-class which have named child instances with auto-generated classes & a user-defined base-class.
Steps to Reproduce:
1.     Create 2 Library Symbols, export for Actionscript with base-class "Character" which extends Sprite. Let Flash auto-generate Class names "Character1" & "Character2".
2.     Create 2 more Library Symbols, export for Actionscript with base-class "Head" which extends Sprite. Let Flash auto-generate Class names "Character1Head" & "Character2Head".
3.     Place an instance of Character1 on the stage, and give it a child instance of "Character1Head" named "head".
4.     Place an instance of Character2 on the stage, and give it a child instance of "Character2Head" named "head".
5.     Test Movie or Publish
Actual Result:
Warning: All instances named 'head' will be automatically declared as "Character1Head" in symbols that use "Character" as their base class. In symbols that are linked to user-defined base classes, instances with the same name must be of the same type.
Expected Result:
Flash should declare all instances named "head" as their base-class type "Head" when using auto-generated Classes.  Save this workflow!!!

Similar Messages

  • Is there a way to turn off "automatically declare stage instances" on a per-symbol basis?

    This would be an incredibly useful feature, and would eliminate 99% of those "1152: A conflict exists with inherited definition... in namespace public".
    Generally, this option is off for my main flash document, but in individual "lesson" swfs that I load into it, most of the content in those are not class-backed, so I leave "automatically declare stage instances" on at the document level (currently the only level to specify this option) for those lesson swfs.
    However, in one of those "lesson" swfs, there are two library symbols that I would like to have the same base class.  They have the same child instances with the same names, just with different sizes (e.g. one is a main idea with two fields, the other is the same thing, but the fields are bigger).  When I set both of these to use the "MainIdea" class as thier "base class" (defined in an external SWC, but not relevant here), I get the confict error, because Flash tries to generate it's own class for each object (inheriting from the base class I specified), but that base class already has those identifiers defined.
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    Final recommendation: I really think Flash would be much better off if the "automatically declare stage instances" option would resolve the conflicts itself by simply not declaring already-declared properties for symbols that use a defined class or base class.  Instead, it should just show a warning saying "I tried to automatically define a property for this stage instance, but it's base class already defined it, and that's ok!"

    Have a look at this YouTube movie, explaining how to replace the simple action by a oneliner standard action to prevent the playhead of being released:
    http://www.youtube.com/watch?v=M3nKi-DB6Fw&feature=plcp   sorry, but I cannot use the link button (to have a meaningful text) in Chrome.
    If you prefer readng:
    http://blog.lilybiri.com/why-choose-standard-over-simple-action
    Lilybiri

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  • Error with instance variable and constructor of base class

