Syncing footage with music track issue in Premiere Pro CC

My experience with Premiere Pro is still limited to basic editing. Recently I've been asked to help out a friend to edit a music video. I've done this before in Final Cot Pro X but decided to switch due to the integration of Adobe CC.
The issue I am facing is that all footage that has been shot is delivered to me at 23.976 fps but with the audio playing faster. The audio track after importing is being played back at 29.97 fps and plays at normal speed.
The solution I have found so far is to slow down each clip to 80% so it matches the original audio track. This is not ideal I found out while editing, so it would be better to have each clip rendered to its original state of 29.97 fps.
After some more research I discovered that it is possible to re-render each clip to its original speed in After Effects, and even apply frame blending. Then import all back in Premiere Pro.
My question is if the road I am following here is the correct one.
Thank you!

by reducing the speed in the timeline, i think it does the same thing as forcing interpret footage. the difference is by changing it in the bin before starting, you can change all clips at once. just make sure to set the sequence fps to the final output fps, not matching the changed fps of clips.  you can also right click the footage on the timeline and choose frame blend, but i think it ends up doing the same thing as the export option you are using. the difference on the timeline is you can see the frame blend while editing. AE is extremely slow and might not look any better, so where u are on deadline, forget about it.  so in premiere i think frame blend on vs off is your only real option to change the behavior of the slow-mo.
the slow mo trick is nice for music videos, but yeah, for best results the camera needs to be sped up with the song on set. then in post both are slowed back down, replacing the song/audio with the original song at normal speed. 23.976 or 29.97 are both acceptable in NTSC usa land.  23.976 has gotten alot of attention as the "film look" since it has more motion blur, while 29.97 has a cleaner video look. below are some numbers i found somewhere and kept. so if the final render fps is known, can choose the correct shooting fps for on set with matching sped up or slowed down music.  the italic values would be used to end up with sped up footage, while the Bold values would be used for slo-motion effect. i haven't used these but the numbers look right. he could have shot at 29.97(30) fps and slowed it down to 23.976 in post to get the 80% slow-mo.
For an NTSC/US, using a 24p timebase, for the following frame rates, adjust the song speed to:
12 fps: make song last 1.956x longer by stretching it to 51.1% speed
18 fps: make song last 1.333x longer by stretching it to 75.0% speed
20 fps: make song last 1.226x longer by stretching it to 81.6% speed
22 fps: make song last 1.067x longer by stretching it to 93.7% speed
26 fps: make song last 0.907x as long as normal; play it at 110.25% speed
30 fps: make song last 0.800x as long as normal; play it at 125% speed
32 fps: make song last 0.747x as long as normal; play it at 133.87% speed
36 fps: make song last 0.672x as long as normal; play it at 148.81% speed
48 fps: make song last 0.498x as long as normal; play it at 200.80% speed
60 fps: make song last 0.400x as long as normal; play it at 250.00% speed
For an NTSC/US,  using a 30p timebase, for the following frame rates, adjust the song speed to:
12 fps: make song last 2.445x longer by stretching it to 40.91% speed
18 fps: make song last 1.667x longer by stretching it to 60.00% speed
20 fps: make song last 1.533x longer by stretching it to 65.23% speed
22 fps: make song last 1.333x longer by stretching it to 75.01% speed
24 fps: make song last 1.250x as long as normal; play it at 80.00% speed
26 fps: make song last 1.134x as long as normal; play it at 88.22% speed
32 fps: make song last 0.933x as long as normal; play it at 107.14% speed
36 fps: make song last 0.840x as long as normal; play it at 119.05% speed
48 fps: make song last 0.622x as long as normal; play it at 160.73% speed
60 fps: make song last 0.500x as long as normal; play it at 200.00% speed

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