    I am getting the error on the following statement "protected Point apoint" of by base class. What is causing this problem? See my code:
    package Shapes;
    public abstract class Shapes
         protected Point apoint; / ****error at this line****/
         public void move(double xdelta, double ydelta)
              apoint.x += xdelta;
              apoint.y += ydelta;
    public abstract void distance();
    public abstract void show();
    public String toString()
    return "\nThe starting point is at coordinates ("+x+","+y+")";
    package Shapes;
    public class Lines extends Shapes
    protected Point start;
    protected Point end;
         protected double x;
         protected double y;
         double delta;
         public Lines( final Point apoint, final Point bpoint)
    start.x = apoint.x;
              start.y = apoint.y;
              end.x = bpoint.x;
              end.y = bpoint.y;
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    this.xstart = xstart;
              this.ystart = ystart;
              this.xend = xend;
              this.yend = yend;
         public Lines(double x, double y)
              this.x = x;
              this.y = y;
                   public void distance(final Lines start, final Lines end)
                        delta = abs(Math.sqrt (super.x - start.x) * (super.x - end.x) +
                        (super.y - start.y) * (super.y - end.y));
                   Lines move(Point start, double delta)
                        end.x += delta;
                        end.y += delta;
                        return new Point(end);
    public Lines show()
    g.drawLine( start.x, start.y, end.x, end.y);
    public String toString()
    return super.toString()+ "\n moved distance is("
                   + start + ") : (" + end + ")"
                   +" \n to position(" + start + " ) : (" + end + ")";
    package Shapes;
    public class Rectangle extends Lines
         double delta;
    public Rectangle (Point top_lft_pt, Point bottom_rght_pt)
    super(top_lft_pt, bottom_rght_pt);
    public Rectangle(double x_top_lft, double y_top_lft, double x_bottom_rght, double y_bottom_rght)
    super(x_top_lft, y_top_lft, x_bottom_rght, y_bottom_rght);
         public Rectantgle is_it_diagonal()
              if(top_lft.x > bottom_rght.x && bottom_rght.x < top_lft.x)
                   System.out.println("Point are Not Diagonal");
                   public void distance(double delta)
                        delta = abs(Math.sqrt (top_lft.x - bottom_rght.x) * (top_lft.x - botton_rght.x) +
                        (top_lft.y - bottom_rght.y) * (top_lft.y - bottom_rght.y));
                   public Rectangle move(final Point top_lft_pt, double delta)
                        bottom_rght.x += delta;
                        bottom_rght.y += delta;
                        return new Point(bottom_rght_pt);
                   public void get_top_rght_coords()
                        Point top_rght = new Point();
                        top_rght.x = bottom_rght.x;
                        top_rght.y = top_lft.y;
                   public void get_bottom_left_coords()
                        Point bottom_lft = new Point();
                        bottom_lft.x = top_lft.x;
                        bottom_lft.y = bottom_rght.y;
         public Rectangle show()
                        g.drawLine(top_lft.x, top_lft.y, top_rght_x, top_rght_y);
                        g.drawLine(bottom_lft.x, bottom_lft.y, bottom_rght.x, bottom_rght.y);
                        g.drawLine(top_lft.x, top_lft.y, bottom_lft.x, bottom_lft.y);
                        g.drawLine(top_rght.x, top_rght.y, bottom_rght.x, bottom_rght.y);
    package Shapes;
    public class Circles extends Lines
    protected double radius;
         public double delta;
         protected Point center;
    public Circles(double x, double y, double radians)
    super(x, y);
              radius = radians;
         public Circles(Point acenter)
              center.x = acenter.x;
              center.y = acenter.y;
    public void distance()
    delta = abs(Math.sqrt(super.x - x) * (super.x - x) + (super.y - y) * (super.y -y));
         public Circles move(final Point Circles, double delta)
              return new Point(Circles);
    public void show()
    g.drawOval(Circles.x, Circles.y, radius, radius);
    package Shapes;
    import java .math .*;
    import java.util .Random ;
    public class ShapesDriver
    Shapes[] aShape = new Shapes[10];
    static double range = 101.0;
    static Random r1 = new Random();
    public static void main(String [] args)
    double[][] coords = new double[10][10];
    double[] radians = new double [10];
    Shapes anyShape = {
    new Circles(radians),
    new Lines(coords),
    new Rectangle(coords)
    Shapes aShape; /***error at this line***/
              for(int i = 1; i <= coords.length; i++)
    for(int j = 1; j <= coords.length; j++)
                                                      coords[i][j] = r1.nextDouble () * range;
                                                      radians[j] = r1.nextDouble () * range;
    aShape[i] = anyShape[r1.nextInt(aShape.length)];
    System.exit(1);

    Thanks for your help with this problem. Now I have another problem that I am having a hard time figuring out. My program is using inheritance and polymorphism. I trying to use only one version of methods in the superclass points which extends the shapes class which is the abstract superclass vs. repeating the implementation of the methods (move, show, etc.) in each of the subclasses. The error I am getting is this "declare the class abstract, or implement abstract member 'Point Shapes.move()'. As you see, move is declared abstract and of type point in the Shapes superclass and it's behavior is implemented in the subclass Points extending Shapes. The other subclasses, circle, rectangle and lines will invoke the move method from Points and return a new point object. Why I am I getting the error to declare or implement move when the implementation is in Point?
    Below is code, please help?
    import java .awt .Point ;
    public class ShapesDriver
         public static void main(String args[])
              int count = 0;
              int choice;
              Point start = null;
              Point end = null;
              System.out .println(" 1 i am here");
              start = new Point((int)(Math.random()* 10.0), (int)(Math.random()* 10.0));
              end = new Point((int)(Math.random()* 10.0), (int)(Math.random()* 10.0));
         System.out .println(" 2 i am here");     
         System.out.println (start);
         System.out.println(end);                         
         for(int i = 0; i <= count; i++)
              System.out .println(" 3 i am here");
              choice = (int)(4.0 * Math.random());
              System.out .println(" 4 i am here");
              System.out.println (choice);     
         switch(choice)
              case 0: //Lines
              System.out .println(" 5 i am here");
              Lines apoint = new Lines((int)(Math.random()* 10.0), (int)(Math.random()* 10.0),
                                  (int)(Math.random()* 10.0), (int)(Math.random()* 10.0));
              Point coords = new Point((int)(Math.random()* 10.0),
                             (int)(Math.random()* 10.0));
              new Point((int)(Math.random()* 10.0),
                             (int)(Math.random()* 10.0));
              break;
              case 1: //Circles
              System.out .println(" 6 i am here");
              Circles center = new Circles((double)(Math.random()* 10.0),
              (double)(Math.random()* 10.0), (double)(Math.random()* 10.0),
              (double)(Math.random()* 10.0),(double)(Math.random()* 10.0));
              Circles centerpt = new Circles((int)(Math.random()* 10.0),
              (int)(Math.random()* 10.0), (int)(Math.random()* 10.0),
              (int)(Math.random()* 10.0), (double)(Math.random()* 10.0));
         break;
              case 2: //Rectangles
         System.out .println(" 7 i am here");
              Rectangle top_lft_pt = new Rectangle ((double)(Math.random()* 10.0),
                             (double)(Math.random()* 10.0), (double)(Math.random()* 10.0),
                             (double)(Math.random()* 10.0), (double)(Math.random()* 10.0),
                             (double)(Math.random()* 10.0));
              Rectangle bottom_rgt_pt = new Rectangle ((double)(Math.random()* 10.0),
                   (double)(Math.random()* 10.0), (int)(Math.random()* 10.0),
                             (int)(Math.random()* 10.0), (int)(Math.random()* 10.0),
                             (int)(Math.random()* 10.0));
         break;
         default:
         System.out .println(" 9 i am here");
         System.out.println("\nInvalid shape choice =" + choice);
         System.exit(0);
         break;
         try
                   System.in.read();
                   catch(java.io.IOException ioe)
    import java .awt .Point ;
    public abstract class Shapes
         private String shape;
         public Shapes(String ashape)
              shape = new String(ashape);
         public abstract Point move();
         public double distance()
              return 0.0;
         public abstract void show();
         public String toString()
              return "\nThis shape is a" + shape;
    import java .awt .Point ;
    public class Rectangle extends Points
         protected Point top_lft;
         protected Point top_rgt;
         protected Point bottom_lft;
         protected double top_lft_x;
         protected double top_lft_y;
         protected double bottom_rgt_x;
         protected double bottom_rgt_y;
         protected Point bottom_rgt;
         protected double delta = 0;
         protected String shape = "Rectangle";
         public Rectangle(double x, double y, double top_lft_x,
                             double top_lft_y, double bottom_rgt_x,
                             double bottom_rgt_y)
              super(x, y);
              top_lft_x = top_lft_x;
              top_lft_y = top_lft_y;
              bottom_rgt_x = bottom_rgt_x;
              bottom_rgt_y = bottom_rgt_y;
         public Rectangle( double x, double y, Point bottom_rgt, Point top_lft)
              super(x, y);
              bottom_rgt_x = bottom_rgt.x;
              bottom_rgt_y = bottom_rgt.y;
              top_lft_x = top_lft.x;
              top_lft_y = top_lft.y;
         public String toString()
              return super.toString() + " coordinates top left= " + top_lft_x + "," + top_lft_y + "and bottom right" +
                   bottom_rgt_x + "," + bottom_rgt_y + ")";
         public void is_it_diagonal()
              if(top_lft_x < bottom_rgt_x && bottom_rgt_x > top_lft_x)
                   System.out.println("Points are Not Diagonal");
              public double distance()
                   distance ();
                   return delta;
              public Point move(Point top_lft)
                   move();
                   bottom_rgt_x += delta;
                   bottom_rgt_y += delta;
                   return top_lft;
              public void get_other_coords()
                   top_rgt.x = bottom_rgt.x;
              top_rgt.y = top_lft.y;
                   bottom_lft.x = top_lft.x;
                   bottom_lft.y = bottom_rgt.y;
              public void show()
                   super.show();
                   System.out.println("new coords are :");
                   System.out .println ("(" + top_lft_x + "," + top_lft_y + ")");
                   System.out .println ("top right(" + top_rgt + ")");
                   System.out .println ("(" + bottom_rgt_x + "," + bottom_rgt_y + ")");
                   System.out .println ("bottom right(" + bottom_rgt + ")");
    import java .awt .Point ;
    public class Points extends Shapes
         protected double delta = 0.0;
         protected double x;
         protected double y;
         protected String ashape = "Points";
         public Points( double x, double y)
              super("Points");
              x = x;
              y = y;
         public Points( Point start)
              super("Points");
              x = start.x;
              y = start.y;          
         public String toString()
              return super.toString() + "References coordinates(" + x + y + ")";
         public double distance(double x1, double y1 )
              return delta =(Math.sqrt(x - x1) * (x - x1) + (y - y1) *
              (y - y1));
         public Point move(Point pts)
              pts.x += delta;
              pts.y += delta;
              return pts;
         public void show()
              System.out.println("This shape is a" + ashape + "(" +
                                  "(" + x+ "," + y + ")");
    import java .awt .Point ;
    public class Lines extends Points
         double delta = 0;
         protected double x;
         protected double y;
         protected String ashape = "Lines";
         public Lines( double x1, double y1, double x, double y)
              super(x1,y1);
              x = x;
              y = y;
         public Lines(Point start, Point end)
              super(start);
              x = end.x;
              y = end.y;
         public String toString(Point end)
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    Hi Ram,
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    Hello everybody,
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    Sorry, I've got major difficulties understanding your query:
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    ication in java swing. ok
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  • Set fields of derived class in base class constructor via reflection?

    Does the Java Language Specification explicitly allow setting of fields of a derived class from within the base class' constructor via reflection? The following test case runs green, but I would really like to know if this Java code is compatible among different VM implementations.
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    Norman
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    why not just put a method in the superclass that the subclasses can call to initialize the subclass member variable?In derived classes (which are plug-ins), clients can use a field annotation which provides some parameter metadata such as validators and the default value. The framework must set the default value of fields, before the class' initializer or constructors are called. If the framework would do this after derived class' initializer or constructors are called, they would be overwritten:
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  • Reflection: attributes from the base class

    Is there a way to get the attributes from the base class of a derived class via reflection? I only found methods to get the attributes from the derived class.
    Example:
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    Thank you all for your hints. The mistake I make, was to use the baseclass, and not the derived class for getting the attributes. By using an extra parameter of type class I got all attributes in their context.
       private StringBuffer getDump(Object obj, Class cl)
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  • Base class vs derived class

    We have entity classes that we use to access our database. We have subclasses derived from these entity classes that apply business rules. For instance, the base class AddressEntity has a
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    Joe

    If you need to call some methods on the base class sometimes and some methods on the derived class other times, but using the same object, then yes dubwai is right you should revisit your Object hierarchy.
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  • How to call a method of a base class if the base class is abstract...

    This is my sample code>>>>
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         public void display() {
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    I want to call base class version of display with derived class object.........is it possible....

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    Enough with the friggin' zombie threads already!

  • Base class

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    Will this cause any issues?
    Thanks,
    public class Base{
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    What will happen if I have a derived class
    default constructor which does not call the
    base class constructor as below?Another hint: who says the derived class constructor does not call a base class constructor? One very good way to learn about what is happening is to output messages in your constructors. Add the following line to your base class default constructor:
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    Then create an object of your derived class and see what happens.
    Will this cause any issues? Why even bother thinking about it? If you always call a base class constructor from your derived class constructors, then you don't have to worry.

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